125 lines
4.3 KiB
Python
125 lines
4.3 KiB
Python
# SPDX-FileCopyrightText: 2010-2023 Blender Authors
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#
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# SPDX-License-Identifier: GPL-2.0-or-later
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# Generic Panels (Independent of DataType)
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# NOTE:
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# The specialized panel types are derived in their respective UI modules
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# don't register these classes since they are only helpers.
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class MotionPathButtonsPanel:
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bl_space_type = 'PROPERTIES'
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bl_region_type = 'WINDOW'
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bl_label = "Motion Paths"
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# bl_options = {'DEFAULT_CLOSED'}
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def draw_settings(self, _context, avs, mpath, bones=False):
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layout = self.layout
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mps = avs.motion_path
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layout.use_property_split = True
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layout.use_property_decorate = False
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col = layout.column(align=True)
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col.prop(mps, "type")
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range_group = col.column(align=True)
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range_group.active = mps.type == 'RANGE'
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range_group.prop(mps, "range", text="Calculation Range")
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if mps.type == 'CURRENT_FRAME':
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col = layout.column(align=True)
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col.prop(mps, "frame_before", text="Frame Range Before")
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col.prop(mps, "frame_after", text="After")
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col.prop(mps, "frame_step", text="Step")
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elif mps.type == 'RANGE':
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col = layout.column(align=True)
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start_end_group = col.column(align=True)
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start_end_group.active = mps.range == 'MANUAL'
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start_end_group.prop(mps, "frame_start", text="Frame Range Start")
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start_end_group.prop(mps, "frame_end", text="End")
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col.prop(mps, "frame_step", text="Step")
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row = col.row()
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row.prop(mps, "use_camera_space_bake", text="Bake to Active Camera")
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if bones:
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op_category = "pose"
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icon = 'BONE_DATA'
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else:
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op_category = "object"
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icon = 'OBJECT_DATA'
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if mpath:
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col = layout.column(align=True)
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row = col.row(align=True)
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row.enabled = False
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row.prop(mpath, "frame_start", text="Cached Range")
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row.prop(mpath, "frame_end", text="")
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# Update Selected.
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col = layout.column(align=True)
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row = col.row(align=True)
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row.operator(op_category + ".paths_update", text="Update Path", icon=icon)
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row.operator(op_category + ".paths_clear", text="", icon='X').only_selected = True
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else:
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# Calculate.
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col = layout.column(align=True)
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col.label(text="Nothing to show yet...", icon='ERROR')
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col.operator(op_category + ".paths_calculate", text="Calculate...", icon=icon)
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# Update All & Clear All.
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# Note that `col` is from inside the preceding `if` or `else` block.
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row = col.row(align=True)
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row.operator("object.paths_update_visible", text="Update All Paths", icon='WORLD')
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row.operator(op_category + ".paths_clear", text="", icon='X').only_selected = False
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class MotionPathButtonsPanel_display:
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bl_space_type = 'PROPERTIES'
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bl_region_type = 'WINDOW'
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bl_label = "Display"
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def draw_settings(self, _context, avs, mpath, bones=False):
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layout = self.layout
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mps = avs.motion_path
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layout.use_property_split = True
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layout.use_property_decorate = False
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flow = layout.grid_flow(row_major=False, columns=0, even_columns=False, even_rows=False, align=True)
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flow.prop(mps, "show_frame_numbers", text="Frame Numbers")
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flow.prop(mps, "show_keyframe_highlight", text="Keyframes")
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sub = flow.column()
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sub.enabled = mps.show_keyframe_highlight
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if bones:
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sub.prop(mps, "show_keyframe_action_all", text="+ Non-Grouped Keyframes")
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sub.prop(mps, "show_keyframe_numbers", text="Keyframe Numbers")
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# Customize path
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if mpath is not None:
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flow.prop(mpath, "lines", text="Lines")
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col = layout.column()
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col.prop(mpath, "line_thickness", text="Thickness")
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split = col.split(factor=0.6)
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split.prop(mpath, "use_custom_color", text="Custom Color")
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sub = split.column()
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sub.enabled = mpath.use_custom_color
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sub.prop(mpath, "color", text="")
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classes = (
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)
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if __name__ == "__main__": # only for live edit.
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from bpy.utils import register_class
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for cls in classes:
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register_class(cls)
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