Files
test2/source/blender/modifiers/intern/MOD_warp.cc
Hans Goudey 91b27ab637 Refactor: Simplify mesh edit mode modifier evaluation
Instead of keeping track of a local array of positions in the modifier
stack itself, use the existing edit mode SoA "edit cache" which already
contains a contiguous array of positions. Combined with positions as a
generic attribute, this means the state is contained just in the mesh
(and the geometry set) making the code much easier to follow.

To do this we make more use of the mesh wrapper system, where we can
pass a `Mesh` that's actually stored with a `BMesh` and the extra
cached array of positions. This also resolves some confusion-- it was
weird to have the mesh wrapper system for this purpose but not use it.

Since we always created a wrapped mesh in edit mode, there's no need
for `MOD_deform_mesh_eval_get` at all anymore. That function was quite
confusing with "eval" in its name when it really retrieved the original
mesh.

Many deform modifiers had placeholder edit mode evaluation functions.
Since these didn't do anything and since the priority is node-based
deformation now, I removed these. The case is documented more in the
modifier type struct callbacks.

Pull Request: https://projects.blender.org/blender/blender/pulls/108637
2023-07-07 13:07:15 +02:00

505 lines
15 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Foundation
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup modifiers
*/
#include <cstring>
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"
#include "BLI_math.h"
#include "BLT_translation.h"
#include "DNA_defaults.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
#include "BKE_action.h" /* BKE_pose_channel_find_name */
#include "BKE_colortools.h"
#include "BKE_context.h"
#include "BKE_deform.h"
#include "BKE_editmesh.h"
#include "BKE_lib_id.h"
#include "BKE_lib_query.h"
#include "BKE_mesh.h"
#include "BKE_mesh_wrapper.h"
#include "BKE_modifier.h"
#include "BKE_screen.h"
#include "BKE_texture.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "BLO_read_write.h"
#include "RNA_access.h"
#include "RNA_prototypes.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_query.h"
#include "RE_texture.h"
#include "MOD_ui_common.hh"
#include "MOD_util.hh"
static void initData(ModifierData *md)
{
WarpModifierData *wmd = (WarpModifierData *)md;
BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(wmd, modifier));
MEMCPY_STRUCT_AFTER(wmd, DNA_struct_default_get(WarpModifierData), modifier);
wmd->curfalloff = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
}
static void copyData(const ModifierData *md, ModifierData *target, const int flag)
{
const WarpModifierData *wmd = (const WarpModifierData *)md;
WarpModifierData *twmd = (WarpModifierData *)target;
BKE_modifier_copydata_generic(md, target, flag);
twmd->curfalloff = BKE_curvemapping_copy(wmd->curfalloff);
}
static void requiredDataMask(ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
{
WarpModifierData *wmd = (WarpModifierData *)md;
/* Ask for vertex-groups if we need them. */
if (wmd->defgrp_name[0] != '\0') {
r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
}
/* ask for UV coordinates if we need them */
if (wmd->texmapping == MOD_DISP_MAP_UV) {
r_cddata_masks->fmask |= CD_MASK_MTFACE;
}
}
static void matrix_from_obj_pchan(float mat[4][4],
const float obinv[4][4],
Object *ob,
const char *bonename)
{
bPoseChannel *pchan = BKE_pose_channel_find_name(ob->pose, bonename);
if (pchan) {
float mat_bone_world[4][4];
mul_m4_m4m4(mat_bone_world, ob->object_to_world, pchan->pose_mat);
mul_m4_m4m4(mat, obinv, mat_bone_world);
}
