Files
test2/source/blender/freestyle/intern/stroke/TextStrokeRenderer.cpp
Campbell Barton ffdce441ee License headers: use SPDX-FileCopyrightText for source/
There are still some files that need to be manually updated due to
missing copyright dates.
2023-06-14 23:36:23 +10:00

55 lines
1.6 KiB
C++

/* SPDX-FileCopyrightText: 2012-2022 Blender Foundation
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "TextStrokeRenderer.h"
#include "Canvas.h"
#include "StrokeIterators.h"
namespace Freestyle {
TextStrokeRenderer::TextStrokeRenderer(const char *iFileName)
{
if (!iFileName) {
iFileName = "freestyle.txt";
}
// open the stream:
_ofstream.open(iFileName, ios::out);
if (!_ofstream.is_open()) {
cerr << "couldn't open the output file " << iFileName << endl;
}
_ofstream << "%!FREESTYLE" << endl;
_ofstream << "%Creator: Freestyle (http://artis.imag.fr/Software/Freestyle)" << endl;
// Bounding box
_ofstream << 0 << " " << 0 << " " << Canvas::getInstance()->width() << " "
<< Canvas::getInstance()->height() << endl;
_ofstream << "%u x y z tleft tright r g b ..." << endl;
}
void TextStrokeRenderer::RenderStrokeRep(StrokeRep *iStrokeRep) const
{
RenderStrokeRepBasic(iStrokeRep);
}
void TextStrokeRenderer::RenderStrokeRepBasic(StrokeRep *iStrokeRep) const
{
Stroke *stroke = iStrokeRep->getStroke();
if (!stroke) {
cerr << "no stroke associated with Rep" << endl;
return;
}
StrokeInternal::StrokeVertexIterator v = stroke->strokeVerticesBegin();
StrokeAttribute att;
while (!v.isEnd()) {
att = v->attribute();
_ofstream << v->u() << " " << v->getProjectedX() << " " << v->getProjectedY() << " "
<< v->getProjectedZ() << " " << att.getThicknessL() << " " << att.getThicknessR()
<< " " << att.getColorR() << " " << att.getColorG() << " " << att.getColorB() << " ";
++v;
}
_ofstream << endl;
}
} /* namespace Freestyle */