25 lines
591 B
C++
25 lines
591 B
C++
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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#include <optional>
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#include "BLI_math_vector_types.hh"
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#include "BLI_string_ref.hh"
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struct Mesh;
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namespace blender::geometry {
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Mesh *create_cuboid_mesh(const float3 &size,
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int verts_x,
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int verts_y,
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int verts_z,
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const std::optional<StringRef> &uv_id);
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Mesh *create_cuboid_mesh(const float3 &size, int verts_x, int verts_y, int verts_z);
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} // namespace blender::geometry
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