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test2/source
Jeroen Bakker 3a16f3b45f Fix #137909: Vulkan: Recover from allocation errors
When buffers/images are allocated that use larger limits than supported
by the GPU blender would crash. This PR adds some safety mechanism to
allow Blender to recover from allocation errors.

This has been tested on NVIDIA drivers.

Pull Request: https://projects.blender.org/blender/blender/pulls/139876
2025-06-05 14:11:37 +02:00
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