Files
test2/source/blender/editors/space_outliner/space_outliner.cc
Bastien Montagne dd168a35c5 Refactor: Replace MEM_cnew with a type-aware template version of MEM_callocN.
The general idea is to keep the 'old', C-style MEM_callocN signature, and slowly
replace most of its usages with the new, C++-style type-safer template version.

* `MEM_cnew<T>` allocation version is renamed to `MEM_callocN<T>`.
* `MEM_cnew_array<T>` allocation version is renamed to `MEM_calloc_arrayN<T>`.
* `MEM_cnew<T>` duplicate version is renamed to `MEM_dupallocN<T>`.

Similar templates type-safe version of `MEM_mallocN` will be added soon
as well.

Following discussions in !134452.

NOTE: For now static type checking in `MEM_callocN` and related are slightly
different for Windows MSVC. This compiler seems to consider structs using the
`DNA_DEFINE_CXX_METHODS` macro as non-trivial (likely because their default
copy constructors are deleted). So using checks on trivially
constructible/destructible instead on this compiler/system.

Pull Request: https://projects.blender.org/blender/blender/pulls/134771
2025-03-05 16:35:09 +01:00

705 lines
23 KiB
C++

/* SPDX-FileCopyrightText: 2008 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup spoutliner
*/
/* Allow using deprecated functionality for .blend file I/O. */
#define DNA_DEPRECATED_ALLOW
#include <cstring>
#include "MEM_guardedalloc.h"
#include "BLI_listbase.h"
#include "BLI_mempool.h"
#include "BLI_string.h"
#include "BLI_utildefines.h"
#include "BKE_context.hh"
#include "BKE_lib_query.hh"
#include "BKE_lib_remap.hh"
#include "BKE_outliner_treehash.hh"
#include "BKE_screen.hh"
#include "ED_screen.hh"
#include "ED_space_api.hh"
#include "WM_api.hh"
#include "WM_message.hh"
#include "WM_types.hh"
#include "DNA_scene_types.h"
#include "UI_resources.hh"
#include "UI_view2d.hh"
#include "BLO_read_write.hh"
#include "outliner_intern.hh"
#include "tree/tree_display.hh"
/**
* Since 2.8x outliner drawing itself can change the scroll position of the outliner
* after drawing has completed. Failing to draw a second time can cause nothing to display.
* Making search seem to fail & deleting objects fail to scroll up to show remaining objects.
* See #128346 for details.
*/
#define USE_OUTLINER_DRAW_CLAMPS_SCROLL_HACK
namespace blender::ed::outliner {
SpaceOutliner_Runtime::SpaceOutliner_Runtime(const SpaceOutliner_Runtime & /*other*/)
: tree_display(nullptr), tree_hash(nullptr)
{
}
static void outliner_main_region_init(wmWindowManager *wm, ARegion *region)
{
ListBase *lb;
wmKeyMap *keymap;
/* make sure we keep the hide flags */
region->v2d.scroll |= (V2D_SCROLL_RIGHT | V2D_SCROLL_BOTTOM);
region->v2d.scroll &= ~(V2D_SCROLL_LEFT | V2D_SCROLL_TOP); /* prevent any noise of past */
region->v2d.scroll |= V2D_SCROLL_HORIZONTAL_HIDE;
region->v2d.scroll |= V2D_SCROLL_VERTICAL_HIDE;
region->v2d.align = (V2D_ALIGN_NO_NEG_X | V2D_ALIGN_NO_POS_Y);
region->v2d.keepzoom = (V2D_LOCKZOOM_X | V2D_LOCKZOOM_Y | V2D_LIMITZOOM | V2D_KEEPASPECT);
region->v2d.keeptot = V2D_KEEPTOT_STRICT;
region->v2d.minzoom = region->v2d.maxzoom = 1.0f;
UI_view2d_region_reinit(&region->v2d, V2D_COMMONVIEW_LIST, region->winx, region->winy);
/* own keymap */
keymap = WM_keymap_ensure(wm->defaultconf, "Outliner", SPACE_OUTLINER, RGN_TYPE_WINDOW);
WM_event_add_keymap_handler_v2d_mask(&region->runtime->handlers, keymap);
/* Add dropboxes */
lb = WM_dropboxmap_find("Outliner", SPACE_OUTLINER, RGN_TYPE_WINDOW);
WM_event_add_dropbox_handler(&region->runtime->handlers, lb);
}
static void outliner_main_region_draw(const bContext *C, ARegion *region)
{
View2D *v2d = &region->v2d;
#ifdef USE_OUTLINER_DRAW_CLAMPS_SCROLL_HACK
const rctf v2d_cur_prev = v2d->cur;
#endif
UI_ThemeClearColor(TH_BACK);
draw_outliner(C, true);
#ifdef USE_OUTLINER_DRAW_CLAMPS_SCROLL_HACK
/* This happens when scrolling is clamped & occasionally when resizing the area.
