Files
test2/source
Daniel Dunbar 37fe347a59 - removed orco pointer from struct Mesh
- switch renderer to store orco's in a hash table instead of
   caching in mesh (I don't like the renderer caching data
   in the actual mesh structure)
 - added mesh_create_orco[_render] function
2005-07-18 18:28:16 +00:00
..
2004-01-05 00:06:11 +00:00
2005-05-22 01:21:01 +00:00
2005-04-05 14:33:43 +00:00
2005-03-09 19:45:59 +00:00