else {
mul_m4_m4m4(mat, obinv, ob->object_to_world);
}
}
static bool dependsOnTime(Scene * /*scene*/, ModifierData *md)
{
WarpModifierData *wmd = (WarpModifierData *)md;
if (wmd->texture) {
return BKE_texture_dependsOnTime(wmd->texture);
}
return false;
}
static void freeData(ModifierData *md)
{
WarpModifierData *wmd = (WarpModifierData *)md;
BKE_curvemapping_free(wmd->curfalloff);
}
static bool isDisabled(const Scene * /*scene*/, ModifierData *md, bool /*useRenderParams*/)
{
WarpModifierData *wmd = (WarpModifierData *)md;
return !(wmd->object_from && wmd->object_to);
}
static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
{
WarpModifierData *wmd = (WarpModifierData *)md;
walk(userData, ob, (ID **)&wmd->texture, IDWALK_CB_USER);
walk(userData, ob, (ID **)&wmd->object_from, IDWALK_CB_NOP);
walk(userData, ob, (ID **)&wmd->object_to, IDWALK_CB_NOP);
walk(userData, ob, (ID **)&wmd->map_object, IDWALK_CB_NOP);
}
static void foreachTexLink(ModifierData *md, Object *ob, TexWalkFunc walk, void *userData)
{
walk(userData, ob, md, "texture");
}
static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
{
WarpModifierData *wmd = (WarpModifierData *)md;
bool need_transform_relation = false;
if (wmd->object_from != nullptr && wmd->object_to != nullptr) {
MOD_depsgraph_update_object_bone_relation(
ctx->node, wmd->object_from, wmd->bone_from, "Warp Modifier");
MOD_depsgraph_update_object_bone_relation(
ctx->node, wmd->object_to, wmd->bone_to, "Warp Modifier");
need_transform_relation = true;
}
if (wmd->texture != nullptr) {
DEG_add_generic_id_relation(ctx->node, &wmd->texture->id, "Warp Modifier");
if ((wmd->texmapping == MOD_DISP_MAP_OBJECT) && wmd->map_object != nullptr) {
MOD_depsgraph_update_object_bone_relation(
ctx->node, wmd->map_object, wmd->map_bone, "Warp Modifier");
need_transform_relation = true;
}
else if (wmd->texmapping == MOD_DISP_MAP_GLOBAL) {
need_transform_relation = true;
}
}
if (need_transform_relation) {
DEG_add_depends_on_transform_relation(ctx->node, "Warp Modifier");
}
}
static void warpModifier_do(WarpModifierData *wmd,
const ModifierEvalContext *ctx,
Mesh *mesh,
float (*vertexCos)[3],
int verts_num)
{
Object *ob = ctx->object;
float obinv[4][4];
float mat_from[4][4];
float mat_from_inv[4][4];
float mat_to[4][4];
float mat_unit[4][4];
float mat_final[4][4];
float tmat[4][4];
const float falloff_radius_sq = square_f(wmd->falloff_radius);
float strength = wmd->strength;
float fac = 1.0f, weight;
int i;
int defgrp_index;
const MDeformVert *dvert, *dv = nullptr;
const bool invert_vgroup = (wmd->flag & MOD_WARP_INVERT_VGROUP) != 0;
float(*tex_co)[3] = nullptr;
if (!(wmd->object_from && wmd->object_to)) {
return;
}
MOD_get_vgroup(ob, mesh, wmd->defgrp_name, &dvert, &defgrp_index);
if (dvert == nullptr) {
defgrp_index = -1;
}
if (wmd->curfalloff == nullptr) { /* should never happen, but bad lib linking could cause it */
wmd->curfalloff = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
}
if (wmd->curfalloff) {
BKE_curvemapping_init(wmd->curfalloff);
}
invert_m4_m4(obinv, ob->object_to_world);
/* Checks that the objects/bones are available. */
matrix_from_obj_pchan(mat_from, obinv, wmd->object_from, wmd->bone_from);
matrix_from_obj_pchan(mat_to, obinv, wmd->object_to, wmd->bone_to);
invert_m4_m4(tmat, mat_from); // swap?
mul_m4_m4m4(mat_final, tmat, mat_to);
invert_m4_m4(mat_from_inv, mat_from);
unit_m4(mat_unit);
if (strength < 0.0f) {
float loc[3];
strength = -strength;
/* inverted location is not useful, just use the negative */
copy_v3_v3(loc, mat_final[3]);
invert_m4(mat_final);
negate_v3_v3(mat_final[3], loc);
}
weight = strength;
