Files
test2/source/blender/imbuf/tests/IMB_transform_test.cc
Aras Pranckevicius 6d93bf6b44 IMB: Speedups, fixes and cleanups to various image scaling functions
API: merged IMB_scalefastImBuf, IMB_scaleImBuf, IMB_scaleImBuf_threaded
into one function IMB_scale with enum IMBScaleFilter {Nearest, Bilinear, Box}
and bool "threaded" param.

Performance:
- Box filtering (nee IMB_scaleImBuf) can be multi-threaded now.
- Nearest filtering (nee IMB_scalefastImBuf) can be multi-threaded now.
  Also fix performance regression on float images caused by fix in #126234
- Bilinear filtering (nee IMB_scaleImBuf_threaded) is several times faster now.

Correctness:
- Nearest and Box filtering: no longer loses half of edge pixels when scaling
  up.
- Box: fixed garbage results (and possible out of bounds reads) for non-4
  channel float images.
- Bilinear: no longer shifts image when scaling up.
- Bilinear: properly filters when scaling down by 2x2.

Test coverage:
- Add gtest coverage for various IMB_scale modes.
- Add a IMB_performance_test performance test, ran manually.

More details, images and performance numbers in PR.

Pull Request: https://projects.blender.org/blender/blender/pulls/126390
2024-08-19 16:50:05 +02:00

