3691 lines
89 KiB
C
3691 lines
89 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#include <string.h>
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#include <math.h>
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#include "MEM_guardedalloc.h"
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#include "PIL_time.h"
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#include "BLI_blenlib.h"
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#include "BLI_arithb.h"
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#include "DNA_action_types.h"
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#include "DNA_armature_types.h"
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#include "DNA_curve_types.h"
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#include "DNA_ipo_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_space_types.h"
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#include "DNA_userdef_types.h"
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#include "DNA_constraint_types.h"
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#include "DNA_key_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_nla_types.h"
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#include "DNA_lattice_types.h"
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#include "BKE_action.h"
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#include "BKE_armature.h"
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#include "BKE_constraint.h"
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#include "BKE_curve.h"
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#include "BKE_depsgraph.h"
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#include "BKE_global.h"
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#include "BKE_ipo.h"
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#include "BKE_key.h"
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#include "BKE_library.h"
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#include "BKE_main.h"
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#include "BKE_utildefines.h"
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#include "BKE_object.h" /* for where_is_object in obanim -> action baking */
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#include "BIF_butspace.h"
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#include "BIF_editaction.h"
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#include "BIF_editarmature.h"
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#include "BIF_editnla.h"
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#include "BIF_editview.h"
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#include "BIF_gl.h"
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#include "BIF_interface.h"
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#include "BIF_mywindow.h"
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#include "BIF_poseobject.h"
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#include "BIF_screen.h"
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#include "BIF_space.h"
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#include "BIF_toolbox.h"
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#include "BSE_edit.h"
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#include "BSE_drawipo.h"
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#include "BSE_headerbuttons.h"
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#include "BSE_editipo.h"
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#include "BSE_trans_types.h"
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#include "BDR_editobject.h"
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#include "mydevice.h"
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#include "blendef.h"
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#include "nla.h"
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extern int count_action_levels (bAction *act);
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void top_sel_action();
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void up_sel_action();
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void bottom_sel_action();
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void down_sel_action();
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#define BEZSELECTED(bezt) (((bezt)->f1 & 1) || ((bezt)->f2 & 1) || ((bezt)->f3 & 1))
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/* Local Function prototypes, are forward needed */
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static void hilight_channel (bAction *act, bActionChannel *chan, short hilight);
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/* Implementation */
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short ACTWIDTH = NAMEWIDTH;
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/* messy call... */
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static void select_poseelement_by_name (char *name, int select)
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{
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/* Syncs selection of channels with selection of object elements in posemode */
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Object *ob= OBACT;
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bPoseChannel *pchan;
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if (!ob || ob->type!=OB_ARMATURE)
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return;
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if(select==2) {
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for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next)
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pchan->bone->flag &= ~(BONE_ACTIVE);
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}
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pchan= get_pose_channel(ob->pose, name);
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if(pchan) {
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if(select)
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pchan->bone->flag |= (BONE_SELECTED);
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else
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pchan->bone->flag &= ~(BONE_SELECTED);
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if(select==2)
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pchan->bone->flag |= (BONE_ACTIVE);
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}
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}
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/* apparently within active object context */
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/* called extern, like on bone selection */
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void select_actionchannel_by_name (bAction *act, char *name, int select)
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{
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bActionChannel *chan;
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if (!act)
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return;
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for (chan = act->chanbase.first; chan; chan=chan->next){
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if (!strcmp (chan->name, name)){
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if (select){
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chan->flag |= ACHAN_SELECTED;
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hilight_channel (act, chan, 1);
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}
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else{
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chan->flag &= ~ACHAN_SELECTED;
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hilight_channel (act, chan, 0);
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}
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return;
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}
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}
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}
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/* called on changing action ipos or keys */
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void remake_action_ipos(bAction *act)
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{
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bActionChannel *chan;
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bConstraintChannel *conchan;
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IpoCurve *icu;
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for (chan= act->chanbase.first; chan; chan=chan->next){
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if (chan->ipo){
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for (icu = chan->ipo->curve.first; icu; icu=icu->next){
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sort_time_ipocurve(icu);
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testhandles_ipocurve(icu);
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}
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}
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for (conchan=chan->constraintChannels.first; conchan; conchan=conchan->next){
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if (conchan->ipo){
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for (icu = conchan->ipo->curve.first; icu; icu=icu->next){
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sort_time_ipocurve(icu);
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testhandles_ipocurve(icu);
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}
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}
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}
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}
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synchronize_action_strips();
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}
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static void remake_meshaction_ipos(Ipo *ipo)
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{
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/* this puts the bezier triples in proper
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* order and makes sure the bezier handles
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* aren't too strange.
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*/
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IpoCurve *icu;
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for (icu = ipo->curve.first; icu; icu=icu->next){
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sort_time_ipocurve(icu);
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testhandles_ipocurve(icu);
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}
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}
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static void meshkey_do_redraw(Key *key)
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{
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if(key->ipo)
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remake_meshaction_ipos(key->ipo);
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DAG_object_flush_update(G.scene, OBACT, OB_RECALC_DATA);
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allspace(REMAKEIPO, 0);
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allqueue(REDRAWACTION, 0);
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allqueue(REDRAWIPO, 0);
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allqueue(REDRAWNLA, 0);
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}
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void duplicate_meshchannel_keys(Key *key)
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{
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duplicate_ipo_keys(key->ipo);
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transform_meshchannel_keys ('g', key);
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}
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void duplicate_actionchannel_keys(void)
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{
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bAction *act;
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bActionChannel *chan;
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bConstraintChannel *conchan;
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act=G.saction->action;
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if (!act)
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return;
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/* Find selected items */
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for (chan = act->chanbase.first; chan; chan=chan->next){
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if((chan->flag & ACHAN_HIDDEN)==0) {
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duplicate_ipo_keys(chan->ipo);
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for (conchan=chan->constraintChannels.first; conchan; conchan=conchan->next)
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duplicate_ipo_keys(conchan->ipo);
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}
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}
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transform_actionchannel_keys ('g', 0);
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}
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static bActionChannel *get_nearest_actionchannel_key (float *index, short *sel, bConstraintChannel **rchan)
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{
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bAction *act;
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bActionChannel *chan;
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IpoCurve *icu;
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bActionChannel *firstchan=NULL;
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bConstraintChannel *conchan, *firstconchan=NULL;
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rctf rectf;
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float firstvert=-1, foundx=-1;
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float ymin, ymax, xmin, xmax;
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int i;
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int foundsel=0;
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short mval[2];
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*index=0;
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*rchan=NULL;
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act= G.saction->action; /* We presume that we are only called during a valid action */
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getmouseco_areawin (mval);
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mval[0]-=7;
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areamouseco_to_ipoco(G.v2d, mval, &rectf.xmin, &rectf.ymin);
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mval[0]+=14;
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areamouseco_to_ipoco(G.v2d, mval, &rectf.xmax, &rectf.ymax);
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ymax = count_action_levels(act) * (CHANNELHEIGHT + CHANNELSKIP);
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ymax += CHANNELHEIGHT/2;
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/* if action is mapped in NLA, it returns a correction */
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if(G.saction->pin==0 && OBACT) {
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xmin= get_action_frame(OBACT, rectf.xmin);
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xmax= get_action_frame(OBACT, rectf.xmax);
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}
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else {
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xmin= rectf.xmin;
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xmax= rectf.xmax;
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}
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*sel=0;
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for (chan=act->chanbase.first; chan; chan=chan->next){
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if((chan->flag & ACHAN_HIDDEN)==0) {
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/* Check action channel */
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ymin= ymax-(CHANNELHEIGHT+CHANNELSKIP);
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if (!((ymax < rectf.ymin) || (ymin > rectf.ymax)) && chan->ipo){
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for (icu=chan->ipo->curve.first; icu; icu=icu->next){
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for (i=0; i<icu->totvert; i++){
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if (icu->bezt[i].vec[1][0] > xmin && icu->bezt[i].vec[1][0] <= xmax ){
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if (!firstchan){
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firstchan=chan;
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firstvert=icu->bezt[i].vec[1][0];
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*sel = icu->bezt[i].f2 & 1;
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}
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if (icu->bezt[i].f2 & 1){
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if (!foundsel){
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foundsel=1;
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foundx = icu->bezt[i].vec[1][0];
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}
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}
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else if (foundsel && icu->bezt[i].vec[1][0] != foundx){
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*index=icu->bezt[i].vec[1][0];
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*sel = 0;
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return chan;
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}
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}
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}
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}
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}
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ymax=ymin;
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/* Check constraint channels */
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for (conchan=chan->constraintChannels.first; conchan; conchan=conchan->next){
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ymin=ymax-(CHANNELHEIGHT+CHANNELSKIP);
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if (!((ymax < rectf.ymin) || (ymin > rectf.ymax)) && conchan->ipo) {
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for (icu=conchan->ipo->curve.first; icu; icu=icu->next){
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for (i=0; i<icu->totvert; i++){
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if (icu->bezt[i].vec[1][0] > xmin && icu->bezt[i].vec[1][0] <= xmax ){
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if (!firstchan){
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firstchan=chan;
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firstconchan=conchan;
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firstvert=icu->bezt[i].vec[1][0];
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*sel = icu->bezt[i].f2 & 1;
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}
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if (icu->bezt[i].f2 & 1){
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if (!foundsel){
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foundsel=1;
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foundx = icu->bezt[i].vec[1][0];
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}
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}
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else if (foundsel && icu->bezt[i].vec[1][0] != foundx){
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*index=icu->bezt[i].vec[1][0];
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*sel = 0;
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*rchan = conchan;
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return chan;
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}
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}
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}
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}
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}
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ymax=ymin;
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}
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}
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}
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*rchan = firstconchan;
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*index=firstvert;
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return firstchan;
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}
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static IpoCurve *get_nearest_meshchannel_key (float *index, short *sel)
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{
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/* This function tries to find the RVK key that is
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* closest to the user's mouse click
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*/
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Key *key;
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IpoCurve *icu;
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IpoCurve *firsticu=NULL;
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int foundsel=0;
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float firstvert=-1, foundx=-1;
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int i;
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short mval[2];
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float ymin, ymax, ybase;
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rctf rectf;
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*index=0;
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key = get_action_mesh_key();
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/* lets get the mouse position and process it so
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* we can start testing selections
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*/
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getmouseco_areawin (mval);
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mval[0]-=7;
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areamouseco_to_ipoco(G.v2d, mval, &rectf.xmin, &rectf.ymin);
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mval[0]+=14;
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areamouseco_to_ipoco(G.v2d, mval, &rectf.xmax, &rectf.ymax);
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ybase = key->totkey * (CHANNELHEIGHT + CHANNELSKIP);
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ybase += CHANNELHEIGHT/2;
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*sel=0;
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/* lets loop through the IpoCurves trying to find the closest
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* bezier
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*/
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if (!key->ipo) return NULL;
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for (icu = key->ipo->curve.first; icu ; icu = icu->next) {
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/* lets not deal with the "speed" Ipo
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*/
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if (!icu->adrcode) continue;
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ymax = ybase - (CHANNELHEIGHT+CHANNELSKIP)*(icu->adrcode-1);
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ymin=ymax-(CHANNELHEIGHT+CHANNELSKIP);
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/* Does this curve coorespond to the right
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* strip?
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*/
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if (!((ymax < rectf.ymin) || (ymin > rectf.ymax))){
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/* loop through the beziers in the curve
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*/
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for (i=0; i<icu->totvert; i++){
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/* Is this bezier in the right area?
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*/
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if (icu->bezt[i].vec[1][0] > rectf.xmin &&
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icu->bezt[i].vec[1][0] <= rectf.xmax ){
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/* if no other curves have been picked ...
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*/
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if (!firsticu){
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/* mark this curve/bezier as the first
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* selected
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*/
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firsticu=icu;
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firstvert=icu->bezt[i].vec[1][0];
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/* sel = (is the bezier is already selected) ? 1 : 0;
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*/
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*sel = icu->bezt[i].f2 & 1;
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}
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/* if the bezier is selected ...
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*/
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if (icu->bezt[i].f2 & 1){
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/* if we haven't found a selected one yet ...
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*/
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if (!foundsel){
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/* record the found x value
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*/
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foundsel=1;
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foundx = icu->bezt[i].vec[1][0];
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}
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}
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/* if the bezier is unselected and not at the x
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* position of a previous found selected bezier ...
