This implements the proposal from #124512. For that it contains the following changes: * Remove the global override of `new`/`delete` when `WITH_CXX_GUARDEDALLOC` was enabled. * Always use `MEM_CXX_CLASS_ALLOC_FUNCS` where it is currently used. This used to be guarded by `WITH_CXX_GUARDEDALLOC` in some but not all cases. This means that a few classes which didn't use our guarded allocator by default before, are now using it. Pull Request: https://projects.blender.org/blender/blender/pulls/130181
142 lines
2.6 KiB
C++
142 lines
2.6 KiB
C++
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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/** \file
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* \ingroup freestyle
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* \brief A class to hold a bounding box
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*/
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#include <algorithm>
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#include <stdlib.h>
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#include "BLI_utildefines.h"
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#include "MEM_guardedalloc.h"
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namespace Freestyle {
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template<class Point> class BBox {
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public:
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inline BBox()
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{
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_empty = true;
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}
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template<class T> inline BBox(const T &min_in, const T &max_in) : _min(min_in), _max(max_in)
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{
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_empty = false;
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}
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template<class T> inline BBox(const BBox<T> &b) : _min(b.getMin()), _max(b.getMax())
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{
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_empty = false;
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}
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template<class T> inline void extendToContain(const T &p)
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{
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if (_empty) {
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_min = p;
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_max = p;
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_empty = false;
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return;
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}
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for (uint i = 0; i < Point::dim(); i++) {
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if (p[i] < _min[i]) {
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_min[i] = p[i];
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}
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else if (p[i] > _max[i]) {
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_max[i] = p[i];
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}
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}
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_empty = false;
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}
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inline void clear()
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{
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_empty = true;
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}
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inline bool empty() const
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{
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return _empty;
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}
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inline const Point &getMin() const
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{
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return _min;
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}
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inline const Point &getMax() const
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{
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return _max;
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}
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inline BBox<Point> &operator=(const BBox<Point> &b)
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{
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BLI_assert(!b.empty());
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_min = b.getMin();
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_max = b.getMax();
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_empty = false;
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return *this;
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}
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inline BBox<Point> &operator+=(const BBox<Point> &b)
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{
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BLI_assert(!b.empty());
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if (_empty) {
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_min = b.getMin();
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_max = b.getMax();
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_empty = false;
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}
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else {
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for (uint i = 0; i < Point::dim(); i++) {
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if (b.getMin()[i] < _min[i]) {
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_min[i] = b.getMin()[i];
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}
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if (b.getMax()[i] > _max[i]) {
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_max[i] = b.getMax()[i];
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}
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}
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}
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return *this;
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}
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inline bool inside(const Point &p)
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{
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if (empty()) {
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return false;
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}
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for (uint i = 0; i < Point::dim(); i++) {
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if ((_min[i] > p[i]) || (_max[i] < p[i])) {
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return false;
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}
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}
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return true;
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}
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private:
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Point _min;
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Point _max;
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bool _empty;
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MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:BBox")
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};
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template<class Point> BBox<Point> &operator+(const BBox<Point> &b1, const BBox<Point> &b2)
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{
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Point new_min;
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Point new_max;
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for (uint i = 0; i < Point::dim(); i++) {
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new_min[i] = b1.getMin()[i] < b2.getMin()[i] ? b1.getMin()[i] : b2.getMin()[i];
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new_max[i] = b1.getMax()[i] > b2.getMax()[i] ? b1.getMax()[i] : b2.getMax()[i];
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}
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return BBox<Point>(new_min, new_max);
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}
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} /* namespace Freestyle */
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