* In practice this isn't often which is important as that would hurt performance. */
if (!BLI_rctf_compare(&v2d->cur, &v2d_cur_prev, FLT_EPSILON)) {
UI_ThemeClearColor(TH_BACK);
draw_outliner(C, false);
}
#endif
/* reset view matrix */
UI_view2d_view_restore(C);
/* scrollers */
UI_view2d_scrollers_draw(v2d, nullptr);
}
static void outliner_main_region_free(ARegion * /*region*/) {}
static void outliner_main_region_listener(const wmRegionListenerParams *params)
{
ScrArea *area = params->area;
ARegion *region = params->region;
const wmNotifier *wmn = params->notifier;
SpaceOutliner *space_outliner = static_cast<SpaceOutliner *>(area->spacedata.first);
/* context changes */
switch (wmn->category) {
case NC_WINDOW:
switch (wmn->action) {
case NA_ADDED:
case NA_REMOVED:
if (space_outliner->outlinevis == SO_DATA_API) {
ED_region_tag_redraw(region);
}
break;
}
break;
case NC_WM:
switch (wmn->data) {
case ND_LIB_OVERRIDE_CHANGED:
ED_region_tag_redraw(region);
break;
}
break;
case NC_SCENE:
switch (wmn->data) {
case ND_OB_ACTIVE:
case ND_OB_SELECT:
if (outliner_requires_rebuild_on_select_or_active_change(space_outliner)) {
ED_region_tag_redraw(region);
}
else {
ED_region_tag_redraw_no_rebuild(region);
}
break;
case ND_FRAME:
/* Rebuilding the outliner tree is expensive and shouldn't be done when scrubbing. */
ED_region_tag_redraw_no_rebuild(region);
break;
case ND_OB_VISIBLE:
case ND_OB_RENDER:
case ND_MODE:
case ND_KEYINGSET:
case ND_RENDER_OPTIONS:
case ND_SEQUENCER:
case ND_LAYER_CONTENT:
case ND_WORLD:
case ND_SCENEBROWSE:
ED_region_tag_redraw(region);
break;
case ND_LAYER:
/* Avoid rebuild if only the active collection changes */
if ((wmn->subtype == NS_LAYER_COLLECTION) && (wmn->action == NA_ACTIVATED)) {
ED_region_tag_redraw_no_rebuild(region);
break;
}
ED_region_tag_redraw(region);
break;
}
if (wmn->action == NA_EDITED) {
ED_region_tag_redraw_no_rebuild(region);
}
break;
case NC_OBJECT:
switch (wmn->data) {
case ND_TRANSFORM:
ED_region_tag_redraw_no_rebuild(region);
break;
case ND_BONE_ACTIVE:
case ND_BONE_SELECT:
case ND_BONE_COLLECTION:
case ND_DRAW:
case ND_PARENT:
case ND_OB_SHADING:
ED_region_tag_redraw(region);
break;
case ND_CONSTRAINT:
/* all constraint actions now, for reordering */
ED_region_tag_redraw(region);
break;
case ND_MODIFIER:
/* all modifier actions now */
ED_region_tag_redraw(region);
break;
default:
/* Trigger update for NC_OBJECT itself */
ED_region_tag_redraw(region);
break;
}
break;
case NC_GROUP:
/* All actions now, TODO: check outliner view mode? */
ED_region_tag_redraw(region);
break;
case NC_LAMP:
/* For updating light icons, when changing light type */
if (wmn->data == ND_LIGHTING_DRAW) {
ED_region_tag_redraw(region);
}
break;
case NC_SPACE:
if (wmn->data == ND_SPACE_OUTLINER) {
ED_region_tag_redraw(region);
}
break;
case NC_ID:
if (ELEM(wmn->action, NA_RENAME, NA_ADDED, NA_REMOVED)) {
ED_region_tag_redraw(region);
}
break;
case NC_ASSET:
if (ELEM(wmn->action, NA_ADDED, NA_REMOVED)) {
ED_region_tag_redraw_no_rebuild(region);
}
break;
case NC_MATERIAL:
switch (wmn->data) {
case ND_SHADING_LINKS:
ED_region_tag_redraw_no_rebuild(region);
break;
}
break;
case NC_GEOM:
switch (wmn->data) {
case ND_VERTEX_GROUP:
ED_region_tag_redraw(region);
break;
case ND_DATA:
if (wmn->action == NA_RENAME) {