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*/
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else if (foundsel && icu->bezt[i].vec[1][0] != foundx){
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/* lets return this found curve/bezier
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*/
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*index=icu->bezt[i].vec[1][0];
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*sel = 0;
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return icu;
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}
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}
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}
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}
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}
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/* return what we've found
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*/
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*index=firstvert;
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return firsticu;
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}
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/* This function makes a list of the selected keyframes
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* in the ipo curves it has been passed
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*/
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static void make_sel_cfra_list(Ipo *ipo, ListBase *elems)
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{
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IpoCurve *icu;
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BezTriple *bezt;
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int a;
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for(icu= ipo->curve.first; icu; icu= icu->next) {
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bezt= icu->bezt;
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if(bezt) {
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a= icu->totvert;
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while(a--) {
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if(bezt->f2 & 1) {
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add_to_cfra_elem(elems, bezt);
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}
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bezt++;
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}
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}
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}
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}
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/* This function selects all key frames in the same column(s) as a already selected key(s)
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* this version only works for Shape Keys, Key should be not NULL
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*/
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static void column_select_shapekeys(Key *key)
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{
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if(key->ipo) {
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IpoCurve *icu;
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ListBase elems= {NULL, NULL};
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CfraElem *ce;
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/* create a list of all selected keys */
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make_sel_cfra_list(key->ipo, &elems);
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/* loop through all of the keys and select additional keyframes
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* based on the keys found to be selected above
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*/
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for(ce= elems.first; ce; ce= ce->next) {
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for (icu = key->ipo->curve.first; icu ; icu = icu->next) {
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BezTriple *bezt= icu->bezt;
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if(bezt) {
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int verts = icu->totvert;
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while(verts--) {
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if( ((int)ce->cfra) == ((int)bezt->vec[1][0]) ) {
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bezt->f2 |= 1;
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}
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bezt++;
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}
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}
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}
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}
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BLI_freelistN(&elems);
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}
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}
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|
|
/* This function selects all key frames in the same column(s) as a already selected key(s)
|
|
* this version only works for on Action. *act should be not NULL
|
|
*/
|
|
static void column_select_actionkeys(bAction *act)
|
|
{
|
|
IpoCurve *icu;
|
|
BezTriple *bezt;
|
|
ListBase elems= {NULL, NULL};
|
|
CfraElem *ce;
|
|
bActionChannel *chan;
|
|
bConstraintChannel *conchan;
|
|
|
|
/* create a list of all selected keys */
|
|
for (chan=act->chanbase.first; chan; chan=chan->next){
|
|
if((chan->flag & ACHAN_HIDDEN)==0) {
|
|
if (chan->ipo)
|
|
make_sel_cfra_list(chan->ipo, &elems);
|
|
for (conchan=chan->constraintChannels.first; conchan; conchan=conchan->next) {
|
|
if (conchan->ipo)
|
|
make_sel_cfra_list(conchan->ipo, &elems);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* loop through all of the keys and select additional keyframes
|
|
* based on the keys found to be selected above
|
|
*/
|
|
for (chan=act->chanbase.first; chan; chan=chan->next){
|
|
if((chan->flag & ACHAN_HIDDEN)==0) {
|
|
if (chan->ipo) {
|
|
for(ce= elems.first; ce; ce= ce->next) {
|
|
for (icu = chan->ipo->curve.first; icu; icu = icu->next){
|
|
bezt= icu->bezt;
|
|
if(bezt) {
|
|
int verts = icu->totvert;
|
|
while(verts--) {
|
|
|
|
if( ((int)ce->cfra) == ((int)bezt->vec[1][0]) ) {
|
|
bezt->f2 |= 1;
|
|
}
|
|
bezt++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
for (conchan=chan->constraintChannels.first; conchan; conchan=conchan->next) {
|
|
if (conchan->ipo) {
|
|
for(ce= elems.first; ce; ce= ce->next) {
|
|
for (icu = conchan->ipo->curve.first; icu; icu = icu->next){
|
|
bezt= icu->bezt;
|
|
if(bezt) {
|
|
int verts = icu->totvert;
|
|
while(verts--) {
|
|
|
|
if( ((int)ce->cfra) == ((int)bezt->vec[1][0]) ) {
|
|
bezt->f2 |= 1;
|
|
}
|
|
bezt++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
BLI_freelistN(&elems);
|
|
}
|
|
|
|
/* apparently within active object context */
|
|
static void mouse_action(int selectmode)
|
|
{
|
|
bAction *act;
|
|
short sel;
|
|
float selx;
|
|
bActionChannel *chan;
|
|
bConstraintChannel *conchan;
|
|
TimeMarker *marker;
|
|
ListBase *markers;
|
|
short mval[2];
|
|
|
|
act=G.saction->action;
|
|
if (!act)
|
|
return;
|
|
markers= get_saction_markers(G.saction);
|
|
|
|
getmouseco_areawin (mval);
|
|
|
|
chan=get_nearest_actionchannel_key(&selx, &sel, &conchan);
|
|
marker=find_nearest_saction_marker(markers);
|
|
|
|
if (chan){
|
|
if (selectmode == SELECT_REPLACE) {
|
|
selectmode = SELECT_ADD;
|
|
|
|
deselect_actionchannel_keys(act, 0);
|
|
deselect_actionchannels(act, 0);
|
|
|
|
chan->flag |= ACHAN_SELECTED;
|
|
hilight_channel (act, chan, 1);
|
|
select_poseelement_by_name(chan->name, 2); /* 2 is activate */
|
|
}
|
|
|
|
if (conchan)
|
|
select_ipo_key(conchan->ipo, selx, selectmode);
|
|
else
|
|
select_ipo_key(chan->ipo, selx, selectmode);
|
|
|
|
|
|
std_rmouse_transform(transform_actionchannel_keys);
|
|
|
|
allqueue(REDRAWIPO, 0);
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
allqueue(REDRAWACTION, 0);
|
|
allqueue(REDRAWNLA, 0);
|
|
allqueue(REDRAWOOPS, 0);
|
|
allqueue(REDRAWBUTSALL, 0);
|
|
}
|
|
else if (marker) {
|
|
/* not channel, so maybe marker */
|
|
if (selectmode == SELECT_REPLACE) {
|
|
deselect_saction_markers(markers, 0, 0);
|
|
marker->flag |= SELECT;
|
|
}
|
|
else if (selectmode == SELECT_INVERT) {
|
|
if (marker->flag & SELECT)
|
|
marker->flag &= ~SELECT;
|
|
else
|
|
marker->flag |= SELECT;
|
|
}
|
|
else if (selectmode == SELECT_ADD)
|
|
marker->flag |= SELECT;
|
|
else if (selectmode == SELECT_SUBTRACT)
|
|
marker->flag &= ~SELECT;
|
|
|
|
std_rmouse_transform(transform_saction_markers);
|
|
|
|
allqueue(REDRAWACTION, 0);
|
|
allqueue(REDRAWTIME, 0);
|
|
}
|
|
}
|
|
|
|
static void mouse_mesh_action(int selectmode, Key *key)
|
|
{
|
|
/* Handle a right mouse click selection in an
|
|
* action window displaying RVK data
|
|
*/
|
|
|
|
IpoCurve *icu;
|
|
TimeMarker *marker;
|
|
ListBase *markers;
|
|
short sel;
|
|
float selx;
|
|
short mval[2];
|
|
|
|
/* going to assume that the only reason
|
|
* we got here is because it has been
|
|
* determined that we are a mesh with
|
|
* the right properties (i.e., have key
|
|
* data, etc)
|
|
*/
|
|
|
|
markers= get_saction_markers(G.saction);
|
|
marker= find_nearest_saction_marker(markers);
|
|
|
|
/* get the click location, and the cooresponding
|
|
* ipo curve and selection time value
|
|
*/
|
|
getmouseco_areawin (mval);
|
|
icu = get_nearest_meshchannel_key(&selx, &sel);
|
|
|
|
if (icu){
|
|
if (selectmode == SELECT_REPLACE) {
|
|
/* if we had planned to replace the
|
|
* selection, then we will first deselect
|
|
* all of the keys, and if the clicked on
|
|
* key had been unselected, we will select
|
|
* it, otherwise, we are done.
|
|
*/
|
|
deselect_meshchannel_keys(key, 0);
|
|
|
|
if (sel == 0)
|
|
selectmode = SELECT_ADD;
|
|
else
|
|
/* the key is selected so we should
|
|
* deselect -- but everything is now deselected
|
|
* so we are done.
|
|
*/
|
|
return;
|
|
}
|
|
|
|
/* select the key using the given mode
|
|
* and redraw as mush stuff as needed.
|
|
*/
|
|
select_icu_key(icu, selx, selectmode);
|
|
|
|
BIF_undo_push("Select Action key");
|
|
allqueue(REDRAWIPO, 0);
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
allqueue(REDRAWACTION, 0);
|
|
allqueue(REDRAWNLA, 0);
|
|
|
|
}
|
|
else if (marker) {
|
|
/* not channel, so maybe marker */
|
|
if (selectmode == SELECT_REPLACE) {
|
|
deselect_saction_markers(markers, 0, 0);
|
|
marker->flag |= SELECT;
|
|
}
|
|
else if (selectmode == SELECT_INVERT) {
|
|
if (marker->flag & SELECT)
|
|
marker->flag &= ~SELECT;
|
|
else
|
|
marker->flag |= SELECT;
|
|
}
|
|
else if (selectmode == SELECT_ADD)
|
|
marker->flag |= SELECT;
|
|
else if (selectmode == SELECT_SUBTRACT)
|
|
marker->flag &= ~SELECT;
|
|
|
|
std_rmouse_transform(transform_saction_markers);
|
|
|
|
allqueue(REDRAWACTION, 0);
|
|
allqueue(REDRAWTIME, 0);
|
|
}
|
|
}
|
|
|
|
void borderselect_action(void)
|
|
{
|
|
rcti rect;
|
|
rctf rectf;
|
|
int val, selectmode;
|
|
short mval[2];
|
|
bActionChannel *chan;
|
|
bConstraintChannel *conchan;
|
|
bAction *act;
|
|
ListBase *markers;
|
|
float ymin, ymax;
|
|
|
|
act=G.saction->action;
|
|
|
|
if (!act)
|
|
return;
|
|
|
|
markers = get_saction_markers(G.saction);
|
|
|
|
if ( (val = get_border(&rect, 3)) ){
|
|
if (val == LEFTMOUSE)
|
|
selectmode = SELECT_ADD;
|
|
else
|
|
selectmode = SELECT_SUBTRACT;
|
|
|
|
mval[0]= rect.xmin;
|
|
mval[1]= rect.ymin+2;
|
|
areamouseco_to_ipoco(G.v2d, mval, &rectf.xmin, &rectf.ymin);
|
|
mval[0]= rect.xmax;
|
|
mval[1]= rect.ymax-2;
|
|
areamouseco_to_ipoco(G.v2d, mval, &rectf.xmax, &rectf.ymax);
|
|
|
|
/* if action is mapped in NLA, it returns a correction */
|
|
if(G.saction->pin==0 && OBACT) {
|
|
rectf.xmin= get_action_frame(OBACT, rectf.xmin);
|
|
rectf.xmax= get_action_frame(OBACT, rectf.xmax);
|
|
}
|
|
|
|
ymax= count_action_levels(act) * (CHANNELHEIGHT+CHANNELSKIP);
|
|
ymax += CHANNELHEIGHT/2;
|
|
|
|
for (chan=act->chanbase.first; chan; chan=chan->next){
|
|
if((chan->flag & ACHAN_HIDDEN)==0) {
|
|
|
|
/* Check action */
|
|
ymin=ymax-(CHANNELHEIGHT+CHANNELSKIP);
|
|
if (!((ymax < rectf.ymin) || (ymin > rectf.ymax)))
|
|
borderselect_ipo_key(chan->ipo, rectf.xmin, rectf.xmax,
|
|
selectmode);
|
|
|
|
ymax=ymin;
|
|
|
|
/* Check constraints */
|
|
for (conchan=chan->constraintChannels.first; conchan; conchan=conchan->next){
|
|
ymin=ymax-(CHANNELHEIGHT+CHANNELSKIP);
|
|
if (!((ymax < rectf.ymin) || (ymin > rectf.ymax)))
|
|
borderselect_ipo_key(conchan->ipo, rectf.xmin, rectf.xmax,
|
|
selectmode);
|
|
|
|
ymax=ymin;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* do markers first */
|
|
if (markers != NULL)
|
|
borderselect_saction_markers(markers, rectf.xmin, rectf.xmax, selectmode);
|
|
|
|
|
|
BIF_undo_push("Border Select Action");
|
|
allqueue(REDRAWNLA, 0);
|
|
allqueue(REDRAWACTION, 0);
|
|
allqueue(REDRAWIPO, 0);
|
|
if (markers != NULL) allqueue(REDRAWTIME, 0);
|
|
}
|
|
}
|
|
|
|
void borderselect_mesh(Key *key)
|
|
{
|
|
ListBase *markers;
|
|
rcti rect;
|
|
int val, adrcodemax, adrcodemin;
|
|
short mval[2];
|
|
float xmin, xmax;
|
|
int selectmode;
|
|
int (*select_function)(BezTriple *);
|
|
IpoCurve *icu;
|
|
|
|
markers = get_saction_markers(G.saction);
|
|
|
|
if ( (val = get_border(&rect, 3)) ){
|
|
