This offers better semantic and safety of the API. Part of #130632 Pull Request: https://projects.blender.org/blender/blender/pulls/142818
2293 lines
76 KiB
C++
2293 lines
76 KiB
C++
/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup edinterface
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*/
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#include "MEM_guardedalloc.h"
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#include "GPU_immediate.hh"
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#include "GPU_state.hh"
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#include "BLF_api.hh"
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#include "BLI_math_vector.h"
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#include "BLI_rect.h"
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#include "BLI_string.h"
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#include "BLT_translation.hh"
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#include "DNA_collection_types.h"
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#include "DNA_dynamicpaint_types.h"
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#include "DNA_gpencil_legacy_types.h"
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#include "DNA_grease_pencil_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_sequence_types.h"
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#include "DNA_space_types.h"
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#include "RNA_access.hh"
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#include "RNA_prototypes.hh"
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#include "BKE_context.hh"
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#include "BKE_global.hh"
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#include "BKE_icons.h"
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#include "BKE_paint.hh"
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#include "BKE_preview_image.hh"
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#include "BKE_studiolight.h"
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#include "IMB_imbuf.hh"
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#include "IMB_thumbs.hh"
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#include "BIF_glutil.hh"
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#include "ED_keyframes_draw.hh"
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#include "ED_keyframes_keylist.hh"
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#include "ED_node.hh"
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#include "ED_render.hh"
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#include "UI_interface_icons.hh"
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#include "WM_api.hh"
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#include "interface_intern.hh"
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#include <fmt/format.h>
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struct IconImage {
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int w;
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int h;
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uint8_t *rect;
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const uchar *datatoc_rect;
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int datatoc_size;
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};
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using VectorDrawFunc =
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void (*)(float x, float y, float w, float h, float alpha, const uchar mono_rgba[4]);
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#define ICON_TYPE_PREVIEW 0
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#define ICON_TYPE_SVG_COLOR 1
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#define ICON_TYPE_SVG_MONO 2
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#define ICON_TYPE_BUFFER 3
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#define ICON_TYPE_IMBUF 4
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#define ICON_TYPE_VECTOR 5
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#define ICON_TYPE_GEOM 6
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#define ICON_TYPE_EVENT 7 /* draw keymap entries using custom renderer. */
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#define ICON_TYPE_GPLAYER 8
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#define ICON_TYPE_BLANK 9
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struct DrawInfo {
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int type;
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union {
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/* type specific data */
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struct {
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VectorDrawFunc func;
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} vector;
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struct {
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ImBuf *image_cache;
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bool inverted;
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} geom;
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struct {
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IconImage *image;
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} buffer;
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struct {
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int theme_color;
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} texture;
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struct {
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/* Can be packed into a single int. */
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short event_type;
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short event_value;
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int icon;
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/* Allow lookups. */
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DrawInfo *next;
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} input;
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} data;
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};
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struct IconType {
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int type;
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int theme_color;
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};
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#ifndef WITH_HEADLESS
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static const IconType icontypes[] = {
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# define DEF_ICON(name) {ICON_TYPE_SVG_MONO, 0},
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# define DEF_ICON_COLOR(name) {ICON_TYPE_SVG_COLOR, 0},
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# define DEF_ICON_SCENE(name) {ICON_TYPE_SVG_MONO, TH_ICON_SCENE},
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# define DEF_ICON_COLLECTION(name) {ICON_TYPE_SVG_MONO, TH_ICON_COLLECTION},
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# define DEF_ICON_OBJECT(name) {ICON_TYPE_SVG_MONO, TH_ICON_OBJECT},
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# define DEF_ICON_OBJECT_DATA(name) {ICON_TYPE_SVG_MONO, TH_ICON_OBJECT_DATA},
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# define DEF_ICON_MODIFIER(name) {ICON_TYPE_SVG_MONO, TH_ICON_MODIFIER},
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# define DEF_ICON_SHADING(name) {ICON_TYPE_SVG_MONO, TH_ICON_SHADING},
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# define DEF_ICON_FOLDER(name) {ICON_TYPE_SVG_MONO, TH_ICON_FOLDER},
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# define DEF_ICON_FUND(name) {ICON_TYPE_SVG_MONO, TH_ICON_FUND},
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# define DEF_ICON_VECTOR(name) {ICON_TYPE_VECTOR, 0},
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# define DEF_ICON_BLANK(name) {ICON_TYPE_BLANK, 0},
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# include "UI_icons.hh"
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};
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/* **************************************************** */
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static DrawInfo *def_internal_icon(
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ImBuf *bbuf, int icon_id, int xofs, int yofs, int size, int type, int theme_color)
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{
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Icon *new_icon = MEM_callocN<Icon>(__func__);
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new_icon->obj = nullptr; /* icon is not for library object */
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new_icon->id_type = 0;
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DrawInfo *di = MEM_callocN<DrawInfo>(__func__);
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di->type = type;
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if (type == ICON_TYPE_SVG_MONO) {
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di->data.texture.theme_color = theme_color;
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}
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else if (type == ICON_TYPE_BUFFER) {
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IconImage *iimg = MEM_callocN<IconImage>(__func__);
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iimg->w = size;
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iimg->h = size;
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/* icon buffers can get initialized runtime now, via datatoc */
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if (bbuf) {
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int y, imgsize;
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iimg->rect = MEM_malloc_arrayN<uint8_t>(size * size * sizeof(uint), __func__);
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/* Here we store the rect in the icon - same as before */
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if (size == bbuf->x && size == bbuf->y && xofs == 0 && yofs == 0) {
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memcpy(iimg->rect, bbuf->byte_buffer.data, size * size * 4 * sizeof(uint8_t));
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}
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else {
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/* this code assumes square images */
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imgsize = bbuf->x;
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for (y = 0; y < size; y++) {
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memcpy(&iimg->rect[y * size],
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&bbuf->byte_buffer.data[(y + yofs) * imgsize + xofs],
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size * 4 * sizeof(uint8_t));
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}
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}
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}
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di->data.buffer.image = iimg;
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}
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new_icon->drawinfo_free = UI_icons_free_drawinfo;
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new_icon->drawinfo = di;
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BKE_icon_set(icon_id, new_icon);
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return di;
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}
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static void def_internal_vicon(int icon_id, VectorDrawFunc drawFunc)
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{
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Icon *new_icon = MEM_callocN<Icon>("texicon");
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new_icon->obj = nullptr; /* icon is not for library object */
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new_icon->id_type = 0;
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DrawInfo *di = MEM_callocN<DrawInfo>("drawinfo");
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di->type = ICON_TYPE_VECTOR;
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di->data.vector.func = drawFunc;
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new_icon->drawinfo_free = nullptr;
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new_icon->drawinfo = di;
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BKE_icon_set(icon_id, new_icon);
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}
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/* Vector Icon Drawing Routines */
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static void vicon_rgb_color_draw(
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float x, float y, float w, float h, const float color[4], float bg_alpha)
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{
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rctf rect = {x, x + w, y, y + h};
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const float color_bg[4] = {color[0], color[1], color[2], bg_alpha};
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UI_draw_roundbox_corner_set(UI_CNR_ALL);
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UI_draw_roundbox_4fv_ex(&rect, color_bg, nullptr, 1.0f, color, U.pixelsize, 2.0f * UI_SCALE_FAC);
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}
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static void vicon_rgb_text_draw(
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float x, float y, float w, float h, const char *str, const uchar mono_rgba[4])
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{
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const int font_id = BLF_default();
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const size_t len = strlen(str);
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BLF_size(font_id, float(h - 3 * UI_SCALE_FAC));
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float width, height;
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BLF_width_and_height(font_id, str, len, &width, &height);
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const float pos_x = x + (w - width) / 2.0f;
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const float pos_y = y + (h - height) / 2.0f;
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BLF_position(font_id, pos_x, pos_y, 0);
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BLF_color4ubv(font_id, mono_rgba);
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BLF_draw(font_id, str, len);
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}
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static void vicon_rgb_red_draw(
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float x, float y, float w, float h, float alpha, const uchar mono_rgba[4])
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{
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const float color[4] = {0.5f, 0.0f, 0.0f, 1.0f * alpha};
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vicon_rgb_color_draw(x, y, w, h, color, 0.25f * alpha);
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const char *text = TIP_("R");
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vicon_rgb_text_draw(x, y, w, h, text, mono_rgba);
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}
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static void vicon_rgb_green_draw(
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float x, float y, float w, float h, float alpha, const uchar mono_rgba[4])
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{
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const float color[4] = {0.0f, 0.4f, 0.0f, 1.0f * alpha};
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vicon_rgb_color_draw(x, y, w, h, color, 0.2f * alpha);
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const char *text = TIP_("G");
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vicon_rgb_text_draw(x, y, w, h, text, mono_rgba);
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}
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static void vicon_rgb_blue_draw(
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float x, float y, float w, float h, float alpha, const uchar mono_rgba[4])
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{
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const float color[4] = {0.0f, 0.0f, 1.0f, 1.0f * alpha};
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vicon_rgb_color_draw(x, y, w, h, color, 0.3f * alpha);
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const char *text = TIP_("B");
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vicon_rgb_text_draw(x, y, w, h, text, mono_rgba);
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}
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/* Utilities */
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static void vicon_keytype_draw_wrapper(const float x,
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const float y,
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const float w,
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const float h,
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const float alpha,
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const eBezTriple_KeyframeType key_type,
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const short handle_type)
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{
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/* Initialize dummy theme state for Action Editor - where these colors are defined
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* (since we're doing this off-screen, free from any particular space_id). */
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bThemeState theme_state;
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UI_Theme_Store(&theme_state);
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UI_SetTheme(SPACE_ACTION, RGN_TYPE_WINDOW);
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/* The "x" and "y" given are the bottom-left coordinates of the icon,
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* while the #draw_keyframe_shape() function needs the midpoint for the keyframe. */
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const float xco = x + (w / 2.0f) + 0.5f;
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const float yco = y + (h / 2.0f) + 0.5f;
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GPUVertFormat *format = immVertexFormat();
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KeyframeShaderBindings sh_bindings;
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sh_bindings.pos_id = GPU_vertformat_attr_add(
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format, "pos", blender::gpu::VertAttrType::SFLOAT_32_32);
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sh_bindings.size_id = GPU_vertformat_attr_add(
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format, "size", blender::gpu::VertAttrType::SFLOAT_32);
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sh_bindings.color_id = GPU_vertformat_attr_add(
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format, "color", blender::gpu::VertAttrType::UNORM_8_8_8_8);
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sh_bindings.outline_color_id = GPU_vertformat_attr_add(
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format, "outlineColor", blender::gpu::VertAttrType::UNORM_8_8_8_8);
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sh_bindings.flags_id = GPU_vertformat_attr_add(
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format, "flags", blender::gpu::VertAttrType::UINT_32);
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GPU_program_point_size(true);
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immBindBuiltinProgram(GPU_SHADER_KEYFRAME_SHAPE);
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immUniform1f("outline_scale", 1.0f);
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immUniform2f("ViewportSize", -1.0f, -1.0f);
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immBegin(GPU_PRIM_POINTS, 1);
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/* draw keyframe
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* - size: (default icon size == 16, default dope-sheet icon size == 10)
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* - sel: true unless in handle-type icons
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* (so that "keyframe" state shows the iconic yellow icon).
