A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.
This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.
Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.
Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:
https://reuse.software/faq/
185 lines
4.1 KiB
C
185 lines
4.1 KiB
C
/* SPDX-FileCopyrightText: 2023 Blender Foundation
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup bli
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*/
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#include <limits.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include "BLI_math_base.h"
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#include "BLI_string.h"
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#include "BLI_system.h"
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#include "BLI_utildefines.h"
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#include "MEM_guardedalloc.h"
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/* for backtrace and gethostname/GetComputerName */
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#if defined(WIN32)
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# include <intrin.h>
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# include "BLI_winstuff.h"
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#else
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# if defined(HAVE_EXECINFO_H)
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# include <execinfo.h>
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# endif
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# include <unistd.h>
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#endif
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int BLI_cpu_support_sse2(void)
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{
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#if defined(__x86_64__) || defined(_M_X64)
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/* x86_64 always has SSE2 instructions */
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return 1;
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#elif defined(__GNUC__) && defined(i386)
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/* for GCC x86 we check cpuid */
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uint d;
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__asm__(
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"pushl %%ebx\n\t"
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"cpuid\n\t"
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"popl %%ebx\n\t"
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: "=d"(d)
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: "a"(1));
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return (d & 0x04000000) != 0;
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#elif (defined(_MSC_VER) && defined(_M_IX86))
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/* also check cpuid for MSVC x86 */
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uint d;
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__asm {
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xor eax, eax
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inc eax
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push ebx
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cpuid
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pop ebx
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mov d, edx
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}
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return (d & 0x04000000) != 0;
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#else
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return 0;
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#endif
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}
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/* Windows stack-walk lives in system_win32.c */
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#if !defined(_MSC_VER)
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void BLI_system_backtrace(FILE *fp)
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{
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/* ----------------------- */
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/* If system as execinfo.h */
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# if defined(HAVE_EXECINFO_H)
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# define SIZE 100
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void *buffer[SIZE];
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int nptrs;
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char **strings;
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int i;
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/* include a backtrace for good measure */
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nptrs = backtrace(buffer, SIZE);
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strings = backtrace_symbols(buffer, nptrs);
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for (i = 0; i < nptrs; i++) {
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fputs(strings[i], fp);
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fputc('\n', fp);
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}
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free(strings);
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# undef SIZE
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# else
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/* --------------------- */
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/* Non MSVC/Apple/Linux. */
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(void)fp;
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# endif
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}
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#endif
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/* end BLI_system_backtrace */
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/* NOTE: The code for CPU brand string is adopted from Cycles. */
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#if !defined(_WIN32) || defined(FREE_WINDOWS)
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static void __cpuid(
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/* Cannot be const, because it is modified below.
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* NOLINTNEXTLINE: readability-non-const-parameter. */
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int data[4],
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int selector)
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{
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# if defined(__x86_64__)
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asm("cpuid" : "=a"(data[0]), "=b"(data[1]), "=c"(data[2]), "=d"(data[3]) : "a"(selector));
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# elif defined(__i386__)
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asm("pushl %%ebx \n\t"
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"cpuid \n\t"
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"movl %%ebx, %1 \n\t"
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"popl %%ebx \n\t"
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: "=a"(data[0]), "=r"(data[1]), "=c"(data[2]), "=d"(data[3])
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: "a"(selector)
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: "ebx");
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# else
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(void)selector;
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data[0] = data[1] = data[2] = data[3] = 0;
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# endif
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}
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#endif
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char *BLI_cpu_brand_string(void)
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{
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char buf[49] = {0};
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int result[4] = {0};
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__cpuid(result, 0x80000000);
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if (result[0] >= (int)0x80000004) {
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__cpuid((int *)(buf + 0), 0x80000002);
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__cpuid((int *)(buf + 16), 0x80000003);
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__cpuid((int *)(buf + 32), 0x80000004);
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char *brand = BLI_strdup(buf);
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/* TODO(sergey): Make it a bit more presentable by removing trademark. */
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return brand;
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}
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return NULL;
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}
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int BLI_cpu_support_sse41(void)
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{
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int result[4], num;
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__cpuid(result, 0);
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num = result[0];
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if (num >= 1) {
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__cpuid(result, 0x00000001);
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return (result[2] & ((int)1 << 19)) != 0;
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}
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return 0;
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}
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void BLI_hostname_get(char *buffer, size_t bufsize)
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{
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#ifndef WIN32
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if (gethostname(buffer, bufsize - 1) < 0) {
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BLI_strncpy(buffer, "-unknown-", bufsize);
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}
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/* When `gethostname()` truncates, it doesn't guarantee the trailing `\0`. */
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buffer[bufsize - 1] = '\0';
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#else
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DWORD bufsize_inout = bufsize;
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if (!GetComputerName(buffer, &bufsize_inout)) {
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BLI_strncpy(buffer, "-unknown-", bufsize);
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}
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#endif
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}
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size_t BLI_system_memory_max_in_megabytes(void)
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{
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/* Maximum addressable bytes on this platform.
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*
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* NOTE: Due to the shift arithmetic this is a half of the memory. */
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const size_t limit_bytes_half = (((size_t)1) << (sizeof(size_t[8]) - 1));
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/* Convert it to megabytes and return. */
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return (limit_bytes_half >> 20) * 2;
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}
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int BLI_system_memory_max_in_megabytes_int(void)
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{
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const size_t limit_megabytes = BLI_system_memory_max_in_megabytes();
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/* NOTE: The result will fit into integer. */
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return (int)min_zz(limit_megabytes, (size_t)INT_MAX);
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}
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