Files
test2/source/blender/freestyle/intern/stroke/Operators.h
Sergey Sharybin c1bc70b711 Cleanup: Add a copyright notice to files and use SPDX format
A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.

This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.

Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.

Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:

    https://reuse.software/faq/
2023-05-31 16:19:06 +02:00

278 lines
12 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Foundation
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup freestyle
* \brief Class gathering stroke creation algorithms
*/
#include <iostream>
#include <vector>
#include "Chain.h"
#include "ChainingIterators.h"
#include "Predicates0D.h"
#include "Predicates1D.h"
#include "StrokeShader.h"
#include "../system/TimeStamp.h"
#include "../view_map/Interface1D.h"
#include "../view_map/ViewMap.h"
#ifdef WITH_CXX_GUARDEDALLOC
# include "MEM_guardedalloc.h"
#endif
namespace Freestyle {
/** Class defining the operators used in a style module.
* There are 4 classes of operators: Selection, Chaining, Splitting and Creating.
* All these operators are user controlled in the scripting language through Functors, Predicates
* and Shaders that are taken as arguments.
*/
class Operators {
public:
typedef vector<Interface1D *> I1DContainer;
typedef vector<Stroke *> StrokesContainer;
//
// Operators
//
////////////////////////////////////////////////
/** Selects the ViewEdges of the ViewMap verifying a specified condition.
* \param pred: The predicate expressing this condition
*/
static int select(UnaryPredicate1D &pred);
/** Builds a set of chains from the current set of ViewEdges.
* Each ViewEdge of the current list starts a new chain.
* The chaining operator then iterates over the ViewEdges
* of the ViewMap using the user specified iterator.
* This operator only iterates using the increment operator and is therefore unidirectional.
* \param it:
* The iterator on the ViewEdges of the ViewMap. It contains the chaining rule.
* \param pred:
* The predicate on the ViewEdge that expresses the stopping condition.
* \param modifier:
* A function that takes a ViewEdge as argument and that is used to modify the
* processed ViewEdge state (the timestamp incrementation is a typical illustration of
* such a modifier)
*/
static int chain(ViewEdgeInternal::ViewEdgeIterator &it,
UnaryPredicate1D &pred,
UnaryFunction1D_void &modifier);
/** Builds a set of chains from the current set of ViewEdges.
* Each ViewEdge of the current list starts a new chain. The chaining operator then iterates
* over the ViewEdges
* of the ViewMap using the user specified iterator.
* This operator only iterates using the increment operator and is therefore unidirectional.
* This chaining operator is different from the previous one because it doesn't take any
* modifier as argument. Indeed, the time stamp (insuring that a ViewEdge is processed one time)
* is automatically managed in this case.
* \param it:
* The iterator on the ViewEdges of the ViewMap. It contains the chaining rule.
* \param pred:
* The predicate on the ViewEdge that expresses the stopping condition.
*/
static int chain(ViewEdgeInternal::ViewEdgeIterator &it, UnaryPredicate1D &pred);
/** Builds a set of chains from the current set of ViewEdges.
* Each ViewEdge of the current list potentially starts a new chain. The chaining operator then
* iterates over the ViewEdges of the ViewMap using the user specified iterator.
* This operator iterates both using the increment and decrement operators and is therefore
* bidirectional. This operator works with a ChainingIterator which contains the chaining rules.
* It is this last one which can be told to chain only edges that belong to the selection or not
* to process twice a ViewEdge during the chaining. Each time a ViewEdge is added to a chain,
* its chaining time stamp is incremented. This allows you to keep track of the number of chains
* to which a ViewEdge belongs to.
* \param it:
* The ChainingIterator on the ViewEdges of the ViewMap. It contains the chaining rule.
* \param pred:
* The predicate on the ViewEdge that expresses the stopping condition.
*/
static int bidirectionalChain(ChainingIterator &it, UnaryPredicate1D &pred);
/** The only difference with the above bidirectional chaining algorithm is that we don't need to
* pass a stopping criterion. This might be desirable when the stopping criterion is already
* contained in the iterator definition. Builds a set of chains from the current set of
* ViewEdges. Each ViewEdge of the current list potentially starts a new chain. The chaining
* operator then iterates over the ViewEdges of the ViewMap using the user specified iterator.
* This operator iterates both using the increment and decrement operators and is therefore
* bidirectional. This operator works with a ChainingIterator which contains the chaining rules.
* It is this last one which can be told to chain only edges that belong to the selection or not
* to process twice a ViewEdge during the chaining. Each time a ViewEdge is added to a chain,
* its chaining time stamp is incremented. This allows you to keep track of the number of chains
* to which a ViewEdge belongs to.
* \param it:
* The ChainingIterator on the ViewEdges of the ViewMap. It contains the chaining rule.
*/
static int bidirectionalChain(ChainingIterator &it);
/** Splits each chain of the current set of chains in a sequential way.
* The points of each chain are processed (with a specified sampling) sequentially.
* Each time a user specified starting condition is verified, a new chain begins and ends as
* soon as a user-defined stopping predicate is verified.
* This allows chains overlapping rather than chains partitioning.
