This changes how the lazy-loading and unloading of volume grids works. With that it should also fix #124164. The cache is now moved to a deeper and more global level. This allows reloadable volume grids to be unloaded automatically when a memory limit is reached. The previous system for automatically unloading grids only worked in fairly specific cases and also did not work all that well with caching (parts of) volume sequences. At its core, this patch adds a general cache system in `BLI_memory_cache.hh`. It has a simple interface of the form `get(key, compute_if_not_cached_fn) -> value`. To avoid growing the cache indefinitly, it uses the new `BLI_memory_counter.hh` API to detect when the cache size limit is reached. In this case it can automatically free some cached values. Currently, this uses an LRU system, where the items that have not been used in a while are removed first. Other heuristics can be implemented too, but especially for caches for loading files from disk this works well already. The new memory cache is internally used by `volume_grid_file_cache.cc` for loading individual volume grids and their simplified variants. It could potentially also be used to cache which grids are stored in a file. Additionally, it can potentially also be used as caching layer in more places like loading bakes or in import geometry nodes. It's not clear yet whether this will need an extension to the API which currently is fairly minimal. To allow different systems to use the same memory cache, it has to support arbitrary identifiers for the cached data. Therefore, this patch also introduces `GenericKey`, which is an abstract base class for any kind of key that is comparable, hashable and copyable. The implementation of the cache currently relies on a new `ConcurrentMap` data-structure which is a thin wrapper around `tbb::concurrent_hash_map` with a fallback implementation for when `tbb` is not available. This data structure allows concurrent reads and writes to the cache. Note that adding data to the cache is still serialized because of the memory counting. The size of the cache depends on the `memory_cache_limit` property that's already shown in the user preferences. While it has a generic name, it's currently only used by the VSE which is currently using the `MEM_CacheLimiter` API which has a similar purpose but seems to be less automatic, thread-safe and also has no idea of implicit-sharing. It also seems to be designed in a way where one is expected to create multiple "cache limiters" each of which has its own limit. Longer term, we should probably strive towards unifying these systems, which seems feasible but a bit out of scope right now. While it's not ideal that these cache systems don't use a shared memory limit, it's essentially what we already have for all cache systems in Blender, so it's nothing new. Some tests for lazy-loading had to be removed because this behavior is more implicit now and is not as easily observable from the outside. Pull Request: https://projects.blender.org/blender/blender/pulls/126411
526 lines
13 KiB
C++
526 lines
13 KiB
C++
/* SPDX-FileCopyrightText: 2023 Blender Foundation
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#include "BKE_volume_grid.hh"
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#include "BKE_volume_openvdb.hh"
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#include "BLI_memory_counter.hh"
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#include "BLI_task.hh"
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#ifdef WITH_OPENVDB
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# include <openvdb/Grid.h>
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#endif
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namespace blender::bke::volume_grid {
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#ifdef WITH_OPENVDB
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VolumeGridData::VolumeGridData()
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{
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tree_access_token_ = std::make_shared<AccessToken>(*this);
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}
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struct CreateGridOp {
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template<typename GridT> openvdb::GridBase::Ptr operator()() const
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{
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return GridT::create();
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}
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};
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static openvdb::GridBase::Ptr create_grid_for_type(const VolumeGridType grid_type)
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{
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return BKE_volume_grid_type_operation(grid_type, CreateGridOp{});
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}
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VolumeGridData::VolumeGridData(const VolumeGridType grid_type)
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: VolumeGridData(create_grid_for_type(grid_type))
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{
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}
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VolumeGridData::VolumeGridData(std::shared_ptr<openvdb::GridBase> grid)
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: grid_(std::move(grid)), tree_loaded_(true), transform_loaded_(true), meta_data_loaded_(true)
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{
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BLI_assert(grid_);
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BLI_assert(grid_.use_count() == 1);
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BLI_assert(grid_->isTreeUnique());
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tree_sharing_info_ = OpenvdbTreeSharingInfo::make(grid_->baseTreePtr());
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tree_access_token_ = std::make_shared<AccessToken>(*this);
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}
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VolumeGridData::VolumeGridData(std::function<LazyLoadedGrid()> lazy_load_grid,
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std::shared_ptr<openvdb::GridBase> meta_data_and_transform_grid)
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: grid_(std::move(meta_data_and_transform_grid)), lazy_load_grid_(std::move(lazy_load_grid))
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{
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if (grid_) {
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transform_loaded_ = true;
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meta_data_loaded_ = true;
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}
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tree_access_token_ = std::make_shared<AccessToken>(*this);
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}
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VolumeGridData::~VolumeGridData() = default;
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void VolumeGridData::delete_self()
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{
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MEM_delete(this);
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}
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const openvdb::GridBase &VolumeGridData::grid(VolumeTreeAccessToken &r_token) const