/* set the selection function based on what
|
|
* mouse button had been used in the border
|
|
* select
|
|
*/
|
|
if (val == LEFTMOUSE) {
|
|
selectmode = SELECT_ADD;
|
|
select_function = select_bezier_add;
|
|
}
|
|
else {
|
|
selectmode = SELECT_SUBTRACT;
|
|
select_function = select_bezier_subtract;
|
|
}
|
|
|
|
/* get the minimum and maximum adrcode numbers
|
|
* for the IpoCurves (this is the number that
|
|
* relates an IpoCurve to the keyblock it
|
|
* controls).
|
|
*/
|
|
mval[0]= rect.xmin;
|
|
mval[1]= rect.ymin+2;
|
|
adrcodemax = get_nearest_key_num(key, mval, &xmin);
|
|
adrcodemax = (adrcodemax >= key->totkey) ? key->totkey : adrcodemax;
|
|
|
|
mval[0]= rect.xmax;
|
|
mval[1]= rect.ymax-2;
|
|
adrcodemin = get_nearest_key_num(key, mval, &xmax);
|
|
adrcodemin = (adrcodemin < 1) ? 1 : adrcodemin;
|
|
|
|
/* Lets loop throug the IpoCurves and do borderselect
|
|
* on the curves with adrcodes in our selected range.
|
|
*/
|
|
if(key->ipo) {
|
|
for (icu = key->ipo->curve.first; icu ; icu = icu->next) {
|
|
/* lets not deal with the "speed" Ipo
|
|
*/
|
|
if (!icu->adrcode) continue;
|
|
if ( (icu->adrcode >= adrcodemin) &&
|
|
(icu->adrcode <= adrcodemax) ) {
|
|
borderselect_icu_key(icu, xmin, xmax, select_function);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* do markers too if any */
|
|
if (markers != NULL)
|
|
borderselect_saction_markers(markers, xmin, xmax, selectmode);
|
|
|
|
/* redraw stuff */
|
|
BIF_undo_push("Border select Action Key");
|
|
allqueue(REDRAWNLA, 0);
|
|
allqueue(REDRAWACTION, 0);
|
|
allqueue(REDRAWIPO, 0);
|
|
if (markers != NULL) allqueue(REDRAWTIME, 0);
|
|
}
|
|
}
|
|
|
|
/* ******************** action API ***************** */
|
|
|
|
/* generic get current action call, for action window context */
|
|
bAction *ob_get_action(Object *ob)
|
|
{
|
|
bActionStrip *strip;
|
|
|
|
if(ob->action)
|
|
return ob->action;
|
|
|
|
for (strip=ob->nlastrips.first; strip; strip=strip->next){
|
|
if (strip->flag & ACTSTRIP_SELECT)
|
|
return strip->act;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
/* used by ipo, outliner, buttons to find the active channel */
|
|
bActionChannel* get_hilighted_action_channel(bAction* action)
|
|
{
|
|
bActionChannel *chan;
|
|
|
|
if (!action)
|
|
return NULL;
|
|
|
|
for (chan=action->chanbase.first; chan; chan=chan->next){
|
|
if((chan->flag & ACHAN_HIDDEN)==0)
|
|
if (chan->flag & ACHAN_SELECTED && chan->flag & ACHAN_HILIGHTED)
|
|
return chan;
|
|
}
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
void set_exprap_action(int mode)
|
|
{
|
|
if(G.saction->action && G.saction->action->id.lib) return;
|
|
|
|
error ("Not yet implemented!");
|
|
}
|
|
|
|
bAction *add_empty_action(int blocktype)
|
|
{
|
|
bAction *act;
|
|
char *str= "Action";
|
|
|
|
if(blocktype==ID_OB)
|
|
str= "ObAction";
|
|
else if(blocktype==ID_KE)
|
|
str= "ShapeAction";
|
|
|
|
act= alloc_libblock(&G.main->action, ID_AC, str);
|
|
act->id.flag |= LIB_FAKEUSER;
|
|
act->id.us++;
|
|
return act;
|
|
}
|
|
|
|
void transform_actionchannel_keys(int mode, int dummy)
|
|
{
|
|
bAction *act;
|
|
TransVert *tv;
|
|
Object *ob= OBACT;
|
|
bConstraintChannel *conchan;
|
|
bActionChannel *chan;
|
|
float deltax, startx;
|
|
float minx, maxx, cenf[2];
|
|
float sval[2], cval[2], lastcval[2]={0,0};
|
|
float fac=0.0f;
|
|
int loop=1;
|
|
int tvtot=0;
|
|
int invert=0, firsttime=1;
|
|
int i;
|
|
short cancel=0;
|
|
short mvals[2], mvalc[2], cent[2];
|
|
char str[256];
|
|
|
|
act=G.saction->action;
|
|
if(act==NULL) return;
|
|
|
|
/* Ensure that partial selections result in beztriple selections */
|
|
for (chan=act->chanbase.first; chan; chan=chan->next){
|
|
if((chan->flag & ACHAN_HIDDEN)==0) {
|
|
tvtot+=fullselect_ipo_keys(chan->ipo);
|
|
|
|
for (conchan=chan->constraintChannels.first; conchan; conchan=conchan->next)
|
|
tvtot+=fullselect_ipo_keys(conchan->ipo);
|
|
}
|
|
}
|
|
|
|
/* If nothing is selected, bail out */
|
|
if (!tvtot)
|
|
return;
|
|
|
|
|
|
/* Build the transvert structure */
|
|
tv = MEM_callocN (sizeof(TransVert) * tvtot, "transVert");
|
|
|
|
tvtot=0;
|
|
for (chan=act->chanbase.first; chan; chan=chan->next){
|
|
if((chan->flag & ACHAN_HIDDEN)==0) {
|
|
/* Add the actionchannel */
|
|
tvtot = add_trans_ipo_keys(chan->ipo, tv, tvtot);
|
|
for (conchan=chan->constraintChannels.first; conchan; conchan=conchan->next)
|
|
tvtot = add_trans_ipo_keys(conchan->ipo, tv, tvtot);
|
|
}
|
|
}
|
|
|
|
/* min max, only every other three */
|
|
minx= maxx= tv[1].loc[0];
|
|
for (i=1; i<tvtot; i+=3){
|
|
if(minx>tv[i].loc[0]) minx= tv[i].loc[0];
|
|
if(maxx<tv[i].loc[0]) maxx= tv[i].loc[0];
|
|
}
|
|
|
|
/* Do the event loop */
|
|
cent[0] = curarea->winx + (G.saction->v2d.hor.xmax)/2;
|
|
cent[1] = curarea->winy + (G.saction->v2d.hor.ymax)/2;
|
|
areamouseco_to_ipoco(G.v2d, cent, &cenf[0], &cenf[1]);
|
|
|
|
getmouseco_areawin (mvals);
|
|
areamouseco_to_ipoco(G.v2d, mvals, &sval[0], &sval[1]);
|
|
|
|
if(G.saction->pin==0 && OBACT)
|
|
sval[0]= get_action_frame(OBACT, sval[0]);
|
|
|
|
/* used for drawing */
|
|
if(mode=='t') {
|
|
G.saction->flag |= SACTION_MOVING;
|
|
G.saction->timeslide= sval[0];
|
|
}
|
|
|
|
startx=sval[0];
|
|
while (loop) {
|
|
|
|
if(mode=='t' && minx==maxx)
|
|
break;
|
|
|
|
/* Get the input */
|
|
/* If we're cancelling, reset transformations */
|
|
/* Else calc new transformation */
|
|
/* Perform the transformations */
|
|
while (qtest()) {
|
|
short val;
|
|
unsigned short event= extern_qread(&val);
|
|
|
|
if (val) {
|
|
switch (event) {
|
|
case LEFTMOUSE:
|
|
case SPACEKEY:
|
|
case RETKEY:
|
|
loop=0;
|
|
break;
|
|
case XKEY:
|
|
break;
|
|
case ESCKEY:
|
|
case RIGHTMOUSE:
|
|
cancel=1;
|
|
loop=0;
|
|
break;
|
|
default:
|
|
arrows_move_cursor(event);
|
|
break;
|
|
};
|
|
}
|
|
}
|
|
|
|
if (cancel) {
|
|
for (i=0; i<tvtot; i++) {
|
|
tv[i].loc[0]=tv[i].oldloc[0];
|
|
tv[i].loc[1]=tv[i].oldloc[1];
|
|
}
|
|
} else {
|
|
getmouseco_areawin (mvalc);
|
|
areamouseco_to_ipoco(G.v2d, mvalc, &cval[0], &cval[1]);
|
|
|
|
if(G.saction->pin==0 && OBACT)
|
|
cval[0]= get_action_frame(OBACT, cval[0]);
|
|
|
|
if(mode=='t')
|
|
G.saction->timeslide= cval[0];
|
|
|
|
if (!firsttime && lastcval[0]==cval[0] && lastcval[1]==cval[1]) {
|
|
PIL_sleep_ms(1);
|
|
} else {
|
|
|
|
for (i=0; i<tvtot; i++){
|
|
tv[i].loc[0]=tv[i].oldloc[0];
|
|
|
|
switch (mode){
|
|
case 't':
|
|
if( sval[0] > minx && sval[0] < maxx) {
|
|
float timefac, cvalc= CLAMPIS(cval[0], minx, maxx);
|
|
|
|
/* left half */
|
|
if(tv[i].oldloc[0] < sval[0]) {
|
|
timefac= ( sval[0] - tv[i].oldloc[0])/(sval[0] - minx);
|
|
tv[i].loc[0]= cvalc - timefac*( cvalc - minx);
|
|
}
|
|
else {
|
|
timefac= (tv[i].oldloc[0] - sval[0])/(maxx - sval[0]);
|
|
tv[i].loc[0]= cvalc + timefac*(maxx- cvalc);
|
|
}
|
|
}
|
|
break;
|
|
case 'g':
|
|
deltax = cval[0]-sval[0];
|
|
fac= deltax;
|
|
|
|
apply_keyb_grid(&fac, 0.0, 1.0, 0.1, U.flag & USER_AUTOGRABGRID);
|
|
|
|
tv[i].loc[0]+=fac;
|
|
break;
|
|
case 's':
|
|
startx=mvals[0]-(ACTWIDTH/2+(curarea->winrct.xmax-curarea->winrct.xmin)/2);
|
|
deltax=mvalc[0]-(ACTWIDTH/2+(curarea->winrct.xmax-curarea->winrct.xmin)/2);
|
|
fac= fabs(deltax/startx);
|
|
|
|
apply_keyb_grid(&fac, 0.0, 0.2, 0.1, U.flag & USER_AUTOSIZEGRID);
|
|
|
|
if (invert){
|
|
if (i % 03 == 0){
|
|
memcpy (tv[i].loc, tv[i].oldloc, sizeof(tv[i+2].oldloc));
|
|
}
|
|
if (i % 03 == 2){
|
|
memcpy (tv[i].loc, tv[i].oldloc, sizeof(tv[i-2].oldloc));
|
|
}
|
|
|
|
fac*=-1;
|
|
}
|
|
startx= (G.scene->r.cfra);
|
|
if(G.saction->pin==0 && OBACT)
|
|
startx= get_action_frame(OBACT, startx);
|
|
|
|
tv[i].loc[0]-= startx;
|
|
tv[i].loc[0]*=fac;
|
|
tv[i].loc[0]+= startx;
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (mode=='s'){
|
|
sprintf(str, "scaleX: %.3f", fac);
|
|
headerprint(str);
|
|
}
|
|
else if (mode=='g'){
|
|
sprintf(str, "deltaX: %.3f", fac);
|
|
headerprint(str);
|
|
}
|
|
else if (mode=='t') {
|
|
float fac= 2.0*(cval[0]-sval[0])/(maxx-minx);
|
|
CLAMP(fac, -1.0f, 1.0f);
|
|
sprintf(str, "TimeSlide: %.3f", fac);
|
|
headerprint(str);
|
|
}
|
|
|
|
if (G.saction->lock) {
|
|
if(ob) {
|
|
ob->ctime= -1234567.0f;
|
|
if(ob->pose || ob_get_key(ob))
|
|
DAG_object_flush_update(G.scene, ob, OB_RECALC);
|
|
else
|
|
DAG_object_flush_update(G.scene, ob, OB_RECALC_OB);
|
|
}
|
|
force_draw_plus(SPACE_VIEW3D, 0);
|
|
}
|
|
else {
|
|
force_draw(0);
|
|
}
|
|
}
|
|
}
|
|
|
|
lastcval[0]= cval[0];
|
|
lastcval[1]= cval[1];
|
|
firsttime= 0;
|
|
}
|
|
|
|
/* Update the curve */
|
|
/* Depending on the lock status, draw necessary views */
|
|
|
|
if(ob) {
|
|
ob->ctime= -1234567.0f;
|
|
|
|
if(ob->pose || ob_get_key(ob))
|
|
DAG_object_flush_update(G.scene, ob, OB_RECALC);
|
|
else
|
|
DAG_object_flush_update(G.scene, ob, OB_RECALC_OB);
|
|
}
|
|
|
|
remake_action_ipos(act);
|
|
|
|
G.saction->flag &= ~SACTION_MOVING;
|
|
|
|
if(cancel==0) BIF_undo_push("Transform Action");
|
|
allqueue (REDRAWVIEW3D, 0);
|
|
allqueue (REDRAWACTION, 0);
|
|
allqueue(REDRAWNLA, 0);
|
|
allqueue (REDRAWIPO, 0);
|
|
allqueue(REDRAWTIME, 0);
|
|
MEM_freeN (tv);
|
|
}
|
|
|
|
void transform_meshchannel_keys(char mode, Key *key)
|
|
{
|
|
/* this is the function that determines what happens
|
|
* to those little blocky rvk key things you have selected
|
|
* after you press a 'g' or an 's'. I'd love to say that
|
|
* I have an intimate knowledge of all of what this function
|
|
* is doing, but instead I'm just going to pretend.
|
|
*/
|
|
TransVert *tv;
|
|
int /*sel=0,*/ i;
|
|
short mvals[2], mvalc[2], cent[2];
|
|
float sval[2], cval[2], lastcval[2]={0,0};
|
|
short cancel=0;
|
|
float fac=0.0F;
|
|
int loop=1;
|
|
int tvtot=0;
|
|
float deltax, startx;
|
|
float cenf[2];
|
|
int invert=0, firsttime=1;
|
|
char str[256];
|
|
|
|
/* count all of the selected beziers, and
|
|
* set all 3 control handles to selected
|
|
*/
|
|
tvtot=fullselect_ipo_keys(key->ipo);
|
|
|
|
/* If nothing is selected, bail out
|
|
*/
|
|
if (!tvtot)
|
|
return;
|
|
|
|
|
|
/* Build the transvert structure
|
|
*/
|
|
tv = MEM_callocN (sizeof(TransVert) * tvtot, "transVert");
|
|
tvtot=0;
|
|
|
|
tvtot = add_trans_ipo_keys(key->ipo, tv, tvtot);
|
|
|
|
/* Do the event loop
|
|
*/
|
|
cent[0] = curarea->winx + (G.saction->v2d.hor.xmax)/2;
|
|
cent[1] = curarea->winy + (G.saction->v2d.hor.ymax)/2;
|
|
areamouseco_to_ipoco(G.v2d, cent, &cenf[0], &cenf[1]);
|
|
|
|
getmouseco_areawin (mvals);
|
|
areamouseco_to_ipoco(G.v2d, mvals, &sval[0], &sval[1]);
|
|
|
|
startx=sval[0];
|
|
while (loop) {
|
|
/* Get the input
|
|
* If we're cancelling, reset transformations
|
|
* Else calc new transformation
|
|
* Perform the transformations
|
|
*/
|
|
while (qtest()) {
|
|
short val;
|
|
unsigned short event= extern_qread(&val);
|
|
|
|
if (val) {
|
|
switch (event) {
|
|
case LEFTMOUSE:
|
|
case SPACEKEY:
|
|
case RETKEY:
|
|
loop=0;
|
|
break;
|
|
case XKEY:
|
|
break;
|
|
case ESCKEY:
|
|
case RIGHTMOUSE:
|
|
cancel=1;
|
|
loop=0;
|
|
break;
|
|
default:
|
|
arrows_move_cursor(event);
|
|
break;
|
|
};
|
|
}
|
|
}
|
|
|
|
if (cancel) {
|
|
for (i=0; i<tvtot; i++) {
|
|
tv[i].loc[0]=tv[i].oldloc[0];
|
|
tv[i].loc[1]=tv[i].oldloc[1];
|
|
}
|
|
}
|
|
else {
|
|
getmouseco_areawin (mvalc);
|
|
areamouseco_to_ipoco(G.v2d, mvalc, &cval[0], &cval[1]);
|
|
|
|
if (!firsttime && lastcval[0]==cval[0] && lastcval[1]==cval[1]) {
|
|
PIL_sleep_ms(1);
|
|
} else {
|
|
for (i=0; i<tvtot; i++){
|
|
tv[i].loc[0]=tv[i].oldloc[0];
|
|
|
|
switch (mode){
|
|
case 'g':
|
|
deltax = cval[0]-sval[0];
|
|
fac= deltax;
|
|
|
|
apply_keyb_grid(&fac, 0.0, 1.0, 0.1,
|
|
U.flag & USER_AUTOGRABGRID);
|
|
|
|
tv[i].loc[0]+=fac;
|
|
break;
|
|
case 's':
|
|
startx=mvals[0]-(ACTWIDTH/2+(curarea->winrct.xmax
|
|
-curarea->winrct.xmin)/2);
|
|
deltax=mvalc[0]-(ACTWIDTH/2+(curarea->winrct.xmax
|
|
-curarea->winrct.xmin)/2);
|
|
fac= fabs(deltax/startx);
|
|
|
|
apply_keyb_grid(&fac, 0.0, 0.2, 0.1,
|
|
U.flag & USER_AUTOSIZEGRID);
|
|
|
|
if (invert){
|
|
if (i % 03 == 0){
|
|
memcpy (tv[i].loc, tv[i].oldloc,
|
|
sizeof(tv[i+2].oldloc));
|
|
}
|
|
if (i % 03 == 2){
|
|
memcpy (tv[i].loc, tv[i].oldloc,
|
|
sizeof(tv[i-2].oldloc));
|
|
}
|
|
|
|
fac*=-1;
|
|
}
|
|
startx= (G.scene->r.cfra);
|
|
|
|
tv[i].loc[0]-= startx;
|
|
tv[i].loc[0]*=fac;
|
|
tv[i].loc[0]+= startx;
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
/* Display a message showing the magnitude of
|
|
* the grab/scale we are performing
|
|
*/
|
|
if (mode=='s'){
|
|
sprintf(str, "scaleX: %.3f", fac);
|
|
headerprint(str);
|
|
}
|
|
else if (mode=='g'){
|
|
sprintf(str, "deltaX: %.3f", fac);
|
|
headerprint(str);
|
|
}
|
|
|
|
if (G.saction->lock){
|
|
/* doubt any of this code ever gets
|
|
* executed, but it might in the
|
|
* future
|
|
*/
|
|
|
|
DAG_object_flush_update(G.scene, OBACT, OB_RECALC_OB|OB_RECALC_DATA);
|
|
allqueue (REDRAWVIEW3D, 0);
|
|
allqueue (REDRAWACTION, 0);
|
|
allqueue (REDRAWIPO, 0);
|
|
allqueue(REDRAWNLA, 0);
|
|
allqueue(REDRAWTIME, 0);
|
|
force_draw_all(0);
|
|
}
|
|
else {
|
|
addqueue (curarea->win, REDRAWALL, 0);
|
|
force_draw(0);
|
|
}
|
|
}
|
|
|
|
lastcval[0]= cval[0];
|
|
lastcval[1]= cval[1];
|
|
firsttime= 0;
|
|
}
|
|
|
|
/* fix up the Ipocurves and redraw stuff
|
|
*/
|
|
meshkey_do_redraw(key);
|
|
BIF_undo_push("Transform Action Keys");
|
|
|
|
MEM_freeN (tv);
|
|
|
|
/* did you understand all of that? I pretty much understand
|
|
* what it does, but the specifics seem a little weird and crufty.
