Files
test2/intern/cycles/kernel/svm/aov.h
Lukas Stockner 11ae08157e Revert Cycles SVM state cleanup due to Mac ARM test timeout
Not sure what is happening here, needs to be checked by someone on Mac.
Let's revert for now, it's not like this is a critical change.

Pull Request: https://projects.blender.org/blender/blender/pulls/110443
2024-10-08 00:33:56 +02:00

50 lines
1.7 KiB
C++

/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
*
* SPDX-License-Identifier: Apache-2.0 */
#pragma once
#include "kernel/film/aov_passes.h"
CCL_NAMESPACE_BEGIN
ccl_device_inline bool svm_node_aov_check(const uint32_t path_flag,
ccl_global float *render_buffer)
{
bool is_primary = (path_flag & PATH_RAY_TRANSPARENT_BACKGROUND) &&
(!(path_flag & PATH_RAY_SINGLE_PASS_DONE));
return ((render_buffer != NULL) && is_primary);
}
template<uint node_feature_mask, typename ConstIntegratorGenericState>
ccl_device void svm_node_aov_color(KernelGlobals kg,
ConstIntegratorGenericState state,
ccl_private ShaderData *sd,
ccl_private float *stack,
uint4 node,
ccl_global float *render_buffer)
{
IF_KERNEL_NODES_FEATURE(AOV)
{
const float3 val = stack_load_float3(stack, node.y);
film_write_aov_pass_color(kg, state, render_buffer, node.z, val);
}
}
template<uint node_feature_mask, typename ConstIntegratorGenericState>
ccl_device void svm_node_aov_value(KernelGlobals kg,
ConstIntegratorGenericState state,
ccl_private ShaderData *sd,
ccl_private float *stack,
uint4 node,
ccl_global float *render_buffer)
{
IF_KERNEL_NODES_FEATURE(AOV)
{
const float val = stack_load_float(stack, node.y);
film_write_aov_pass_value(kg, state, render_buffer, node.z, val);
}
}
CCL_NAMESPACE_END