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{
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return *this->grid_ptr(r_token);
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}
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openvdb::GridBase &VolumeGridData::grid_for_write(VolumeTreeAccessToken &r_token)
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{
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return *this->grid_ptr_for_write(r_token);
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}
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std::shared_ptr<const openvdb::GridBase> VolumeGridData::grid_ptr(
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VolumeTreeAccessToken &r_token) const
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{
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std::lock_guard lock{mutex_};
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this->ensure_grid_loaded();
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r_token.token_ = tree_access_token_;
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return grid_;
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}
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std::shared_ptr<openvdb::GridBase> VolumeGridData::grid_ptr_for_write(
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VolumeTreeAccessToken &r_token)
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{
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BLI_assert(this->is_mutable());
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std::lock_guard lock{mutex_};
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this->ensure_grid_loaded();
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r_token.token_ = tree_access_token_;
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if (tree_sharing_info_->is_mutable()) {
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tree_sharing_info_->tag_ensured_mutable();
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}
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else {
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auto tree_copy = grid_->baseTree().copy();
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grid_->setTree(tree_copy);
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tree_sharing_info_ = OpenvdbTreeSharingInfo::make(std::move(tree_copy));
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}
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/* Can't reload the grid anymore if it has been changed. */
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lazy_load_grid_ = {};
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return grid_;
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}
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const openvdb::math::Transform &VolumeGridData::transform() const
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{
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std::lock_guard lock{mutex_};
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if (!transform_loaded_) {
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this->ensure_grid_loaded();
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}
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return grid_->transform();
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}
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openvdb::math::Transform &VolumeGridData::transform_for_write()
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{
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BLI_assert(this->is_mutable());
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std::lock_guard lock{mutex_};
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if (!transform_loaded_) {
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this->ensure_grid_loaded();
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}
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return grid_->transform();
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}
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std::string VolumeGridData::name() const
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{
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std::lock_guard lock{mutex_};
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if (!meta_data_loaded_) {
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this->ensure_grid_loaded();
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}
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return grid_->getName();
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}
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void VolumeGridData::set_name(const StringRef name)
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{
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BLI_assert(this->is_mutable());
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std::lock_guard lock{mutex_};
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if (!meta_data_loaded_) {
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this->ensure_grid_loaded();
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}
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grid_->setName(name);
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}
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VolumeGridType VolumeGridData::grid_type() const
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{
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std::lock_guard lock{mutex_};
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if (!meta_data_loaded_) {
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this->ensure_grid_loaded();
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}
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return get_type(*grid_);
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}
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std::optional<VolumeGridType> VolumeGridData::grid_type_without_load() const
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{
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std::lock_guard lock{mutex_};
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if (!meta_data_loaded_) {
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return std::nullopt;
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}
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return get_type(*grid_);
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}
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openvdb::GridClass VolumeGridData::grid_class() const
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{
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std::lock_guard lock{mutex_};
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if (!meta_data_loaded_) {
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this->ensure_grid_loaded();
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}
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return grid_->getGridClass();
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}
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bool VolumeGridData::is_reloadable() const
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{
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return bool(lazy_load_grid_);
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}
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bool VolumeGridData::is_loaded() const
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{
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std::lock_guard lock{mutex_};
