Logo
Explore Help
Register Sign In
griefith/test2
1
0
Fork 0
You've already forked test2
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
2fe92248a0cf05f5664fc65df47641982beb2eaa
test2/source/blender/gpu/intern
History
Campbell Barton 5ddc7d64a8 optimize bmesh operations that use triangle BMFace's (dyn-topo and mesh conversion).
2013-01-16 21:09:54 +00:00
..
gpu_buffers.c
optimize bmesh operations that use triangle BMFace's (dyn-topo and mesh conversion).
2013-01-16 21:09:54 +00:00
gpu_codegen.c
Fixes related to #33087:
2012-11-06 19:58:48 +00:00
gpu_codegen.h
Fix issue after commit 50282: float texture painting non-color data textures did
2012-10-25 15:25:28 +00:00
gpu_draw.c
Alpha premul pipeline cleanup
2012-12-31 13:52:13 +00:00
gpu_extensions.c
style cleanup
2012-12-28 14:19:05 +00:00
gpu_material.c
BGE: Adding preliminary alpha shadow support for Simple shadow maps. They do not work in the viewport nor do they work for Variance shadow maps.
2013-01-12 20:01:58 +00:00
Powered by Gitea Version: 1.24.6 Page: 79ms Template: 1ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API