Files
test2/source/blender/editors/include/ED_space_api.h
Sergey Sharybin c1bc70b711 Cleanup: Add a copyright notice to files and use SPDX format
A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.

This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.

Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.

Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:

    https://reuse.software/faq/
2023-05-31 16:19:06 +02:00

82 lines
2.3 KiB
C

/* SPDX-FileCopyrightText: 2008 Blender Foundation
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup editors
*/
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
struct ARegionType;
struct bContext;
/* Only called once on startup. storage is global in BKE kernel listbase. */
void ED_spacetypes_init(void);
void ED_spacemacros_init(void);
/* The plugin-able API for export to editors. */
/* -------------------------------------------------------------------- */
/** \name Calls for registering default spaces
*
* Calls for registering default spaces, only called once, from #ED_spacetypes_init
* \{ */
void ED_spacetype_outliner(void);
void ED_spacetype_view3d(void);
void ED_spacetype_ipo(void);
void ED_spacetype_image(void);
void ED_spacetype_node(void);
void ED_spacetype_buttons(void);
void ED_spacetype_info(void);
void ED_spacetype_file(void);
void ED_spacetype_action(void);
void ED_spacetype_nla(void);
void ED_spacetype_script(void);
void ED_spacetype_text(void);
void ED_spacetype_sequencer(void);
void ED_spacetype_logic(void);
void ED_spacetype_console(void);
void ED_spacetype_userpref(void);
void ED_spacetype_clip(void);
void ED_spacetype_statusbar(void);
void ED_spacetype_topbar(void);
void ED_spacetype_spreadsheet(void);
/** \} */
/* -------------------------------------------------------------------- */
/** \name Space-type Static Data
* Calls for instancing and freeing space-type static data called in #WM_init_exit
* \{ */
void ED_file_init(void);
void ED_file_exit(void);
/** \} */
#define REGION_DRAW_POST_VIEW 0
#define REGION_DRAW_POST_PIXEL 1
#define REGION_DRAW_PRE_VIEW 2
#define REGION_DRAW_BACKDROP 3
void *ED_region_draw_cb_activate(struct ARegionType *art,
void (*draw)(const struct bContext *, struct ARegion *, void *),
void *customdata,
int type);
void ED_region_draw_cb_draw(const struct bContext *C, struct ARegion *region, int type);
void ED_region_surface_draw_cb_draw(struct ARegionType *art, int type);
bool ED_region_draw_cb_exit(struct ARegionType *art, void *handle);
void ED_region_draw_cb_remove_by_type(struct ARegionType *art,
void *draw_fn,
void (*free)(void *));
#ifdef __cplusplus
}
#endif