ED_region_tag_redraw(region);
}
break;
}
break;
case NC_ANIMATION:
switch (wmn->data) {
case ND_NLA_ACTCHANGE:
case ND_KEYFRAME:
ED_region_tag_redraw(region);
break;
case ND_ANIMCHAN:
if (ELEM(wmn->action, NA_SELECTED, NA_RENAME)) {
ED_region_tag_redraw(region);
}
break;
case ND_NLA:
if (ELEM(wmn->action, NA_ADDED, NA_REMOVED)) {
ED_region_tag_redraw(region);
}
break;
case ND_NLA_ORDER:
ED_region_tag_redraw(region);
break;
}
break;
case NC_GPENCIL:
if (ELEM(wmn->action, NA_EDITED, NA_SELECTED, NA_RENAME)) {
ED_region_tag_redraw(region);
}
break;
case NC_SCREEN:
if (ELEM(wmn->data, ND_LAYOUTDELETE, ND_LAYER)) {
ED_region_tag_redraw(region);
}
break;
case NC_MASK:
if (ELEM(wmn->action, NA_ADDED)) {
ED_region_tag_redraw(region);
}
break;
case NC_PAINTCURVE:
if (ELEM(wmn->action, NA_ADDED)) {
ED_region_tag_redraw(region);
}
break;
case NC_TEXT:
if (ELEM(wmn->action, NA_ADDED, NA_REMOVED)) {
ED_region_tag_redraw(region);
}
break;
case NC_NODE:
if (ELEM(wmn->action, NA_ADDED, NA_REMOVED) &&
ELEM(space_outliner->outlinevis, SO_LIBRARIES, SO_DATA_API))
{
ED_region_tag_redraw(region);
}
break;
case NC_IMAGE:
if (ELEM(wmn->action, NA_ADDED, NA_REMOVED) &&
ELEM(space_outliner->outlinevis, SO_LIBRARIES, SO_DATA_API))
{
ED_region_tag_redraw(region);
}
break;
}
}
static void outliner_main_region_message_subscribe(const wmRegionMessageSubscribeParams *params)
{
wmMsgBus *mbus = params->message_bus;
ScrArea *area = params->area;
ARegion *region = params->region;
SpaceOutliner *space_outliner = static_cast<SpaceOutliner *>(area->spacedata.first);
wmMsgSubscribeValue msg_sub_value_region_tag_redraw{};
msg_sub_value_region_tag_redraw.owner = region;
msg_sub_value_region_tag_redraw.user_data = region;
msg_sub_value_region_tag_redraw.notify = ED_region_do_msg_notify_tag_redraw;
if (ELEM(space_outliner->outlinevis, SO_VIEW_LAYER, SO_SCENES, SO_OVERRIDES_LIBRARY)) {
WM_msg_subscribe_rna_anon_prop(mbus, Window, view_layer, &msg_sub_value_region_tag_redraw);
}
}
/* ************************ header outliner area region *********************** */
/* add handlers, stuff you only do once or on area/region changes */
static void outliner_header_region_init(wmWindowManager * /*wm*/, ARegion *region)
{
ED_region_header_init(region);
}
static void outliner_header_region_draw(const bContext *C, ARegion *region)
{
ED_region_header(C, region);
}
static void outliner_header_region_free(ARegion * /*region*/) {}
static void outliner_header_region_listener(const wmRegionListenerParams *params)
{
ARegion *region = params->region;
const wmNotifier *wmn = params->notifier;
/* context changes */
switch (wmn->category) {
case NC_SCENE:
switch (wmn->data) {
case ND_KEYINGSET:
ED_region_tag_redraw(region);
break;
case ND_LAYER:
/* Not needed by blender itself, but requested by add-on developers. #109995 */
if ((wmn->subtype == NS_LAYER_COLLECTION) && (wmn->action == NA_ACTIVATED)) {
ED_region_tag_redraw(region);
}
break;
}
break;
case NC_SPACE:
if (wmn->data == ND_SPACE_OUTLINER) {
ED_region_tag_redraw(region);
}
break;
}
}
/* ******************** default callbacks for outliner space ***************** */
static SpaceLink *outliner_create(const ScrArea * /*area*/, const Scene * /*scene*/)
{
ARegion *region;
SpaceOutliner *space_outliner;
space_outliner = MEM_callocN<SpaceOutliner>("initoutliner");
