264 lines
7.1 KiB
C++
264 lines
7.1 KiB
C++
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup edmeta
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*/
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#include <cstring>
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#include "MEM_guardedalloc.h"
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#include "CLG_log.h"
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#include "BLI_array_utils.h"
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#include "BLI_listbase.h"
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#include "DNA_layer_types.h"
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#include "DNA_meta_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "BKE_context.hh"
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#include "BKE_layer.hh"
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#include "BKE_main.hh"
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#include "BKE_object.hh"
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#include "BKE_undo_system.hh"
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#include "DEG_depsgraph.hh"
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#include "ED_mball.hh"
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#include "ED_object.hh"
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#include "ED_undo.hh"
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#include "ED_util.hh"
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#include "WM_api.hh"
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#include "WM_types.hh"
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/** We only need this locally. */
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static CLG_LogRef LOG = {"ed.undo.mball"};
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/* -------------------------------------------------------------------- */
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/** \name Undo Conversion
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* \{ */
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struct UndoMBall {
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ListBase editelems;
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int lastelem_index;
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size_t undo_size;
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};
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/* free all MetaElems from ListBase */
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static void freeMetaElemlist(ListBase *lb)
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{
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if (lb == nullptr) {
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return;
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}
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while (MetaElem *ml = static_cast<MetaElem *>(BLI_pophead(lb))) {
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MEM_freeN(ml);
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}
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}
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static void undomball_to_editmball(UndoMBall *umb, MetaBall *mb)
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{
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freeMetaElemlist(mb->editelems);
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mb->lastelem = nullptr;
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/* copy 'undo' MetaElems to 'edit' MetaElems */
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int index = 0;
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for (MetaElem *ml_undo = static_cast<MetaElem *>(umb->editelems.first); ml_undo;
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ml_undo = ml_undo->next, index += 1)
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{
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MetaElem *ml_edit = static_cast<MetaElem *>(MEM_dupallocN(ml_undo));
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BLI_addtail(mb->editelems, ml_edit);
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if (index == umb->lastelem_index) {
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mb->lastelem = ml_edit;
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}
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}
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}
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static void *editmball_from_undomball(UndoMBall *umb, MetaBall *mb)
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{
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BLI_assert(BLI_array_is_zeroed(umb, 1));
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/* allocate memory for undo ListBase */
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umb->lastelem_index = -1;
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/* copy contents of current ListBase to the undo ListBase */
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int index = 0;
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for (MetaElem *ml_edit = static_cast<MetaElem *>(mb->editelems->first); ml_edit;
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ml_edit = ml_edit->next, index += 1)
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{
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MetaElem *ml_undo = static_cast<MetaElem *>(MEM_dupallocN(ml_edit));
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BLI_addtail(&umb->editelems, ml_undo);
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if (ml_edit == mb->lastelem) {
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umb->lastelem_index = index;
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}
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umb->undo_size += sizeof(MetaElem);
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}
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return umb;
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}
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/* free undo ListBase of MetaElems */
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static void undomball_free_data(UndoMBall *umb)
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{
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freeMetaElemlist(&umb->editelems);
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}
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static Object *editmball_object_from_context(bContext *C)
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{
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Scene *scene = CTX_data_scene(C);
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ViewLayer *view_layer = CTX_data_view_layer(C);
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BKE_view_layer_synced_ensure(scene, view_layer);
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Object *obedit = BKE_view_layer_edit_object_get(view_layer);
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if (obedit && obedit->type == OB_MBALL) {
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MetaBall *mb = static_cast<MetaBall *>(obedit->data);
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if (mb->editelems != nullptr) {
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return obedit;
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}
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}
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return nullptr;
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Implements ED Undo System
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*
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* \note This is similar for all edit-mode types.
