Files
test2/source/blender/gpu
Miguel Pozo 5725176312 Fix: GPU: Shader cache clearing on subprocess crash
`delete_cached_binary` didn't work correctly since the cache hash could
be overwritten before the subprocess crashed.
This fix requires an extra memory copy, but it doesn't seem to incur any
measurable overhead.
An alternative could be to store the cache name in its own variable in
ShaderBinaryHeader, but that would break cache files compatibility.

Pull Request: https://projects.blender.org/blender/blender/pulls/143649
2025-08-01 17:50:44 +02:00
..
2025-07-31 16:36:08 +02:00
2025-05-22 15:57:41 +02:00
2025-06-16 12:50:50 +02:00