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*/
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const bool sel = (handle_type == KEYFRAME_HANDLE_NONE);
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draw_keyframe_shape(xco,
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yco,
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(10.0f / 16.0f) * h,
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sel,
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key_type,
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KEYFRAME_SHAPE_BOTH,
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alpha,
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&sh_bindings,
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handle_type,
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KEYFRAME_EXTREME_NONE);
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immEnd();
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GPU_program_point_size(false);
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immUnbindProgram();
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UI_Theme_Restore(&theme_state);
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}
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static void vicon_keytype_keyframe_draw(
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float x, float y, float w, float h, float alpha, const uchar * /*mono_rgba[4]*/)
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{
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vicon_keytype_draw_wrapper(x, y, w, h, alpha, BEZT_KEYTYPE_KEYFRAME, KEYFRAME_HANDLE_NONE);
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}
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static void vicon_keytype_breakdown_draw(
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float x, float y, float w, float h, float alpha, const uchar * /*mono_rgba[4]*/)
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{
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vicon_keytype_draw_wrapper(x, y, w, h, alpha, BEZT_KEYTYPE_BREAKDOWN, KEYFRAME_HANDLE_NONE);
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}
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static void vicon_keytype_extreme_draw(
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float x, float y, float w, float h, float alpha, const uchar * /*mono_rgba[4]*/)
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{
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vicon_keytype_draw_wrapper(x, y, w, h, alpha, BEZT_KEYTYPE_EXTREME, KEYFRAME_HANDLE_NONE);
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}
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static void vicon_keytype_jitter_draw(
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float x, float y, float w, float h, float alpha, const uchar * /*mono_rgba[4]*/)
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{
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vicon_keytype_draw_wrapper(x, y, w, h, alpha, BEZT_KEYTYPE_JITTER, KEYFRAME_HANDLE_NONE);
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}
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static void vicon_keytype_moving_hold_draw(
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float x, float y, float w, float h, float alpha, const uchar * /*mono_rgba[4]*/)
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{
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vicon_keytype_draw_wrapper(x, y, w, h, alpha, BEZT_KEYTYPE_MOVEHOLD, KEYFRAME_HANDLE_NONE);
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}
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static void vicon_keytype_generated_draw(
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float x, float y, float w, float h, float alpha, const uchar * /*mono_rgba[4]*/)
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{
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vicon_keytype_draw_wrapper(x, y, w, h, alpha, BEZT_KEYTYPE_GENERATED, KEYFRAME_HANDLE_NONE);
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}
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static void vicon_handletype_free_draw(
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float x, float y, float w, float h, float alpha, const uchar * /*mono_rgba[4]*/)
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{
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vicon_keytype_draw_wrapper(x, y, w, h, alpha, BEZT_KEYTYPE_KEYFRAME, KEYFRAME_HANDLE_FREE);
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}
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static void vicon_handletype_aligned_draw(
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float x, float y, float w, float h, float alpha, const uchar * /*mono_rgba[4]*/)
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{
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vicon_keytype_draw_wrapper(x, y, w, h, alpha, BEZT_KEYTYPE_KEYFRAME, KEYFRAME_HANDLE_ALIGNED);
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}
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static void vicon_handletype_vector_draw(
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float x, float y, float w, float h, float alpha, const uchar * /*mono_rgba[4]*/)
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{
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vicon_keytype_draw_wrapper(x, y, w, h, alpha, BEZT_KEYTYPE_KEYFRAME, KEYFRAME_HANDLE_VECTOR);
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}
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static void vicon_handletype_auto_draw(
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float x, float y, float w, float h, float alpha, const uchar * /*mono_rgba[4]*/)
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{
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vicon_keytype_draw_wrapper(x, y, w, h, alpha, BEZT_KEYTYPE_KEYFRAME, KEYFRAME_HANDLE_AUTO);
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}
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static void vicon_handletype_auto_clamp_draw(
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float x, float y, float w, float h, float alpha, const uchar * /*mono_rgba[4]*/)
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{
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vicon_keytype_draw_wrapper(x, y, w, h, alpha, BEZT_KEYTYPE_KEYFRAME, KEYFRAME_HANDLE_AUTO_CLAMP);
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}
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static void icon_node_socket_draw(
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int socket_type, float x, float y, float w, float h, float /*alpha*/)
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{
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/* Factor to account for the draw function of the node socket being based on the widget unit,
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* which is 10 pixels by default, which differs from icons. */
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constexpr float size_factor = 10.0f / float(ICON_DEFAULT_WIDTH);
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const float socket_radius = w * 0.5f * size_factor;
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const blender::float2 center = {x + 0.5f * w, y + 0.5f * h};
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const rctf rect = {
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center.x - socket_radius,
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center.x + socket_radius,
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center.y - socket_radius,
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center.y + socket_radius,
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};
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float color_inner[4];
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blender::ed::space_node::std_node_socket_colors_get(socket_type, color_inner);
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float color_outer[4] = {0.0f, 0.0f, 0.0f, 1.0f};
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blender::ed::space_node::node_draw_nodesocket(
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&rect, color_inner, color_outer, U.pixelsize, SOCK_DISPLAY_SHAPE_CIRCLE, 1.0f);
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}
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static void vicon_colorset_draw(int index, int x, int y, int w, int h, float /*alpha*/)
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{
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bTheme *btheme = UI_GetTheme();
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const ThemeWireColor *cs = &btheme->tarm[index];
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/* Draw three bands of color: One per color
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* x-----a-----b-----c
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* | N | S | A |
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* x-----a-----b-----c
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*/
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const int a = x + w / 3;
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const int b = x + w / 3 * 2;
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const int c = x + w;
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uint pos = GPU_vertformat_attr_add(
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immVertexFormat(), "pos", blender::gpu::VertAttrType::SFLOAT_32_32);
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immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
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/* XXX: Include alpha into this... */
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/* normal */
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immUniformColor3ubv(cs->solid);
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immRectf(pos, x, y, a, y + h);
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/* selected */
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immUniformColor3ubv(cs->select);
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immRectf(pos, a, y, b, y + h);
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/* active */
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immUniformColor3ubv(cs->active);
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immRectf(pos, b, y, c, y + h);
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immUnbindProgram();
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}
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# define DEF_ICON_VECTOR_COLORSET_DRAW_NTH(prefix, index) \
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static void vicon_colorset_draw_##prefix( \
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float x, float y, float w, float h, float alpha, const uchar * /*mono_rgba[4]*/) \
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{ \
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vicon_colorset_draw(index, int(x), int(y), int(w), int(h), alpha); \
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|
}
|
|
|
|
DEF_ICON_VECTOR_COLORSET_DRAW_NTH(01, 0)
|
|
DEF_ICON_VECTOR_COLORSET_DRAW_NTH(02, 1)
|
|
DEF_ICON_VECTOR_COLORSET_DRAW_NTH(03, 2)
|
|
DEF_ICON_VECTOR_COLORSET_DRAW_NTH(04, 3)
|
|
DEF_ICON_VECTOR_COLORSET_DRAW_NTH(05, 4)
|
|
DEF_ICON_VECTOR_COLORSET_DRAW_NTH(06, 5)
|
|
DEF_ICON_VECTOR_COLORSET_DRAW_NTH(07, 6)
|
|
DEF_ICON_VECTOR_COLORSET_DRAW_NTH(08, 7)
|
|
DEF_ICON_VECTOR_COLORSET_DRAW_NTH(09, 8)
|
|
DEF_ICON_VECTOR_COLORSET_DRAW_NTH(10, 9)
|
|
DEF_ICON_VECTOR_COLORSET_DRAW_NTH(11, 10)
|
|
DEF_ICON_VECTOR_COLORSET_DRAW_NTH(12, 11)
|
|
DEF_ICON_VECTOR_COLORSET_DRAW_NTH(13, 12)
|
|
DEF_ICON_VECTOR_COLORSET_DRAW_NTH(14, 13)
|
|
DEF_ICON_VECTOR_COLORSET_DRAW_NTH(15, 14)
|
|
DEF_ICON_VECTOR_COLORSET_DRAW_NTH(16, 15)
|
|
DEF_ICON_VECTOR_COLORSET_DRAW_NTH(17, 16)
|
|
DEF_ICON_VECTOR_COLORSET_DRAW_NTH(18, 17)
|
|
DEF_ICON_VECTOR_COLORSET_DRAW_NTH(19, 18)
|
|
DEF_ICON_VECTOR_COLORSET_DRAW_NTH(20, 19)
|
|
|
|
