The goal is to solve confusion of the "All rights reserved" for licensing
code under an open-source license.
The phrase "All rights reserved" comes from a historical convention that
required this phrase for the copyright protection to apply. This convention
is no longer relevant.
However, even though the phrase has no meaning in establishing the copyright
it has not lost meaning in terms of licensing.
This change makes it so code under the Blender Foundation copyright does
not use "all rights reserved". This is also how the GPL license itself
states how to apply it to the source code:
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software ...
This change does not change copyright notice in cases when the copyright
is dual (BF and an author), or just an author of the code. It also does
mot change copyright which is inherited from NaN Holding BV as it needs
some further investigation about what is the proper way to handle it.
46 lines
979 B
C
46 lines
979 B
C
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2008 Blender Foundation */
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/** \file
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* \ingroup editors
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*/
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#pragma once
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct Base;
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struct Object;
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struct SelectPick_Params;
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struct UndoType;
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struct wmKeyConfig;
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/* lattice_ops.c */
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void ED_operatortypes_lattice(void);
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void ED_keymap_lattice(struct wmKeyConfig *keyconf);
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/* editlattice_select.c */
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bool ED_lattice_flags_set(struct Object *obedit, int flag);
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/**
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* \return True when pick finds an element or the selection changed.
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*/
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bool ED_lattice_select_pick(struct bContext *C,
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const int mval[2],
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const struct SelectPick_Params *params);
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bool ED_lattice_deselect_all_multi_ex(struct Base **bases, uint bases_len);
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bool ED_lattice_deselect_all_multi(struct bContext *C);
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/* editlattice_undo.c */
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/** Export for ED_undo_sys. */
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void ED_lattice_undosys_type(struct UndoType *ut);
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#ifdef __cplusplus
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}
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#endif
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