Files
test2/source/blender/python/mathutils/mathutils_Quaternion.hh
Bastien Montagne 4fac7828e4 Refactor: Move BPY mathutils headers to proper C++ ones.
This module actually was confusing, since only a few headers were
effectively still C ones (using the `extern "C"` blocks)...
2024-09-25 18:04:27 +02:00

35 lines
1.2 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup pymathutils
*/
extern PyTypeObject quaternion_Type;
#define QuaternionObject_Check(v) PyObject_TypeCheck((v), &quaternion_Type)
#define QuaternionObject_CheckExact(v) (Py_TYPE(v) == &quaternion_Type)
struct QuaternionObject {
BASE_MATH_MEMBERS(quat);
};
/* struct data contains a pointer to the actual data that the
* object uses. It can use either PyMem allocated data (which will
* be stored in py_data) or be a wrapper for data allocated through
* blender (stored in blend_data). This is an either/or struct not both */
/* Prototypes. */
PyObject *Quaternion_CreatePyObject(const float quat[4],
PyTypeObject *base_type) ATTR_WARN_UNUSED_RESULT;
PyObject *Quaternion_CreatePyObject_wrap(float quat[4],
PyTypeObject *base_type) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL(1);
PyObject *Quaternion_CreatePyObject_cb(PyObject *cb_user,
unsigned char cb_type,
unsigned char cb_subtype) ATTR_WARN_UNUSED_RESULT;