# undef DEF_ICON_VECTOR_COLORSET_DRAW_NTH
|
|
|
|
static void vicon_collection_color_draw(
|
|
short color_tag, float x, float y, float w, float /*h*/, float /*alpha*/)
|
|
{
|
|
bTheme *btheme = UI_GetTheme();
|
|
const ThemeCollectionColor *collection_color = &btheme->collection_color[color_tag];
|
|
|
|
const float aspect = float(ICON_DEFAULT_WIDTH) / w;
|
|
|
|
UI_icon_draw_ex(x,
|
|
y,
|
|
ICON_OUTLINER_COLLECTION,
|
|
aspect,
|
|
1.0f,
|
|
0.0f,
|
|
collection_color->color,
|
|
btheme->tui.icon_border_intensity > 0.0f,
|
|
UI_NO_ICON_OVERLAY_TEXT);
|
|
}
|
|
|
|
# define DEF_ICON_COLLECTION_COLOR_DRAW(index, color) \
|
|
static void vicon_collection_color_draw_##index( \
|
|
float x, float y, float w, float h, float alpha, const uchar * /*mono_rgba[4]*/) \
|
|
{ \
|
|
vicon_collection_color_draw(color, x, y, w, h, alpha); \
|
|
}
|
|
|
|
DEF_ICON_COLLECTION_COLOR_DRAW(01, COLLECTION_COLOR_01);
|
|
DEF_ICON_COLLECTION_COLOR_DRAW(02, COLLECTION_COLOR_02);
|
|
DEF_ICON_COLLECTION_COLOR_DRAW(03, COLLECTION_COLOR_03);
|
|
DEF_ICON_COLLECTION_COLOR_DRAW(04, COLLECTION_COLOR_04);
|
|
DEF_ICON_COLLECTION_COLOR_DRAW(05, COLLECTION_COLOR_05);
|
|
DEF_ICON_COLLECTION_COLOR_DRAW(06, COLLECTION_COLOR_06);
|
|
DEF_ICON_COLLECTION_COLOR_DRAW(07, COLLECTION_COLOR_07);
|
|
DEF_ICON_COLLECTION_COLOR_DRAW(08, COLLECTION_COLOR_08);
|
|
|
|
# undef DEF_ICON_COLLECTION_COLOR_DRAW
|
|
|
|
static void vicon_strip_color_draw(
|
|
short color_tag, float x, float y, float w, float /*h*/, float /*alpha*/)
|
|
{
|
|
bTheme *btheme = UI_GetTheme();
|
|
const ThemeStripColor *strip_color = &btheme->strip_color[color_tag];
|
|
|
|
const float aspect = float(ICON_DEFAULT_WIDTH) / w;
|
|
|
|
UI_icon_draw_ex(x,
|
|
y,
|
|
ICON_SNAP_FACE,
|
|
aspect,
|
|
1.0f,
|
|
0.0f,
|
|
strip_color->color,
|
|
btheme->tui.icon_border_intensity > 0.0f,
|
|
UI_NO_ICON_OVERLAY_TEXT);
|
|
}
|
|
|
|
# define DEF_ICON_STRIP_COLOR_DRAW(index, color) \
|
|
static void vicon_strip_color_draw_##index( \
|
|
float x, float y, float w, float h, float alpha, const uchar * /*mono_rgba[4]*/) \
|
|
{ \
|
|
vicon_strip_color_draw(color, x, y, w, h, alpha); \
|
|
}
|
|
|
|
DEF_ICON_STRIP_COLOR_DRAW(01, STRIP_COLOR_01);
|
|
DEF_ICON_STRIP_COLOR_DRAW(02, STRIP_COLOR_02);
|
|
DEF_ICON_STRIP_COLOR_DRAW(03, STRIP_COLOR_03);
|
|
DEF_ICON_STRIP_COLOR_DRAW(04, STRIP_COLOR_04);
|
|
DEF_ICON_STRIP_COLOR_DRAW(05, STRIP_COLOR_05);
|
|
DEF_ICON_STRIP_COLOR_DRAW(06, STRIP_COLOR_06);
|
|
DEF_ICON_STRIP_COLOR_DRAW(07, STRIP_COLOR_07);
|
|
DEF_ICON_STRIP_COLOR_DRAW(08, STRIP_COLOR_08);
|
|
DEF_ICON_STRIP_COLOR_DRAW(09, STRIP_COLOR_09);
|
|
|
|
# undef DEF_ICON_STRIP_COLOR_DRAW
|
|
|
|
# define ICON_INDIRECT_DATA_ALPHA 0.6f
|
|
|
|
static void vicon_strip_color_draw_library_data_indirect(
|
|
float x, float y, float w, float /*h*/, float alpha, const uchar * /*mono_rgba[4]*/)
|
|
{
|
|
const float aspect = float(ICON_DEFAULT_WIDTH) / w;
|
|
|
|
UI_icon_draw_ex(x,
|
|
y,
|
|
ICON_LIBRARY_DATA_DIRECT,
|
|
aspect,
|
|
ICON_INDIRECT_DATA_ALPHA * alpha,
|
|
0.0f,
|
|
nullptr,
|
|
false,
|
|
UI_NO_ICON_OVERLAY_TEXT);
|
|
}
|
|
|
|
static void vicon_strip_color_draw_library_data_override_noneditable(
|
|
float x, float y, float w, float /*h*/, float alpha, const uchar * /*mono_rgba[4]*/)
|
|
{
|
|
const float aspect = float(ICON_DEFAULT_WIDTH) / w;
|
|
|
|
UI_icon_draw_ex(x,
|
|
y,
|
|
ICON_LIBRARY_DATA_OVERRIDE,
|
|
aspect,
|
|
ICON_INDIRECT_DATA_ALPHA * alpha * 0.75f,
|
|
0.0f,
|
|
nullptr,
|
|
false,
|
|
UI_NO_ICON_OVERLAY_TEXT);
|
|
}
|
|
|
|
static void vicon_layergroup_color_draw(
|
|
short color_tag, float x, float y, float w, float /*h*/, float /*alpha*/)
|
|
{
|
|
bTheme *btheme = UI_GetTheme();
|
|
const ThemeCollectionColor *layergroup_color = &btheme->collection_color[color_tag];
|
|
|
|
const float aspect = float(ICON_DEFAULT_WIDTH) / w;
|
|
|
|
UI_icon_draw_ex(x,
|
|
y,
|
|
ICON_GREASEPENCIL_LAYER_GROUP,
|
|
aspect,
|
|
1.0f,
|
|
0.0f,
|
|
layergroup_color->color,
|
|
btheme->tui.icon_border_intensity > 0.0f,
|
|
UI_NO_ICON_OVERLAY_TEXT);
|
|
}
|
|
|
|
# define DEF_ICON_LAYERGROUP_COLOR_DRAW(index, color) \
|
|
static void vicon_layergroup_color_draw_##index( \
|
|
float x, float y, float w, float h, float alpha, const uchar * /*mono_rgba[4]*/) \
|
|
{ \
|
|
vicon_layergroup_color_draw(color, x, y, w, h, alpha); \
|
|
}
|
|
|
|
DEF_ICON_LAYERGROUP_COLOR_DRAW(01, LAYERGROUP_COLOR_01);
|
|
DEF_ICON_LAYERGROUP_COLOR_DRAW(02, LAYERGROUP_COLOR_02);
|
|
DEF_ICON_LAYERGROUP_COLOR_DRAW(03, LAYERGROUP_COLOR_03);
|
|
DEF_ICON_LAYERGROUP_COLOR_DRAW(04, LAYERGROUP_COLOR_04);
|
|
DEF_ICON_LAYERGROUP_COLOR_DRAW(05, LAYERGROUP_COLOR_05);
|
|
DEF_ICON_LAYERGROUP_COLOR_DRAW(06, LAYERGROUP_COLOR_06);
|
|
DEF_ICON_LAYERGROUP_COLOR_DRAW(07, LAYERGROUP_COLOR_07);
|
|
DEF_ICON_LAYERGROUP_COLOR_DRAW(08, LAYERGROUP_COLOR_08);
|
|
|
|
# undef DEF_ICON_LAYERGROUP_COLOR_DRAW
|
|
|
|
# define DEF_ICON_NODE_SOCKET_DRAW(name, socket_type) \
|
|
static void icon_node_socket_draw_##name( \
|
|
float x, float y, float w, float h, float alpha, const uchar * /*mono_rgba[4]*/) \
|
|
{ \
|
|
icon_node_socket_draw(socket_type, x, y, w, h, alpha); \
|
|
}
|
|
|
|
DEF_ICON_NODE_SOCKET_DRAW(float, eNodeSocketDatatype::SOCK_FLOAT)
|
|
DEF_ICON_NODE_SOCKET_DRAW(vector, eNodeSocketDatatype::SOCK_VECTOR)
|
|
DEF_ICON_NODE_SOCKET_DRAW(rgba, eNodeSocketDatatype::SOCK_RGBA)
|
|
DEF_ICON_NODE_SOCKET_DRAW(shader, eNodeSocketDatatype::SOCK_SHADER)
|
|
DEF_ICON_NODE_SOCKET_DRAW(boolean, eNodeSocketDatatype::SOCK_BOOLEAN)
|
|
DEF_ICON_NODE_SOCKET_DRAW(int, eNodeSocketDatatype::SOCK_INT)
|
|
DEF_ICON_NODE_SOCKET_DRAW(string, eNodeSocketDatatype::SOCK_STRING)
|
|
DEF_ICON_NODE_SOCKET_DRAW(object, eNodeSocketDatatype::SOCK_OBJECT)
|
|
DEF_ICON_NODE_SOCKET_DRAW(image, eNodeSocketDatatype::SOCK_IMAGE)
|
|
DEF_ICON_NODE_SOCKET_DRAW(geometry, eNodeSocketDatatype::SOCK_GEOMETRY)
|
|
DEF_ICON_NODE_SOCKET_DRAW(collection, eNodeSocketDatatype::SOCK_COLLECTION)
|
|
DEF_ICON_NODE_SOCKET_DRAW(texture, eNodeSocketDatatype::SOCK_TEXTURE)
|
|
DEF_ICON_NODE_SOCKET_DRAW(material, eNodeSocketDatatype::SOCK_MATERIAL)
|
|
DEF_ICON_NODE_SOCKET_DRAW(rotation, eNodeSocketDatatype::SOCK_ROTATION)
|
|
DEF_ICON_NODE_SOCKET_DRAW(menu, eNodeSocketDatatype::SOCK_MENU)
|
|
DEF_ICON_NODE_SOCKET_DRAW(matrix, eNodeSocketDatatype::SOCK_MATRIX)
|
|
DEF_ICON_NODE_SOCKET_DRAW(bundle, eNodeSocketDatatype::SOCK_BUNDLE)
|
|
DEF_ICON_NODE_SOCKET_DRAW(closure, eNodeSocketDatatype::SOCK_CLOSURE)
|
|
|
|
/* Dynamically render icon instead of rendering a plain color to a texture/buffer
|
|
* This is not strictly a "vicon", as it needs access to icon->obj to get the color info,
|
|
* but it works in a very similar way.
|
|
*/
|
|
static void vicon_gplayer_color_draw(Icon *icon, int x, int y, int w, int h)
|
|
{
|
|
bGPDlayer *gpl = (bGPDlayer *)icon->obj;
|
|
|
|
/* Just draw a colored rect - Like for vicon_colorset_draw() */
|
|
/* TODO: Make this have rounded corners, and maybe be a bit smaller.
|
|
* However, UI_draw_roundbox_aa() draws the colors too dark, so can't be used.
|
|
*/
|
|
uint pos = GPU_vertformat_attr_add(
|
|
immVertexFormat(), "pos", blender::gpu::VertAttrType::SFLOAT_32_32);
|
|
immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
|
|
|
|
immUniformColor3fv(gpl->color);
|
|
immRectf(pos, x, y, x + w - 1, y + h - 1);
|
|
|
|
immUnbindProgram();
|
|
}
|
|
|
|
static DrawInfo *g_di_event_list = nullptr;
|
|
|
|
int UI_icon_from_event_type(short event_type, short event_value)
|
|
{
|
|
if (event_type == EVT_RIGHTSHIFTKEY) {
|
|
event_type = EVT_LEFTSHIFTKEY;
|
|
}
|
|
else if (event_type == EVT_RIGHTCTRLKEY) {
|
|
event_type = EVT_LEFTCTRLKEY;
|
|
}
|
|
else if (event_type == EVT_RIGHTALTKEY) {
|
|
event_type = EVT_LEFTALTKEY;
|
|
}
|
|
|
|
DrawInfo *di = g_di_event_list;
|
|
do {
|
|
if (di->data.input.event_type == event_type) {
|
|
return di->data.input.icon;
|
|
}
|
|
} while ((di = di->data.input.next));
|
|
|
|
if (event_type == LEFTMOUSE) {
|
|
if (event_value == KM_DBL_CLICK) {
|
|
return ICON_MOUSE_LMB_2X;
|
|
}
|
|
return (event_value == KM_CLICK_DRAG) ? ICON_MOUSE_LMB_DRAG : ICON_MOUSE_LMB;
|
|
}
|
|
if (event_type == MIDDLEMOUSE) {
|
|
return (event_value == KM_CLICK_DRAG) ? ICON_MOUSE_MMB_DRAG : ICON_MOUSE_MMB;
|
|
}
|
|
if (event_type == RIGHTMOUSE) {
|
|
return (event_value == KM_CLICK_DRAG) ? ICON_MOUSE_MMB_DRAG : ICON_MOUSE_RMB;
|
|
}
|
|
|
|
return ICON_NONE;
|
|
}
|
|
|
|
int UI_icon_from_keymap_item(const wmKeyMapItem *kmi, int r_icon_mod[KM_MOD_NUM])
|
|
{
|
|
if (r_icon_mod) {
|
|
memset(r_icon_mod, 0x0, sizeof(int[KM_MOD_NUM]));
|
|
int i = 0;
|
|
if (kmi->ctrl == KM_MOD_HELD) {
|
|
r_icon_mod[i++] = ICON_EVENT_CTRL;
|
|
}
|
|
if (kmi->alt == KM_MOD_HELD) {
|
|
r_icon_mod[i++] = ICON_EVENT_ALT;
|
|
}
|
|
if (kmi->shift == KM_MOD_HELD) {
|
|
r_icon_mod[i++] = ICON_EVENT_SHIFT;
|
|
}
|
|
if (kmi->oskey == KM_MOD_HELD) {
|
|
r_icon_mod[i++] = ICON_EVENT_OS;
|
|
}
|
|
if (!ELEM(kmi->hyper, KM_NOTHING, KM_ANY)) {
|
|
r_icon_mod[i++] = ICON_EVENT_HYPER;
|
|
}
|
|
}
|
|
return UI_icon_from_event_type(kmi->type, kmi->val);
|
|
}
|
|
|
|
static void init_event_icons()
|
|
{
|
|
DrawInfo *di_next = nullptr;
|
|
|
|
# define INIT_EVENT_ICON(icon_id, type, value) \
|
|
{ \
|
|
DrawInfo *di = def_internal_icon(nullptr, icon_id, 0, 0, w, ICON_TYPE_EVENT, 0); \
|
|
di->data.input.event_type = type; \
|
|
di->data.input.event_value = value; \
|
|
di->data.input.icon = icon_id; \
|
|
di->data.input.next = di_next; \
|
|
di_next = di; \
|
|
} \
|
|
((void)0)
|
|
/* end INIT_EVENT_ICON */
|
|
|
|
const int w = 16; /* DUMMY */
|
|
|
|
INIT_EVENT_ICON(ICON_EVENT_A, EVT_AKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_B, EVT_BKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_C, EVT_CKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_D, EVT_DKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_E, EVT_EKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_F, EVT_FKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_G, EVT_GKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_H, EVT_HKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_I, EVT_IKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_J, EVT_JKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_K, EVT_KKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_L, EVT_LKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_M, EVT_MKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_N, EVT_NKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_O, EVT_OKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_P, EVT_PKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_Q, EVT_QKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_R, EVT_RKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_S, EVT_SKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_T, EVT_TKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_U, EVT_UKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_V, EVT_VKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_W, EVT_WKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_X, EVT_XKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_Y, EVT_YKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_Z, EVT_ZKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_SHIFT, EVT_LEFTSHIFTKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_CTRL, EVT_LEFTCTRLKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_ALT, EVT_LEFTALTKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_OS, EVT_OSKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_HYPER, EVT_HYPER, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_F1, EVT_F1KEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_F2, EVT_F2KEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_F3, EVT_F3KEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_F4, EVT_F4KEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_F5, EVT_F5KEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_F6, EVT_F6KEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_F7, EVT_F7KEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_F8, EVT_F8KEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_F9, EVT_F9KEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_F10, EVT_F10KEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_F11, EVT_F11KEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_F12, EVT_F12KEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_ESC, EVT_ESCKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_TAB, EVT_TABKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_PAGEUP, EVT_PAGEUPKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_PAGEDOWN, EVT_PAGEDOWNKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_RETURN, EVT_RETKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_SPACEKEY, EVT_SPACEKEY, KM_ANY);