Tex *tex_target = wmd->texture;
if (mesh != nullptr && tex_target != nullptr) {
tex_co = static_cast<float(*)[3]>(MEM_malloc_arrayN(verts_num, sizeof(*tex_co), __func__));
MOD_get_texture_coords((MappingInfoModifierData *)wmd, ctx, ob, mesh, vertexCos, tex_co);
MOD_init_texture((MappingInfoModifierData *)wmd, ctx);
}
for (i = 0; i < verts_num; i++) {
float *co = vertexCos[i];
if (wmd->falloff_type == eWarp_Falloff_None ||
((fac = len_squared_v3v3(co, mat_from[3])) < falloff_radius_sq &&
(fac = (wmd->falloff_radius - sqrtf(fac)) / wmd->falloff_radius)))
{
/* skip if no vert group found */
if (defgrp_index != -1) {
dv = &dvert[i];
weight = (invert_vgroup ? (1.0f - BKE_defvert_find_weight(dv, defgrp_index)) :
BKE_defvert_find_weight(dv, defgrp_index)) *
strength;
if (weight <= 0.0f) {
continue;
}
}
/* closely match PROP_SMOOTH and similar */
switch (wmd->falloff_type) {
case eWarp_Falloff_None:
fac = 1.0f;
break;
case eWarp_Falloff_Curve:
fac = BKE_curvemapping_evaluateF(wmd->curfalloff, 0, fac);
break;
case eWarp_Falloff_Sharp:
fac = fac * fac;
break;
case eWarp_Falloff_Smooth:
fac = 3.0f * fac * fac - 2.0f * fac * fac * fac;
break;
case eWarp_Falloff_Root:
fac = sqrtf(fac);
break;
case eWarp_Falloff_Linear:
/* pass */
break;
case eWarp_Falloff_Const:
fac = 1.0f;
break;
case eWarp_Falloff_Sphere:
fac = sqrtf(2 * fac - fac * fac);
break;
case eWarp_Falloff_InvSquare:
fac = fac * (2.0f - fac);
break;
}
fac *= weight;
if (tex_co) {
TexResult texres;
BKE_texture_get_value(tex_target, tex_co[i], &texres, false);
fac *= texres.tin;
}
if (fac != 0.0f) {
/* into the 'from' objects space */
mul_m4_v3(mat_from_inv, co);
if (fac == 1.0f) {
mul_m4_v3(mat_final, co);
}
else {
if (wmd->flag & MOD_WARP_VOLUME_PRESERVE) {
/* interpolate the matrix for nicer locations */
blend_m4_m4m4(tmat, mat_unit, mat_final, fac);
mul_m4_v3(tmat, co);
}
else {
float tvec[3];
mul_v3_m4v3(tvec, mat_final, co);
interp_v3_v3v3(co, co, tvec, fac);
}
}
/* out of the 'from' objects space */
mul_m4_v3(mat_from, co);
}
}
}
if (tex_co) {
MEM_freeN(tex_co);
}
}
static void deformVerts(ModifierData *md,
const ModifierEvalContext *ctx,
Mesh *mesh,
float (*vertexCos)[3],
int verts_num)
{
WarpModifierData *wmd = (WarpModifierData *)md;
warpModifier_do(wmd, ctx, mesh, vertexCos, verts_num);
}
static void panel_draw(const bContext * /*C*/, Panel *panel)
{
uiLayout *col;
uiLayout *layout = panel->layout;
PointerRNA ob_ptr;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
uiLayoutSetPropSep(layout, true);
col = uiLayoutColumn(layout, true);
uiItemR(col, ptr, "object_from", 0, nullptr, ICON_NONE);
PointerRNA from_obj_ptr = RNA_pointer_get(ptr, "object_from");
if (!RNA_pointer_is_null(&from_obj_ptr) && RNA_enum_get(&from_obj_ptr, "type") == OB_ARMATURE) {
PointerRNA from_obj_data_ptr = RNA_pointer_get(&from_obj_ptr, "data");
uiItemPointerR(col, ptr, "bone_from", &from_obj_data_ptr, "bones", IFACE_("Bone"), ICON_NONE);
}
col = uiLayoutColumn(layout, true);
uiItemR(col, ptr, "object_to", 0, nullptr, ICON_NONE);
PointerRNA to_obj_ptr = RNA_pointer_get(ptr, "object_to");
if (!RNA_pointer_is_null(&to_obj_ptr) && RNA_enum_get(&to_obj_ptr, "type") == OB_ARMATURE) {
PointerRNA to_obj_data_ptr = RNA_pointer_get(&to_obj_ptr, "data");
uiItemPointerR(col, ptr, "bone_to", &to_obj_data_ptr, "bones", IFACE_("Bone"), ICON_NONE);
}
uiItemR(layout, ptr, "use_volume_preserve", 0, nullptr, ICON_NONE);
uiItemR(layout, ptr, "strength", 0, nullptr, ICON_NONE);
modifier_vgroup_ui(layout, ptr, &ob_ptr, "vertex_group", "invert_vertex_group", nullptr);
modifier_panel_end(layout, ptr);
}
static void falloff_panel_draw(const bContext * /*C*/, Panel *panel)