* The first point of the initial chain is the first point of one of the resulting chains.
* The splitting ends when no more chain can start.
* \param startingPred:
* The predicate on a point that expresses the starting condition
* \param stoppingPred:
* The predicate on a point that expresses the stopping condition
* \param sampling:
* The resolution used to sample the chain for the predicates evaluation.
* (The chain is not actually resampled, a virtual point only progresses along the
* curve using this resolution)
*/
static int sequentialSplit(UnaryPredicate0D &startingPred,
UnaryPredicate0D &stoppingPred,
float sampling = 0.0f);
/** Splits each chain of the current set of chains in a sequential way.
* The points of each chain are processed (with a specified sampling) sequentially and each time
* a user specified condition is verified, the chain is split into two chains.
* The resulting set of chains is a partition of the initial chain
* \param pred:
* The predicate on a point that expresses the splitting condition
* \param sampling:
* The resolution used to sample the chain for the predicate evaluation.
* (The chain is not actually resampled, a virtual point only progresses along the
* curve using this resolution)
*/
static int sequentialSplit(UnaryPredicate0D &pred, float sampling = 0.0f);
/** Splits the current set of chains in a recursive way.
* We process the points of each chain (with a specified sampling) to find the point
* minimizing a specified function. The chain is split in two at this point and the two new
* chains are processed in the same way. The recursivity level is controlled through a
* predicate 1D that expresses a stopping condition on the chain that is about to be processed.
* \param func:
* The Unary Function evaluated at each point of the chain.
* The splitting point is the point minimizing this function
* \param pred:
* The Unary Predicate ex pressing the recursivity stopping condition.
* This predicate is evaluated for each curve before it actually gets split.
* If pred(chain) is true, the curve won't be split anymore.
* \param sampling:
* The resolution used to sample the chain for the predicates evaluation. (The chain
* is not actually resampled, a virtual point only progresses along the curve using
* this resolution)
*/
static int recursiveSplit(UnaryFunction0D<double> &func,
UnaryPredicate1D &pred,
float sampling = 0);
/** Splits the current set of chains in a recursive way.
* We process the points of each chain (with a specified sampling) to find the point minimizing
* a specified function. The chain is split in two at this point and the two new chains are
* processed in the same way. The user can specify a 0D predicate to make a first selection on
* the points that can potentially be split. A point that doesn't verify the 0D predicate
* won't be candidate in realizing the min. The recursivity level is controlled through a
* predicate 1D that expresses a stopping condition on the chain that is about to be processed.
* \param func:
* The Unary Function evaluated at each point of the chain.
* The splitting point is the point minimizing this function
* \param pred0d:
* The Unary Predicate 0D used to select the candidate points where the split can
* occur. For example, it is very likely that would rather have your chain splitting
* around its middle point than around one of its extremities. A 0D predicate working
* on the curvilinear abscissa allows to add this kind of constraints.
* \param pred:
* The Unary Predicate ex pressing the recursivity stopping condition.
* This predicate is evaluated for each curve before it actually gets split.
* If pred(chain) is true, the curve won't be split anymore.
* \param sampling:
* The resolution used to sample the chain for the predicates evaluation. (The chain
* is not actually resampled, a virtual point only progresses along the curve using
* this resolution)
*/
static int recursiveSplit(UnaryFunction0D<double> &func,
UnaryPredicate0D &pred0d,
UnaryPredicate1D &pred,
float sampling = 0.0f);
/** Sorts the current set of chains (or viewedges)
* according to the comparison predicate given as argument.
* \param pred:
* The binary predicate used for the comparison
*/
static int sort(BinaryPredicate1D &pred);
/** Creates and shades the strokes from the current set of chains.
* A predicate can be specified to make a selection pass on the chains.
* \param pred:
* The predicate that a chain must verify in order to be transform as a stroke
* \param shaders:
* The list of shaders used to shade the strokes
*/
static int create(UnaryPredicate1D &pred, vector<StrokeShader *> shaders);
//
// Data access
//
////////////////////////////////////////////////
static ViewEdge *getViewEdgeFromIndex(unsigned i)
{
return dynamic_cast<ViewEdge *>(_current_view_edges_set[i]);
}
static Chain *getChainFromIndex(unsigned i)
{
return dynamic_cast<Chain *>(_current_chains_set[i]);
}
static Stroke *getStrokeFromIndex(unsigned i)
{
return _current_strokes_set[i];
}
static unsigned getViewEdgesSize()
{
return _current_view_edges_set.size();
}
static unsigned getChainsSize()
{
return _current_chains_set.size();
}
static unsigned getStrokesSize()
{
return _current_strokes_set.size();
}
//
// Not exported in Python
//
//////////////////////////////////////////////////
static StrokesContainer *getStrokesSet()
{
return &_current_strokes_set;
}
static void reset(bool removeStrokes = true);
private:
Operators() {}
static I1DContainer _current_view_edges_set;
static I1DContainer _current_chains_set;
static I1DContainer *_current_set;
static StrokesContainer _current_strokes_set;
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:Operators")
#endif
};
} /* namespace Freestyle */