|
|
*/
|
|
}
|
|
|
|
void deselect_actionchannel_keys (bAction *act, int test)
|
|
{
|
|
bActionChannel *chan;
|
|
bConstraintChannel *conchan;
|
|
int sel=1;;
|
|
|
|
if (!act)
|
|
return;
|
|
|
|
/* Determine if this is selection or deselection */
|
|
|
|
if (test){
|
|
for (chan=act->chanbase.first; chan; chan=chan->next){
|
|
if((chan->flag & ACHAN_HIDDEN)==0) {
|
|
/* Test the channel ipos */
|
|
if (is_ipo_key_selected(chan->ipo)){
|
|
sel = 0;
|
|
break;
|
|
}
|
|
|
|
/* Test the constraint ipos */
|
|
for (conchan=chan->constraintChannels.first; conchan; conchan=conchan->next){
|
|
if (is_ipo_key_selected(conchan->ipo)){
|
|
sel = 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (sel == 0)
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
sel=0;
|
|
|
|
/* Set the flags */
|
|
for (chan=act->chanbase.first; chan; chan=chan->next){
|
|
if((chan->flag & ACHAN_HIDDEN)==0) {
|
|
set_ipo_key_selection(chan->ipo, sel);
|
|
for (conchan=chan->constraintChannels.first; conchan; conchan=conchan->next)
|
|
set_ipo_key_selection(conchan->ipo, sel);
|
|
}
|
|
}
|
|
}
|
|
|
|
void deselect_meshchannel_keys (Key *key, int test)
|
|
{
|
|
/* should deselect the rvk keys
|
|
*/
|
|
int sel=1;
|
|
|
|
/* Determine if this is selection or deselection */
|
|
if (test){
|
|
if (is_ipo_key_selected(key->ipo)){
|
|
sel = 0;
|
|
}
|
|
}
|
|
else {
|
|
sel=0;
|
|
}
|
|
|
|
/* Set the flags */
|
|
set_ipo_key_selection(key->ipo, sel);
|
|
}
|
|
|
|
/* apparently within active object context */
|
|
void deselect_actionchannels (bAction *act, int test)
|
|
{
|
|
bActionChannel *chan;
|
|
bConstraintChannel *conchan;
|
|
int sel=1;
|
|
|
|
if (!act)
|
|
return;
|
|
|
|
/* See if we should be selecting or deselecting */
|
|
if (test){
|
|
for (chan=act->chanbase.first; chan; chan=chan->next){
|
|
if((chan->flag & ACHAN_HIDDEN)==0) {
|
|
if (!sel)
|
|
break;
|
|
|
|
if (chan->flag & ACHAN_SELECTED){
|
|
sel=0;
|
|
break;
|
|
}
|
|
if (sel){
|
|
for (conchan=chan->constraintChannels.first; conchan; conchan=conchan->next){
|
|
if (conchan->flag & CONSTRAINT_CHANNEL_SELECT){
|
|
sel=0;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
sel=0;
|
|
|
|
/* Now set the flags */
|
|
for (chan=act->chanbase.first; chan; chan=chan->next){
|
|
if((chan->flag & ACHAN_HIDDEN)==0) {
|
|
select_poseelement_by_name(chan->name, sel);
|
|
|
|
if (sel)
|
|
chan->flag |= ACHAN_SELECTED;
|
|
else
|
|
chan->flag &= ~ACHAN_SELECTED;
|
|
|
|
for (conchan=chan->constraintChannels.first; conchan; conchan=conchan->next){
|
|
if (sel)
|
|
conchan->flag |= CONSTRAINT_CHANNEL_SELECT;
|
|
else
|
|
conchan->flag &= ~CONSTRAINT_CHANNEL_SELECT;
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
static void hilight_channel (bAction *act, bActionChannel *chan, short select)
|
|
{
|
|
bActionChannel *curchan;
|
|
|
|
if (!act)
|
|
return;
|
|
|
|
for (curchan=act->chanbase.first; curchan; curchan=curchan->next){
|
|
if (curchan==chan && select)
|
|
curchan->flag |= ACHAN_HILIGHTED;
|
|
else
|
|
curchan->flag &= ~ACHAN_HILIGHTED;
|
|
}
|
|
}
|
|
|
|
/* select_mode = SELECT_REPLACE
|
|
* = SELECT_ADD
|
|
* = SELECT_SUBTRACT
|
|
* = SELECT_INVERT
|
|
*/
|
|
|
|
/* exported for outliner (ton) */
|
|
/* apparently within active object context */
|
|
int select_channel(bAction *act, bActionChannel *chan,
|
|
int selectmode)
|
|
{
|
|
/* Select the channel based on the selection mode
|
|
*/
|
|
int flag;
|
|
|
|
switch (selectmode) {
|
|
case SELECT_ADD:
|
|
chan->flag |= ACHAN_SELECTED;
|
|
break;
|
|
case SELECT_SUBTRACT:
|
|
chan->flag &= ~ACHAN_SELECTED;
|
|
break;
|
|
case SELECT_INVERT:
|
|
chan->flag ^= ACHAN_SELECTED;
|
|
break;
|
|
}
|
|
flag = (chan->flag & ACHAN_SELECTED) ? 1 : 0;
|
|
|
|
hilight_channel(act, chan, flag);
|
|
select_poseelement_by_name(chan->name, flag);
|
|
|
|
return flag;
|
|
}
|
|
|
|
static int select_constraint_channel(bAction *act,
|
|
bConstraintChannel *conchan,
|
|
int selectmode) {
|
|
/* Select the constraint channel based on the selection mode
|
|
*/
|
|
int flag;
|
|
|
|
switch (selectmode) {
|
|
case SELECT_ADD:
|
|
conchan->flag |= CONSTRAINT_CHANNEL_SELECT;
|
|
break;
|
|
case SELECT_SUBTRACT:
|
|
conchan->flag &= ~CONSTRAINT_CHANNEL_SELECT;
|
|
break;
|
|
case SELECT_INVERT:
|
|
conchan->flag ^= CONSTRAINT_CHANNEL_SELECT;
|
|
break;
|
|
}
|
|
flag = (conchan->flag & CONSTRAINT_CHANNEL_SELECT) ? 1 : 0;
|
|
|
|
return flag;
|
|
}
|
|
|
|
/* lefthand side */
|
|
static void mouse_actionchannels(bAction *act, short *mval,
|
|
short *mvalo, int selectmode) {
|
|
/* Select action channels, based on mouse values.
|
|
* If mvalo is NULL we assume it is a one click
|
|
* action, other wise we treat it like it is a
|
|
* border select with mval[0],mval[1] and
|
|
* mvalo[0], mvalo[1] forming the corners of
|
|
* a rectangle.
|
|
*/
|
|
bActionChannel *chan;
|
|
float click, x,y;
|
|
int clickmin, clickmax;
|
|
int wsize, sel;
|
|
bConstraintChannel *conchan;
|
|
|
|
if (!act)
|
|
return;
|
|
|
|
if (selectmode == SELECT_REPLACE) {
|
|
deselect_actionchannels (act, 0);
|
|
selectmode = SELECT_ADD;
|
|
}
|
|
|
|
/* wsize is the greatest possible height (in pixels) that would be
|
|
* needed to draw all of the action channels and constraint
|
|
* channels.
|
|
*/
|
|
wsize = count_action_levels(act)*(CHANNELHEIGHT+CHANNELSKIP);
|
|
wsize += CHANNELHEIGHT/2;
|
|
|
|
areamouseco_to_ipoco(G.v2d, mval, &x, &y);
|
|
clickmin = (int) ((wsize - y) / (CHANNELHEIGHT+CHANNELSKIP));
|
|
|
|
/* Only one click */
|
|
if (mvalo == NULL) {
|
|
clickmax = clickmin;
|
|
}
|
|
/* Two click values (i.e., border select */
|
|
else {
|
|
areamouseco_to_ipoco(G.v2d, mvalo, &x, &y);
|
|
click = ((wsize - y) / (CHANNELHEIGHT+CHANNELSKIP));
|
|
|
|
if ( ((int) click) < clickmin) {
|
|
clickmax = clickmin;
|
|
clickmin = (int) click;
|
|
}
|
|
else {
|
|
clickmax = (int) click;
|
|
}
|
|
}
|
|
|
|
if (clickmax < 0) {
|
|
return;
|
|
}
|
|
|
|
/* clickmin and clickmax now coorespond to indices into
|
|
* the collection of channels and constraint channels.
|
|
* What we need to do is apply the selection mode on all
|
|
* channels and constraint channels between these indices.
|
|
* This is done by traversing the channels and constraint
|
|
* channels, for each item decrementing clickmin and clickmax.
|
|
* When clickmin is less than zero we start selecting stuff,
|
|
* until clickmax is less than zero or we run out of channels
|
|
* and constraint channels.
|
|
*/
|
|
|
|
for (chan = act->chanbase.first; chan; chan=chan->next){
|
|
if((chan->flag & ACHAN_HIDDEN)==0) {
|
|
if (clickmax < 0) break;
|
|
|
|
if ( clickmin <= 0) {
|
|
/* Select the channel with the given mode. If the
|
|
* channel is freshly selected then set it to the
|
|
* active channel for the action
|
|
*/
|
|
sel = (chan->flag & ACHAN_SELECTED);
|
|
select_channel(act, chan, selectmode);
|
|
/* messy... */
|
|
select_poseelement_by_name(chan->name, 2);
|
|
|
|
}
|
|
--clickmin;
|
|
--clickmax;
|
|
|
|
/* Check for click in a constraint */
|
|
for (conchan=chan->constraintChannels.first;
|
|
conchan; conchan=conchan->next){
|
|
if (clickmax < 0) break;
|
|
if ( clickmin <= 0) {
|
|
select_constraint_channel(act, conchan, selectmode);
|
|
}
|
|
--clickmin;
|
|
--clickmax;
|
|
}
|
|
}
|
|
}
|
|
|
|
allqueue (REDRAWIPO, 0);
|
|
allqueue (REDRAWVIEW3D, 0);
|
|
allqueue (REDRAWACTION, 0);
|
|
allqueue (REDRAWNLA, 0);
|
|
allqueue (REDRAWOOPS, 0);
|
|
allqueue (REDRAWBUTSALL, 0);
|
|
}
|
|
|
|
void delete_meshchannel_keys(Key *key)
|
|
{
|
|
if (!okee("Erase selected keys"))
|
|
return;
|
|
|
|
BIF_undo_push("Delete Action keys");
|
|
delete_ipo_keys(key->ipo);
|
|
|
|
meshkey_do_redraw(key);
|
|
}
|
|
|
|
void delete_actionchannel_keys(void)
|
|
{
|
|
bAction *act;
|
|
bActionChannel *chan;
|
|
bConstraintChannel *conchan;
|
|
|
|
act = G.saction->action;
|
|
if (!act)
|
|
return;
|
|
|
|
if (!okee("Erase selected keys"))
|
|
return;
|
|
|
|
for (chan = act->chanbase.first; chan; chan=chan->next){
|
|
if((chan->flag & ACHAN_HIDDEN)==0) {
|
|
|
|
/* Check action channel keys*/
|
|
delete_ipo_keys(chan->ipo);
|
|
|
|
/* Delete constraint channel keys */
|
|
for (conchan=chan->constraintChannels.first; conchan; conchan=conchan->next)
|
|
delete_ipo_keys(conchan->ipo);
|
|
}
|
|
}
|
|
|
|
remake_action_ipos (act);
|
|
BIF_undo_push("Delete Action keys");
|
|
allspace(REMAKEIPO, 0);
|
|
allqueue(REDRAWACTION, 0);
|
|
allqueue(REDRAWIPO, 0);
|
|
allqueue(REDRAWNLA, 0);
|
|
|
|
}
|
|
|
|
static void delete_actionchannels (void)
|
|
{
|
|
bConstraintChannel *conchan=NULL, *nextconchan;
|
|
bActionChannel *chan, *next;
|
|
bAction *act;
|
|
int freechan;
|
|
|
|
act=G.saction->action;
|
|
|
|
if (!act)
|
|
return;
|
|
|
|
for (chan=act->chanbase.first; chan; chan=chan->next){
|
|
if((chan->flag & ACHAN_HIDDEN)==0) {
|
|
if (chan->flag & ACHAN_SELECTED)
|
|
break;
|
|
for (conchan=chan->constraintChannels.first; conchan; conchan=conchan->next)
|
|
{
|
|
if (conchan->flag & CONSTRAINT_CHANNEL_SELECT){
|
|
chan=act->chanbase.last;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!chan && !conchan)
|
|
return;
|
|
|
|
if (!okee("Erase selected channels"))
|
|
return;
|
|
|
|
for (chan=act->chanbase.first; chan; chan=next){
|
|
freechan = 0;
|
|
next=chan->next;
|
|
if((chan->flag & ACHAN_HIDDEN)==0) {
|
|
|
|
/* Remove action channels */
|
|
if (chan->flag & ACHAN_SELECTED){
|
|
if (chan->ipo)
|
|
chan->ipo->id.us--; /* Release the ipo */
|
|
freechan = 1;
|
|
}
|
|
|
|
/* Remove constraint channels */
|
|
for (conchan=chan->constraintChannels.first; conchan; conchan=nextconchan){
|
|
nextconchan=conchan->next;
|
|
if (freechan || conchan->flag & CONSTRAINT_CHANNEL_SELECT){
|
|
if (conchan->ipo)
|
|
conchan->ipo->id.us--;
|
|
BLI_freelinkN(&chan->constraintChannels, conchan);
|
|
}
|
|
}
|
|
|
|
if (freechan)
|
|
BLI_freelinkN (&act->chanbase, chan);
|
|
}
|
|
}
|
|
|
|
BIF_undo_push("Delete Action channels");
|
|
allqueue (REDRAWACTION, 0);
|
|
allqueue(REDRAWNLA, 0);
|
|
|
|
}
|
|
|
|
void clean_shapekeys(Key *key)
|
|
{
|
|
int ok;
|
|
|
|
/* don't proceed if user refuses */
|
|
if (!key) return;
|
|
if (G.scene->toolsettings->clean_thresh==0)
|
|
G.scene->toolsettings->clean_thresh= 0.1f;
|
|
ok= fbutton(&G.scene->toolsettings->clean_thresh,
|
|
0.0000001f, 1.0, 0.001, 0.1,
|
|
"Clean Threshold");
|
|
if (!ok) return;
|
|
|
|
/* viable option? */
|
|
if (key->ipo) {
|
|
IpoCurve *icu;
|
|
|
|
for (icu= key->ipo->curve.first; icu; icu=icu->next)
|
|
clean_ipo_curve(icu);
|
|
|
|
/* admin and redraw stuff */
|
|
BIF_undo_push("Clean Action");
|
|
allqueue(REMAKEIPO, 0);
|
|
allqueue(REDRAWIPO, 0);
|
|
allqueue(REDRAWACTION, 0);
|
|
allqueue(REDRAWNLA, 0);
|
|
}
|
|
}
|
|
|
|
void clean_actionchannels(bAction *act)
|
|
{
|
|
bActionChannel *chan;
|
|
bConstraintChannel *conchan;
|
|
|
|
Ipo *ipo;
|
|
IpoCurve *icu;
|
|
|
|
int ok;
|
|
|
|
|
|
/* don't proceed any further if no action or user refuses */
|
|
if (!act) return;
|
|
if (G.scene->toolsettings->clean_thresh==0)
|
|
G.scene->toolsettings->clean_thresh= 0.1f;
|
|
ok= fbutton(&G.scene->toolsettings->clean_thresh,
|
|
0.0000001f, 1.0, 0.001, 0.1,
|
|
"Clean Threshold");
|
|
if (!ok) return;
|
|
|
|
/* clean selected channels only */
|
|
for (chan= act->chanbase.first; chan; chan= chan->next) {
|
|
if((chan->flag & ACHAN_HIDDEN)==0) {
|
|
/* clean if action channel if selected */
|
|
if (chan->flag & ACHAN_SELECTED) {
|
|
ipo= chan->ipo;
|
|
if (ipo) {
|
|
for (icu= ipo->curve.first; icu; icu= icu->next)
|
|
clean_ipo_curve(icu);
|
|
}
|
|
}
|
|
|
|
/* clean action channel's constraint channels */
|
|
for (conchan= chan->constraintChannels.first; conchan; conchan=conchan->next) {
|
|
ipo= conchan->ipo;
|
|
if (ipo) {
|
|
for (icu= ipo->curve.first; icu; icu= icu->next)
|
|
clean_ipo_curve(icu);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* admin and redraws */
|
|
BIF_undo_push("Clean Action");
|
|
allqueue(REMAKEIPO, 0);
|
|
allqueue(REDRAWIPO, 0);
|
|
allqueue(REDRAWACTION, 0);
|
|
allqueue(REDRAWNLA, 0);
|
|
}
|
|
|
|
void sethandles_meshchannel_keys(int code, Key *key)
|
|
{
|
|
|
|
sethandles_ipo_keys(key->ipo, code);
|
|
|
|
BIF_undo_push("Set handles Action keys");
|
|
meshkey_do_redraw(key);
|
|
}
|
|
|
|
void sethandles_actionchannel_keys(int code)
|
|
{
|
|
bAction *act;
|
|
bActionChannel *chan;
|
|
|
|
/* Get the selected action, exit if none are selected
|
|
*/
|
|
act = G.saction->action;
|
|
if (!act)
|
|
return;
|
|
|
|
/* Loop through the channels and set the beziers
|
|
* of the selected keys based on the integer code
|
|
*/
|
|
for (chan = act->chanbase.first; chan; chan=chan->next){
|
|
if((chan->flag & ACHAN_HIDDEN)==0)
|
|
sethandles_ipo_keys(chan->ipo, code);
|
|
}
|
|
|
|
/* Clean up and redraw stuff
|
|
*/
|
|
remake_action_ipos (act);
|
|
BIF_undo_push("Set handles Action channel");
|
|
allspace(REMAKEIPO, 0);
|
|
allqueue(REDRAWACTION, 0);
|
|
allqueue(REDRAWIPO, 0);
|
|
allqueue(REDRAWNLA, 0);
|
|
}
|
|
|
|
void set_ipotype_actionchannels(int ipotype)
|
|
{
|
|
|
|
bAction *act;
|
|
bActionChannel *chan;
|
|
bConstraintChannel *conchan;
|
|
short event;
|
|
|
|
/* Get the selected action, exit if none are selected
|
|
*/
|
|
act = G.saction->action;
|
|
if (!act)
|
|
return;
|
|
|
|
if (ipotype == SET_IPO_POPUP) {
|
|
/* Present a popup menu asking the user what type
|
|
* of IPO curve he/she/GreenBTH wants. ;)
|
|
*/
|
|
event
|
|
= pupmenu("Channel Ipo Type %t|"
|
|
"Constant %x1|"
|
|
"Linear %x2|"
|
|
"Bezier %x3");
|
|
if(event < 1) return;
|
|
ipotype = event;
|
|
}
|
|
|
|
/* Loop through the channels and for the selected ones set
|
|
* the type for each Ipo curve in the channel Ipo (based on
|
|
* the value from the popup).