|
|
|
|
INIT_EVENT_ICON(ICON_EVENT_ZEROKEY, EVT_ZEROKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_ONEKEY, EVT_ONEKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_TWOKEY, EVT_TWOKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_THREEKEY, EVT_THREEKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_FOURKEY, EVT_FOURKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_FIVEKEY, EVT_FIVEKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_SIXKEY, EVT_SIXKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_SEVENKEY, EVT_SEVENKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_EIGHTKEY, EVT_EIGHTKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_NINEKEY, EVT_NINEKEY, KM_ANY);
|
|
|
|
INIT_EVENT_ICON(ICON_EVENT_PAD0, EVT_PAD0, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_PAD1, EVT_PAD1, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_PAD2, EVT_PAD2, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_PAD3, EVT_PAD3, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_PAD4, EVT_PAD4, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_PAD5, EVT_PAD5, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_PAD6, EVT_PAD6, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_PAD7, EVT_PAD7, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_PAD8, EVT_PAD8, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_PAD9, EVT_PAD9, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_PADASTER, EVT_PADASTERKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_PADSLASH, EVT_PADSLASHKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_PADMINUS, EVT_PADMINUS, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_PADENTER, EVT_PADENTER, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_PADPLUS, EVT_PADPLUSKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_PADPERIOD, EVT_PADPERIOD, KM_ANY);
|
|
|
|
INIT_EVENT_ICON(ICON_EVENT_MOUSE_4, BUTTON4MOUSE, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_MOUSE_5, BUTTON5MOUSE, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_MOUSE_6, BUTTON6MOUSE, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_MOUSE_7, BUTTON7MOUSE, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_TABLET_STYLUS, TABLET_STYLUS, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_TABLET_ERASER, TABLET_ERASER, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_LEFT_ARROW, EVT_LEFTARROWKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_DOWN_ARROW, EVT_DOWNARROWKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_RIGHT_ARROW, EVT_RIGHTARROWKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_UP_ARROW, EVT_UPARROWKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_PAUSE, EVT_PAUSEKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_INSERT, EVT_INSERTKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_HOME, EVT_HOMEKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_END, EVT_ENDKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_UNKNOWN, EVT_UNKNOWNKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_GRLESS, EVT_GRLESSKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_MEDIAPLAY, EVT_MEDIAPLAY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_MEDIASTOP, EVT_MEDIASTOP, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_MEDIAFIRST, EVT_MEDIAFIRST, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_MEDIALAST, EVT_MEDIALAST, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_APP, EVT_APPKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_CAPSLOCK, EVT_CAPSLOCKKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_BACKSPACE, EVT_BACKSPACEKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_DEL, EVT_DELKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_SEMICOLON, EVT_SEMICOLONKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_PERIOD, EVT_PERIODKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_COMMA, EVT_COMMAKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_QUOTE, EVT_QUOTEKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_ACCENTGRAVE, EVT_ACCENTGRAVEKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_MINUS, EVT_MINUSKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_PLUS, EVT_PLUSKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_SLASH, EVT_SLASHKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_BACKSLASH, EVT_BACKSLASHKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_EQUAL, EVT_EQUALKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_LEFTBRACKET, EVT_LEFTBRACKETKEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_RIGHTBRACKET, EVT_RIGHTBRACKETKEY, KM_ANY);
|
|
|
|
INIT_EVENT_ICON(ICON_EVENT_PAD_PAN, MOUSEPAN, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_PAD_ROTATE, MOUSEROTATE, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_PAD_ZOOM, MOUSEZOOM, KM_ANY);
|
|
|
|
INIT_EVENT_ICON(ICON_EVENT_F13, EVT_F13KEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_F14, EVT_F14KEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_F15, EVT_F15KEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_F16, EVT_F16KEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_F17, EVT_F17KEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_F18, EVT_F18KEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_F19, EVT_F19KEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_F20, EVT_F20KEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_F21, EVT_F21KEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_F22, EVT_F22KEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_F23, EVT_F23KEY, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_F24, EVT_F24KEY, KM_ANY);
|
|
|
|
INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_V1, NDOF_BUTTON_V1, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_V2, NDOF_BUTTON_V2, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_V3, NDOF_BUTTON_V3, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_SAVE_V1, NDOF_BUTTON_SAVE_V1, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_SAVE_V2, NDOF_BUTTON_SAVE_V2, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_SAVE_V3, NDOF_BUTTON_SAVE_V3, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_1, NDOF_BUTTON_1, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_2, NDOF_BUTTON_2, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_3, NDOF_BUTTON_3, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_4, NDOF_BUTTON_4, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_5, NDOF_BUTTON_5, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_6, NDOF_BUTTON_6, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_7, NDOF_BUTTON_7, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_8, NDOF_BUTTON_8, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_9, NDOF_BUTTON_9, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_10, NDOF_BUTTON_10, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_11, NDOF_BUTTON_11, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_12, NDOF_BUTTON_12, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_MENU, NDOF_BUTTON_MENU, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_FIT, NDOF_BUTTON_FIT, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_TOP, NDOF_BUTTON_TOP, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_BOTTOM, NDOF_BUTTON_BOTTOM, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_LEFT, NDOF_BUTTON_LEFT, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_RIGHT, NDOF_BUTTON_RIGHT, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_FRONT, NDOF_BUTTON_FRONT, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_BACK, NDOF_BUTTON_BACK, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_ISO1, NDOF_BUTTON_ISO1, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_ISO2, NDOF_BUTTON_ISO2, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_ROLL_CW, NDOF_BUTTON_ROLL_CW, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_ROLL_CCW, NDOF_BUTTON_ROLL_CCW, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_SPIN_CW, NDOF_BUTTON_SPIN_CW, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_SPIN_CCW, NDOF_BUTTON_SPIN_CCW, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_TILT_CW, NDOF_BUTTON_TILT_CW, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_TILT_CCW, NDOF_BUTTON_TILT_CCW, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_ROTATE, NDOF_BUTTON_ROTATE, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_PANZOOM, NDOF_BUTTON_PANZOOM, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_DOMINANT, NDOF_BUTTON_DOMINANT, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_PLUS, NDOF_BUTTON_PLUS, KM_ANY);
|
|
INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_MINUS, NDOF_BUTTON_MINUS, KM_ANY);
|
|
|
|
g_di_event_list = di_next;
|
|
|
|
# undef INIT_EVENT_ICON
|
|
}
|
|
|
|
static void icon_verify_datatoc(IconImage *iimg)
|
|
{
|
|
/* if it has own rect, things are all OK */
|
|
if (iimg->rect) {
|
|
return;
|
|
}
|
|
|
|
if (iimg->datatoc_rect) {
|
|
ImBuf *bbuf = IMB_load_image_from_memory(
|
|
iimg->datatoc_rect, iimg->datatoc_size, IB_byte_data, "<matcap icon>");
|
|
/* w and h were set on initialize */
|
|
if (bbuf->x != iimg->h && bbuf->y != iimg->w) {
|
|
IMB_scale(bbuf, iimg->w, iimg->h, IMBScaleFilter::Box, false);
|
|
}
|
|
|
|
iimg->rect = IMB_steal_byte_buffer(bbuf);
|
|
IMB_freeImBuf(bbuf);
|
|
}
|
|
}
|
|
|
|
static void init_internal_icons()
|
|
{
|
|
/* Define icons. */
|
|
for (int x = ICON_NONE; x < ICON_BLANK_LAST_SVG_ITEM; x++) {
|
|
const IconType icontype = icontypes[x];
|
|
if (!ELEM(icontype.type, ICON_TYPE_SVG_MONO, ICON_TYPE_SVG_COLOR)) {
|
|
continue;
|
|
}
|
|
def_internal_icon(nullptr, x, 0, 0, 0, icontype.type, icontype.theme_color);
|
|
}
|
|
|
|
def_internal_vicon(ICON_RGB_RED, vicon_rgb_red_draw);
|
|
def_internal_vicon(ICON_RGB_GREEN, vicon_rgb_green_draw);
|
|
def_internal_vicon(ICON_RGB_BLUE, vicon_rgb_blue_draw);
|
|
|
|
def_internal_vicon(ICON_KEYTYPE_KEYFRAME_VEC, vicon_keytype_keyframe_draw);
|
|
def_internal_vicon(ICON_KEYTYPE_BREAKDOWN_VEC, vicon_keytype_breakdown_draw);
|
|
def_internal_vicon(ICON_KEYTYPE_EXTREME_VEC, vicon_keytype_extreme_draw);
|
|
def_internal_vicon(ICON_KEYTYPE_JITTER_VEC, vicon_keytype_jitter_draw);
|
|
def_internal_vicon(ICON_KEYTYPE_MOVING_HOLD_VEC, vicon_keytype_moving_hold_draw);
|
|
def_internal_vicon(ICON_KEYTYPE_GENERATED_VEC, vicon_keytype_generated_draw);
|
|
|
|
def_internal_vicon(ICON_HANDLETYPE_FREE_VEC, vicon_handletype_free_draw);
|
|
def_internal_vicon(ICON_HANDLETYPE_ALIGNED_VEC, vicon_handletype_aligned_draw);
|
|
def_internal_vicon(ICON_HANDLETYPE_VECTOR_VEC, vicon_handletype_vector_draw);
|
|
def_internal_vicon(ICON_HANDLETYPE_AUTO_VEC, vicon_handletype_auto_draw);
|
|
def_internal_vicon(ICON_HANDLETYPE_AUTO_CLAMP_VEC, vicon_handletype_auto_clamp_draw);
|
|
|
|
def_internal_vicon(ICON_COLORSET_01_VEC, vicon_colorset_draw_01);
|
|
def_internal_vicon(ICON_COLORSET_02_VEC, vicon_colorset_draw_02);
|
|
def_internal_vicon(ICON_COLORSET_03_VEC, vicon_colorset_draw_03);
|
|
def_internal_vicon(ICON_COLORSET_04_VEC, vicon_colorset_draw_04);
|
|
def_internal_vicon(ICON_COLORSET_05_VEC, vicon_colorset_draw_05);
|
|
def_internal_vicon(ICON_COLORSET_06_VEC, vicon_colorset_draw_06);
|
|
def_internal_vicon(ICON_COLORSET_07_VEC, vicon_colorset_draw_07);
|
|
def_internal_vicon(ICON_COLORSET_08_VEC, vicon_colorset_draw_08);
|
|
def_internal_vicon(ICON_COLORSET_09_VEC, vicon_colorset_draw_09);
|
|
def_internal_vicon(ICON_COLORSET_10_VEC, vicon_colorset_draw_10);
|
|
def_internal_vicon(ICON_COLORSET_11_VEC, vicon_colorset_draw_11);
|
|
def_internal_vicon(ICON_COLORSET_12_VEC, vicon_colorset_draw_12);
|
|
