Thomas Dinges
3c85e1ca1a
Cycles: Add support for single channel byte textures.
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This way, we also save 3/4th of memory for single channel byte textures (e.g. Bump Maps).
Note: In order for this to work, the texture *must* have 1 channel only.
In Gimp you can e.g. do that via the menu: Image -> Mode -> Grayscale
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