Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
188 lines
5.5 KiB
C++
188 lines
5.5 KiB
C++
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: Apache-2.0 */
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#include "FN_multi_function.hh"
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namespace blender::fn::multi_function::tests {
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class AddPrefixFunction : public MultiFunction {
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public:
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AddPrefixFunction()
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{
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static const Signature signature = []() {
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Signature signature;
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SignatureBuilder builder{"Add Prefix", signature};
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builder.single_input<std::string>("Prefix");
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builder.single_mutable<std::string>("Strings");
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return signature;
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}();
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this->set_signature(&signature);
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}
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void call(const IndexMask &mask, Params params, Context /*context*/) const override
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{
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const VArray<std::string> &prefixes = params.readonly_single_input<std::string>(0, "Prefix");
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MutableSpan<std::string> strings = params.single_mutable<std::string>(1, "Strings");
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mask.foreach_index([&](const int64_t i) { strings[i] = prefixes[i] + strings[i]; });
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}
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};
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class CreateRangeFunction : public MultiFunction {
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public:
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CreateRangeFunction()
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{
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static const Signature signature = []() {
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Signature signature;
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SignatureBuilder builder{"Create Range", signature};
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builder.single_input<int>("Size");
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builder.vector_output<int>("Range");
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return signature;
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}();
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this->set_signature(&signature);
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}
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void call(const IndexMask &mask, Params params, Context /*context*/) const override
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{
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const VArray<int> &sizes = params.readonly_single_input<int>(0, "Size");
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GVectorArray &ranges = params.vector_output(1, "Range");
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mask.foreach_index([&](const int64_t i) {
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int size = sizes[i];
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for (int j : IndexRange(size)) {
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ranges.append(i, &j);
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}
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});
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}
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};
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class GenericAppendFunction : public MultiFunction {
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private:
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Signature signature_;
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public:
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GenericAppendFunction(const CPPType &type)
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{
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SignatureBuilder builder{"Append", signature_};
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builder.vector_mutable("Vector", type);
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builder.single_input("Value", type);
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this->set_signature(&signature_);
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}
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void call(const IndexMask &mask, Params params, Context /*context*/) const override
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{
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GVectorArray &vectors = params.vector_mutable(0, "Vector");
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const GVArray &values = params.readonly_single_input(1, "Value");
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mask.foreach_index([&](const int64_t i) {
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BUFFER_FOR_CPP_TYPE_VALUE(values.type(), buffer);
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values.get(i, buffer);
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vectors.append(i, buffer);
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values.type().destruct(buffer);
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});
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}
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};
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class ConcatVectorsFunction : public MultiFunction {
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public:
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ConcatVectorsFunction()
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{
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static const Signature signature = []() {
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Signature signature;
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SignatureBuilder builder{"Concat Vectors", signature};
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builder.vector_mutable<int>("A");
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builder.vector_input<int>("B");
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return signature;
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}();
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this->set_signature(&signature);
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}
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void call(const IndexMask &mask, Params params, Context /*context*/) const override
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{
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GVectorArray &a = params.vector_mutable(0);
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const GVVectorArray &b = params.readonly_vector_input(1);
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a.extend(mask, b);
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}
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};
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class AppendFunction : public MultiFunction {
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public:
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AppendFunction()
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{
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static const Signature signature = []() {
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Signature signature;
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SignatureBuilder builder{"Append", signature};
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builder.vector_mutable<int>("Vector");
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builder.single_input<int>("Value");
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return signature;
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}();
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this->set_signature(&signature);
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}
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void call(const IndexMask &mask, Params params, Context /*context*/) const override
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{
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GVectorArray_TypedMutableRef<int> vectors = params.vector_mutable<int>(0);
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const VArray<int> &values = params.readonly_single_input<int>(1);
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mask.foreach_index([&](const int64_t i) { vectors.append(i, values[i]); });
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}
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};
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class SumVectorFunction : public MultiFunction {
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public:
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SumVectorFunction()
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{
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static const Signature signature = []() {
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Signature signature;
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SignatureBuilder builder{"Sum Vectors", signature};
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builder.vector_input<int>("Vector");
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builder.single_output<int>("Sum");
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return signature;
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}();
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this->set_signature(&signature);
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}
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void call(const IndexMask &mask, Params params, Context /*context*/) const override
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{
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const VVectorArray<int> &vectors = params.readonly_vector_input<int>(0);
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MutableSpan<int> sums = params.uninitialized_single_output<int>(1);
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mask.foreach_index([&](const int64_t i) {
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int sum = 0;
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for (int j : IndexRange(vectors.get_vector_size(i))) {
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sum += vectors.get_vector_element(i, j);
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}
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sums[i] = sum;
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});
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}
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};
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class OptionalOutputsFunction : public MultiFunction {
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public:
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OptionalOutputsFunction()
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{
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static const Signature signature = []() {
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Signature signature;
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SignatureBuilder builder{"Optional Outputs", signature};
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builder.single_output<int>("Out 1");
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builder.single_output<std::string>("Out 2");
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return signature;
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}();
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this->set_signature(&signature);
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}
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void call(const IndexMask &mask, Params params, Context /*context*/) const override
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{
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if (params.single_output_is_required(0, "Out 1")) {
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MutableSpan<int> values = params.uninitialized_single_output<int>(0, "Out 1");
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index_mask::masked_fill(values, 5, mask);
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}
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MutableSpan<std::string> values = params.uninitialized_single_output<std::string>(1, "Out 2");
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mask.foreach_index(
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[&](const int i) { new (&values[i]) std::string("hello, this is a long string"); });
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}
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};
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} // namespace blender::fn::multi_function::tests
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