|
|
*/
|
|
for (chan = act->chanbase.first; chan; chan=chan->next){
|
|
if((chan->flag & ACHAN_HIDDEN)==0) {
|
|
if (chan->flag & ACHAN_SELECTED){
|
|
if (chan->ipo)
|
|
setipotype_ipo(chan->ipo, ipotype);
|
|
}
|
|
/* constraint channels */
|
|
for (conchan=chan->constraintChannels.first; conchan; conchan= conchan->next) {
|
|
if (conchan->flag & CONSTRAINT_CHANNEL_SELECT) {
|
|
if (conchan->ipo)
|
|
setipotype_ipo(conchan->ipo, ipotype);
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
/* Clean up and redraw stuff
|
|
*/
|
|
remake_action_ipos (act);
|
|
BIF_undo_push("Set Ipo type Action channel");
|
|
allspace(REMAKEIPO, 0);
|
|
allqueue(REDRAWACTION, 0);
|
|
allqueue(REDRAWIPO, 0);
|
|
allqueue(REDRAWNLA, 0);
|
|
}
|
|
|
|
void set_extendtype_actionchannels(int extendtype)
|
|
{
|
|
bAction *act;
|
|
bActionChannel *chan;
|
|
bConstraintChannel *conchan;
|
|
short event;
|
|
|
|
/* Get the selected action, exit if none are selected
|
|
*/
|
|
act = G.saction->action;
|
|
if (!act)
|
|
return;
|
|
|
|
if (extendtype == SET_EXTEND_POPUP) {
|
|
/* Present a popup menu asking the user what type
|
|
* of IPO curve he/she/GreenBTH wants. ;)
|
|
*/
|
|
event
|
|
= pupmenu("Channel Extending Type %t|"
|
|
"Constant %x1|"
|
|
"Extrapolation %x2|"
|
|
"Cyclic %x3|"
|
|
"Cyclic extrapolation %x4");
|
|
if(event < 1) return;
|
|
extendtype = event;
|
|
}
|
|
|
|
/* Loop through the channels and for the selected ones set
|
|
* the type for each Ipo curve in the channel Ipo (based on
|
|
* the value from the popup).
|
|
*/
|
|
for (chan = act->chanbase.first; chan; chan=chan->next){
|
|
if((chan->flag & ACHAN_HIDDEN)==0) {
|
|
if (chan->flag & ACHAN_SELECTED) {
|
|
if (chan->ipo) {
|
|
switch (extendtype) {
|
|
case SET_EXTEND_CONSTANT:
|
|
setexprap_ipoloop(chan->ipo, IPO_HORIZ);
|
|
break;
|
|
case SET_EXTEND_EXTRAPOLATION:
|
|
setexprap_ipoloop(chan->ipo, IPO_DIR);
|
|
break;
|
|
case SET_EXTEND_CYCLIC:
|
|
setexprap_ipoloop(chan->ipo, IPO_CYCL);
|
|
break;
|
|
case SET_EXTEND_CYCLICEXTRAPOLATION:
|
|
setexprap_ipoloop(chan->ipo, IPO_CYCLX);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
/* constraint channels */
|
|
for (conchan=chan->constraintChannels.first; conchan; conchan= conchan->next) {
|
|
if (conchan->flag & CONSTRAINT_CHANNEL_SELECT) {
|
|
if (conchan->ipo) {
|
|
switch (extendtype) {
|
|
case SET_EXTEND_CONSTANT:
|
|
setexprap_ipoloop(conchan->ipo, IPO_HORIZ);
|
|
break;
|
|
case SET_EXTEND_EXTRAPOLATION:
|
|
setexprap_ipoloop(conchan->ipo, IPO_DIR);
|
|
break;
|
|
case SET_EXTEND_CYCLIC:
|
|
setexprap_ipoloop(conchan->ipo, IPO_CYCL);
|
|
break;
|
|
case SET_EXTEND_CYCLICEXTRAPOLATION:
|
|
setexprap_ipoloop(conchan->ipo, IPO_CYCLX);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Clean up and redraw stuff
|
|
*/
|
|
remake_action_ipos (act);
|
|
BIF_undo_push("Set Ipo type Action channel");
|
|
allspace(REMAKEIPO, 0);
|
|
allqueue(REDRAWACTION, 0);
|
|
allqueue(REDRAWIPO, 0);
|
|
allqueue(REDRAWNLA, 0);
|
|
}
|
|
|
|
static void set_snap_actionchannels(bAction *act, short snaptype)
|
|
{
|
|
/* snapping function for action channels*/
|
|
bActionChannel *chan;
|
|
bConstraintChannel *conchan;
|
|
|
|
/* Loop through the channels */
|
|
for (chan = act->chanbase.first; chan; chan=chan->next){
|
|
if((chan->flag & ACHAN_HIDDEN)==0) {
|
|
if (chan->ipo) {
|
|
snap_ipo_keys(chan->ipo, snaptype);
|
|
}
|
|
/* constraint channels */
|
|
for (conchan=chan->constraintChannels.first; conchan; conchan= conchan->next) {
|
|
if (conchan->ipo) {
|
|
snap_ipo_keys(conchan->ipo, snaptype);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void set_snap_meshchannels(Key *key, short snaptype)
|
|
{
|
|
/* snapping function for mesh channels */
|
|
if(key->ipo) {
|
|
snap_ipo_keys(key->ipo, snaptype);
|
|
}
|
|
}
|
|
|
|
|
|
void snap_keys_to_frame()
|
|
{
|
|
/* This function is the generic entry-point for snapping keyframes
|
|
* to a frame(s). It passes the work off to sub-functions for the
|
|
* different types in the action editor.
|
|
*/
|
|
|
|
SpaceAction *saction;
|
|
bAction *act;
|
|
Key *key;
|
|
short event;
|
|
|
|
/* get data */
|
|
saction= curarea->spacedata.first;
|
|
if (!saction) return;
|
|
act = saction->action;
|
|
key = get_action_mesh_key();
|
|
|
|
/* find the type of snapping to do */
|
|
if (act || key)
|
|
event = pupmenu("Snap Frames To%t|Nearest Frame%x1|Current Frame%x2");
|
|
else return;
|
|
|
|
/* handle events */
|
|
switch (event) {
|
|
case 1: /* snap to nearest frame */
|
|
if (act)
|
|
set_snap_actionchannels(act, event);
|
|
else
|
|
set_snap_meshchannels(key, event);
|
|
|
|
/* Clean up and redraw stuff */
|
|
remake_action_ipos (act);
|
|
BIF_undo_push("Snap To Nearest Frame");
|
|
allspace(REMAKEIPO, 0);
|
|
allqueue(REDRAWACTION, 0);
|
|
allqueue(REDRAWIPO, 0);
|
|
allqueue(REDRAWNLA, 0);
|
|
|
|
break;
|
|
case 2: /* snap to current frame */
|
|
if (act)
|
|
set_snap_actionchannels(act, event);
|
|
else
|
|
set_snap_meshchannels(key, event);
|
|
|
|
/* Clean up and redraw stuff */
|
|
remake_action_ipos (act);
|
|
BIF_undo_push("Snap To Current Frame");
|
|
allspace(REMAKEIPO, 0);
|
|
allqueue(REDRAWACTION, 0);
|
|
allqueue(REDRAWIPO, 0);
|
|
allqueue(REDRAWNLA, 0);
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
static void select_all_keys_frames(bAction *act, short *mval,
|
|
short *mvalo, int selectmode) {
|
|
|
|
/* This function tries to select all action keys in
|
|
* every channel for a given range of keyframes that
|
|
* are within the mouse values mval and mvalo (usually
|
|
* the result of a border select). If mvalo is passed as
|
|
* NULL then the selection is treated as a one-click and
|
|
* the function tries to select all keys within half a
|
|
* frame of the click point.
|
|
*/
|
|
|
|
rcti rect;
|
|
rctf rectf;
|
|
bActionChannel *chan;
|
|
bConstraintChannel *conchan;
|
|
|
|
if (!act)
|
|
return;
|
|
|
|
if (selectmode == SELECT_REPLACE) {
|
|
deselect_actionchannel_keys(act, 0);
|
|
selectmode = SELECT_ADD;
|
|
}
|
|
|
|
if (mvalo == NULL) {
|
|
rect.xmin = rect.xmax = mval[0];
|
|
rect.ymin = rect.ymax = mval[1];
|
|
}
|
|
else {
|
|
if (mval[0] < mvalo[0] ) {
|
|
rect.xmin = mval[0];
|
|
rect.xmax = mvalo[0];
|
|
}
|
|
else {
|
|
rect.xmin = mvalo[0];
|
|
rect.xmax = mval[0];
|
|
}
|
|
if (mval[1] < mvalo[1] ) {
|
|
rect.ymin = mval[1];
|
|
rect.ymax = mvalo[1];
|
|
}
|
|
else {
|
|
rect.ymin = mvalo[1];
|
|
rect.ymax = mval[1];
|
|
}
|
|
}
|
|
|
|
mval[0]= rect.xmin;
|
|
mval[1]= rect.ymin+2;
|
|
areamouseco_to_ipoco(G.v2d, mval, &rectf.xmin, &rectf.ymin);
|
|
mval[0]= rect.xmax;
|
|
mval[1]= rect.ymax-2;
|
|
areamouseco_to_ipoco(G.v2d, mval, &rectf.xmax, &rectf.ymax);
|
|
|
|
if (mvalo == NULL) {
|
|
rectf.xmin = rectf.xmin - 0.5;
|
|
rectf.xmax = rectf.xmax + 0.5;
|
|
}
|
|
|
|
for (chan=act->chanbase.first; chan; chan=chan->next){
|
|
if((chan->flag & ACHAN_HIDDEN)==0) {
|
|
borderselect_ipo_key(chan->ipo, rectf.xmin, rectf.xmax,
|
|
selectmode);
|
|
for (conchan=chan->constraintChannels.first; conchan;
|
|
conchan=conchan->next){
|
|
borderselect_ipo_key(conchan->ipo, rectf.xmin, rectf.xmax,
|
|
selectmode);
|
|
}
|
|
}
|
|
}
|
|
|
|
allqueue(REDRAWNLA, 0);
|
|
allqueue(REDRAWACTION, 0);
|
|
allqueue(REDRAWIPO, 0);
|
|
}
|
|
|
|
|
|
static void select_all_keys_channels(bAction *act, short *mval,
|
|
short *mvalo, int selectmode) {
|
|
bActionChannel *chan;
|
|
float click, x,y;
|
|
int clickmin, clickmax;
|
|
int wsize;
|
|
bConstraintChannel *conchan;
|
|
|
|
/* This function selects all the action keys that
|
|
* are in the mouse selection range defined by
|
|
* the ordered pairs mval and mvalo (usually
|
|
* these 2 are obtained from a border select).
|
|
* If mvalo is NULL, then the selection is
|
|
* treated like a one-click action, and at most
|
|
* one channel is selected.
|
|
*/
|
|
|
|
/* If the action is null then abort
|
|
*/
|
|
if (!act)
|
|
return;
|
|
|
|
if (selectmode == SELECT_REPLACE) {
|
|
deselect_actionchannel_keys(act, 0);
|
|
selectmode = SELECT_ADD;
|
|
}
|
|
|
|
/* wsize is the greatest possible height (in pixels) that would be
|
|
* needed to draw all of the action channels and constraint
|
|
* channels.
|
|
*/
|
|
|
|
wsize = count_action_levels(act)*(CHANNELHEIGHT+CHANNELSKIP);
|
|
wsize += CHANNELHEIGHT/2;
|
|
|
|
areamouseco_to_ipoco(G.v2d, mval, &x, &y);
|
|
clickmin = (int) ((wsize - y) / (CHANNELHEIGHT+CHANNELSKIP));
|
|
|
|
/* Only one click */
|
|
if (mvalo == NULL) {
|
|
clickmax = clickmin;
|
|
}
|
|
/* Two click values (i.e., border select) */
|
|
else {
|
|
|
|
areamouseco_to_ipoco(G.v2d, mvalo, &x, &y);
|
|
click = ((wsize - y) / (CHANNELHEIGHT+CHANNELSKIP));
|
|
|
|
if ( ((int) click) < clickmin) {
|
|
clickmax = clickmin;
|
|
clickmin = (int) click;
|
|
}
|
|
else {
|
|
clickmax = (int) click;
|
|
}
|
|
}
|
|
|
|
if (clickmax < 0) {
|
|
return;
|
|
}
|
|
|
|
for (chan = act->chanbase.first; chan; chan=chan->next){
|
|
if((chan->flag & ACHAN_HIDDEN)==0) {
|
|
if (clickmax < 0) break;
|
|
|
|
if ( clickmin <= 0) {
|
|
/* Select the channel with the given mode. If the
|
|
* channel is freshly selected then set it to the
|
|
* active channel for the action
|
|
*/
|
|
select_ipo_bezier_keys(chan->ipo, selectmode);
|
|
}
|
|
--clickmin;
|
|
--clickmax;
|
|
|
|
/* Check for click in a constraint */
|
|
for (conchan=chan->constraintChannels.first;
|
|
conchan; conchan=conchan->next){
|
|
if (clickmax < 0) break;
|
|
if ( clickmin <= 0) {
|
|
select_ipo_bezier_keys(chan->ipo, selectmode);
|
|
}
|
|
--clickmin;
|
|
--clickmax;
|
|
}
|
|
}
|
|
}
|
|
|
|
allqueue (REDRAWIPO, 0);
|
|
allqueue (REDRAWVIEW3D, 0);
|
|
allqueue (REDRAWACTION, 0);
|
|
allqueue (REDRAWNLA, 0);
|
|
|
|
}
|
|
|
|
static void borderselect_function(void (*select_func)(bAction *act,
|
|
short *mval,
|
|
short *mvalo,
|
|
int selectmode)) {
|
|
/* This function executes an arbitrary selection
|
|
* function as part of a border select. This
|
|
* way the same function that is used for
|
|
* right click selection points can generally
|
|
* be used as the argument to this function
|
|
*/
|
|
rcti rect;
|
|
short mval[2], mvalo[2];
|
|
bAction *act;
|
|
int val;
|
|
|
|
/* Get the selected action, exit if none are selected
|
|
*/
|
|
act=G.saction->action;
|
|
if (!act)
|
|
return;
|
|
|
|
/* Let the user draw a border (or abort)
|
|
*/
|
|
if ( (val=get_border (&rect, 3)) ) {
|
|
mval[0]= rect.xmin;
|
|
mval[1]= rect.ymin+2;
|
|
mvalo[0]= rect.xmax;
|
|
mvalo[1]= rect.ymax-2;
|
|
|
|
/* if the left mouse was used, do an additive
|
|
* selection with the user defined selection
|
|
* function.
|
|
*/
|
|
if (val == LEFTMOUSE)
|
|
select_func(act, mval, mvalo, SELECT_ADD);
|
|
|
|
/* if the right mouse was used, do a subtractive
|
|
* selection with the user defined selection
|
|
* function.
