Files
test2/intern/cycles/kernel/util/profiler.h
Brecht Van Lommel d0c2e68e5f Refactor: Cycles: Automated clang-tidy fixups in Cycles
* Use .empty() and .data()
* Use nullptr instead of 0
* No else after return
* Simple class member initialization
* Add override for virtual methods
* Include C++ instead of C headers
* Remove some unused includes
* Use default constructors
* Always use braces
* Consistent names in definition and declaration
* Change typedef to using

Pull Request: https://projects.blender.org/blender/blender/pulls/132361
2025-01-03 10:22:55 +01:00

29 lines
886 B
C

/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
*
* SPDX-License-Identifier: Apache-2.0 */
#pragma once
#ifndef __KERNEL_GPU__
# include "util/profiling.h" // IWYU pragma: export
#endif
CCL_NAMESPACE_BEGIN
#ifndef __KERNEL_GPU__
# define PROFILING_INIT(kg, event) \
ProfilingHelper profiling_helper((ProfilingState *)&kg->profiler, event)
# define PROFILING_EVENT(event) profiling_helper.set_event(event)
# define PROFILING_INIT_FOR_SHADER(kg, event) \
ProfilingWithShaderHelper profiling_helper((ProfilingState *)&kg->profiler, event)
# define PROFILING_SHADER(object, shader) \
profiling_helper.set_shader(object, (shader) & SHADER_MASK);
#else
# define PROFILING_INIT(kg, event)
# define PROFILING_EVENT(event)
# define PROFILING_INIT_FOR_SHADER(kg, event)
# define PROFILING_SHADER(object, shader)
#endif /* !__KERNEL_GPU__ */
CCL_NAMESPACE_END