{
uiLayout *layout = panel->layout;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, nullptr);
bool use_falloff = (RNA_enum_get(ptr, "falloff_type") != eWarp_Falloff_None);
uiLayoutSetPropSep(layout, true);
uiItemR(layout, ptr, "falloff_type", 0, nullptr, ICON_NONE);
if (use_falloff) {
uiItemR(layout, ptr, "falloff_radius", 0, nullptr, ICON_NONE);
}
if (use_falloff && RNA_enum_get(ptr, "falloff_type") == eWarp_Falloff_Curve) {
uiTemplateCurveMapping(layout, ptr, "falloff_curve", 0, false, false, false, false);
}
}
static void texture_panel_draw(const bContext *C, Panel *panel)
{
uiLayout *col;
uiLayout *layout = panel->layout;
PointerRNA ob_ptr;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
int texture_coords = RNA_enum_get(ptr, "texture_coords");
uiTemplateID(layout, C, ptr, "texture", "texture.new", nullptr, nullptr, 0, ICON_NONE, nullptr);
uiLayoutSetPropSep(layout, true);
col = uiLayoutColumn(layout, false);
uiItemR(col, ptr, "texture_coords", 0, IFACE_("Coordinates"), ICON_NONE);
if (texture_coords == MOD_DISP_MAP_OBJECT) {
uiItemR(col, ptr, "texture_coords_object", 0, IFACE_("Object"), ICON_NONE);
PointerRNA texture_coords_obj_ptr = RNA_pointer_get(ptr, "texture_coords_object");
if (!RNA_pointer_is_null(&texture_coords_obj_ptr) &&
(RNA_enum_get(&texture_coords_obj_ptr, "type") == OB_ARMATURE))
{
PointerRNA texture_coords_obj_data_ptr = RNA_pointer_get(&texture_coords_obj_ptr, "data");
uiItemPointerR(col,
ptr,
"texture_coords_bone",
&texture_coords_obj_data_ptr,
"bones",
IFACE_("Bone"),
ICON_NONE);
}
}
else if (texture_coords == MOD_DISP_MAP_UV && RNA_enum_get(&ob_ptr, "type") == OB_MESH) {
PointerRNA obj_data_ptr = RNA_pointer_get(&ob_ptr, "data");
uiItemPointerR(col, ptr, "uv_layer", &obj_data_ptr, "uv_layers", nullptr, ICON_NONE);
}
}
static void panelRegister(ARegionType *region_type)
{
PanelType *panel_type = modifier_panel_register(region_type, eModifierType_Warp, panel_draw);
modifier_subpanel_register(
region_type, "falloff", "Falloff", nullptr, falloff_panel_draw, panel_type);
modifier_subpanel_register(
region_type, "texture", "Texture", nullptr, texture_panel_draw, panel_type);
}
static void blendWrite(BlendWriter *writer, const ID * /*id_owner*/, const ModifierData *md)
{
const WarpModifierData *wmd = (const WarpModifierData *)md;
BLO_write_struct(writer, WarpModifierData, wmd);
if (wmd->curfalloff) {
BKE_curvemapping_blend_write(writer, wmd->curfalloff);
}
}
static void blendRead(BlendDataReader *reader, ModifierData *md)
{
WarpModifierData *wmd = (WarpModifierData *)md;
BLO_read_data_address(reader, &wmd->curfalloff);
if (wmd->curfalloff) {
BKE_curvemapping_blend_read(reader, wmd->curfalloff);
}
}
ModifierTypeInfo modifierType_Warp = {
/*name*/ N_("Warp"),
/*structName*/ "WarpModifierData",
/*structSize*/ sizeof(WarpModifierData),
/*srna*/ &RNA_WarpModifier,
/*type*/ eModifierTypeType_OnlyDeform,
/*flags*/ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
eModifierTypeFlag_SupportsEditmode,
/*icon*/ ICON_MOD_WARP,
/*copyData*/ copyData,
/*deformVerts*/ deformVerts,
/*deformMatrices*/ nullptr,
/*deformVertsEM*/ nullptr,
/*deformMatricesEM*/ nullptr,
/*modifyMesh*/ nullptr,
/*modifyGeometrySet*/ nullptr,
/*initData*/ initData,
/*requiredDataMask*/ requiredDataMask,
/*freeData*/ freeData,
/*isDisabled*/ isDisabled,
/*updateDepsgraph*/ updateDepsgraph,
/*dependsOnTime*/ dependsOnTime,
/*dependsOnNormals*/ nullptr,
/*foreachIDLink*/ foreachIDLink,
/*foreachTexLink*/ foreachTexLink,
/*freeRuntimeData*/ nullptr,
/*panelRegister*/ panelRegister,
/*blendWrite*/ blendWrite,
/*blendRead*/ blendRead,
};