Files
test2/source/blender/python/gpu/gpu_py.hh
Bastien Montagne c3247aa4f0 Refactor: Move BPY generic headers to proper C++ ones.
NOTE: `bgl.h` was left unchanged, as it is deprecated code anyway, and
its conversion to C++ does not seem immediately trivial.
2024-09-25 18:04:27 +02:00

28 lines
590 B
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bpygpu
*/
#pragma once
#include "../generic/py_capi_utils.hh"
extern struct PyC_StringEnumItems bpygpu_primtype_items[];
extern struct PyC_StringEnumItems bpygpu_dataformat_items[];
bool bpygpu_is_init_or_error(void);
#define BPYGPU_IS_INIT_OR_ERROR_OBJ \
if (UNLIKELY(!bpygpu_is_init_or_error())) { \
return NULL; \
} \
((void)0)
#define BPYGPU_IS_INIT_OR_ERROR_INT \
if (UNLIKELY(!bpygpu_is_init_or_error())) { \
return -1; \
} \
((void)0)