Files
test2/source/blender/compositor/operations/COM_PreviewOperation.cc
Iliya Katueshenock 75d17b1db5 Cleanup: Move BKE_node to namespace
Move all header file into namespace.
Unnecessary namespaces was removed from implementations file.
Part of forward declarations in header was moved in the top part
of file just to do not have a lot of separate namespaces.

Pull Request: https://projects.blender.org/blender/blender/pulls/121637
2024-05-13 16:07:12 +02:00

142 lines
4.7 KiB
C++

/* SPDX-FileCopyrightText: 2011 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "COM_PreviewOperation.h"
#include "BKE_node.hh"
#include "IMB_colormanagement.hh"
#include "IMB_imbuf.hh"
namespace blender::compositor {
PreviewOperation::PreviewOperation(const ColorManagedViewSettings *view_settings,
const ColorManagedDisplaySettings *display_settings,
const uint default_width,
const uint default_height)
{
this->add_input_socket(DataType::Color, ResizeMode::Align);
preview_ = nullptr;
output_image_ = nullptr;
divider_ = 1.0f;
view_settings_ = view_settings;
display_settings_ = display_settings;
default_width_ = default_width;
default_height_ = default_height;
flags_.use_viewer_border = true;
flags_.is_preview_operation = true;
}
void PreviewOperation::verify_preview(bke::bNodeInstanceHash *previews, bNodeInstanceKey key)
{
/* Size (0, 0) ensures the preview rect is not allocated in advance,
* this is set later in init_execution once the resolution is determined.
*/
preview_ = blender::bke::node_preview_verify(previews, key, 0, 0, true);
}
void PreviewOperation::init_execution()
{
output_image_ = preview_->ibuf;
if (this->get_width() == uint(preview_->ibuf->x) &&
this->get_height() == uint(preview_->ibuf->y))
{
return;
}
const uint size[2] = {get_width(), get_height()};
IMB_rect_size_set(output_image_, size);
if (output_image_->byte_buffer.data == nullptr) {
imb_addrectImBuf(output_image_);
}
}
void PreviewOperation::deinit_execution()
{
output_image_ = nullptr;
}
void PreviewOperation::determine_canvas(const rcti & /*preferred_area*/, rcti &r_area)
{
/* Use default preview resolution as preferred ensuring it has size so that
* generated inputs (which don't have resolution on their own) are displayed */
BLI_assert(default_width_ > 0 && default_height_ > 0);
rcti local_preferred;
BLI_rcti_init(&local_preferred, 0, default_width_, 0, default_height_);
NodeOperation::determine_canvas(local_preferred, r_area);
/* If resolution is 0 there are two possible scenarios:
* - Either node is not connected at all
* - Or it is connected to an input which has no resolution.
*
* In the former case we rely on the execution system to not evaluate this node.
*
* The latter case would only happen if an input doesn't set any resolution ignoring output
* preferred resolution. In such case preview size will be 0 too.
*/
int width = BLI_rcti_size_x(&r_area);
int height = BLI_rcti_size_y(&r_area);
divider_ = 0.0f;
if (width > 0 && height > 0) {
if (width > height) {
divider_ = float(COM_PREVIEW_SIZE) / (width);
}
else {
divider_ = float(COM_PREVIEW_SIZE) / (height);
}
}
width = width * divider_;
height = height * divider_;
BLI_rcti_init(&r_area, r_area.xmin, r_area.xmin + width, r_area.ymin, r_area.ymin + height);
}
eCompositorPriority PreviewOperation::get_render_priority() const
{
return eCompositorPriority::Low;
}
void PreviewOperation::get_area_of_interest(const int input_idx,
const rcti &output_area,
rcti &r_input_area)
{
BLI_assert(input_idx == 0);
UNUSED_VARS_NDEBUG(input_idx);
r_input_area.xmin = output_area.xmin / divider_;
r_input_area.xmax = output_area.xmax / divider_;
r_input_area.ymin = output_area.ymin / divider_;
r_input_area.ymax = output_area.ymax / divider_;
}
void PreviewOperation::update_memory_buffer_partial(MemoryBuffer * /*output*/,
const rcti &area,
Span<MemoryBuffer *> inputs)
{
MemoryBuffer *input = inputs[0];
ColormanageProcessor *cm_processor = IMB_colormanagement_display_processor_new(
view_settings_, display_settings_);
rcti buffer_area;
BLI_rcti_init(&buffer_area, 0, this->get_width(), 0, this->get_height());
BuffersIteratorBuilder<uchar> it_builder(output_image_->byte_buffer.data,
buffer_area,
area,
COM_data_type_num_channels(DataType::Color));
for (BuffersIterator<uchar> it = it_builder.build(); !it.is_end(); ++it) {
const float rx = it.x / divider_;
const float ry = it.y / divider_;
float color[4];
input->read_elem_checked(rx, ry, color);
IMB_colormanagement_processor_apply_v4(cm_processor, color);
rgba_float_to_uchar(it.out, color);
}
IMB_colormanagement_processor_free(cm_processor);
}
} // namespace blender::compositor