Files
test2/intern/cycles/kernel/svm/camera.h
Lukas Stockner 11ae08157e Revert Cycles SVM state cleanup due to Mac ARM test timeout
Not sure what is happening here, needs to be checked by someone on Mac.
Let's revert for now, it's not like this is a critical change.

Pull Request: https://projects.blender.org/blender/blender/pulls/110443
2024-10-08 00:33:56 +02:00

39 lines
1002 B
C

/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
*
* SPDX-License-Identifier: Apache-2.0 */
#pragma once
CCL_NAMESPACE_BEGIN
ccl_device_noinline void svm_node_camera(KernelGlobals kg,
ccl_private ShaderData *sd,
ccl_private float *stack,
uint out_vector,
uint out_zdepth,
uint out_distance)
{
float distance;
float zdepth;
float3 vector;
Transform tfm = kernel_data.cam.worldtocamera;
vector = transform_point(&tfm, sd->P);
zdepth = vector.z;
distance = len(vector);
if (stack_valid(out_vector)) {
stack_store_float3(stack, out_vector, normalize(vector));
}
if (stack_valid(out_zdepth)) {
stack_store_float(stack, out_zdepth, zdepth);
}
if (stack_valid(out_distance)) {
stack_store_float(stack, out_distance, distance);
}
}
CCL_NAMESPACE_END