space_outliner->spacetype = SPACE_OUTLINER;
space_outliner->filter_id_type = ID_GR;
space_outliner->show_restrict_flags = SO_RESTRICT_ENABLE | SO_RESTRICT_HIDE | SO_RESTRICT_RENDER;
space_outliner->outlinevis = SO_VIEW_LAYER;
space_outliner->sync_select_dirty |= WM_OUTLINER_SYNC_SELECT_FROM_ALL;
space_outliner->flag = SO_SYNC_SELECT | SO_MODE_COLUMN;
space_outliner->filter = SO_FILTER_NO_VIEW_LAYERS;
/* header */
region = BKE_area_region_new();
BLI_addtail(&space_outliner->regionbase, region);
region->regiontype = RGN_TYPE_HEADER;
region->alignment = (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_BOTTOM : RGN_ALIGN_TOP;
/* main region */
region = BKE_area_region_new();
BLI_addtail(&space_outliner->regionbase, region);
region->regiontype = RGN_TYPE_WINDOW;
return (SpaceLink *)space_outliner;
}
/* Doesn't free the space-link itself. */
static void outliner_free(SpaceLink *sl)
{
SpaceOutliner *space_outliner = (SpaceOutliner *)sl;
outliner_free_tree(&space_outliner->tree);
if (space_outliner->treestore) {
BLI_mempool_destroy(space_outliner->treestore);
}
MEM_delete(space_outliner->runtime);
}
/* spacetype; init callback */
static void outliner_init(wmWindowManager * /*wm*/, ScrArea *area)
{
SpaceOutliner *space_outliner = static_cast<SpaceOutliner *>(area->spacedata.first);
if (space_outliner->runtime == nullptr) {
space_outliner->runtime = MEM_new<SpaceOutliner_Runtime>("SpaceOutliner_Runtime");
}
}
static SpaceLink *outliner_duplicate(SpaceLink *sl)
{
SpaceOutliner *space_outliner = (SpaceOutliner *)sl;
SpaceOutliner *space_outliner_new = MEM_dupallocN<SpaceOutliner>(__func__, *space_outliner);
BLI_listbase_clear(&space_outliner_new->tree);
space_outliner_new->treestore = nullptr;
space_outliner_new->sync_select_dirty = WM_OUTLINER_SYNC_SELECT_FROM_ALL;
if (space_outliner->runtime) {
/* Copy constructor handles details. */
space_outliner_new->runtime = MEM_new<SpaceOutliner_Runtime>("SpaceOutliner_runtime dup",
*space_outliner->runtime);
}
return (SpaceLink *)space_outliner_new;
}
static void outliner_id_remap(ScrArea *area,
SpaceLink *slink,
const blender::bke::id::IDRemapper &mappings)
{
SpaceOutliner *space_outliner = (SpaceOutliner *)slink;
if (!space_outliner->treestore) {
return;
}
TreeStoreElem *tselem;
BLI_mempool_iter iter;
bool changed = false;
bool unassigned = false;
BLI_mempool_iternew(space_outliner->treestore, &iter);
while ((tselem = static_cast<TreeStoreElem *>(BLI_mempool_iterstep(&iter)))) {
switch (mappings.apply(&tselem->id, ID_REMAP_APPLY_DEFAULT)) {
case ID_REMAP_RESULT_SOURCE_REMAPPED:
changed = true;
break;
case ID_REMAP_RESULT_SOURCE_UNASSIGNED:
changed = true;
unassigned = true;
break;
case ID_REMAP_RESULT_SOURCE_UNAVAILABLE:
case ID_REMAP_RESULT_SOURCE_NOT_MAPPABLE:
break;
}
}
/* Note that the Outliner may not be the active editor of the area, and hence not initialized.
* So runtime data might not have been created yet. */
if (space_outliner->runtime && space_outliner->runtime->tree_hash && changed) {
/* rebuild hash table, because it depends on ids too */
/* postpone a full rebuild because this can be called many times on-free */
space_outliner->storeflag |= SO_TREESTORE_REBUILD;
if (unassigned) {
/* Redraw is needed when removing data for multiple outlines show the same data.
