Files
test2/intern/cycles
Sergey Sharybin 1073c6ae8e Cycles: Don't check shader for volume when checking if camera is inside volume
Intersection code already ignores objects without volume closure so checking it
afterwards is not needed.
2014-11-04 19:57:15 +01:00
..
2014-10-07 15:47:32 -05:00
2014-10-07 15:47:32 -05:00
2014-11-01 15:23:14 +01:00
2014-10-07 15:47:32 -05:00