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return tree_loaded_ && transform_loaded_ && meta_data_loaded_;
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}
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void VolumeGridData::count_memory(MemoryCounter &memory) const
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{
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std::lock_guard lock{mutex_};
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if (!tree_loaded_) {
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return;
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}
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const openvdb::TreeBase &tree = grid_->baseTree();
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memory.add_shared(tree_sharing_info_.get(),
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[&](MemoryCounter &shared_memory) { shared_memory.add(tree.memUsage()); });
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}
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std::string VolumeGridData::error_message() const
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{
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std::lock_guard lock{mutex_};
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return error_message_;
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}
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void VolumeGridData::unload_tree_if_possible() const
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{
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std::lock_guard lock{mutex_};
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if (!grid_) {
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return;
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}
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if (!tree_loaded_) {
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return;
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}
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if (!this->is_reloadable()) {
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return;
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}
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if (tree_access_token_.use_count() != 1) {
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/* Some code is using the tree currently, so it can't be freed. */
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return;
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}
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grid_->newTree();
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tree_loaded_ = false;
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tree_sharing_info_.reset();
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}
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GVolumeGrid VolumeGridData::copy() const
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{
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std::lock_guard lock{mutex_};
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this->ensure_grid_loaded();
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/* Can't use #MEM_new because the default constructor is private. */
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VolumeGridData *new_copy = new (MEM_mallocN(sizeof(VolumeGridData), __func__)) VolumeGridData();
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/* Makes a deep copy of the meta-data but shares the tree. */
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new_copy->grid_ = grid_->copyGrid();
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new_copy->tree_sharing_info_ = tree_sharing_info_;
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new_copy->tree_loaded_ = tree_loaded_;
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new_copy->transform_loaded_ = transform_loaded_;
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new_copy->meta_data_loaded_ = meta_data_loaded_;
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return GVolumeGrid(new_copy);
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}
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void VolumeGridData::ensure_grid_loaded() const
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{
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/* Assert that the mutex is locked. */
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BLI_assert(!mutex_.try_lock());
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if (tree_loaded_ && transform_loaded_ && meta_data_loaded_) {
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return;
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}
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BLI_assert(lazy_load_grid_);
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LazyLoadedGrid loaded_grid;
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/* Isolate because the a mutex is locked. */
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threading::isolate_task([&]() {
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error_message_.clear();
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try {
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loaded_grid = lazy_load_grid_();
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}
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catch (const openvdb::IoError &e) {
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error_message_ = e.what();
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}
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catch (...) {
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error_message_ = "Unknown error reading VDB file";
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}
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});
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if (!loaded_grid.grid) {
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BLI_assert(!loaded_grid.tree_sharing_info);
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if (grid_) {
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const openvdb::Name &grid_type = grid_->type();
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if (openvdb::GridBase::isRegistered(grid_type)) {
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/* Create a dummy grid of the expected type. */
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loaded_grid.grid = openvdb::GridBase::createGrid(grid_type);
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}
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}
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}
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if (!loaded_grid.grid) {
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/* Create a dummy grid. We can't really know the expected data type here. */
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loaded_grid.grid = openvdb::FloatGrid::create();
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}
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BLI_assert(loaded_grid.grid);
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BLI_assert(loaded_grid.grid.unique());
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if (!loaded_grid.tree_sharing_info) {
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BLI_assert(loaded_grid.grid->isTreeUnique());
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loaded_grid.tree_sharing_info = OpenvdbTreeSharingInfo::make(loaded_grid.grid->baseTreePtr());
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}
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if (grid_) {