def_internal_vicon(ICON_COLORSET_13_VEC, vicon_colorset_draw_13);
|
|
def_internal_vicon(ICON_COLORSET_14_VEC, vicon_colorset_draw_14);
|
|
def_internal_vicon(ICON_COLORSET_15_VEC, vicon_colorset_draw_15);
|
|
def_internal_vicon(ICON_COLORSET_16_VEC, vicon_colorset_draw_16);
|
|
def_internal_vicon(ICON_COLORSET_17_VEC, vicon_colorset_draw_17);
|
|
def_internal_vicon(ICON_COLORSET_18_VEC, vicon_colorset_draw_18);
|
|
def_internal_vicon(ICON_COLORSET_19_VEC, vicon_colorset_draw_19);
|
|
def_internal_vicon(ICON_COLORSET_20_VEC, vicon_colorset_draw_20);
|
|
|
|
def_internal_vicon(ICON_COLLECTION_COLOR_01, vicon_collection_color_draw_01);
|
|
def_internal_vicon(ICON_COLLECTION_COLOR_02, vicon_collection_color_draw_02);
|
|
def_internal_vicon(ICON_COLLECTION_COLOR_03, vicon_collection_color_draw_03);
|
|
def_internal_vicon(ICON_COLLECTION_COLOR_04, vicon_collection_color_draw_04);
|
|
def_internal_vicon(ICON_COLLECTION_COLOR_05, vicon_collection_color_draw_05);
|
|
def_internal_vicon(ICON_COLLECTION_COLOR_06, vicon_collection_color_draw_06);
|
|
def_internal_vicon(ICON_COLLECTION_COLOR_07, vicon_collection_color_draw_07);
|
|
def_internal_vicon(ICON_COLLECTION_COLOR_08, vicon_collection_color_draw_08);
|
|
|
|
def_internal_vicon(ICON_STRIP_COLOR_01, vicon_strip_color_draw_01);
|
|
def_internal_vicon(ICON_STRIP_COLOR_02, vicon_strip_color_draw_02);
|
|
def_internal_vicon(ICON_STRIP_COLOR_03, vicon_strip_color_draw_03);
|
|
def_internal_vicon(ICON_STRIP_COLOR_04, vicon_strip_color_draw_04);
|
|
def_internal_vicon(ICON_STRIP_COLOR_05, vicon_strip_color_draw_05);
|
|
def_internal_vicon(ICON_STRIP_COLOR_06, vicon_strip_color_draw_06);
|
|
def_internal_vicon(ICON_STRIP_COLOR_07, vicon_strip_color_draw_07);
|
|
def_internal_vicon(ICON_STRIP_COLOR_08, vicon_strip_color_draw_08);
|
|
def_internal_vicon(ICON_STRIP_COLOR_09, vicon_strip_color_draw_09);
|
|
|
|
def_internal_vicon(ICON_LIBRARY_DATA_INDIRECT, vicon_strip_color_draw_library_data_indirect);
|
|
def_internal_vicon(ICON_LIBRARY_DATA_OVERRIDE_NONEDITABLE,
|
|
vicon_strip_color_draw_library_data_override_noneditable);
|
|
|
|
def_internal_vicon(ICON_LAYERGROUP_COLOR_01, vicon_layergroup_color_draw_01);
|
|
def_internal_vicon(ICON_LAYERGROUP_COLOR_02, vicon_layergroup_color_draw_02);
|
|
def_internal_vicon(ICON_LAYERGROUP_COLOR_03, vicon_layergroup_color_draw_03);
|
|
def_internal_vicon(ICON_LAYERGROUP_COLOR_04, vicon_layergroup_color_draw_04);
|
|
def_internal_vicon(ICON_LAYERGROUP_COLOR_05, vicon_layergroup_color_draw_05);
|
|
def_internal_vicon(ICON_LAYERGROUP_COLOR_06, vicon_layergroup_color_draw_06);
|
|
def_internal_vicon(ICON_LAYERGROUP_COLOR_07, vicon_layergroup_color_draw_07);
|
|
def_internal_vicon(ICON_LAYERGROUP_COLOR_08, vicon_layergroup_color_draw_08);
|
|
|
|
def_internal_vicon(ICON_NODE_SOCKET_FLOAT, icon_node_socket_draw_float);
|
|
def_internal_vicon(ICON_NODE_SOCKET_VECTOR, icon_node_socket_draw_vector);
|
|
def_internal_vicon(ICON_NODE_SOCKET_RGBA, icon_node_socket_draw_rgba);
|
|
def_internal_vicon(ICON_NODE_SOCKET_SHADER, icon_node_socket_draw_shader);
|
|
def_internal_vicon(ICON_NODE_SOCKET_BOOLEAN, icon_node_socket_draw_boolean);
|
|
def_internal_vicon(ICON_NODE_SOCKET_INT, icon_node_socket_draw_int);
|
|
def_internal_vicon(ICON_NODE_SOCKET_STRING, icon_node_socket_draw_string);
|
|
def_internal_vicon(ICON_NODE_SOCKET_OBJECT, icon_node_socket_draw_object);
|
|
def_internal_vicon(ICON_NODE_SOCKET_IMAGE, icon_node_socket_draw_image);
|
|
def_internal_vicon(ICON_NODE_SOCKET_GEOMETRY, icon_node_socket_draw_geometry);
|
|
def_internal_vicon(ICON_NODE_SOCKET_COLLECTION, icon_node_socket_draw_collection);
|
|
def_internal_vicon(ICON_NODE_SOCKET_TEXTURE, icon_node_socket_draw_texture);
|
|
def_internal_vicon(ICON_NODE_SOCKET_MATERIAL, icon_node_socket_draw_material);
|
|
def_internal_vicon(ICON_NODE_SOCKET_ROTATION, icon_node_socket_draw_rotation);
|
|
def_internal_vicon(ICON_NODE_SOCKET_MENU, icon_node_socket_draw_menu);
|
|
def_internal_vicon(ICON_NODE_SOCKET_MATRIX, icon_node_socket_draw_matrix);
|
|
def_internal_vicon(ICON_NODE_SOCKET_BUNDLE, icon_node_socket_draw_bundle);
|
|
def_internal_vicon(ICON_NODE_SOCKET_CLOSURE, icon_node_socket_draw_closure);
|
|
}
|
|
|
|
#else
|
|
|
|
#endif /* WITH_HEADLESS */
|
|
|
|
void UI_icons_free()
|
|
{
|
|
BKE_icons_free();
|
|
BKE_preview_images_free();
|
|
}
|
|
|
|
void UI_icons_free_drawinfo(void *drawinfo)
|
|
{
|
|
DrawInfo *di = static_cast<DrawInfo *>(drawinfo);
|
|
|
|
if (di == nullptr) {
|
|
return;
|
|
}
|
|
|
|
if (di->type == ICON_TYPE_BUFFER) {
|
|
if (di->data.buffer.image) {
|
|
if (di->data.buffer.image->rect) {
|
|
MEM_freeN(di->data.buffer.image->rect);
|
|
}
|
|
MEM_freeN(di->data.buffer.image);
|
|
}
|
|
}
|
|
else if (di->type == ICON_TYPE_GEOM) {
|
|
if (di->data.geom.image_cache) {
|
|
IMB_freeImBuf(di->data.geom.image_cache);
|
|
}
|
|
}
|
|
|
|
MEM_freeN(di);
|
|
}
|
|
|
|
/**
|
|
* #Icon.data_type and #Icon.obj
|
|
*/
|
|
static DrawInfo *icon_create_drawinfo(Icon *icon)
|
|
{
|
|
const int icon_data_type = icon->obj_type;
|
|
|
|
DrawInfo *di = MEM_callocN<DrawInfo>("di_icon");
|
|
|
|
if (ELEM(icon_data_type, ICON_DATA_ID, ICON_DATA_PREVIEW)) {
|
|
di->type = ICON_TYPE_PREVIEW;
|
|
}
|
|
else if (icon_data_type == ICON_DATA_IMBUF) {
|
|
di->type = ICON_TYPE_IMBUF;
|
|
}
|
|
else if (icon_data_type == ICON_DATA_GEOM) {
|
|
di->type = ICON_TYPE_GEOM;
|
|
}
|
|
else if (icon_data_type == ICON_DATA_STUDIOLIGHT) {
|
|
di->type = ICON_TYPE_BUFFER;
|
|
}
|
|
else if (icon_data_type == ICON_DATA_GPLAYER) {
|
|
di->type = ICON_TYPE_GPLAYER;
|
|
}
|
|
else {
|
|
BLI_assert(0);
|
|
}
|
|
|
|
return di;
|
|
}
|
|
|
|
static DrawInfo *icon_ensure_drawinfo(Icon *icon)
|
|
{
|
|
if (icon->drawinfo) {
|
|
return static_cast<DrawInfo *>(icon->drawinfo);
|
|
}
|
|
DrawInfo *di = icon_create_drawinfo(icon);
|
|
icon->drawinfo = di;
|
|
icon->drawinfo_free = UI_icons_free_drawinfo;
|
|
return di;
|
|
}
|
|
|
|
bool UI_icon_get_theme_color(int icon_id, uchar color[4])
|
|
{
|
|
Icon *icon = BKE_icon_get(icon_id);
|
|
if (icon == nullptr) {
|
|
return false;
|
|
}
|
|
|
|
DrawInfo *di = icon_ensure_drawinfo(icon);
|
|
return UI_GetIconThemeColor4ubv(di->data.texture.theme_color, color);
|
|
}
|
|
|
|
void UI_icons_init()
|
|
{
|
|
#ifndef WITH_HEADLESS
|
|
init_internal_icons();
|
|
init_event_icons();
|
|
#endif
|
|
}
|
|
|
|
int UI_icon_preview_to_render_size(enum eIconSizes size)
|
|
{
|
|
switch (size) {
|
|
case ICON_SIZE_ICON:
|
|
return ICON_RENDER_DEFAULT_HEIGHT;
|
|
case ICON_SIZE_PREVIEW:
|
|
return PREVIEW_RENDER_DEFAULT_HEIGHT;
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
/* Create rect for the icon
|
|
*/
|
|
static void icon_create_rect(PreviewImage *prv_img, enum eIconSizes size)
|
|
{
|
|
const uint render_size = UI_icon_preview_to_render_size(size);
|
|
|
|
if (!prv_img) {
|
|
if (G.debug & G_DEBUG) {
|
|
printf("%s, error: requested preview image does not exist", __func__);
|
|
}
|
|
}
|
|
else if (!prv_img->rect[size]) {
|
|
prv_img->flag[size] |= PRV_CHANGED;
|
|
prv_img->changed_timestamp[size] = 0;
|
|
if (!ED_preview_use_image_size(prv_img, size)) {
|
|
prv_img->w[size] = render_size;
|
|
prv_img->h[size] = render_size;
|
|
prv_img->rect[size] = MEM_calloc_arrayN<uint>(render_size * render_size, "prv_rect");
|
|
}
|
|
}
|
|
}
|
|
|
|
static void ui_id_preview_image_render_size(
|
|
const bContext *C, Scene *scene, ID *id, PreviewImage *pi, int size, const bool use_job);
|
|
|
|
static void ui_studiolight_icon_job_exec(void *customdata, wmJobWorkerStatus * /*worker_status*/)
|
|
{
|
|
Icon **tmp = (Icon **)customdata;
|
|
Icon *icon = *tmp;
|
|
DrawInfo *di = icon_ensure_drawinfo(icon);
|
|
StudioLight *sl = static_cast<StudioLight *>(icon->obj);
|
|
BKE_studiolight_preview(
|
|
reinterpret_cast<uint *>(di->data.buffer.image->rect), sl, icon->id_type);
|
|
}
|
|
|
|
static void ui_studiolight_kill_icon_preview_job(wmWindowManager *wm, int icon_id)
|
|
{
|
|
Icon *icon = BKE_icon_get(icon_id);
|
|
WM_jobs_kill_type(wm, icon, WM_JOB_TYPE_STUDIOLIGHT);
|
|
icon->obj = nullptr;
|
|
}
|
|
|
|
static void ui_studiolight_free_function(StudioLight *sl, void *data)
|
|
{
|
|
wmWindowManager *wm = static_cast<wmWindowManager *>(data);
|
|
|
|
/* Happens if job was canceled or already finished. */
|
|
if (wm == nullptr) {
|
|
return;
|
|
}
|
|
|
|
/* get icons_id, get icons and kill wm jobs */
|
|
if (sl->icon_id_radiance) {
|
|
ui_studiolight_kill_icon_preview_job(wm, sl->icon_id_radiance);
|
|
}
|
|
if (sl->icon_id_irradiance) {
|
|
ui_studiolight_kill_icon_preview_job(wm, sl->icon_id_irradiance);
|
|
}
|
|
if (sl->icon_id_matcap) {
|
|
ui_studiolight_kill_icon_preview_job(wm, sl->icon_id_matcap);
|
|
}
|
|
if (sl->icon_id_matcap_flipped) {
|
|
ui_studiolight_kill_icon_preview_job(wm, sl->icon_id_matcap_flipped);
|
|
}
|
|
}
|
|
|
|
static void ui_studiolight_icon_job_end(void *customdata)
|
|
{
|
|
Icon **tmp = (Icon **)customdata;
|
|
Icon *icon = *tmp;
|
|
StudioLight *sl = static_cast<StudioLight *>(icon->obj);
|
|
BKE_studiolight_set_free_function(sl, &ui_studiolight_free_function, nullptr);
|
|
}
|
|
|
|
void ui_icon_ensure_deferred(const bContext *C, const int icon_id, const bool big)
|
|
{
|
|
Icon *icon = BKE_icon_get(icon_id);
|
|
|
|
if (icon == nullptr) {
|
|
return;
|
|
}
|
|
|
|
DrawInfo *di = icon_ensure_drawinfo(icon);
|
|
|
|
if (di == nullptr) {
|
|
return;
|
|
}
|
|
|
|
switch (di->type) {
|
|
case ICON_TYPE_PREVIEW: {
|
|
ID *id = (icon->id_type != 0) ? static_cast<ID *>(icon->obj) : nullptr;
|
|
PreviewImage *prv = id ? BKE_previewimg_id_ensure(id) :
|
|
static_cast<PreviewImage *>(icon->obj);
|
|
/* Using jobs for screen previews crashes due to off-screen rendering.
|
|
* XXX: would be nicer if #PreviewImage could store if it supports jobs. */
|
|
const bool use_jobs = !id || (GS(id->name) != ID_SCR);
|
|
|
|
if (prv) {
|
|
const int size = big ? ICON_SIZE_PREVIEW : ICON_SIZE_ICON;
|
|
|
|
if (id || prv->runtime->deferred_loading_data) {
|
|
ui_id_preview_image_render_size(C, nullptr, id, prv, size, use_jobs);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case ICON_TYPE_BUFFER: {
|
|
if (icon->obj_type == ICON_DATA_STUDIOLIGHT) {
|
|
if (di->data.buffer.image == nullptr) {
|
|
wmWindowManager *wm = CTX_wm_manager(C);
|
|
StudioLight *sl = static_cast<StudioLight *>(icon->obj);
|
|
BKE_studiolight_set_free_function(sl, &ui_studiolight_free_function, wm);
|
|
IconImage *img = MEM_callocN<IconImage>(__func__);
|
|
|
|
img->w = STUDIOLIGHT_ICON_SIZE;
|
|
img->h = STUDIOLIGHT_ICON_SIZE;
|
|
const size_t size = STUDIOLIGHT_ICON_SIZE * STUDIOLIGHT_ICON_SIZE * sizeof(uint);
|
|
img->rect = MEM_malloc_arrayN<uint8_t>(size, __func__);
|
|
memset(img->rect, 0, size);
|
|
di->data.buffer.image = img;
|
|
|
|
wmJob *wm_job = WM_jobs_get(wm,
|
|
CTX_wm_window(C),
|
|
icon,
|
|
"StudioLight Icon",
|
|
eWM_JobFlag(0),
|
|
WM_JOB_TYPE_STUDIOLIGHT);
|
|
Icon **tmp = MEM_callocN<Icon *>(__func__);
|
|
*tmp = icon;
|
|
WM_jobs_customdata_set(wm_job, tmp, MEM_freeN);
|
|
WM_jobs_timer(wm_job, 0.01, 0, NC_WINDOW);
|
|
WM_jobs_callbacks(
|
|
wm_job, ui_studiolight_icon_job_exec, nullptr, nullptr, ui_studiolight_icon_job_end);
|
|
WM_jobs_start(CTX_wm_manager(C), wm_job);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
bool ui_icon_is_preview_deferred_loading(const int icon_id, const bool big)
|
|
{
|
|
const Icon *icon = BKE_icon_get(icon_id);
|
|
if (icon == nullptr) {
|
|
return false;
|
|
}
|
|
|
|
const DrawInfo *di = static_cast<DrawInfo *>(icon->drawinfo);
|
|
if (icon->drawinfo == nullptr) {
|
|
return false;
|
|
}
|
|
|
|
if (di->type == ICON_TYPE_PREVIEW) {
|
|
const ID *id = (icon->id_type != 0) ? static_cast<ID *>(icon->obj) : nullptr;
|
|
const PreviewImage *prv = id ? BKE_previewimg_id_get(id) :
|
|
static_cast<PreviewImage *>(icon->obj);
|
|
|
|
if (prv) {
|
|
const int size = big ? ICON_SIZE_PREVIEW : ICON_SIZE_ICON;
|
|
return (prv->flag[size] & PRV_RENDERING) != 0;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* * Only call with valid pointer from UI_icon_draw.
|
|
* * Only called when icon has changed.
|
|
*
|
|
* Note that if an ID doesn't support jobs for preview creation, \a use_job will be ignored.