|
|
*/
|
|
else if (val == RIGHTMOUSE)
|
|
select_func(act, mval, mvalo, SELECT_SUBTRACT);
|
|
}
|
|
BIF_undo_push("Border select Action");
|
|
|
|
}
|
|
|
|
static void clever_keyblock_names(Key *key, short* mval){
|
|
int but=0, i, keynum;
|
|
char str[64];
|
|
float x;
|
|
KeyBlock *kb;
|
|
/* get the keynum cooresponding to the y value
|
|
* of the mouse pointer, return if this is
|
|
* an invalid key number (and we don't deal
|
|
* with the speed ipo).
|
|
*/
|
|
|
|
keynum = get_nearest_key_num(key, mval, &x);
|
|
if ( (keynum < 1) || (keynum >= key->totkey) )
|
|
return;
|
|
|
|
kb= key->block.first;
|
|
for (i=0; i<keynum; ++i) kb = kb->next;
|
|
|
|
if (kb->name[0] == '\0') {
|
|
sprintf(str, "Key %d", keynum);
|
|
}
|
|
else {
|
|
strcpy(str, kb->name);
|
|
}
|
|
|
|
if ( (kb->slidermin >= kb->slidermax) ) {
|
|
kb->slidermin = 0.0;
|
|
kb->slidermax = 1.0;
|
|
}
|
|
|
|
add_numbut(but++, TEX, "KB: ", 0, 24, str,
|
|
"Does this really need a tool tip?");
|
|
add_numbut(but++, NUM|FLO, "Slider Min:",
|
|
-10000, kb->slidermax, &kb->slidermin, 0);
|
|
add_numbut(but++, NUM|FLO, "Slider Max:",
|
|
kb->slidermin, 10000, &kb->slidermax, 0);
|
|
|
|
if (do_clever_numbuts(str, but, REDRAW)) {
|
|
strcpy(kb->name, str);
|
|
allqueue (REDRAWACTION, 0);
|
|
allspace(REMAKEIPO, 0);
|
|
allqueue (REDRAWIPO, 0);
|
|
}
|
|
|
|
|
|
}
|
|
|
|
static void numbuts_action(void)
|
|
{
|
|
/* now called from action window event loop, plus reacts on mouseclick */
|
|
/* removed Hos grunts for that reason! :) (ton) */
|
|
Key *key;
|
|
short mval[2];
|
|
|
|
if ( (key = get_action_mesh_key()) ) {
|
|
getmouseco_areawin (mval);
|
|
if (mval[0]<NAMEWIDTH) {
|
|
clever_keyblock_names(key, mval);
|
|
}
|
|
}
|
|
}
|
|
|
|
void winqreadactionspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
|
|
{
|
|
extern void do_actionbuts(unsigned short event); // drawaction.c
|
|
SpaceAction *saction;
|
|
bAction *act;
|
|
ListBase *markers;
|
|
Key *key;
|
|
float dx,dy;
|
|
int doredraw= 0;
|
|
int cfra;
|
|
short mval[2];
|
|
unsigned short event= evt->event;
|
|
short val= evt->val;
|
|
short mousebut = L_MOUSE;
|
|
|
|
if(curarea->win==0) return;
|
|
|
|
saction= curarea->spacedata.first;
|
|
if (!saction)
|
|
return;
|
|
|
|
markers = get_saction_markers(saction);
|
|
|
|
act=saction->action;
|
|
if(val) {
|
|
|
|
if( uiDoBlocks(&curarea->uiblocks, event)!=UI_NOTHING ) event= 0;
|
|
|
|
/* swap mouse buttons based on user preference */
|
|
if (U.flag & USER_LMOUSESELECT) {
|
|
if (event == LEFTMOUSE) {
|
|
event = RIGHTMOUSE;
|
|
mousebut = L_MOUSE;
|
|
} else if (event == RIGHTMOUSE) {
|
|
event = LEFTMOUSE;
|
|
mousebut = R_MOUSE;
|
|
}
|
|
}
|
|
|
|
getmouseco_areawin(mval);
|
|
|
|
key = get_action_mesh_key();
|
|
|
|
switch(event) {
|
|
case UI_BUT_EVENT:
|
|
do_actionbuts(val); // window itself
|
|
break;
|
|
|
|
case HOMEKEY:
|
|
do_action_buttons(B_ACTHOME); // header
|
|
break;
|
|
|
|
case AKEY:
|
|
if (key) {
|
|
if (mval[0]<ACTWIDTH){
|
|
/* to do ??? */
|
|
}
|
|
else {
|
|
if (G.qual == LR_CTRLKEY) {
|
|
deselect_saction_markers(markers, 1, 0);
|
|
allqueue(REDRAWACTION, 0);
|
|
allqueue(REDRAWTIME, 0);
|
|
}
|
|
else {
|
|
deselect_meshchannel_keys(key, 1);
|
|
allqueue (REDRAWACTION, 0);
|
|
allqueue(REDRAWNLA, 0);
|
|
allqueue (REDRAWIPO, 0);
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
if (mval[0]<NAMEWIDTH) {
|
|
deselect_actionchannels (act, 1);
|
|
allqueue (REDRAWVIEW3D, 0);
|
|
allqueue (REDRAWACTION, 0);
|
|
allqueue(REDRAWNLA, 0);
|
|
allqueue (REDRAWIPO, 0);
|
|
}
|
|
else if (mval[0]>ACTWIDTH) {
|
|
if (G.qual == LR_CTRLKEY) {
|
|
deselect_saction_markers(markers, 1, 0);
|
|
allqueue(REDRAWACTION, 0);
|
|
allqueue(REDRAWTIME, 0);
|
|
}
|
|
else {
|
|
deselect_actionchannel_keys (act, 1);
|
|
allqueue (REDRAWACTION, 0);
|
|
allqueue(REDRAWNLA, 0);
|
|
allqueue (REDRAWIPO, 0);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
case BKEY:
|
|
if (key) {
|
|
if (mval[0]<ACTWIDTH){
|
|
/* to do?? */
|
|
}
|
|
else {
|
|
borderselect_mesh(key);
|
|
}
|
|
}
|
|
else {
|
|
|
|
/* If the border select is initiated in the
|
|
* part of the action window where the channel
|
|
* names reside, then select the channels
|
|
*/
|
|
if (mval[0]<NAMEWIDTH){
|
|
borderselect_function(mouse_actionchannels);
|
|
BIF_undo_push("Select Action");
|
|
}
|
|
else if (mval[0]>ACTWIDTH){
|
|
|
|
/* If the border select is initiated in the
|
|
* vertical scrollbar, then (de)select all keys
|
|
* for the channels in the selection region
|
|
*/
|
|
if (IN_2D_VERT_SCROLL(mval)) {
|
|
borderselect_function(select_all_keys_channels);
|
|
}
|
|
|
|
/* If the border select is initiated in the
|
|
* horizontal scrollbar, then (de)select all keys
|
|
* for the keyframes in the selection region
|
|
*/
|
|
else if (IN_2D_HORIZ_SCROLL(mval)) {
|
|
borderselect_function(select_all_keys_frames);
|
|
}
|
|
|
|
/* Other wise, select the action keys
|
|
*/
|
|
else {
|
|
borderselect_action();
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
case CKEY:
|
|
/* scroll the window so the current
|
|
* frame is in the center.
|
|
*/
|
|
center_currframe();
|
|
break;
|
|
|
|
case DKEY:
|
|
if (key) {
|
|
if (G.qual & LR_SHIFTKEY && mval[0]>ACTWIDTH) {
|
|
duplicate_meshchannel_keys(key);
|
|
}
|
|
}
|
|
else if (act) {
|
|
if (G.qual & LR_SHIFTKEY && mval[0]>ACTWIDTH){
|
|
duplicate_actionchannel_keys();
|
|
remake_action_ipos(act);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case GKEY:
|
|
if (mval[0]>=ACTWIDTH) {
|
|
if (key) {
|
|
transform_meshchannel_keys('g', key);
|
|
}
|
|
else if (act) {
|
|
transform_actionchannel_keys ('g', 0);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case HKEY:
|
|
if(G.qual & LR_SHIFTKEY) {
|
|
if(okee("Set Keys to Auto Handle")) {
|
|
if (key)
|
|
sethandles_meshchannel_keys(HD_AUTO, key);
|
|
else
|
|
sethandles_actionchannel_keys(HD_AUTO);
|
|
}
|
|
}
|
|
else {
|
|
if(okee("Toggle Keys Aligned Handle")) {
|
|
if (key)
|
|
sethandles_meshchannel_keys(HD_ALIGN, key);
|
|
else
|
|
sethandles_actionchannel_keys(HD_ALIGN);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case KKEY:
|
|
if(key)
|
|
column_select_shapekeys(key);
|
|
else if(act)
|
|
column_select_actionkeys(act);
|
|
|
|
allqueue(REDRAWIPO, 0);
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
allqueue(REDRAWACTION, 0);
|
|
allqueue(REDRAWNLA, 0);
|
|
break;
|
|
|
|
case MKEY:
|
|
/* marker operations */
|
|
if (markers != NULL) {
|
|
if (G.qual == 0)
|
|
add_saction_marker(markers, CFRA);
|
|
else if (G.qual == LR_ALTKEY) {
|
|
if( okee("Erase selected markers")==0 )
|
|
break;
|
|
remove_saction_markers(markers);
|
|
}
|
|
else if (G.qual == LR_CTRLKEY)
|
|
rename_saction_markers(markers);
|
|
else if (G.qual == LR_SHIFTKEY)
|
|
transform_saction_markers('g', 0);
|
|
else if (G.qual == (LR_CTRLKEY|LR_SHIFTKEY))
|
|
duplicate_saction_markers(markers);
|
|
else
|
|
break;
|
|
allqueue(REDRAWACTION, 0);
|
|
allqueue(REDRAWTIME, 0);
|
|
}
|
|
break;
|
|
|
|
case NKEY:
|
|
if(G.qual==0) {
|
|
numbuts_action();
|
|
|
|
/* no panel (yet). current numbuts are not easy to put in panel... */
|
|
//add_blockhandler(curarea, ACTION_HANDLER_PROPERTIES, UI_PNL_TO_MOUSE);
|
|
//scrarea_queue_winredraw(curarea);
|
|
}
|
|
break;
|
|
|
|
case OKEY:
|
|
if(key)
|
|
clean_shapekeys(key);
|
|
else if(act)
|
|
clean_actionchannels(act);
|
|
break;
|
|
|
|
case SKEY:
|
|
if (mval[0]>=ACTWIDTH) {
|
|
if(G.qual & LR_SHIFTKEY) {
|
|
snap_keys_to_frame();
|
|
}
|
|
else {
|
|
if (key)
|
|
transform_meshchannel_keys('s', key);
|
|
else if (act)
|
|
transform_actionchannel_keys ('s', 0);
|
|
}
|
|
}
|
|
break;
|
|
|
|
/*** set the Ipo type ***/
|
|
case TKEY:
|
|
if (key) {
|
|
/* to do */
|
|
}
|
|
else {
|
|
if(G.qual & LR_SHIFTKEY)
|
|
set_ipotype_actionchannels(SET_IPO_POPUP);
|
|
else
|
|
transform_actionchannel_keys ('t', 0);
|
|
}
|
|
break;
|
|
|
|
case VKEY:
|
|
if(okee("Set Keys to Vector Handle")) {
|
|
if (key)
|
|
sethandles_meshchannel_keys(HD_VECT, key);
|
|
else
|
|
sethandles_actionchannel_keys(HD_VECT);
|
|
}
|
|
break;
|
|
|
|
case PAGEUPKEY:
|
|
if (key) {
|
|
/* only jump to markers possible (key channels can't be moved yet) */
|
|
nextprev_saction_markers(markers, 1);
|
|
}
|
|
else {
|
|
if(G.qual & LR_SHIFTKEY)
|
|
top_sel_action();
|
|
else if (G.qual & LR_CTRLKEY)
|
|
up_sel_action();
|
|
else
|
|
nextprev_saction_markers(markers, 1);
|
|
}
|
|
break;
|
|
case PAGEDOWNKEY:
|
|
if (key) {
|
|
/* only jump to markers possible (key channels can't be moved yet) */
|
|
nextprev_saction_markers(markers, -1);
|
|
}
|
|
else {
|
|
if(G.qual & LR_SHIFTKEY)
|
|
bottom_sel_action();
|
|
else if (G.qual & LR_CTRLKEY)
|
|
down_sel_action();
|
|
else
|
|
nextprev_saction_markers(markers, -1);
|
|
}
|
|
break;
|
|
case DELKEY:
|
|
case XKEY:
|
|
if (key) {
|
|
delete_meshchannel_keys(key);
|
|
}
|
|
else {
|
|
if (mval[0]<NAMEWIDTH)
|
|
delete_actionchannels ();
|
|
else
|
|
delete_actionchannel_keys ();
|
|
}
|
|
break;
|
|
/* LEFTMOUSE and RIGHTMOUSE event codes can be swapped above,
|
|
* based on user preference USER_LMOUSESELECT
|
|
*/
|
|
case LEFTMOUSE:
|
|
if(view2dmove(LEFTMOUSE)) // only checks for sliders
|
|
break;
|
|
else if (mval[0]>ACTWIDTH){
|
|
do {
|
|
getmouseco_areawin(mval);
|
|
|
|
areamouseco_to_ipoco(G.v2d, mval, &dx, &dy);
|
|
|
|
cfra= (int)dx;
|
|
if(cfra< 1) cfra= 1;
|
|
|
|
if( cfra!=CFRA ) {
|
|
CFRA= cfra;
|
|
update_for_newframe();
|
|
force_draw_all(0); }
|
|
else PIL_sleep_ms(30);
|
|
|
|
} while(get_mbut() & mousebut);
|
|
break;
|
|
}
|
|
/* passed on as selection */
|
|
case RIGHTMOUSE:
|
|
/* Clicking in the channel area selects the
|
|
* channel or constraint channel
|
|
*/
|
|
if (mval[0]<NAMEWIDTH) {
|
|
if(act) {
|
|
if(G.qual & LR_SHIFTKEY)
|
|
mouse_actionchannels(act, mval, NULL, SELECT_INVERT);
|
|
else
|
|
mouse_actionchannels(act, mval, NULL, SELECT_REPLACE);
|
|
|
|
BIF_undo_push("Select Action");
|
|
}
|
|
else numbuts_action();
|
|
}
|
|
else if (mval[0]>ACTWIDTH) {
|
|
|
|
/* Clicking in the vertical scrollbar selects
|
|
* all of the keys for that channel at that height
|
|
*/
|
|
if (IN_2D_VERT_SCROLL(mval)) {
|
|
if(G.qual & LR_SHIFTKEY)
|
|
select_all_keys_channels(act, mval, NULL,
|
|
SELECT_INVERT);
|
|
else
|
|
select_all_keys_channels(act, mval, NULL,
|
|
SELECT_REPLACE);
|
|
}
|
|
|
|
/* Clicking in the horizontal scrollbar selects
|
|
* all of the keys within 0.5 of the nearest integer
|
|
* frame
|
|
*/
|
|
else if (IN_2D_HORIZ_SCROLL(mval)) {
|
|
if(G.qual & LR_SHIFTKEY)
|
|
select_all_keys_frames(act, mval, NULL,
|
|
SELECT_INVERT);
|
|
else
|
|
select_all_keys_frames(act, mval, NULL,
|
|
SELECT_REPLACE);
|
|
BIF_undo_push("Select all Action");
|
|
}
|
|
|
|
/* Clicking in the main area of the action window
|
|
* selects keys and markers
|
|
*/
|
|
else {
|
|
if (key) {
|
|
if(G.qual & LR_SHIFTKEY)
|
|
mouse_mesh_action(SELECT_INVERT, key);
|
|
else
|
|
mouse_mesh_action(SELECT_REPLACE, key);
|
|
}
|
|
else {
|
|
if(G.qual & LR_SHIFTKEY)
|
|
mouse_action(SELECT_INVERT);
|
|
else
|
|
mouse_action(SELECT_REPLACE);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case PADPLUSKEY:
|
|
view2d_zoom(G.v2d, 0.1154, sa->winx, sa->winy);
|
|
test_view2d(G.v2d, sa->winx, sa->winy);
|
|
view2d_do_locks(curarea, V2D_LOCK_COPY);
|
|
|
|
doredraw= 1;
|
|
break;
|
|
case PADMINUS:
|
|
view2d_zoom(G.v2d, -0.15, sa->winx, sa->winy);
|
|
test_view2d(G.v2d, sa->winx, sa->winy);
|
|
view2d_do_locks(curarea, V2D_LOCK_COPY);
|
|
|
|
doredraw= 1;
|
|
break;
|
|
case MIDDLEMOUSE:
|
|
case WHEELUPMOUSE:
|
|
case WHEELDOWNMOUSE:
|
|
view2dmove(event); /* in drawipo.c */
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(doredraw) addqueue(curarea->win, REDRAW, 1);
|
|
|
|
}
|
|
|
|
Key *get_action_mesh_key(void)
|
|
{
|
|
/* gets the key data from the currently selected
|
|
* mesh/lattice. If a mesh is not selected, or does not have
|
|
* key data, then we return NULL (currently only
|
|
* returns key data for RVK type meshes). If there
|
|
* is an action that is pinned, return null
|
|
*/
|
|
Object *ob;
|
|
Key *key;
|
|
|
|
ob = OBACT;
|
|
if (!ob) return NULL;
|
|
|
|
if (G.saction->pin) return NULL;
|
|
|
|
if (ob->type==OB_MESH ) {
|
|
key = ((Mesh *)ob->data)->key;
|
|
}
|
|
else if (ob->type==OB_LATTICE ) {
|
|
key = ((Lattice *)ob->data)->key;
|
|
}
|
|
else return NULL;
|
|
|
|
if (key) {
|
|
if (key->type == KEY_RELATIVE)
|
|
return key;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
int get_nearest_key_num(Key *key, short *mval, float *x) {
|
|
/* returns the key num that cooresponds to the
|
|
* y value of the mouse click. Does not check
|
|
* if this is a valid keynum. Also gives the Ipo
|
|
* x coordinate.
