Mitchell Stokes
38d87ee48e
BGE Animations: Beginning work on the new action actuator.
...
* Converted BL_ActionActuator::Update() to use the new action api (still just armatures)
* Not all of the functionality of the old Update() have been ported (Lood end, continued animation, etc)
* Things are still pretty messy. Once have things more flushed out, I'll start stripping more of the old actuator out.
2011-06-01 05:48:37 +00:00
..
2011-06-01 05:48:37 +00:00
2011-06-01 05:48:37 +00:00
2011-05-06 20:18:42 +00:00
2011-05-06 20:18:42 +00:00
2011-03-30 16:14:54 +00:00
2011-05-06 20:18:42 +00:00
2011-05-06 20:18:42 +00:00
2011-05-06 20:18:42 +00:00
2011-05-06 20:18:42 +00:00
2011-05-06 20:18:42 +00:00
2011-05-17 16:20:07 +00:00
2011-05-06 20:18:42 +00:00
2011-02-25 13:30:41 +00:00
2011-05-06 20:18:42 +00:00
2011-05-06 20:18:42 +00:00
2011-05-06 20:18:42 +00:00
2011-05-06 20:18:42 +00:00
2011-02-22 10:33:14 +00:00
2011-02-25 13:30:41 +00:00
2011-05-06 20:18:42 +00:00
2011-05-06 20:18:42 +00:00
2011-02-22 10:33:14 +00:00
2011-05-06 20:18:42 +00:00
2011-05-06 20:18:42 +00:00
2011-02-25 13:30:41 +00:00
2011-02-22 10:33:14 +00:00
2011-05-27 08:45:48 +00:00
2011-05-28 07:15:27 +00:00
2011-05-28 07:15:27 +00:00
2011-05-26 22:48:06 +00:00
2011-05-06 20:18:42 +00:00
2011-04-10 09:37:04 +00:00
2011-02-22 10:33:14 +00:00
2011-02-25 13:30:41 +00:00
2011-02-22 10:33:14 +00:00
2011-02-25 13:30:41 +00:00
2011-02-22 10:33:14 +00:00
2011-04-10 09:37:04 +00:00
2011-02-22 10:33:14 +00:00
2011-05-28 07:15:27 +00:00
2011-05-28 07:15:27 +00:00
2011-05-06 20:18:42 +00:00
2011-05-06 20:18:42 +00:00
2011-05-06 20:18:42 +00:00