This website requires JavaScript.
Explore
Help
Register
Sign In
griefith
/
test2
Watch
1
Star
0
Fork
0
You've already forked test2
Code
Issues
Pull Requests
Actions
1
Packages
Projects
Releases
Wiki
Activity
Files
34699061254dfd268135cd4abe2ebfcddd0e04ad
test2
/
source
/
gameengine
/
Physics
/
Bullet
History
Nathan Letwory
15da2232f7
* tweak linking priorities - should help for GCC users
...
* some lib renaming
2008-01-08 09:47:44 +00:00
..
CcdPhysicsController.cpp
bugfix: adding static objects will 'replace' previously added static object in game engine. need to use new motion state.
2007-06-23 04:49:17 +00:00
CcdPhysicsController.h
Removed old Blender/extern/bullet, and upgraded game engine to use Bullet 2.x
2006-11-21 00:53:40 +00:00
CcdPhysicsEnvironment.cpp
bugfixes for generic (experimental) Bullet rigidbody constraint: use cone-twist instead (needs a few more minor fixes)
2007-07-16 05:56:51 +00:00
CcdPhysicsEnvironment.h
contribution from RCRuiz:
2006-12-16 05:50:38 +00:00
CMakeLists.txt
Patch to change license to GPL only, from GSR.
2008-01-07 19:13:47 +00:00
Makefile
Patch to change license to GPL only, from GSR.
2008-01-07 19:13:47 +00:00
SConscript
* tweak linking priorities - should help for GCC users
2008-01-08 09:47:44 +00:00