|
|
*/
|
|
static void icon_set_image(const bContext *C,
|
|
Scene *scene,
|
|
ID *id,
|
|
PreviewImage *prv_img,
|
|
enum eIconSizes size,
|
|
const bool use_job)
|
|
{
|
|
if (!prv_img) {
|
|
if (G.debug & G_DEBUG) {
|
|
printf("%s: no preview image for this ID: %s\n", __func__, id->name);
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (prv_img->flag[size] & PRV_USER_EDITED) {
|
|
/* user-edited preview, do not auto-update! */
|
|
return;
|
|
}
|
|
|
|
const bool delay = prv_img->rect[size] != nullptr;
|
|
icon_create_rect(prv_img, size);
|
|
|
|
if (use_job && (!id || BKE_previewimg_id_supports_jobs(id))) {
|
|
/* Job (background) version */
|
|
ED_preview_icon_job(C, prv_img, id, size, delay);
|
|
}
|
|
else {
|
|
if (!scene) {
|
|
scene = CTX_data_scene(C);
|
|
}
|
|
/* Immediate version */
|
|
ED_preview_icon_render(C, scene, prv_img, id, size);
|
|
}
|
|
}
|
|
|
|
PreviewImage *UI_icon_to_preview(int icon_id)
|
|
{
|
|
Icon *icon = BKE_icon_get(icon_id);
|
|
|
|
if (icon == nullptr) {
|
|
return nullptr;
|
|
}
|
|
|
|
DrawInfo *di = (DrawInfo *)icon->drawinfo;
|
|
|
|
if (di == nullptr) {
|
|
return nullptr;
|
|
}
|
|
|
|
if (di->type == ICON_TYPE_PREVIEW) {
|
|
const PreviewImage *prv = (icon->id_type != 0) ? BKE_previewimg_id_ensure((ID *)icon->obj) :
|
|
static_cast<const PreviewImage *>(icon->obj);
|
|
|
|
if (prv) {
|
|
return BKE_previewimg_copy(prv);
|
|
}
|
|
}
|
|
else if (di->data.buffer.image) {
|
|
ImBuf *bbuf;
|
|
|
|
bbuf = IMB_load_image_from_memory(di->data.buffer.image->datatoc_rect,
|
|
di->data.buffer.image->datatoc_size,
|
|
IB_byte_data,
|
|
__func__);
|
|
if (bbuf) {
|
|
PreviewImage *prv = BKE_previewimg_create();
|
|
|
|
prv->rect[0] = reinterpret_cast<uint *>(IMB_steal_byte_buffer(bbuf));
|
|
|
|
prv->w[0] = bbuf->x;
|
|
prv->h[0] = bbuf->y;
|
|
|
|
IMB_freeImBuf(bbuf);
|
|
|
|
return prv;
|
|
}
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
static void icon_draw_rect(float x,
|
|
float y,
|
|
int w,
|
|
int h,
|
|
int rw,
|
|
int rh,
|
|
const uint8_t *rect,
|
|
float alpha,
|
|
const float desaturate)
|
|
{
|
|
int draw_w = w;
|
|
int draw_h = h;
|
|
int draw_x = x;
|
|
/* We need to round y, to avoid the icon jittering in some cases. */
|
|
int draw_y = round_fl_to_int(y);
|
|
|
|
/* sanity check */
|
|
if (w <= 0 || h <= 0 || w > 2000 || h > 2000) {
|
|
printf("%s: icons are %i x %i pixels?\n", __func__, w, h);
|
|
BLI_assert_msg(0, "invalid icon size");
|
|
return;
|
|
}
|
|
/* modulate color */
|
|
const float col[4] = {alpha, alpha, alpha, alpha};
|
|
|
|
float scale_x = 1.0f;
|
|
float scale_y = 1.0f;
|
|
/* `rect` contains image in render-size, we only scale if needed. */
|
|
if (rw != w || rh != h) {
|
|
/* preserve aspect ratio and center */
|
|
if (rw > rh) {
|
|
draw_w = w;
|
|
draw_h = int((float(rh) / float(rw)) * float(w));
|
|
draw_y += (h - draw_h) / 2;
|
|
}
|
|
else if (rw < rh) {
|
|
draw_w = int((float(rw) / float(rh)) * float(h));
|
|
draw_h = h;
|
|
draw_x += (w - draw_w) / 2;
|
|
}
|
|
scale_x = draw_w / float(rw);
|
|
scale_y = draw_h / float(rh);
|
|
/* If the image is squared, the `draw_*` initialization values are good. */
|
|
}
|
|
|
|
/* draw */
|
|
eGPUBuiltinShader shader;
|
|
if (desaturate != 0.0f) {
|
|
shader = GPU_SHADER_2D_IMAGE_DESATURATE_COLOR;
|
|
}
|
|
else {
|
|
shader = GPU_SHADER_3D_IMAGE_COLOR;
|
|
}
|
|
IMMDrawPixelsTexState state = immDrawPixelsTexSetup(shader);
|
|
|
|
if (shader == GPU_SHADER_2D_IMAGE_DESATURATE_COLOR) {
|
|
immUniform1f("factor", desaturate);
|
|
}
|
|
|
|
immDrawPixelsTexScaledFullSize(&state,
|
|
draw_x,
|
|
draw_y,
|
|
rw,
|
|
rh,
|
|
blender::gpu::TextureFormat::UNORM_8_8_8_8,
|
|
true,
|
|
rect,
|
|
scale_x,
|
|
scale_y,
|
|
1.0f,
|
|
1.0f,
|
|
col);
|
|
}
|
|
|
|
/* Drawing size for preview images */
|
|
static int get_draw_size(enum eIconSizes size)
|
|
{
|
|
switch (size) {
|
|
case ICON_SIZE_ICON:
|
|
return ICON_DEFAULT_HEIGHT;
|
|
case ICON_SIZE_PREVIEW:
|
|
return PREVIEW_DEFAULT_HEIGHT;
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static void svg_replace_color_attributes(std::string &svg,
|
|
const std::string &name,
|
|
const size_t start,
|
|
const size_t end)
|
|
{
|
|
bTheme *btheme = UI_GetTheme();
|
|
|
|
uchar white[] = {255, 255, 255, 255};
|
|
uchar black[] = {0, 0, 0, 255};
|
|
uchar logo_orange[] = {232, 125, 13, 255};
|
|
uchar logo_blue[] = {38, 87, 135, 255};
|
|
|
|
/* Tool colors hardcoded for now. */
|
|
uchar tool_add[] = {117, 255, 175, 255};
|
|
uchar tool_remove[] = {245, 107, 91, 255};
|
|
uchar tool_select[] = {255, 176, 43, 255};
|
|
uchar tool_transform[] = {217, 175, 245, 255};
|
|
uchar tool_white[] = {255, 255, 255, 255};
|
|
uchar tool_red[] = {214, 45, 48, 255};
|
|
|
|
const struct ColorItem {
|
|
const char *name;
|
|
uchar *col = nullptr;
|
|
int colorid = TH_UNDEFINED;
|
|
int spacetype = SPACE_TYPE_ANY;
|
|
} items[] = {
|
|
{"blender_white", white},
|
|
{"blender_black", black},
|
|
{"blender_logo_orange", logo_orange},
|
|
{"blender_logo_blue", logo_blue},
|
|
{"blender_selected", btheme->tui.wcol_regular.inner},
|
|
{"blender_mesh_selected", btheme->space_view3d.vertex_select},
|
|
{"blender_back", nullptr, TH_BACK},
|
|
{"blender_text", nullptr, TH_TEXT},
|
|
{"blender_text_hi", nullptr, TH_TEXT_HI},
|
|
{"blender_red_alert", nullptr, TH_ERROR},
|
|
{"blender_error", nullptr, TH_ERROR},
|
|
{"blender_warning", nullptr, TH_WARNING},
|
|
{"blender_info", nullptr, TH_INFO},
|
|
{"blender_scene", nullptr, TH_ICON_SCENE},
|
|
{"blender_collection", nullptr, TH_ICON_COLLECTION},
|
|
{"blender_object", nullptr, TH_ICON_OBJECT},
|
|
{"blender_object_data", nullptr, TH_ICON_OBJECT_DATA},
|
|
{"blender_modifier", nullptr, TH_ICON_MODIFIER},
|
|
{"blender_shading", nullptr, TH_ICON_SHADING},
|
|
{"blender_folder", nullptr, TH_ICON_FOLDER},
|
|
{"blender_fund", nullptr, TH_ICON_FUND},
|
|
{"blender_autokey", nullptr, TH_ICON_AUTOKEY},
|
|
{"blender_tool_add", tool_add},
|
|
{"blender_tool_remove", tool_remove},
|
|
{"blender_tool_select", tool_select},
|
|
{"blender_tool_transform", tool_transform},
|
|
{"blender_tool_white", tool_white},
|
|
{"blender_tool_red", tool_red},
|
|
};
|
|
|
|
for (const ColorItem &item : items) {
|
|
if (name != item.name) {
|
|
continue;
|
|
}
|
|
|
|
uchar color[4];
|
|
if (item.col) {
|
|
memcpy(color, item.col, sizeof(color));
|
|
}
|
|
else if (item.colorid != TH_UNDEFINED) {
|
|
if (item.spacetype != SPACE_TYPE_ANY) {
|
|
UI_GetThemeColorType4ubv(item.colorid, item.spacetype, color);
|
|
}
|
|
else {
|
|
UI_GetThemeColor4ubv(item.colorid, color);
|
|
}
|
|
}
|
|
else {
|
|
continue;
|
|
}
|
|
|
|
std::string hexcolor = fmt::format(
|
|
"{:02x}{:02x}{:02x}{:02x}", color[0], color[1], color[2], color[3]);
|
|
|
|
size_t att_start = start;
|
|
while (true) {
|
|
constexpr static blender::StringRef key = "fill=\"";
|
|
att_start = svg.find(key, att_start);
|
|
if (att_start == std::string::npos || att_start > end) {
|
|
break;
|
|
}
|
|
const size_t att_end = svg.find("\"", att_start + key.size());
|
|
if (att_end != std::string::npos && att_end < end) {
|
|
svg.replace(att_start, att_end - att_start, key + "#" + hexcolor);
|
|
}
|
|
att_start += blender::StringRef(key + "#rrggbbaa\"").size();
|
|
}
|
|
|
|
att_start = start;
|
|
while (true) {
|
|
constexpr static blender::StringRef key = "fill:";
|
|
att_start = svg.find(key, att_start);
|
|
if (att_start == std::string::npos || att_start > end) {
|
|
break;
|
|
}
|
|
const size_t att_end = svg.find(";", att_start + key.size());
|
|
if (att_end != std::string::npos && att_end - att_start < end) {
|
|
svg.replace(att_start, att_end - att_start, key + "#" + hexcolor);
|
|
}
|
|
att_start += blender::StringRef(key + "#rrggbbaa").size();
|
|
}
|
|
}
|
|
}
|
|
|
|
static void icon_source_edit_cb(std::string &svg)
|
|
{
|
|
size_t g_start = 0;
|
|
|
|
/* Scan string, processing only groups with our keyword ids. */
|
|
|
|
while (true) {
|
|
/* Look for a blender id, quick exit if not found. */
|
|
constexpr static blender::StringRef key = "id=\"";
|
|
const size_t id_start = svg.find(key + "blender_", g_start);
|
|
if (id_start == std::string::npos) {
|
|
return;
|
|
}
|
|
|
|
/* Scan back to beginning of this group element. */
|
|
g_start = svg.rfind("<g", id_start);
|
|
if (g_start == std::string::npos) {
|
|
/* Malformed. */
|
|
return;
|
|
}
|
|
|
|
/* Scan forward to end of the group. */
|
|
const size_t g_end = svg.find("</g>", id_start);
|
|
if (g_end == std::string::npos) {
|
|
/* Malformed. */
|
|
return;
|
|
}
|
|
|
|
/* Get group id name. */
|
|
const size_t id_end = svg.find("\"", id_start + key.size());
|
|
if (id_end != std::string::npos) {
|
|
std::string id_name = svg.substr(id_start + key.size(), id_end - id_start - key.size());
|
|
/* Replace this group's colors. */
|
|
svg_replace_color_attributes(svg, id_name, g_start, g_end);
|
|
}
|
|
|
|
g_start = g_end;
|
|
}
|
|
}
|
|
|
|
static void icon_draw_size(float x,
|
|
float y,
|
|
int icon_id,
|
|
float aspect,
|
|
float alpha,
|
|
enum eIconSizes size,
|
|
int draw_size,
|
|
const float desaturate,
|
|
const uchar mono_rgba[4],
|
|
const bool mono_border,
|
|
const IconTextOverlay *text_overlay,
|
|
const bool inverted = false)
|
|
{
|
|
if (icon_id == ICON_NONE) {
|
|
return;
|
|
}
|
|
|
|
bTheme *btheme = UI_GetTheme();
|
|
const float fdraw_size = float(draw_size);
|
|
|
|
Icon *icon = BKE_icon_get(icon_id);
|
|
|
|
if (icon == nullptr) {
|
|
if (G.debug & G_DEBUG) {
|
|
printf("%s: Internal error, no icon for icon ID: %d\n", __func__, icon_id);
|
|
}
|
|
icon_id = ICON_NOT_FOUND;
|
|
icon = BKE_icon_get(icon_id);
|
|
}
|
|
|
|
if (icon->obj_type != ICON_DATA_STUDIOLIGHT) {
|
|
/* Icon alpha should not apply to MatCap/Studio lighting. #80356. */
|
|
alpha *= btheme->tui.icon_alpha;
|
|
}
|
|
|
|
/* scale width and height according to aspect */
|
|
int w = int(fdraw_size / aspect + 0.5f);
|
|
int h = int(fdraw_size / aspect + 0.5f);
|
|
|
|
DrawInfo *di = icon_ensure_drawinfo(icon);
|
|
|
|
/* We need to flush widget base first to ensure correct ordering. */
|
|
UI_widgetbase_draw_cache_flush();
|
|
|
|
if (di->type == ICON_TYPE_IMBUF) {
|
|
const ImBuf *ibuf = static_cast<const ImBuf *>(icon->obj);
|
|
|
|
GPU_blend(GPU_BLEND_ALPHA_PREMULT);
|
|
icon_draw_rect(x, y, w, h, ibuf->x, ibuf->y, ibuf->byte_buffer.data, alpha, desaturate);
|
|
GPU_blend(GPU_BLEND_ALPHA);
|
|
}
|
|
else if (di->type == ICON_TYPE_VECTOR) {
|
|
/* vector icons use the uiBlock transformation, they are not drawn
|
|
* with untransformed coordinates like the other icons */
|
|
di->data.vector.func(
|
|
x, y, float(draw_size) / aspect, float(draw_size) / aspect, alpha, mono_rgba);
|
|
}
|
|
else if (di->type == ICON_TYPE_GEOM) {
|
|
#ifdef USE_UI_TOOLBAR_HACK
|
|
/* TODO(@ideasman42): scale icons up for toolbar,
|
|
* we need a way to detect larger buttons and do this automatic. */
|
|
{
|
|
float scale = float(ICON_DEFAULT_HEIGHT_TOOLBAR) / float(ICON_DEFAULT_HEIGHT);
|
|
y = (y + (h / 2)) - ((h * scale) / 2);
|
|
w *= scale;
|
|
h *= scale;
|
|
}
|
|
#endif
|
|
|
|
/* If the theme is light, we will adjust the icon colors. */
|
|
const bool invert = (srgb_to_grayscale_byte(btheme->tui.wcol_toolbar_item.inner) > 128);
|
|
const bool geom_inverted = di->data.geom.inverted;
|
|
|
|
/* This could re-generate often if rendered at different sizes in the one interface.