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/* Keep the existing grid pointer and just insert the newly loaded data. */
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BLI_assert(!tree_loaded_);
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BLI_assert(meta_data_loaded_);
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grid_->setTree(loaded_grid.grid->baseTreePtr());
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if (!transform_loaded_) {
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grid_->setTransform(loaded_grid.grid->transformPtr());
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}
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}
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else {
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grid_ = std::move(loaded_grid.grid);
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}
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BLI_assert(!tree_sharing_info_);
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BLI_assert(loaded_grid.tree_sharing_info);
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tree_sharing_info_ = std::move(loaded_grid.tree_sharing_info);
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tree_loaded_ = true;
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transform_loaded_ = true;
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meta_data_loaded_ = true;
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}
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GVolumeGrid::GVolumeGrid(std::shared_ptr<openvdb::GridBase> grid)
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{
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data_ = ImplicitSharingPtr(MEM_new<VolumeGridData>(__func__, std::move(grid)));
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}
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GVolumeGrid::GVolumeGrid(const VolumeGridType grid_type)
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: GVolumeGrid(create_grid_for_type(grid_type))
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{
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}
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VolumeGridData &GVolumeGrid::get_for_write()
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{
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BLI_assert(*this);
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if (data_->is_mutable()) {
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data_->tag_ensured_mutable();
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}
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else {
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*this = data_->copy();
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}
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return const_cast<VolumeGridData &>(*data_);
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}
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VolumeGridType get_type(const openvdb::GridBase &grid)
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{
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if (grid.isType<openvdb::FloatGrid>()) {
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return VOLUME_GRID_FLOAT;
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}
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if (grid.isType<openvdb::Vec3fGrid>()) {
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return VOLUME_GRID_VECTOR_FLOAT;
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}
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if (grid.isType<openvdb::BoolGrid>()) {
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return VOLUME_GRID_BOOLEAN;
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}
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if (grid.isType<openvdb::DoubleGrid>()) {
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return VOLUME_GRID_DOUBLE;
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}
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if (grid.isType<openvdb::Int32Grid>()) {
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return VOLUME_GRID_INT;
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}
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if (grid.isType<openvdb::Int64Grid>()) {
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return VOLUME_GRID_INT64;
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}
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if (grid.isType<openvdb::Vec3IGrid>()) {
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return VOLUME_GRID_VECTOR_INT;
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}
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if (grid.isType<openvdb::Vec3dGrid>()) {
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return VOLUME_GRID_VECTOR_DOUBLE;
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}
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if (grid.isType<openvdb::MaskGrid>()) {
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return VOLUME_GRID_MASK;
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}
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if (grid.isType<openvdb::points::PointDataGrid>()) {
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return VOLUME_GRID_POINTS;
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}
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return VOLUME_GRID_UNKNOWN;
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}
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ImplicitSharingPtr<> OpenvdbTreeSharingInfo::make(std::shared_ptr<openvdb::tree::TreeBase> tree)
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{
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return ImplicitSharingPtr<>{MEM_new<OpenvdbTreeSharingInfo>(__func__, std::move(tree))};
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}
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OpenvdbTreeSharingInfo::OpenvdbTreeSharingInfo(std::shared_ptr<openvdb::tree::TreeBase> tree)
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: tree_(std::move(tree))
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{
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}
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void OpenvdbTreeSharingInfo::delete_self_with_data()
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{
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MEM_delete(this);
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}
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void OpenvdbTreeSharingInfo::delete_data_only()
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{
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tree_.reset();
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}
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VolumeTreeAccessToken::~VolumeTreeAccessToken()
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{
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const VolumeGridData *grid = token_ ? &token_->grid : nullptr;
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token_.reset();
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if (grid) {
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/* Unload immediately when the value is not used anymore. However, the tree may still be cached
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* at a deeper level and thus usually does not have to be loaded from disk again.*/