* without this, the stale data won't get fully flushed when this outliner
* is not the active outliner the user is interacting with. See #85976. */
ED_area_tag_redraw(area);
}
}
}
static void outliner_foreach_id(SpaceLink *space_link, LibraryForeachIDData *data)
{
SpaceOutliner *space_outliner = reinterpret_cast<SpaceOutliner *>(space_link);
if (!space_outliner->treestore) {
return;
}
const int data_flags = BKE_lib_query_foreachid_process_flags_get(data);
const bool is_readonly = (data_flags & IDWALK_READONLY) != 0;
const bool allow_pointer_access = (data_flags & IDWALK_NO_ORIG_POINTERS_ACCESS) == 0;
BLI_mempool_iter iter;
BLI_mempool_iternew(space_outliner->treestore, &iter);
while (TreeStoreElem *tselem = static_cast<TreeStoreElem *>(BLI_mempool_iterstep(&iter))) {
/* Do not try to restore non-ID pointers (drivers/sequence/etc.). */
if (TSE_IS_REAL_ID(tselem)) {
/* NOTE: Outliner ID pointers are never `IDWALK_CB_DIRECT_WEAK_LINK`, they should never
* enforce keeping a reference to some linked data. */
const LibraryForeachIDCallbackFlag cb_flag = (tselem->id != nullptr &&
allow_pointer_access &&
(tselem->id->flag & ID_FLAG_EMBEDDED_DATA) !=
0) ?
IDWALK_CB_EMBEDDED_NOT_OWNING :
IDWALK_CB_NOP;
BKE_LIB_FOREACHID_PROCESS_ID(data, tselem->id, cb_flag);
}
else if (!is_readonly) {
tselem->id = nullptr;
}
}
if (!is_readonly) {
/* rebuild hash table, because it depends on ids too */
space_outliner->storeflag |= SO_TREESTORE_REBUILD;
}
}
static void outliner_deactivate(ScrArea *area)
{
/* Remove hover highlights */
SpaceOutliner *space_outliner = static_cast<SpaceOutliner *>(area->spacedata.first);
outliner_flag_set(*space_outliner, TSE_HIGHLIGHTED_ANY, false);
ED_region_tag_redraw_no_rebuild(BKE_area_find_region_type(area, RGN_TYPE_WINDOW));
}
static void outliner_space_blend_read_data(BlendDataReader *reader, SpaceLink *sl)
{
SpaceOutliner *space_outliner = (SpaceOutliner *)sl;
/* use #BLO_read_get_new_data_address_no_us and do not free old memory avoiding double
* frees and use of freed memory. this could happen because of a
* bug fixed in revision 58959 where the treestore memory address
* was not unique */
TreeStore *ts = static_cast<TreeStore *>(
BLO_read_get_new_data_address_no_us(reader, space_outliner->treestore, sizeof(TreeStore)));
space_outliner->treestore = nullptr;
if (ts) {
TreeStoreElem *elems = static_cast<TreeStoreElem *>(BLO_read_get_new_data_address_no_us(
reader, ts->data, sizeof(TreeStoreElem) * ts->usedelem));
space_outliner->treestore = BLI_mempool_create(
sizeof(TreeStoreElem), ts->usedelem, 512, BLI_MEMPOOL_ALLOW_ITER);
if (ts->usedelem && elems) {
for (int i = 0; i < ts->usedelem; i++) {
TreeStoreElem *new_elem = static_cast<TreeStoreElem *>(
BLI_mempool_alloc(space_outliner->treestore));
*new_elem = elems[i];
}
}
/* we only saved what was used */
space_outliner->storeflag |= SO_TREESTORE_CLEANUP; /* at first draw */
}
BLI_listbase_clear(&space_outliner->tree);
space_outliner->runtime = nullptr;
}
static void outliner_space_blend_read_after_liblink(BlendLibReader * /*reader*/,
ID * /*parent_id*/,
SpaceLink *sl)
{
SpaceOutliner *space_outliner = reinterpret_cast<SpaceOutliner *>(sl);
if (space_outliner->treestore) {
TreeStoreElem *tselem;
BLI_mempool_iter iter;
BLI_mempool_iternew(space_outliner->treestore, &iter);
while ((tselem = static_cast<TreeStoreElem *>(BLI_mempool_iterstep(&iter)))) {
if (!TSE_IS_REAL_ID(tselem)) {
tselem->id = nullptr;
}
}
/* rebuild hash table, because it depends on ids too */
space_outliner->storeflag |= SO_TREESTORE_REBUILD;
}
}
static void write_space_outliner(BlendWriter *writer, const SpaceOutliner *space_outliner)
{
BLI_mempool *ts = space_outliner->treestore;
if (ts) {
const int elems = BLI_mempool_len(ts);
/* linearize mempool to array */
TreeStoreElem *data = elems ? static_cast<TreeStoreElem *>(
BLI_mempool_as_arrayN(ts, "TreeStoreElem")) :
nullptr;
if (data) {
BLO_write_struct(writer, SpaceOutliner, space_outliner);
/* To store #TreeStore (instead of the mempool), two unique memory addresses are needed,
* which can be used to identify the data on read:
* 1) One for the #TreeStore data itself.
