Ideally we'll remove this socket type at some point, but for now we should make sure not to display it. Pull Request: https://projects.blender.org/blender/blender/pulls/146502
172 lines
5.2 KiB
C++
172 lines
5.2 KiB
C++
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#include <cstring>
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#include "MEM_guardedalloc.h"
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#include "NOD_geometry.hh"
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#include "BKE_context.hh"
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#include "BKE_layer.hh"
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#include "BKE_node.hh"
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#include "BKE_object.hh"
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#include "DNA_modifier_types.h"
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#include "DNA_node_types.h"
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#include "DNA_space_types.h"
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#include "RNA_prototypes.hh"
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#include "UI_resources.hh"
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#include "BLT_translation.hh"
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#include "node_common.h"
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blender::bke::bNodeTreeType *ntreeType_Geometry;
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static void geometry_node_tree_get_from_context(const bContext *C,
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blender::bke::bNodeTreeType * /*treetype*/,
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bNodeTree **r_ntree,
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ID **r_id,
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ID **r_from)
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{
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const SpaceNode *snode = CTX_wm_space_node(C);
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if (snode->node_tree_sub_type == SNODE_GEOMETRY_TOOL) {
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if (snode->selected_node_group && snode->selected_node_group->type == NTREE_GEOMETRY) {
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*r_ntree = snode->selected_node_group;
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return;
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}
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*r_ntree = nullptr;
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return;
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}
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const Scene *scene = CTX_data_scene(C);
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ViewLayer *view_layer = CTX_data_view_layer(C);
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BKE_view_layer_synced_ensure(scene, view_layer);
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Object *ob = BKE_view_layer_active_object_get(view_layer);
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if (ob == nullptr) {
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return;
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}
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const ModifierData *md = BKE_object_active_modifier(ob);
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if (md == nullptr) {
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return;
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}
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if (md->type == eModifierType_Nodes) {
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const NodesModifierData *nmd = reinterpret_cast<const NodesModifierData *>(md);
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if (nmd->node_group != nullptr) {
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*r_from = &ob->id;
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*r_id = &ob->id;
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*r_ntree = nmd->node_group;
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}
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}
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}
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static void geometry_node_tree_update(bNodeTree *ntree)
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{
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blender::bke::node_tree_set_output(*ntree);
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/* Needed to give correct types to reroutes. */
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ntree_update_reroute_nodes(ntree);
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}
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static void foreach_nodeclass(void *calldata, blender::bke::bNodeClassCallback func)
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{
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func(calldata, NODE_CLASS_INPUT, N_("Input"));
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func(calldata, NODE_CLASS_GEOMETRY, N_("Geometry"));
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func(calldata, NODE_CLASS_ATTRIBUTE, N_("Attribute"));
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func(calldata, NODE_CLASS_OP_COLOR, N_("Color"));
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func(calldata, NODE_CLASS_OP_VECTOR, N_("Vector"));
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func(calldata, NODE_CLASS_CONVERTER, N_("Converter"));
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func(calldata, NODE_CLASS_LAYOUT, N_("Layout"));
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}
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static bool geometry_node_tree_validate_link(eNodeSocketDatatype type_a,
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eNodeSocketDatatype type_b)
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{
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/* Geometry, string, object, material, texture and collection sockets can only be connected to
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* themselves. The other types can be converted between each other. */
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if (ELEM(type_a, SOCK_FLOAT, SOCK_VECTOR, SOCK_RGBA, SOCK_BOOLEAN, SOCK_INT) &&
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ELEM(type_b, SOCK_FLOAT, SOCK_VECTOR, SOCK_RGBA, SOCK_BOOLEAN, SOCK_INT))
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{
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return true;
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}
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if (ELEM(type_a, SOCK_FLOAT, SOCK_VECTOR) && type_b == SOCK_ROTATION) {
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/* Floats and vectors implicitly convert to rotations. */
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return true;
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}
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/* Support implicit conversions between matrices and rotations. */
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if (type_a == SOCK_MATRIX && type_b == SOCK_ROTATION) {
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return true;
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}
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if (type_a == SOCK_ROTATION && type_b == SOCK_MATRIX) {
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return true;
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}
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if (type_a == SOCK_ROTATION && type_b == SOCK_VECTOR) {
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/* Rotations implicitly convert to vectors. */
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return true;
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}
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return type_a == type_b;
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}
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static bool geometry_node_tree_socket_type_valid(blender::bke::bNodeTreeType * /*treetype*/,
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blender::bke::bNodeSocketType *socket_type)
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{
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return blender::bke::node_is_static_socket_type(*socket_type) &&
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(ELEM(socket_type->type,
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SOCK_FLOAT,
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SOCK_VECTOR,
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SOCK_RGBA,
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SOCK_BOOLEAN,
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SOCK_ROTATION,
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SOCK_MATRIX,
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SOCK_INT,
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SOCK_STRING,
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SOCK_OBJECT,
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SOCK_GEOMETRY,
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SOCK_COLLECTION,
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SOCK_IMAGE,
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SOCK_MATERIAL,
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SOCK_MENU) ||
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ELEM(socket_type->type, SOCK_BUNDLE, SOCK_CLOSURE));
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}
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void register_node_tree_type_geo()
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{
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blender::bke::bNodeTreeType *tt = ntreeType_Geometry = MEM_new<blender::bke::bNodeTreeType>(
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__func__);
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tt->type = NTREE_GEOMETRY;
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tt->idname = "GeometryNodeTree";
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tt->group_idname = "GeometryNodeGroup";
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tt->ui_name = N_("Geometry Node Editor");
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tt->ui_icon = ICON_GEOMETRY_NODES;
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tt->ui_description = N_("Geometry nodes");
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tt->rna_ext.srna = &RNA_GeometryNodeTree;
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tt->update = geometry_node_tree_update;
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tt->get_from_context = geometry_node_tree_get_from_context;
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tt->foreach_nodeclass = foreach_nodeclass;
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tt->valid_socket_type = geometry_node_tree_socket_type_valid;
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tt->validate_link = geometry_node_tree_validate_link;
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blender::bke::node_tree_type_add(*tt);
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}
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bool is_layer_selection_field(const bNodeTreeInterfaceSocket &socket)
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{
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const blender::bke::bNodeSocketType *typeinfo = socket.socket_typeinfo();
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BLI_assert(typeinfo != nullptr);
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if (typeinfo->type != SOCK_BOOLEAN) {
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return false;
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}
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return (socket.flag & NODE_INTERFACE_SOCKET_LAYER_SELECTION) != 0;
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}
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