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2f348d8b5d7d897ad44d192a2fd5f2b99b906c76
test2
/
source
/
blender
/
nodes
History
Campbell Barton
2f348d8b5d
style cleanup: mainly for mesh code, also some WM function use.
2012-03-24 02:51:46 +00:00
..
composite
style cleanup: mainly for mesh code, also some WM function use.
2012-03-24 02:51:46 +00:00
intern
Fix for
#30627
. This improves the behaviour of the internal_reconnect function for dissolving, detaching and muting nodes a bit. Instead of only linking a single, perfectly matching socket pair it now connects all outputs of a type to the first input of the same. Also if no such connections can be made it simply links the first connected input to the first connected output. This is the previous behaviour of the delete_reconnect operator (ctrl+x).
2012-03-22 16:07:41 +00:00
shader
spelling cleanup
2012-03-18 07:38:51 +00:00
texture
style cleanup, brackets in else/if, some indentation.
2012-03-06 18:40:15 +00:00
CMakeLists.txt
Fix for yesterday i18n own commit (r44924): we now need to define WITH_INTERNATIONAL everywhere TIP_/IFACE_ macros are used (else, we get non-international, dummy NOP macros instead!).
2012-03-17 12:07:58 +00:00
NOD_composite.h
A number of improvements for the file output node(s).
2012-03-01 07:56:15 +00:00
NOD_shader.h
unify include guard defines, __$FILENAME__
2012-02-17 18:59:41 +00:00
NOD_socket.h
unify include guard defines, __$FILENAME__
2012-02-17 18:59:41 +00:00
NOD_texture.h
unify include guard defines, __$FILENAME__
2012-02-17 18:59:41 +00:00
SConscript
Fix for yesterday i18n own commit (r44924): we now need to define WITH_INTERNATIONAL everywhere TIP_/IFACE_ macros are used (else, we get non-international, dummy NOP macros instead!).
2012-03-17 12:07:58 +00:00