|
|
*/
|
|
int num;
|
|
float ybase, y;
|
|
|
|
areamouseco_to_ipoco(G.v2d, mval, x, &y);
|
|
|
|
ybase = key->totkey * (CHANNELHEIGHT + CHANNELSKIP);
|
|
num = (int) ((ybase - y + CHANNELHEIGHT/2) / (CHANNELHEIGHT+CHANNELSKIP));
|
|
|
|
return (num + 1);
|
|
}
|
|
|
|
/* ************************************* Action Editor Markers ************************************* */
|
|
|
|
/* returns the current active markers */
|
|
ListBase *get_saction_markers (SpaceAction *saction)
|
|
{
|
|
ListBase *markers;
|
|
|
|
// if (saction->markert == SACTION_SCMARKERS)
|
|
markers = &(G.scene->markers);
|
|
// else if ((saction->markert == SACTION_ACMARKERS) && (saction->action != NULL))
|
|
// markers = &(saction->action->markers);
|
|
// else
|
|
// markers = NULL;
|
|
|
|
return markers;
|
|
}
|
|
|
|
/* add a TimeMarker - code basically taken from edittime.c */
|
|
void add_saction_marker (ListBase *markers, int frame)
|
|
{
|
|
TimeMarker *marker;
|
|
|
|
if (markers == NULL)
|
|
return;
|
|
|
|
/* two markers can't be at the same place */
|
|
for(marker= markers->first; marker; marker= marker->next)
|
|
if(marker->frame == frame) return;
|
|
/* deselect all */
|
|
for(marker= markers->first; marker; marker= marker->next)
|
|
marker->flag &= ~SELECT;
|
|
|
|
marker = MEM_callocN(sizeof(TimeMarker), "TimeMarker");
|
|
marker->flag= SELECT;
|
|
marker->frame= frame;
|
|
BLI_addtail(markers, marker);
|
|
|
|
BIF_undo_push("Add Marker");
|
|
}
|
|
|
|
/* remove a TimeMarker - code basically taken from edittime.c */
|
|
void remove_saction_markers(ListBase *markers)
|
|
{
|
|
TimeMarker *marker;
|
|
|
|
if (markers == NULL)
|
|
return;
|
|
|
|
for(marker= markers->first; marker; marker= marker->next) {
|
|
if(marker->flag & SELECT){
|
|
BLI_freelinkN(markers, marker);
|
|
}
|
|
}
|
|
|
|
BIF_undo_push("Remove Marker");
|
|
}
|
|
|
|
/* rename a TimeMarker - code basically taken from edittime.c */
|
|
void rename_saction_markers(ListBase *markers)
|
|
{
|
|
TimeMarker *marker;
|
|
char name[64];
|
|
|
|
if (markers == NULL)
|
|
return;
|
|
|
|
for(marker= markers->first; marker; marker= marker->next) {
|
|
if(marker->flag & SELECT) {
|
|
sprintf(name, marker->name);
|
|
if (sbutton(name, 0, sizeof(name)-1, "Name: "))
|
|
BLI_strncpy(marker->name, name, sizeof(marker->name));
|
|
break;
|
|
}
|
|
}
|
|
|
|
BIF_undo_push("Rename Marker");
|
|
}
|
|
|
|
/* duplicate selected TimeMarkers - code basically taken from edittime.c */
|
|
void duplicate_saction_markers(ListBase *markers)
|
|
{
|
|
TimeMarker *marker, *newmarker;
|
|
|
|
if (markers == NULL)
|
|
return;
|
|
|
|
/* go through the list of markers, duplicate selected markers and add duplicated copies
|
|
* to the begining of the list (unselect original markers) */
|
|
for(marker= markers->first; marker; marker= marker->next) {
|
|
if(marker->flag & SELECT){
|
|
/* unselect selected marker */
|
|
marker->flag &= ~SELECT;
|
|
/* create and set up new marker */
|
|
newmarker = MEM_callocN(sizeof(TimeMarker), "TimeMarker");
|
|
newmarker->flag= SELECT;
|
|
newmarker->frame= marker->frame;
|
|
BLI_strncpy(newmarker->name, marker->name, sizeof(marker->name));
|
|
/* new marker is added to the begining of list */
|
|
BLI_addhead(markers, newmarker);
|
|
}
|
|
}
|
|
|
|
transform_saction_markers('g', 0);
|
|
}
|
|
|
|
void transform_saction_markers(int mode, int smode) // mode and smode unused here, for callback
|
|
{
|
|
SpaceAction *saction= curarea->spacedata.first;
|
|
TimeMarker *marker, *selmarker=NULL;
|
|
ListBase *markers;
|
|
float dx, fac;
|
|
int a, ret_val= 0, totmark=0, *oldframe, offs, firsttime=1;
|
|
unsigned short event;
|
|
short val, pmval[2], mval[2], mvalo[2];
|
|
char str[32];
|
|
|
|
markers= get_saction_markers(saction);
|
|
if (markers == NULL) return;
|
|
|
|
for(marker= markers->first; marker; marker= marker->next) {
|
|
if(marker->flag & SELECT) totmark++;
|
|
}
|
|
if(totmark==0) return;
|
|
|
|
oldframe= MEM_mallocN(totmark*sizeof(int), "marker array");
|
|
for(a=0, marker= markers->first; marker; marker= marker->next) {
|
|
if(marker->flag & SELECT) {
|
|
oldframe[a]= marker->frame;
|
|
selmarker= marker; // used for hederprint
|
|
a++;
|
|
}
|
|
}
|
|
|
|
dx= G.v2d->mask.xmax-G.v2d->mask.xmin;
|
|
dx= (G.v2d->cur.xmax-G.v2d->cur.xmin)/dx;
|
|
|
|
getmouseco_areawin(pmval);
|
|
mvalo[0]= pmval[0];
|
|
|
|
while(ret_val == 0) {
|
|
|
|
getmouseco_areawin(mval);
|
|
|
|
if (mval[0] != mvalo[0] || firsttime) {
|
|
mvalo[0]= mval[0];
|
|
firsttime= 0;
|
|
|
|
fac= (((float)(mval[0] - pmval[0]))*dx);
|
|
|
|
apply_keyb_grid(&fac, 0.0, 1.0, 0.1, U.flag & USER_AUTOGRABGRID);
|
|
offs= (int)fac;
|
|
|
|
for(a=0, marker= markers->first; marker; marker= marker->next) {
|
|
if(marker->flag & SELECT) {
|
|
marker->frame= oldframe[a] + offs;
|
|
a++;
|
|
}
|
|
}
|
|
|
|
if(totmark==1) // we print current marker value
|
|
sprintf(str, "Marker %.2f offset %.2f", (double)(selmarker->frame), (double)(offs));
|
|
else
|
|
sprintf(str, "Marker offset %.2f ", (double)(offs));
|
|
|
|
headerprint(str);
|
|
|
|
force_draw(0); // areas identical to this, 0 = no header
|
|
}
|
|
else PIL_sleep_ms(10); // idle
|
|
|
|
/* emptying queue and reading events */
|
|
while( qtest() ) {
|
|
event= extern_qread(&val);
|
|
|
|
if(val) {
|
|
if(event==ESCKEY || event==RIGHTMOUSE) ret_val= 2;
|
|
else if(event==LEFTMOUSE || event==RETKEY || event==SPACEKEY) ret_val= 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* restore? */
|
|
if(ret_val==2) {
|
|
for(a=0, marker= markers->first; marker; marker= marker->next) {
|
|
if(marker->flag & SELECT) {
|
|
marker->frame= oldframe[a];
|
|
a++;
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
BIF_undo_push("Move Markers");
|
|
}
|
|
MEM_freeN(oldframe);
|
|
allqueue(REDRAWACTION, 0);
|
|
allqueue(REDRAWTIME, 0);
|
|
}
|
|
|
|
TimeMarker *find_nearest_saction_marker(ListBase *markers)
|
|
{
|
|
TimeMarker *marker;
|
|
float xmin, xmax;
|
|
rctf rectf;
|
|
short mval[2];
|
|
|
|
if (markers == NULL)
|
|
return NULL;
|
|
|
|
getmouseco_areawin (mval);
|
|
|
|
/* first clip selection in Y */
|
|
if(mval[1] > 30)
|
|
return NULL;
|
|
|
|
mval[0]-=7;
|
|
areamouseco_to_ipoco(G.v2d, mval, &rectf.xmin, &rectf.ymin);
|
|
mval[0]+=14;
|
|
areamouseco_to_ipoco(G.v2d, mval, &rectf.xmax, &rectf.ymax);
|
|
|
|
xmin= rectf.xmin;
|
|
xmax= rectf.xmax;
|
|
|
|
for(marker= markers->first; marker; marker= marker->next) {
|
|
if ((marker->frame > xmin) && (marker->frame <= xmax)) {
|
|
return marker;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
/* select next/previous marker */
|
|
void nextprev_saction_markers(ListBase *markers, short dir)
|
|
{
|
|
TimeMarker *marker, *cur=NULL, *first, *last;
|
|
int mindist= MAXFRAME, dist;
|
|
|
|
if (markers == NULL)
|
|
return;
|
|
|
|
first= last= markers->first;
|
|
for(marker= markers->first; marker; marker= marker->next) {
|
|
/* find closest to current frame first */
|
|
dist= (marker->frame/G.scene->r.framelen) - CFRA;
|
|
if(dir==1 && dist>0 && dist<mindist) {
|
|
mindist= dist;
|
|
cur= marker;
|
|
}
|
|
else if(dir==-1 && dist<0 && -dist<mindist) {
|
|
mindist= -dist;
|
|
cur= marker;
|
|
}
|
|
/* find first/last */
|
|
if(marker->frame > last->frame) last= marker;
|
|
if(marker->frame < first->frame) first= marker;
|
|
}
|
|
|
|
if(cur==NULL) {
|
|
if(dir==1) cur= first;
|
|
else cur= last;
|
|
}
|
|
if(cur) {
|
|
CFRA= cur->frame/G.scene->r.framelen;
|
|
update_for_newframe();
|
|
allqueue(REDRAWALL, 0);
|
|
}
|
|
}
|
|
|
|
/* select/deselect all TimeMarkers */
|
|
void deselect_saction_markers(ListBase *markers, short test, short sel)
|
|
{
|
|
TimeMarker *marker;
|
|
|
|
if (markers == NULL)
|
|
return;
|
|
|
|
/* check if need to find out whether to how to select markers */
|
|
if (test) {
|
|
/* dependant on existing selection */
|
|
/* determine if select all or deselect all */
|
|
sel = 1;
|
|
for (marker= markers->first; marker; marker= marker->next) {
|
|
if (marker->flag & SELECT) {
|
|
sel = 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* do selection */
|
|
for (marker= markers->first; marker; marker= marker->next) {
|
|
if (sel) {
|
|
if ((marker->flag & SELECT)==0)
|
|
marker->flag |= SELECT;
|
|
}
|
|
else {
|
|
if (marker->flag & SELECT)
|
|
marker->flag &= ~SELECT;
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
/* not dependant on existing selection */
|
|
for (marker= markers->first; marker; marker= marker->next) {
|
|
if (sel) {
|
|
if ((marker->flag & SELECT)==0)
|
|
marker->flag |= SELECT;
|
|
}
|
|
else {
|
|
if (marker->flag & SELECT)
|
|
marker->flag &= ~SELECT;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void borderselect_saction_markers(ListBase *markers, float xmin, float xmax, int selectmode)
|
|
{
|
|
TimeMarker *marker;
|
|
|
|
if (markers == NULL)
|
|
return;
|
|
|
|
for(marker= markers->first; marker; marker= marker->next) {
|
|
if ((marker->frame > xmin) && (marker->frame <= xmax)) {
|
|
switch (selectmode) {
|
|
case SELECT_ADD:
|
|
if ((marker->flag & SELECT) == 0)
|
|
marker->flag |= SELECT;
|
|
break;
|
|
case SELECT_SUBTRACT:
|
|
if (marker->flag & SELECT)
|
|
marker->flag &= ~SELECT;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void get_minmax_saction_markers(ListBase *markers, float *first, float *last)
|
|
{
|
|
TimeMarker *marker;
|
|
float min, max;
|
|
|
|
if (!markers)
|
|
return;
|
|
|
|
min= ((TimeMarker *)markers->first)->frame;
|
|
max= ((TimeMarker *)markers->last)->frame;
|
|
|
|
for (marker= markers->first; marker; marker= marker->next) {
|
|
if (marker->frame < min)
|
|
min= marker->frame;
|
|
else if (marker->frame > max)
|
|
max= marker->frame;
|
|
}
|
|
|
|
*first= min;
|
|
*last= max;
|
|
}
|
|
|
|
/* ************************************* Action Channel Ordering *********************************** */
|
|
|
|
void top_sel_action()
|
|
{
|
|
bAction *act;
|
|
bActionChannel *chan;
|
|
|
|
/* Get the selected action, exit if none are selected */
|
|
act = G.saction->action;
|
|
if (!act) return;
|
|
|
|
for (chan=act->chanbase.first; chan; chan=chan->next){
|
|
if((chan->flag & ACHAN_HIDDEN)==0) {
|
|
if ((chan->flag & ACHAN_SELECTED) && !(chan->flag & ACHAN_MOVED)){
|
|
/* take it out off the chain keep data */
|
|
BLI_remlink (&act->chanbase, chan);
|
|
/* make it first element */
|
|
BLI_insertlinkbefore(&act->chanbase,act->chanbase.first, chan);
|
|
chan->flag |= ACHAN_MOVED;
|
|
/* restart with rest of list */
|
|
chan=chan->next;
|
|
}
|
|
}
|
|
}
|
|
/* clear temp flags */
|
|
for (chan=act->chanbase.first; chan; chan=chan->next){
|
|
chan->flag = chan->flag & ~ACHAN_MOVED;
|
|
}
|
|
|
|
/* Clean up and redraw stuff */
|
|
remake_action_ipos (act);
|
|
BIF_undo_push("Top Action channel");
|
|
allspace(REMAKEIPO, 0);
|
|
allqueue(REDRAWACTION, 0);
|
|
allqueue(REDRAWIPO, 0);
|
|
allqueue(REDRAWNLA, 0);
|
|
}
|
|
|
|
void up_sel_action()
|
|
{
|
|
bAction *act;
|
|
bActionChannel *chan;
|
|
bActionChannel *prev;
|
|
|
|
/* Get the selected action, exit if none are selected */