|
|
* TODO(@ideasman42): support caching multiple sizes. */
|
|
ImBuf *ibuf = di->data.geom.image_cache;
|
|
if ((ibuf == nullptr) || (ibuf->x != w) || (ibuf->y != h) || (invert != geom_inverted)) {
|
|
if (ibuf) {
|
|
IMB_freeImBuf(ibuf);
|
|
}
|
|
if (invert != geom_inverted) {
|
|
BKE_icon_geom_invert_lightness(static_cast<Icon_Geom *>(icon->obj));
|
|
}
|
|
ibuf = BKE_icon_geom_rasterize(static_cast<Icon_Geom *>(icon->obj), w, h);
|
|
di->data.geom.image_cache = ibuf;
|
|
di->data.geom.inverted = invert;
|
|
}
|
|
|
|
GPU_blend(GPU_BLEND_ALPHA_PREMULT);
|
|
icon_draw_rect(x, y, w, h, w, h, ibuf->byte_buffer.data, alpha, desaturate);
|
|
GPU_blend(GPU_BLEND_ALPHA);
|
|
}
|
|
else if (di->type == ICON_TYPE_EVENT) {
|
|
icon_draw_rect_input(x, y, w, h, icon_id, aspect, alpha, inverted);
|
|
}
|
|
else if (ELEM(di->type, ICON_TYPE_SVG_MONO, ICON_TYPE_SVG_COLOR)) {
|
|
float outline_intensity = mono_border ? (btheme->tui.icon_border_intensity > 0.0f ?
|
|
btheme->tui.icon_border_intensity :
|
|
0.3f) :
|
|
0.0f;
|
|
outline_intensity *= alpha;
|
|
|
|
float color[4];
|
|
if (icon_id == ICON_NOT_FOUND) {
|
|
UI_GetThemeColor4fv(TH_ERROR, color);
|
|
}
|
|
else if (mono_rgba) {
|
|
rgba_uchar_to_float(color, mono_rgba);
|
|
}
|
|
else {
|
|
UI_GetThemeColor4fv(TH_TEXT, color);
|
|
}
|
|
|
|
color[3] *= alpha;
|
|
|
|
if (di->type == ICON_TYPE_SVG_COLOR) {
|
|
BLF_draw_svg_icon(uint(icon_id),
|
|
x,
|
|
y,
|
|
float(draw_size) / aspect,
|
|
color,
|
|
outline_intensity,
|
|
true,
|
|
icon_source_edit_cb);
|
|
}
|
|
else {
|
|
BLF_draw_svg_icon(uint(icon_id),
|
|
x,
|
|
y,
|
|
float(draw_size) / aspect,
|
|
color,
|
|
outline_intensity,
|
|
false,
|
|
nullptr);
|
|
}
|
|
|
|
if (text_overlay && text_overlay->text[0] != '\0') {
|
|
/* Handle the little numbers on top of the icon. */
|
|
uchar text_color[4];
|
|
if (text_overlay->color[3]) {
|
|
copy_v4_v4_uchar(text_color, text_overlay->color);
|
|
}
|
|
else {
|
|
UI_GetThemeColor4ubv(TH_TEXT, text_color);
|
|
}
|
|
const bool is_light = srgb_to_grayscale_byte(text_color) > 96;
|
|
const float zoom_factor = w / UI_ICON_SIZE;
|
|
uiFontStyle fstyle_small = *UI_FSTYLE_WIDGET;
|
|
fstyle_small.points *= zoom_factor * 0.8f;
|
|
fstyle_small.shadow = short(is_light ? FontShadowType::Outline : FontShadowType::None);
|
|
fstyle_small.shadx = 0;
|
|
fstyle_small.shady = 0;
|
|
rcti text_rect = {int(x), int(x + UI_UNIT_X * zoom_factor), int(y), int(y)};
|
|
uiFontStyleDraw_Params params = {UI_STYLE_TEXT_RIGHT, 0};
|
|
UI_fontstyle_draw(&fstyle_small,
|
|
&text_rect,
|
|
text_overlay->text,
|
|
sizeof(text_overlay->text),
|
|
text_color,
|
|
¶ms);
|
|
}
|
|
}
|
|
|
|
else if (di->type == ICON_TYPE_BUFFER) {
|
|
/* it is a builtin icon */
|
|
IconImage *iimg = di->data.buffer.image;
|
|
#ifndef WITH_HEADLESS
|
|
icon_verify_datatoc(iimg);
|
|
#endif
|
|
if (!iimg->rect) {
|
|
/* something has gone wrong! */
|
|
return;
|
|
}
|
|
|
|
icon_draw_rect(x, y, w, h, iimg->w, iimg->h, iimg->rect, alpha, desaturate);
|
|
}
|
|
else if (di->type == ICON_TYPE_PREVIEW) {
|
|
PreviewImage *pi = (icon->id_type != 0) ? BKE_previewimg_id_ensure((ID *)icon->obj) :
|
|
static_cast<PreviewImage *>(icon->obj);
|
|
|
|
if (pi) {
|
|
/* no create icon on this level in code */
|
|
if (!pi->rect[size]) {
|
|
/* Something has gone wrong! */
|
|
return;
|
|
}
|
|
|
|
/* Preview images use premultiplied alpha. */
|
|
GPU_blend(GPU_BLEND_ALPHA_PREMULT);
|
|
icon_draw_rect(x,
|
|
y,
|
|
w,
|
|
h,
|
|
pi->w[size],
|
|
pi->h[size],
|
|
reinterpret_cast<const uint8_t *>(pi->rect[size]),
|
|
alpha,
|
|
desaturate);
|
|
GPU_blend(GPU_BLEND_ALPHA);
|
|
}
|
|
}
|
|
else if (di->type == ICON_TYPE_GPLAYER) {
|
|
BLI_assert(icon->obj != nullptr);
|
|
|
|
/* Just draw a colored rect - Like for vicon_colorset_draw() */
|
|
#ifndef WITH_HEADLESS
|
|
vicon_gplayer_color_draw(icon, int(x), int(y), w, h);
|
|
#endif
|
|
}
|
|
}
|
|
|
|
static void ui_id_preview_image_render_size(
|
|
const bContext *C, Scene *scene, ID *id, PreviewImage *pi, int size, const bool use_job)
|
|
{
|
|
/* changed only ever set by dynamic icons */
|
|
if ((pi->flag[size] & PRV_CHANGED) || (!pi->rect[size] && !BKE_previewimg_is_invalid(pi))) {
|
|
/* create the rect if necessary */
|
|
icon_set_image(C, scene, id, pi, eIconSizes(size), use_job);
|
|
|
|
pi->flag[size] &= ~PRV_CHANGED;
|
|
}
|
|
}
|
|
|
|
void UI_icon_render_id_ex(const bContext *C,
|
|
Scene *scene,
|
|
ID *id_to_render,
|
|
const enum eIconSizes size,
|
|
const bool use_job,
|
|
PreviewImage *r_preview_image)
|
|
{
|
|
ui_id_preview_image_render_size(C, scene, id_to_render, r_preview_image, size, use_job);
|
|
}
|
|
|
|
void UI_icon_render_id(
|
|
const bContext *C, Scene *scene, ID *id, const enum eIconSizes size, const bool use_job)
|
|
{
|
|
PreviewImage *pi = BKE_previewimg_id_ensure(id);
|
|
if (pi == nullptr) {
|
|
return;
|
|
}
|
|
|
|
ID *id_to_render = id;
|
|
|
|
/* For objects, first try if a preview can created via the object data. */
|
|
if (GS(id->name) == ID_OB) {
|
|
Object *ob = (Object *)id;
|
|
if (ED_preview_id_is_supported(static_cast<const ID *>(ob->data))) {
|
|
id_to_render = static_cast<ID *>(ob->data);
|
|
}
|
|
}
|
|
|
|
if (!ED_preview_id_is_supported(id_to_render)) {
|
|
return;
|
|
}
|
|
|
|
UI_icon_render_id_ex(C, scene, id_to_render, size, use_job, pi);
|
|
}
|
|
|
|
static void ui_id_icon_render(const bContext *C, ID *id, bool use_jobs)
|
|
{
|
|
PreviewImage *pi = BKE_previewimg_id_ensure(id);
|
|
|
|
if (!pi) {
|
|
return;
|
|
}
|
|
|
|
for (int i = 0; i < NUM_ICON_SIZES; i++) {
|
|
ui_id_preview_image_render_size(C, nullptr, id, pi, i, use_jobs);
|
|
}
|
|
}
|
|
|
|
static int ui_id_screen_get_icon(const bContext *C, ID *id)
|
|
{
|
|
BKE_icon_id_ensure(id);
|
|
/* Don't use jobs here, off-screen rendering doesn't like this and crashes. */
|
|
ui_id_icon_render(C, id, false);
|
|
|
|
return id->icon_id;
|
|
}
|
|
|
|
int ui_id_icon_get(const bContext *C, ID *id, const bool big)
|
|
{
|
|
int iconid = 0;
|
|
|
|
/* icon */
|
|
switch (GS(id->name)) {
|
|
case ID_MA: /* fall through */
|
|
case ID_TE: /* fall through */
|
|
case ID_IM: /* fall through */
|
|
case ID_WO: /* fall through */
|
|
case ID_LA: /* fall through */
|
|
iconid = BKE_icon_id_ensure(id);
|
|
/* checks if not exists, or changed */
|
|
UI_icon_render_id(C, nullptr, id, big ? ICON_SIZE_PREVIEW : ICON_SIZE_ICON, true);
|
|
break;
|
|
case ID_SCR:
|
|
iconid = ui_id_screen_get_icon(C, id);
|
|
break;
|
|
case ID_GR:
|
|
iconid = UI_icon_color_from_collection((Collection *)id);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return iconid;
|
|
}
|
|
|
|
int UI_icon_from_library(const ID *id)
|
|
{
|
|
if (ID_IS_LINKED(id)) {
|
|
if (id->tag & ID_TAG_MISSING) {
|
|
return ICON_LIBRARY_DATA_BROKEN;
|
|
}
|
|
if (id->tag & ID_TAG_INDIRECT) {
|
|
return ICON_LIBRARY_DATA_INDIRECT;
|
|
}
|
|
return ICON_LIBRARY_DATA_DIRECT;
|
|
}
|
|
if (ID_IS_OVERRIDE_LIBRARY(id)) {
|
|
if (!ID_IS_OVERRIDE_LIBRARY_REAL(id) ||
|
|
(id->override_library->flag & LIBOVERRIDE_FLAG_SYSTEM_DEFINED) != 0)
|
|
{
|
|
return ICON_LIBRARY_DATA_OVERRIDE_NONEDITABLE;
|
|
}
|
|
return ICON_LIBRARY_DATA_OVERRIDE;
|
|
}
|
|
if (ID_IS_ASSET(id)) {
|
|
return ICON_ASSET_MANAGER;
|
|
}
|
|
|
|
return ICON_NONE;
|
|
}
|
|
|
|
int UI_icon_from_rnaptr(const bContext *C, PointerRNA *ptr, int rnaicon, const bool big)
|
|
{
|
|
ID *id = nullptr;
|
|
|
|
if (!ptr->data) {
|
|
return rnaicon;
|
|
}
|
|
|
|
/* Try ID, material, texture or dynamic-paint slot. */
|
|
if (RNA_struct_is_ID(ptr->type)) {
|
|
id = ptr->owner_id;