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* \{ */
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struct MBallUndoStep_Elem {
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UndoRefID_Object obedit_ref;
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UndoMBall data;
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};
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struct MBallUndoStep {
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UndoStep step;
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/** See #ED_undo_object_editmode_validate_scene_from_windows code comment for details. */
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UndoRefID_Scene scene_ref;
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MBallUndoStep_Elem *elems;
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uint elems_len;
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};
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static bool mball_undosys_poll(bContext *C)
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{
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return editmball_object_from_context(C) != nullptr;
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}
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static bool mball_undosys_step_encode(bContext *C, Main *bmain, UndoStep *us_p)
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{
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MBallUndoStep *us = (MBallUndoStep *)us_p;
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/* Important not to use the 3D view when getting objects because all objects
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* outside of this list will be moved out of edit-mode when reading back undo steps. */
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Scene *scene = CTX_data_scene(C);
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ViewLayer *view_layer = CTX_data_view_layer(C);
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blender::Vector<Object *> objects = ED_undo_editmode_objects_from_view_layer(scene, view_layer);
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us->scene_ref.ptr = scene;
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us->elems = MEM_calloc_arrayN<MBallUndoStep_Elem>(objects.size(), __func__);
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us->elems_len = objects.size();
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for (uint i = 0; i < objects.size(); i++) {
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Object *ob = objects[i];
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MBallUndoStep_Elem *elem = &us->elems[i];
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elem->obedit_ref.ptr = ob;
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MetaBall *mb = static_cast<MetaBall *>(ob->data);
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editmball_from_undomball(&elem->data, mb);
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mb->needs_flush_to_id = 1;
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us->step.data_size += elem->data.undo_size;
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}
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bmain->is_memfile_undo_flush_needed = true;
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return true;
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}
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static void mball_undosys_step_decode(
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bContext *C, Main *bmain, UndoStep *us_p, const eUndoStepDir /*dir*/, bool /*is_final*/)
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{
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MBallUndoStep *us = (MBallUndoStep *)us_p;
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Scene *scene = CTX_data_scene(C);
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ViewLayer *view_layer = CTX_data_view_layer(C);
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ED_undo_object_editmode_validate_scene_from_windows(
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CTX_wm_manager(C), us->scene_ref.ptr, &scene, &view_layer);
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ED_undo_object_editmode_restore_helper(
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scene, view_layer, &us->elems[0].obedit_ref.ptr, us->elems_len, sizeof(*us->elems));
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BLI_assert(BKE_object_is_in_editmode(us->elems[0].obedit_ref.ptr));
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for (uint i = 0; i < us->elems_len; i++) {
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MBallUndoStep_Elem *elem = &us->elems[i];
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Object *obedit = elem->obedit_ref.ptr;
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MetaBall *mb = static_cast<MetaBall *>(obedit->data);
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if (mb->editelems == nullptr) {
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/* Should never fail, may not crash but can give odd behavior. */
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CLOG_ERROR(&LOG,
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"name='%s', failed to enter edit-mode for object '%s', undo state invalid",
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us_p->name,
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obedit->id.name);
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continue;
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}
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undomball_to_editmball(&elem->data, mb);
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mb->needs_flush_to_id = 1;
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DEG_id_tag_update(&mb->id, ID_RECALC_GEOMETRY);
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}
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/* The first element is always active */
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ED_undo_object_set_active_or_warn(
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scene, view_layer, us->elems[0].obedit_ref.ptr, us_p->name, &LOG);
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/* Check after setting active (unless undoing into another scene). */
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BLI_assert(mball_undosys_poll(C) || (scene != CTX_data_scene(C)));
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bmain->is_memfile_undo_flush_needed = true;
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WM_event_add_notifier(C, NC_GEOM | ND_DATA, nullptr);
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}
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static void mball_undosys_step_free(UndoStep *us_p)
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{
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MBallUndoStep *us = (MBallUndoStep *)us_p;
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for (uint i = 0; i < us->elems_len; i++) {
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MBallUndoStep_Elem *elem = &us->elems[i];
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undomball_free_data(&elem->data);
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}
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MEM_freeN(us->elems);
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}
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static void mball_undosys_foreach_ID_ref(UndoStep *us_p,
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UndoTypeForEachIDRefFn foreach_ID_ref_fn,
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void *user_data)
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{
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MBallUndoStep *us = (MBallUndoStep *)us_p;
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foreach_ID_ref_fn(user_data, ((UndoRefID *)&us->scene_ref));
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for (uint i = 0; i < us->elems_len; i++) {
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MBallUndoStep_Elem *elem = &us->elems[i];
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foreach_ID_ref_fn(user_data, ((UndoRefID *)&elem->obedit_ref));
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}
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}
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void ED_mball_undosys_type(UndoType *ut)
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{
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ut->name = "Edit MBall";
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ut->poll = mball_undosys_poll;
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ut->step_encode = mball_undosys_step_encode;
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ut->step_decode = mball_undosys_step_decode;
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ut->step_free = mball_undosys_step_free;
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ut->step_foreach_ID_ref = mball_undosys_foreach_ID_ref;
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ut->flags = UNDOTYPE_FLAG_NEED_CONTEXT_FOR_ENCODE;
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ut->step_size = sizeof(MBallUndoStep);
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}
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/** \} */
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