* 2) One for the array of #TreeStoreElem's inside #TreeStore (#TreeStore.data).
*
* For 1) we just use the mempool's address (#SpaceOutliner::treestore).
* For 2) we don't have such a direct choice. We can't just use the array's address from
* above, since that may not be unique over all Outliners. So instead use an address relative
* to 1).
*/
/* TODO the mempool could be moved to #SpaceOutliner_Runtime so that #SpaceOutliner could
* hold the #TreeStore directly. */
/* Address relative to the tree-store, as noted above. */
void *data_addr = (void *)POINTER_OFFSET(ts, sizeof(void *));
/* There should be plenty of memory addresses within the mempool data that we can point into,
* just double-check we don't potentially end up with a memory address that another DNA
* struct might use. Assumes BLI_mempool uses the guarded allocator. */
BLI_assert(MEM_allocN_len(ts) >= sizeof(void *) * 2);
TreeStore ts_flat = {0};
ts_flat.usedelem = elems;
ts_flat.totelem = elems;
ts_flat.data = static_cast<TreeStoreElem *>(data_addr);
BLO_write_struct_at_address(writer, TreeStore, ts, &ts_flat);
BLO_write_struct_array_at_address(writer, TreeStoreElem, elems, data_addr, data);
MEM_freeN(data);
}
else {
SpaceOutliner space_outliner_flat = *space_outliner;
space_outliner_flat.treestore = nullptr;
BLO_write_struct_at_address(writer, SpaceOutliner, space_outliner, &space_outliner_flat);
}
}
else {
BLO_write_struct(writer, SpaceOutliner, space_outliner);
}
}
static void outliner_space_blend_write(BlendWriter *writer, SpaceLink *sl)
{
SpaceOutliner *space_outliner = (SpaceOutliner *)sl;
write_space_outliner(writer, space_outliner);
}
} // namespace blender::ed::outliner
void ED_spacetype_outliner()
{
using namespace blender::ed::outliner;
std::unique_ptr<SpaceType> st = std::make_unique<SpaceType>();
ARegionType *art;
st->spaceid = SPACE_OUTLINER;
STRNCPY(st->name, "Outliner");
st->create = outliner_create;
st->free = outliner_free;
st->init = outliner_init;
st->duplicate = outliner_duplicate;
st->operatortypes = outliner_operatortypes;
st->keymap = outliner_keymap;
st->dropboxes = outliner_dropboxes;
st->id_remap = outliner_id_remap;
st->foreach_id = outliner_foreach_id;
st->deactivate = outliner_deactivate;
st->blend_read_data = outliner_space_blend_read_data;
st->blend_read_after_liblink = outliner_space_blend_read_after_liblink;
st->blend_write = outliner_space_blend_write;
/* regions: main window */
art = MEM_callocN<ARegionType>("spacetype outliner region");
art->regionid = RGN_TYPE_WINDOW;
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D;
art->init = outliner_main_region_init;
art->draw = outliner_main_region_draw;
art->free = outliner_main_region_free;
art->listener = outliner_main_region_listener;
art->message_subscribe = outliner_main_region_message_subscribe;
art->context = outliner_main_region_context;
BLI_addhead(&st->regiontypes, art);
/* regions: header */
art = MEM_callocN<ARegionType>("spacetype outliner header region");
art->regionid = RGN_TYPE_HEADER;
art->prefsizey = HEADERY;
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_HEADER;
art->init = outliner_header_region_init;
art->draw = outliner_header_region_draw;
art->free = outliner_header_region_free;
art->listener = outliner_header_region_listener;
BLI_addhead(&st->regiontypes, art);
BKE_spacetype_register(std::move(st));
}