|
|
}
|
|
else if (RNA_struct_is_a(ptr->type, &RNA_MaterialSlot)) {
|
|
id = static_cast<ID *>(RNA_pointer_get(ptr, "material").data);
|
|
}
|
|
else if (RNA_struct_is_a(ptr->type, &RNA_TextureSlot)) {
|
|
id = static_cast<ID *>(RNA_pointer_get(ptr, "texture").data);
|
|
}
|
|
else if (RNA_struct_is_a(ptr->type, &RNA_FileBrowserFSMenuEntry)) {
|
|
return RNA_int_get(ptr, "icon");
|
|
}
|
|
else if (RNA_struct_is_a(ptr->type, &RNA_DynamicPaintSurface)) {
|
|
const DynamicPaintSurface *surface = static_cast<const DynamicPaintSurface *>(ptr->data);
|
|
|
|
if (surface->format == MOD_DPAINT_SURFACE_F_PTEX) {
|
|
return ICON_SHADING_TEXTURE;
|
|
}
|
|
if (surface->format == MOD_DPAINT_SURFACE_F_VERTEX) {
|
|
return ICON_OUTLINER_DATA_MESH;
|
|
}
|
|
if (surface->format == MOD_DPAINT_SURFACE_F_IMAGESEQ) {
|
|
return ICON_FILE_IMAGE;
|
|
}
|
|
}
|
|
else if (RNA_struct_is_a(ptr->type, &RNA_StudioLight)) {
|
|
StudioLight *sl = static_cast<StudioLight *>(ptr->data);
|
|
switch (sl->flag & STUDIOLIGHT_FLAG_ORIENTATIONS) {
|
|
case STUDIOLIGHT_TYPE_STUDIO:
|
|
return sl->icon_id_irradiance;
|
|
case STUDIOLIGHT_TYPE_WORLD:
|
|
default:
|
|
return sl->icon_id_radiance;
|
|
case STUDIOLIGHT_TYPE_MATCAP:
|
|
return sl->icon_id_matcap;
|
|
}
|
|
}
|
|
|
|
/* get icon from ID */
|
|
if (id) {
|
|
const int icon = ui_id_icon_get(C, id, big);
|
|
|
|
return icon ? icon : rnaicon;
|
|
}
|
|
|
|
return rnaicon;
|
|
}
|
|
|
|
int UI_icon_from_idcode(const int idcode)
|
|
{
|
|
switch ((ID_Type)idcode) {
|
|
case ID_AC:
|
|
return ICON_ACTION;
|
|
case ID_AR:
|
|
return ICON_ARMATURE_DATA;
|
|
case ID_BR:
|
|
return ICON_BRUSH_DATA;
|
|
case ID_CA:
|
|
return ICON_CAMERA_DATA;
|
|
case ID_CF:
|
|
return ICON_FILE;
|
|
case ID_CU_LEGACY:
|
|
return ICON_CURVE_DATA;
|
|
case ID_GD_LEGACY:
|
|
return ICON_OUTLINER_DATA_GREASEPENCIL;
|
|
case ID_GR:
|
|
return ICON_OUTLINER_COLLECTION;
|
|
case ID_IM:
|
|
return ICON_IMAGE_DATA;
|
|
case ID_LA:
|
|
return ICON_LIGHT_DATA;
|
|
case ID_LS:
|
|
return ICON_LINE_DATA;
|
|
case ID_LT:
|
|
return ICON_LATTICE_DATA;
|
|
case ID_MA:
|
|
return ICON_MATERIAL_DATA;
|
|
case ID_MB:
|
|
return ICON_META_DATA;
|
|
case ID_MC:
|
|
return ICON_TRACKER;
|
|
case ID_ME:
|
|
return ICON_MESH_DATA;
|
|
case ID_MSK:
|
|
return ICON_MOD_MASK; /* TODO: this would need its own icon! */
|
|
case ID_NT:
|
|
return ICON_NODETREE;
|
|
case ID_OB:
|
|
return ICON_OBJECT_DATA;
|
|
case ID_PA:
|
|
return ICON_PARTICLE_DATA;
|
|
case ID_PAL:
|
|
return ICON_COLOR; /* TODO: this would need its own icon! */
|
|
case ID_PC:
|
|
return ICON_CURVE_BEZCURVE; /* TODO: this would need its own icon! */
|
|
case ID_LP:
|
|
return ICON_OUTLINER_DATA_LIGHTPROBE;
|
|
case ID_SCE:
|
|
return ICON_SCENE_DATA;
|
|
case ID_SPK:
|
|
return ICON_SPEAKER;
|
|
case ID_SO:
|
|
return ICON_SOUND;
|
|
case ID_TE:
|
|
return ICON_TEXTURE_DATA;
|
|
case ID_TXT:
|
|
return ICON_TEXT;
|
|
case ID_VF:
|
|
return ICON_FONT_DATA;
|
|
case ID_CV:
|
|
return ICON_CURVES_DATA;
|
|
case ID_PT:
|
|
return ICON_POINTCLOUD_DATA;
|
|
case ID_VO:
|
|
return ICON_VOLUME_DATA;
|
|
case ID_WO:
|
|
return ICON_WORLD_DATA;
|
|
case ID_WS:
|
|
return ICON_WORKSPACE;
|
|
case ID_GP:
|
|
return ICON_OUTLINER_DATA_GREASEPENCIL;
|
|
case ID_KE:
|
|
return ICON_SHAPEKEY_DATA;
|
|
|
|
/* No icons for these ID-types. */
|
|
case ID_LI:
|
|
case ID_IP:
|
|
case ID_SCR:
|
|
case ID_WM:
|
|
break;
|
|
}
|
|
return ICON_NONE;
|
|
}
|
|
|
|
int UI_icon_from_object_mode(const int mode)
|
|
{
|
|
switch ((eObjectMode)mode) {
|
|
case OB_MODE_OBJECT:
|
|
return ICON_OBJECT_DATAMODE;
|
|
case OB_MODE_EDIT:
|
|
case OB_MODE_EDIT_GPENCIL_LEGACY:
|
|
return ICON_EDITMODE_HLT;
|
|
case OB_MODE_SCULPT:
|
|
case OB_MODE_SCULPT_GREASE_PENCIL:
|
|
case OB_MODE_SCULPT_CURVES:
|
|
return ICON_SCULPTMODE_HLT;
|
|
case OB_MODE_VERTEX_PAINT:
|
|
case OB_MODE_VERTEX_GREASE_PENCIL:
|
|
return ICON_VPAINT_HLT;
|
|
case OB_MODE_WEIGHT_PAINT:
|
|
case OB_MODE_WEIGHT_GREASE_PENCIL:
|
|
return ICON_WPAINT_HLT;
|
|
case OB_MODE_TEXTURE_PAINT:
|
|
return ICON_TPAINT_HLT;
|
|
case OB_MODE_PARTICLE_EDIT:
|
|
return ICON_PARTICLEMODE;
|
|
case OB_MODE_POSE:
|
|
return ICON_POSE_HLT;
|
|
case OB_MODE_PAINT_GREASE_PENCIL:
|
|
return ICON_GREASEPENCIL;
|
|
}
|
|
return ICON_NONE;
|
|
}
|
|
|
|
int UI_icon_color_from_collection(const Collection *collection)
|
|
{
|
|
int icon = ICON_OUTLINER_COLLECTION;
|
|
|
|
if (collection->color_tag != COLLECTION_COLOR_NONE) {
|
|
icon = ICON_COLLECTION_COLOR_01 + collection->color_tag;
|
|
}
|
|
|
|
return icon;
|
|
}
|
|
|
|
void UI_icon_draw(float x, float y, int icon_id)
|
|
{
|
|
UI_icon_draw_ex(
|
|
x, y, icon_id, UI_INV_SCALE_FAC, 1.0f, 0.0f, nullptr, false, UI_NO_ICON_OVERLAY_TEXT);
|
|
}
|
|
|
|
void UI_icon_draw_alpha(float x, float y, int icon_id, float alpha)
|
|
{
|
|
UI_icon_draw_ex(
|
|
x, y, icon_id, UI_INV_SCALE_FAC, alpha, 0.0f, nullptr, false, UI_NO_ICON_OVERLAY_TEXT);
|
|
}
|
|
|
|
void UI_icon_draw_preview(float x, float y, int icon_id, float aspect, float alpha, int size)
|
|
{
|
|
icon_draw_size(x,
|
|
y,
|
|
icon_id,
|
|
aspect,
|
|
alpha,
|
|
ICON_SIZE_PREVIEW,
|
|
size,
|
|
false,
|
|
nullptr,
|
|
false,
|
|
UI_NO_ICON_OVERLAY_TEXT);
|
|
}
|
|
|
|
void UI_icon_draw_ex(float x,
|
|
float y,
|
|
int icon_id,
|
|
float aspect,
|
|
float alpha,
|
|
float desaturate,
|
|
const uchar mono_color[4],
|
|
const bool mono_border,
|
|
const IconTextOverlay *text_overlay,
|
|
const bool inverted)
|
|
{
|
|
const int draw_size = get_draw_size(ICON_SIZE_ICON);
|
|
icon_draw_size(x,
|
|
y,
|
|
icon_id,
|
|
aspect,
|
|
alpha,
|
|
ICON_SIZE_ICON,
|
|
draw_size,
|
|
desaturate,
|
|
mono_color,
|
|
mono_border,
|
|
text_overlay,
|
|
inverted);
|
|
}
|
|
|
|
ImBuf *UI_svg_icon_bitmap(uint icon_id, float size, bool multicolor)
|
|
{
|
|
if (icon_id >= ICON_BLANK_LAST_SVG_ITEM) {
|
|
return nullptr;
|
|
}
|
|
|
|
ImBuf *ibuf = nullptr;
|
|
int width;
|
|
int height;
|
|
blender::Array<uchar> bitmap;
|
|
|
|
if (multicolor) {
|
|
bitmap = BLF_svg_icon_bitmap(icon_id, size, &width, &height, true, icon_source_edit_cb);
|
|
}
|
|
else {
|
|
bitmap = BLF_svg_icon_bitmap(icon_id, size, &width, &height, false, nullptr);
|
|
}
|
|
|
|
if (!bitmap.is_empty()) {
|
|
ibuf = IMB_allocFromBuffer(bitmap.data(), nullptr, width, height, 4);
|
|
}
|
|
|
|
if (ibuf) {
|
|
IMB_flipy(ibuf);
|
|
if (multicolor) {
|
|
IMB_premultiply_alpha(ibuf);
|
|
}
|
|
}
|
|
|
|
return ibuf;
|
|
}
|
|
|
|
void UI_icon_text_overlay_init_from_count(IconTextOverlay *text_overlay,
|
|
const int icon_indicator_number)
|
|
{
|
|
/* The icon indicator is used as an aggregator, no need to show if it is 1. */
|
|
if (icon_indicator_number < 2) {
|
|
text_overlay->text[0] = '\0';
|
|
return;
|
|
}
|
|
BLI_str_format_integer_unit(text_overlay->text, icon_indicator_number);
|
|
}
|
|
|
|
/* ********** Alert Icons ********** */
|
|
|
|
ImBuf *UI_icon_alert_imbuf_get(eAlertIcon icon, float size)
|
|
{
|
|
#ifdef WITH_HEADLESS
|
|
UNUSED_VARS(icon, size);
|
|
return nullptr;
|
|
#else
|
|
|
|
int icon_id = ICON_NONE;
|
|
switch (icon) {
|
|
case ALERT_ICON_WARNING:
|
|
icon_id = ICON_WARNING_LARGE;
|
|
break;
|
|
case ALERT_ICON_QUESTION:
|
|
icon_id = ICON_QUESTION_LARGE;
|
|
break;
|
|
case ALERT_ICON_ERROR:
|
|
icon_id = ICON_CANCEL_LARGE;
|
|
break;
|
|
case ALERT_ICON_INFO:
|
|
icon_id = ICON_INFO_LARGE;
|
|
break;
|
|
default:
|
|
icon_id = ICON_NONE;
|
|
}
|
|
|
|
if (icon_id == ICON_NONE) {
|
|
return nullptr;
|
|
}
|
|
|
|
return UI_svg_icon_bitmap(icon_id, size, false);
|
|
#endif
|
|
}
|