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35cee79a37ba1a6712ec92e027c70c9c14cd5b94
test2/source
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Campbell Barton 35cee79a37 fix so the batch importer can run with addons passed as arguments.
2011-03-20 06:02:47 +00:00
..
blender
== file browser ==
2011-03-20 00:34:08 +00:00
blenderplayer
blenderplayer building again in CMake + OSX (and Linux I guess) patch from IRIE Shinsuke
2011-03-05 09:27:14 +00:00
creator
fix for --addons startup argument, string length was too short.
2011-03-20 04:44:03 +00:00
darwin
Mac OS X cmake changes and bundle fixes
2011-03-16 15:44:17 +00:00
gameengine
Fixing the other crash mentioned in bug #25083. m_current_scene isn't always pointing to valid memory by the time LinkBlendFile is called. So, use the supplied scene_merge scene instead. Scene LibLoad was already doing this, so I just made Mesh and Action follow suit.
2011-03-19 22:47:51 +00:00
icons
remove nan-makefiles
2011-01-30 15:29:22 +00:00
kernel
doxygen: kernel/gen_system tagged.
2011-02-25 13:25:53 +00:00
tests
fix so the batch importer can run with addons passed as arguments.
2011-03-20 06:02:47 +00:00
CMakeLists.txt
- fix problem with cmake, windows 'RelWithDebInfo' target, was giving error: "ImportError: No module named _socket" because of copying wrong files over.
2011-01-23 11:42:29 +00:00
SConscript
dont build blender/kernel if the game engines disabled.
2010-10-31 00:56:46 +00:00
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