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grid->unload_tree_if_possible();
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}
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}
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#endif /* WITH_OPENVDB */
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std::string get_name(const VolumeGridData &volume_grid)
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{
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#ifdef WITH_OPENVDB
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return volume_grid.name();
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#else
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UNUSED_VARS(volume_grid);
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return "density";
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#endif
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}
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VolumeGridType get_type(const VolumeGridData &volume_grid)
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{
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#ifdef WITH_OPENVDB
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return volume_grid.grid_type();
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#else
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UNUSED_VARS(volume_grid);
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return VOLUME_GRID_UNKNOWN;
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#endif
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}
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int get_channels_num(const VolumeGridType type)
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{
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switch (type) {
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case VOLUME_GRID_BOOLEAN:
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case VOLUME_GRID_FLOAT:
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case VOLUME_GRID_DOUBLE:
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case VOLUME_GRID_INT:
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case VOLUME_GRID_INT64:
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case VOLUME_GRID_MASK:
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return 1;
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case VOLUME_GRID_VECTOR_FLOAT:
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case VOLUME_GRID_VECTOR_DOUBLE:
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case VOLUME_GRID_VECTOR_INT:
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return 3;
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case VOLUME_GRID_POINTS:
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case VOLUME_GRID_UNKNOWN:
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return 0;
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}
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return 0;
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}
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float4x4 get_transform_matrix(const VolumeGridData &grid)
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{
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#ifdef WITH_OPENVDB
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const openvdb::math::Transform &transform = grid.transform();
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/* Perspective not supported for now, getAffineMap() will leave out the
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* perspective part of the transform. */
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openvdb::math::Mat4f matrix = transform.baseMap()->getAffineMap()->getMat4();
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/* Blender column-major and OpenVDB right-multiplication conventions match. */
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float4x4 result;
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for (int col = 0; col < 4; col++) {
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for (int row = 0; row < 4; row++) {
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result[col][row] = matrix(col, row);
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}
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}
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return result;
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#else
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UNUSED_VARS(grid);
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return float4x4::identity();
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#endif
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}
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void set_transform_matrix(VolumeGridData &grid, const float4x4 &matrix)
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{
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#ifdef WITH_OPENVDB
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openvdb::math::Mat4f matrix_openvdb;
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for (int col = 0; col < 4; col++) {
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for (int row = 0; row < 4; row++) {
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matrix_openvdb(col, row) = matrix[col][row];
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}
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}
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grid.transform_for_write() = openvdb::math::Transform(
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std::make_shared<openvdb::math::AffineMap>(matrix_openvdb));
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#else
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UNUSED_VARS(grid, matrix);
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#endif
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}
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void clear_tree(VolumeGridData &grid)
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{
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#ifdef WITH_OPENVDB
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VolumeTreeAccessToken tree_token;
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grid.grid_for_write(tree_token).clear();
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#else
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UNUSED_VARS(grid);
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#endif
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}
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bool is_loaded(const VolumeGridData &grid)
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{
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#ifdef WITH_OPENVDB
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return grid.is_loaded();
|
|
#else
|
|
UNUSED_VARS(grid);
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
void count_memory(const VolumeGridData &grid, MemoryCounter &memory)
|
|
{
|
|
#ifdef WITH_OPENVDB
|
|
grid.count_memory(memory);
|
|
#else
|
|
UNUSED_VARS(grid, memory);
|
|
#endif
|
|
}
|
|
|
|
void load(const VolumeGridData &grid)
|
|
{
|
|
#ifdef WITH_OPENVDB
|
|
VolumeTreeAccessToken tree_token;
|
|
/* Just "touch" the grid, so that it is loaded. */
|
|
grid.grid(tree_token);
|
|
#else
|
|
UNUSED_VARS(grid);
|
|
#endif
|
|
}
|
|
|
|
std::string error_message_from_load(const VolumeGridData &grid)
|
|
{
|
|
#ifdef WITH_OPENVDB
|
|
return grid.error_message();
|
|
#else
|
|
UNUSED_VARS(grid);
|
|
return "";
|
|
#endif
|
|
}
|
|
|
|
} // namespace blender::bke::volume_grid
|