A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.
This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.
Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.
Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:
https://reuse.software/faq/
37 lines
930 B
C
37 lines
930 B
C
/* SPDX-FileCopyrightText: 2023 Blender Foundation
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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/** \file
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* \ingroup bli
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct BArrayStore;
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struct BArrayStore_AtSize {
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struct BArrayStore **stride_table;
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int stride_table_len;
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};
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BArrayStore *BLI_array_store_at_size_ensure(struct BArrayStore_AtSize *bs_stride,
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int stride,
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int chunk_size);
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BArrayStore *BLI_array_store_at_size_get(struct BArrayStore_AtSize *bs_stride, int stride);
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void BLI_array_store_at_size_clear(struct BArrayStore_AtSize *bs_stride);
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void BLI_array_store_at_size_calc_memory_usage(struct BArrayStore_AtSize *bs_stride,
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size_t *r_size_expanded,
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size_t *r_size_compacted);
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#ifdef __cplusplus
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}
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#endif
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