Files
test2/source/blender
Campbell Barton 33ac3582bb Fix T77359: Crash adding UV's in edit-mode with linked duplicates
This prevents UV layer mix up in
MeshBatchCache.cd_used/cd_needed/cd_used_over_time which depends on the
extraction method.

One object's mesh can be accessed with MR_EXTRACT_MESH, another object
that uses the same mesh can use MR_EXTRACT_BMESH based on
(Object.mode & OB_MODE_EDIT), this causes a problem as the edit-mesh
and the mesh aren't always in sync, the custom data layers wont
necessarily match up, causing T77359.

Reviewed by @jbakker, @brecht

Ref D8645
2020-08-25 23:54:26 +10:00
..
2020-08-11 15:11:31 +10:00
2020-03-19 21:55:17 +01:00