|
|
act = G.saction->action;
|
|
if (!act) return;
|
|
|
|
for (chan=act->chanbase.first; chan; chan=chan->next){
|
|
if((chan->flag & ACHAN_HIDDEN)==0) {
|
|
if ((chan->flag & ACHAN_SELECTED) && !(chan->flag & ACHAN_MOVED)){
|
|
prev = chan->prev;
|
|
if (prev){
|
|
/* take it out off the chain keep data */
|
|
BLI_remlink (&act->chanbase, chan);
|
|
/* push it up */
|
|
BLI_insertlinkbefore(&act->chanbase,prev, chan);
|
|
chan->flag |= ACHAN_MOVED;
|
|
/* restart with rest of list */
|
|
chan=chan->next;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
/* clear temp flags */
|
|
for (chan=act->chanbase.first; chan; chan=chan->next){
|
|
chan->flag = chan->flag & ~ACHAN_MOVED;
|
|
}
|
|
|
|
/* Clean up and redraw stuff
|
|
*/
|
|
remake_action_ipos (act);
|
|
BIF_undo_push("Up Action channel");
|
|
allspace(REMAKEIPO, 0);
|
|
allqueue(REDRAWACTION, 0);
|
|
allqueue(REDRAWIPO, 0);
|
|
allqueue(REDRAWNLA, 0);
|
|
}
|
|
|
|
void down_sel_action()
|
|
{
|
|
bAction *act;
|
|
bActionChannel *chan;
|
|
bActionChannel *next;
|
|
|
|
/* Get the selected action, exit if none are selected */
|
|
act = G.saction->action;
|
|
if (!act) return;
|
|
|
|
for (chan=act->chanbase.last; chan; chan=chan->prev){
|
|
if((chan->flag & ACHAN_HIDDEN)==0) {
|
|
if ((chan->flag & ACHAN_SELECTED) && !(chan->flag & ACHAN_MOVED)){
|
|
next = chan->next;
|
|
if (next) next = next->next;
|
|
if (next){
|
|
/* take it out off the chain keep data */
|
|
BLI_remlink (&act->chanbase, chan);
|
|
/* move it down */
|
|
BLI_insertlinkbefore(&act->chanbase,next, chan);
|
|
chan->flag |= ACHAN_MOVED;
|
|
}
|
|
else {
|
|
/* take it out off the chain keep data */
|
|
BLI_remlink (&act->chanbase, chan);
|
|
/* add at end */
|
|
BLI_addtail(&act->chanbase,chan);
|
|
chan->flag |= ACHAN_MOVED;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
/* clear temp flags */
|
|
for (chan=act->chanbase.first; chan; chan=chan->next){
|
|
chan->flag = chan->flag & ~ACHAN_MOVED;
|
|
}
|
|
|
|
/* Clean up and redraw stuff
|
|
*/
|
|
remake_action_ipos (act);
|
|
BIF_undo_push("Down Action channel");
|
|
allspace(REMAKEIPO, 0);
|
|
allqueue(REDRAWACTION, 0);
|
|
allqueue(REDRAWIPO, 0);
|
|
allqueue(REDRAWNLA, 0);
|
|
}
|
|
|
|
void bottom_sel_action()
|
|
{
|
|
bAction *act;
|
|
bActionChannel *chan;
|
|
|
|
/* Get the selected action, exit if none are selected */
|
|
act = G.saction->action;
|
|
if (!act) return;
|
|
|
|
for (chan=act->chanbase.last; chan; chan=chan->prev){
|
|
if((chan->flag & ACHAN_HIDDEN)==0) {
|
|
if ((chan->flag & ACHAN_SELECTED) && !(chan->flag & ACHAN_MOVED)) {
|
|
/* take it out off the chain keep data */
|
|
BLI_remlink (&act->chanbase, chan);
|
|
/* add at end */
|
|
BLI_addtail(&act->chanbase,chan);
|
|
chan->flag |= ACHAN_MOVED;
|
|
}
|
|
}
|
|
}
|
|
/* clear temp flags */
|
|
for (chan=act->chanbase.first; chan; chan=chan->next){
|
|
chan->flag = chan->flag & ~ACHAN_MOVED;
|
|
}
|
|
|
|
/* Clean up and redraw stuff
|
|
*/
|
|
remake_action_ipos (act);
|
|
BIF_undo_push("Bottom Action channel");
|
|
allspace(REMAKEIPO, 0);
|
|
allqueue(REDRAWACTION, 0);
|
|
allqueue(REDRAWIPO, 0);
|
|
allqueue(REDRAWNLA, 0);
|
|
}
|
|
|
|
/* ********************************* BAKING STUFF ********************************** */
|
|
/* NOTE: these functions should probably be moved to their own file sometime - Aligorith */
|
|
|
|
void world2bonespace(float boneSpaceMat[][4], float worldSpace[][4], float restPos[][4], float armPos[][4])
|
|
{
|
|
float imatarm[4][4], imatbone[4][4], tmat[4][4], t2mat[4][4];
|
|
|
|
Mat4Invert(imatarm, armPos);
|
|
Mat4Invert(imatbone, restPos);
|
|
Mat4MulMat4(tmat, imatarm, worldSpace);
|
|
Mat4MulMat4(t2mat, tmat, imatbone);
|
|
Mat4MulMat4(boneSpaceMat, restPos, t2mat);
|
|
}
|
|
|
|
bAction* bake_action_with_client (bAction *act, Object *armob, float tolerance)
|
|
{
|
|
bArmature *arm;
|
|
bAction *result=NULL;
|
|
bActionChannel *achan;
|
|
bAction *temp;
|
|
bPoseChannel *pchan;
|
|
ID *id;
|
|
float actstart, actend;
|
|
int oldframe;
|
|
int curframe;
|
|
char newname[64];
|
|
|
|
if (!act)
|
|
return NULL;
|
|
|
|
arm = get_armature(armob);
|
|
|
|
if (G.obedit){
|
|
error ("Actions can't be baked in Edit Mode");
|
|
return NULL;
|
|
}
|
|
|
|
if (!arm || armob->pose==NULL){
|
|
error ("Select an armature before baking");
|
|
return NULL;
|
|
}
|
|
|
|
/* Get a new action */
|
|
result = add_empty_action(ID_PO);
|
|
id= (ID *)armob;
|
|
|
|
/* Assign the new action a unique name */
|
|
sprintf (newname, "%s.BAKED", act->id.name+2);
|
|
rename_id(&result->id, newname);
|
|
|
|
calc_action_range(act, &actstart, &actend, 1);
|
|
|
|
oldframe = G.scene->r.cfra;
|
|
|
|
temp = armob->action;
|
|
armob->action = result;
|
|
|
|
for (curframe=1; curframe<ceil(actend+1.0f); curframe++){
|
|
|
|
/* Apply the old action */
|
|
|
|
G.scene->r.cfra = curframe;
|
|
|
|
/* Apply the object ipo */
|
|
extract_pose_from_action(armob->pose, act, curframe);
|
|
|
|
where_is_pose(armob);
|
|
|
|
/* For each channel: set quats and locs if channel is a bone */
|
|
for (pchan=armob->pose->chanbase.first; pchan; pchan=pchan->next){
|
|
|
|
/* Apply to keys */
|
|
insertkey(id, ID_PO, pchan->name, NULL, AC_LOC_X);
|
|
insertkey(id, ID_PO, pchan->name, NULL, AC_LOC_Y);
|
|
insertkey(id, ID_PO, pchan->name, NULL, AC_LOC_Z);
|
|
insertkey(id, ID_PO, pchan->name, NULL, AC_QUAT_X);
|
|
insertkey(id, ID_PO, pchan->name, NULL, AC_QUAT_Y);
|
|
insertkey(id, ID_PO, pchan->name, NULL, AC_QUAT_Z);
|
|
insertkey(id, ID_PO, pchan->name, NULL, AC_QUAT_W);
|
|
insertkey(id, ID_PO, pchan->name, NULL, AC_SIZE_X);
|
|
insertkey(id, ID_PO, pchan->name, NULL, AC_SIZE_Y);
|
|
insertkey(id, ID_PO, pchan->name, NULL, AC_SIZE_Z);
|
|
}
|
|
}
|
|
|
|
|
|
/* Make another pass to ensure all keyframes are set to linear interpolation mode */
|
|
for (achan = result->chanbase.first; achan; achan=achan->next){
|
|
IpoCurve* icu;
|
|
if(achan->ipo) {
|
|
for (icu = achan->ipo->curve.first; icu; icu=icu->next){
|
|
icu->ipo= IPO_LIN;
|
|
}
|
|
}
|
|
}
|
|
|
|
notice ("Made a new action named \"%s\"", newname);
|
|
G.scene->r.cfra = oldframe;
|
|
armob->action = temp;
|
|
|
|
/* restore */
|
|
extract_pose_from_action(armob->pose, act, G.scene->r.cfra);
|
|
where_is_pose(armob);
|
|
|
|
allqueue(REDRAWACTION, 1);
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
bAction* bake_obIPO_to_action (Object *ob)
|
|
{
|
|
bArmature *arm;
|
|
bAction *result=NULL;
|
|
bAction *temp;
|
|
Bone *bone;
|
|
ID *id;
|
|
ListBase elems;
|
|
int oldframe,testframe;
|
|
char newname[64];
|
|
float quat[4],tmat[4][4],startpos[4][4];
|
|
CfraElem *firstcfra, *lastcfra;
|
|
|
|
arm = get_armature(ob);
|
|
|
|
if (arm) {
|
|
|
|
oldframe = CFRA;
|
|
result = add_empty_action(ID_PO);
|
|
id = (ID *)ob;
|
|
|
|
sprintf (newname, "TESTOBBAKE");
|
|
rename_id(&result->id, newname);
|
|
|
|
if(ob!=G.obedit) { // make sure object is not in edit mode
|
|
if(ob->ipo) {
|
|
/* convert the ipo to a list of 'current frame elements' */
|
|
|
|
temp = ob->action;
|
|
ob->action = result;
|
|
|
|
elems.first= elems.last= NULL;
|
|
make_cfra_list(ob->ipo, &elems);
|
|
/* set the beginning armature location */
|
|
firstcfra=elems.first;
|
|
lastcfra=elems.last;
|
|
CFRA=firstcfra->cfra;
|
|
|
|
where_is_object(ob);
|
|
Mat4CpyMat4(startpos,ob->obmat);
|
|
|
|
/* loop from first key to last, sampling every 10 */
|
|
for (testframe = firstcfra->cfra; testframe<=lastcfra->cfra; testframe=testframe+10) {
|
|
CFRA=testframe;
|
|
where_is_object(ob);
|
|
|
|
for (bone = arm->bonebase.first; bone; bone=bone->next) {
|
|
if (!bone->parent) { /* this is a root bone, so give it a key! */
|
|
world2bonespace(tmat,ob->obmat,bone->arm_mat,startpos);
|
|
Mat4ToQuat(tmat,quat);
|
|
printf("Frame: %i %f, %f, %f, %f\n",CFRA,quat[0],quat[1],quat[2],quat[3]);
|
|
insertmatrixkey(id, ID_PO, bone->name, NULL, AC_LOC_X,tmat[3][0]);
|
|
insertmatrixkey(id, ID_PO, bone->name, NULL, AC_LOC_Y,tmat[3][1]);
|
|
insertmatrixkey(id, ID_PO, bone->name, NULL, AC_LOC_Z,tmat[3][2]);
|
|
insertmatrixkey(id, ID_PO, bone->name, NULL, AC_QUAT_X,quat[1]);
|
|
insertmatrixkey(id, ID_PO, bone->name, NULL, AC_QUAT_Y,quat[2]);
|
|
insertmatrixkey(id, ID_PO, bone->name, NULL, AC_QUAT_Z,quat[3]);
|
|
insertmatrixkey(id, ID_PO, bone->name, NULL, AC_QUAT_W,quat[0]);
|
|
//insertmatrixkey(id, ID_PO, bone->name, NULL, AC_SIZE_X,size[0]);
|
|
//insertmatrixkey(id, ID_PO, bone->name, NULL, AC_SIZE_Y,size[1]);
|
|
//insertmatrixkey(id, ID_PO, bone->name, NULL, AC_SIZE_Z,size[2]);
|
|
}
|
|
}
|
|
}
|
|
BLI_freelistN(&elems);
|
|
}
|
|
}
|
|
CFRA = oldframe;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
bAction* bake_everything_to_action (Object *ob)
|
|
{
|
|
bArmature *arm;
|
|
bAction *result=NULL;
|
|
bAction *temp;
|
|
Bone *bone;
|
|
ID *id;
|
|
ListBase elems;
|
|
int oldframe,testframe;
|
|
char newname[64];
|
|
float quat[4],tmat[4][4],startpos[4][4];
|
|
CfraElem *firstcfra, *lastcfra;
|
|
|
|
arm = get_armature(ob);
|
|
|
|
if (arm) {
|
|
|
|
oldframe = CFRA;
|
|
result = add_empty_action(ID_PO);
|
|
id = (ID *)ob;
|
|
|
|
sprintf (newname, "TESTOBBAKE");
|
|
rename_id(&result->id, newname);
|
|
|
|
if(ob!=G.obedit) { // make sure object is not in edit mode
|
|
if(ob->ipo) {
|
|
/* convert the ipo to a list of 'current frame elements' */
|
|
|
|
temp = ob->action;
|
|
ob->action = result;
|
|
|
|
elems.first= elems.last= NULL;
|
|
make_cfra_list(ob->ipo, &elems);
|
|
/* set the beginning armature location */
|
|
firstcfra=elems.first;
|
|
lastcfra=elems.last;
|
|
CFRA=firstcfra->cfra;
|
|
|
|
where_is_object(ob);
|
|
Mat4CpyMat4(startpos,ob->obmat);
|
|
|
|
/* loop from first key to last, sampling every 10 */
|
|
for (testframe = firstcfra->cfra; testframe<=lastcfra->cfra; testframe=testframe+10) {
|
|
CFRA=testframe;
|
|
|
|
do_all_pose_actions(ob);
|
|
where_is_object(ob);
|
|
for (bone = arm->bonebase.first; bone; bone=bone->next) {
|
|
if (!bone->parent) { /* this is a root bone, so give it a key! */
|
|
world2bonespace(tmat,ob->obmat,bone->arm_mat,startpos);
|
|
|
|
Mat4ToQuat(tmat,quat);
|
|
printf("Frame: %i %f, %f, %f, %f\n",CFRA,quat[0],quat[1],quat[2],quat[3]);
|
|
insertmatrixkey(id, ID_PO, bone->name, NULL, AC_LOC_X,tmat[3][0]);
|
|
insertmatrixkey(id, ID_PO, bone->name, NULL, AC_LOC_Y,tmat[3][1]);
|
|
insertmatrixkey(id, ID_PO, bone->name, NULL, AC_LOC_Z,tmat[3][2]);
|
|
insertmatrixkey(id, ID_PO, bone->name, NULL, AC_QUAT_X,quat[1]);
|
|
insertmatrixkey(id, ID_PO, bone->name, NULL, AC_QUAT_Y,quat[2]);
|
|
insertmatrixkey(id, ID_PO, bone->name, NULL, AC_QUAT_Z,quat[3]);
|
|
insertmatrixkey(id, ID_PO, bone->name, NULL, AC_QUAT_W,quat[0]);
|
|
//insertmatrixkey(id, ID_PO, bone->name, NULL, AC_SIZE_X,size[0]);
|
|
//insertmatrixkey(id, ID_PO, bone->name, NULL, AC_SIZE_Y,size[1]);
|
|
//insertmatrixkey(id, ID_PO, bone->name, NULL, AC_SIZE_Z,size[2]);
|
|
}
|
|
}
|
|
}
|
|
BLI_freelistN(&elems);
|
|
}
|
|
}
|
|
CFRA = oldframe;
|
|
}
|
|
return result;
|
|
}
|