Files
test2/source/blender/gpu
Clément Foucault 3ae996c293 Fix T100649: Regression: Environment texture is stretched when added to mesh
The new code was not using the correct default attribute. Add access to
`g_data.P` through `node_tex_coord_position()` to replace the old
`GPU_builtin(GPU_VIEW_POSITION)` which was used before.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D15862
2022-09-05 09:21:02 +02:00
..
2022-07-21 17:45:36 +10:00
2022-08-17 15:43:17 +10:00
2022-08-01 15:23:53 +02:00
2022-05-11 11:02:01 +10:00