157 lines
5.8 KiB
C++

/* SPDX-FileCopyrightText: 2024 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "testing/testing.h"
#include "BLI_color.hh"
#include "BLI_math_matrix.hh"
#include "BLI_math_quaternion_types.hh"
#include "IMB_imbuf.hh"
namespace blender::imbuf::tests {
static ImBuf *create_6x2_test_image()
{
ImBuf *img = IMB_allocImBuf(6, 2, 32, IB_rect);
ColorTheme4b *col = reinterpret_cast<ColorTheme4b *>(img->byte_buffer.data);
/* Source pixels are spelled out in 2x2 blocks below:
* nearest filter results in corner pixel from each block, bilinear
* is average of each block. */
col[0] = ColorTheme4b(0, 0, 0, 255);
col[1] = ColorTheme4b(255, 0, 0, 255);
col[6] = ColorTheme4b(255, 255, 0, 255);
col[7] = ColorTheme4b(255, 255, 255, 255);
col[2] = ColorTheme4b(133, 55, 31, 13);
col[3] = ColorTheme4b(133, 55, 31, 15);
col[8] = ColorTheme4b(133, 55, 31, 17);
col[9] = ColorTheme4b(133, 55, 31, 19);
col[4] = ColorTheme4b(50, 200, 0, 255);
col[5] = ColorTheme4b(55, 0, 32, 254);
col[10] = ColorTheme4b(56, 0, 64, 253);
col[11] = ColorTheme4b(57, 0, 96, 252);
return img;
}
static ImBuf *transform_2x_smaller(eIMBInterpolationFilterMode filter)
{
ImBuf *src = create_6x2_test_image();
ImBuf *dst = IMB_allocImBuf(3, 1, 32, IB_rect);
float4x4 matrix = math::from_scale<float4x4>(float4(2.0f));
IMB_transform(src, dst, IMB_TRANSFORM_MODE_REGULAR, filter, matrix.ptr(), nullptr);
IMB_freeImBuf(src);
return dst;
}
static ImBuf *transform_fractional_larger(eIMBInterpolationFilterMode filter)
{
ImBuf *src = create_6x2_test_image();
ImBuf *dst = IMB_allocImBuf(9, 7, 32, IB_rect);
float4x4 matrix = math::from_scale<float4x4>(float4(6.0f / 9.0f, 2.0f / 7.0f, 1.0f, 1.0f));
IMB_transform(src, dst, IMB_TRANSFORM_MODE_REGULAR, filter, matrix.ptr(), nullptr);
IMB_freeImBuf(src);
return dst;
}
TEST(imbuf_transform, nearest_2x_smaller)
{
ImBuf *res = transform_2x_smaller(IMB_FILTER_NEAREST);
const ColorTheme4b *got = reinterpret_cast<ColorTheme4b *>(res->byte_buffer.data);
EXPECT_EQ(got[0], ColorTheme4b(255, 255, 255, 255));
EXPECT_EQ(got[1], ColorTheme4b(133, 55, 31, 19));
EXPECT_EQ(got[2], ColorTheme4b(57, 0, 96, 252));
IMB_freeImBuf(res);
}
TEST(imbuf_transform, box_2x_smaller)
{
ImBuf *res = transform_2x_smaller(IMB_FILTER_BOX);
const ColorTheme4b *got = reinterpret_cast<ColorTheme4b *>(res->byte_buffer.data);
/* At 2x reduction should be same as bilinear, save for some rounding errors. */
EXPECT_EQ(got[0], ColorTheme4b(191, 128, 64, 255));
EXPECT_EQ(got[1], ColorTheme4b(133, 55, 31, 16));
EXPECT_EQ(got[2], ColorTheme4b(54, 50, 48, 254));
IMB_freeImBuf(res);
}
TEST(imbuf_transform, bilinear_2x_smaller)
{
ImBuf *res = transform_2x_smaller(IMB_FILTER_BILINEAR);
const ColorTheme4b *got = reinterpret_cast<ColorTheme4b *>(res->byte_buffer.data);
EXPECT_EQ(got[0], ColorTheme4b(191, 128, 64, 255));
EXPECT_EQ(got[1], ColorTheme4b(133, 55, 31, 16));
EXPECT_EQ(got[2], ColorTheme4b(55, 50, 48, 254));
IMB_freeImBuf(res);
}
TEST(imbuf_transform, cubic_bspline_2x_smaller)
{
ImBuf *res = transform_2x_smaller(IMB_FILTER_CUBIC_BSPLINE);
const ColorTheme4b *got = reinterpret_cast<ColorTheme4b *>(res->byte_buffer.data);
EXPECT_EQ(got[0], ColorTheme4b(189, 126, 62, 250));
EXPECT_EQ(got[1], ColorTheme4b(134, 57, 33, 26));
EXPECT_EQ(got[2], ColorTheme4b(56, 49, 48, 249));
IMB_freeImBuf(res);
}
TEST(imbuf_transform, cubic_mitchell_2x_smaller)
{
ImBuf *res = transform_2x_smaller(IMB_FILTER_CUBIC_MITCHELL);
const ColorTheme4b *got = reinterpret_cast<ColorTheme4b *>(res->byte_buffer.data);
EXPECT_EQ(got[0], ColorTheme4b(195, 130, 67, 255));
EXPECT_EQ(got[1], ColorTheme4b(132, 51, 28, 0));
EXPECT_EQ(got[2], ColorTheme4b(52, 52, 48, 255));
IMB_freeImBuf(res);
}
TEST(imbuf_transform, cubic_mitchell_fractional_larger)
{
ImBuf *res = transform_fractional_larger(IMB_FILTER_CUBIC_MITCHELL);
const ColorTheme4b *got = reinterpret_cast<ColorTheme4b *>(res->byte_buffer.data);
EXPECT_EQ(got[0 + 0 * res->x], ColorTheme4b(0, 0, 0, 255));
EXPECT_EQ(got[1 + 0 * res->x], ColorTheme4b(127, 0, 0, 255));
EXPECT_EQ(got[7 + 0 * res->x], ColorTheme4b(49, 109, 13, 255));
EXPECT_EQ(got[2 + 2 * res->x], ColorTheme4b(236, 53, 50, 215));
EXPECT_EQ(got[3 + 2 * res->x], ColorTheme4b(155, 55, 35, 54));
EXPECT_EQ(got[8 + 6 * res->x], ColorTheme4b(57, 0, 98, 252));
IMB_freeImBuf(res);
}
TEST(imbuf_transform, nearest_very_large_scale)
{
/* Create 511x1 black image, with three middle pixels being red/green/blue. */
ImBuf *src = IMB_allocImBuf(511, 1, 32, IB_rect);
ColorTheme4b col_r = ColorTheme4b(255, 0, 0, 255);
ColorTheme4b col_g = ColorTheme4b(0, 255, 0, 255);
ColorTheme4b col_b = ColorTheme4b(0, 0, 255, 255);
ColorTheme4b col_0 = ColorTheme4b(0, 0, 0, 0);
ColorTheme4b *src_col = reinterpret_cast<ColorTheme4b *>(src->byte_buffer.data);
src_col[254] = col_r;
src_col[255] = col_g;
src_col[256] = col_b;
/* Create 3841x1 image, and scale the input image so that the three middle
* pixels cover almost all of it, except the rightmost pixel. */
ImBuf *res = IMB_allocImBuf(3841, 1, 32, IB_rect);
float4x4 matrix = math::from_loc_rot_scale<float4x4>(
float3(254, 0, 0), math::Quaternion::identity(), float3(3.0f / 3840.0f, 1, 1));
IMB_transform(src, res, IMB_TRANSFORM_MODE_REGULAR, IMB_FILTER_NEAREST, matrix.ptr(), nullptr);
/* Check result: leftmost red, middle green, two rightmost pixels blue and black.
* If the transform code internally does not have enough precision while stepping
* through the scan-line, the rightmost side will not come out correctly. */
const ColorTheme4b *got = reinterpret_cast<ColorTheme4b *>(res->byte_buffer.data);
EXPECT_EQ(got[0], col_r);
EXPECT_EQ(got[res->x / 2], col_g);
EXPECT_EQ(got[res->x - 2], col_b);
EXPECT_EQ(got[res->x - 1], col_0);
IMB_freeImBuf(src);
IMB_freeImBuf(res);
}
} // namespace blender::imbuf::tests