A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.
This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.
Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.
Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:
https://reuse.software/faq/
29 lines
543 B
C
29 lines
543 B
C
/* SPDX-FileCopyrightText: 2004 Blender Foundation
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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/** \file
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* \ingroup sequencer
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct Main;
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struct Scene;
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void SEQ_prefetch_stop_all(void);
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/**
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* Use also to update scene and context changes
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* This function should almost always be called by cache invalidation, not directly.
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*/
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void SEQ_prefetch_stop(struct Scene *scene);
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bool SEQ_prefetch_need_redraw(struct Main *bmain, struct Scene *scene);
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#ifdef __cplusplus
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}
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#endif
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