Always enforce tiling of some size, up to the 8k tile size. Rendering very big images without tiles have a lot of challenges. While solving those challenges is not impossible, it does not seem to be a practical time investment. The internals of the way how Cycles work, including Cycles Standalone is not affected by this change. A possible downside is that path guiding might not work exactly how one would expect it to due to lack of information sharing across multiple tiles. This is something that never worked nicely, and camera animation and border render has the same issues, so it is not considered a stopper for this change. Fixes #145900 Co-authored-by: Brecht Van Lommel <brecht@blender.org> Pull Request: https://projects.blender.org/blender/blender/pulls/146031
2633 lines
81 KiB
Python
2633 lines
81 KiB
Python
# SPDX-FileCopyrightText: 2011-2022 Blender Foundation
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#
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# SPDX-License-Identifier: Apache-2.0
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from __future__ import annotations
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import bpy
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from bpy.app.translations import contexts as i18n_contexts
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from bl_ui.utils import PresetPanel
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from bpy.types import Panel, Menu
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from bl_ui.properties_grease_pencil_common import GreasePencilSimplifyPanel
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from bl_ui.properties_render import draw_curves_settings, CompositorPerformanceButtonsPanel, CompositorDenoisePerformanceButtonsPanel
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from bl_ui.properties_view_layer import (
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ViewLayerCryptomattePanelHelper,
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ViewLayerAOVPanelHelper,
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ViewLayerLightgroupsPanelHelper,
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)
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from bl_ui.properties_object import has_geometry_visibility
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class CyclesPresetPanel(PresetPanel, Panel):
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COMPAT_ENGINES = {'CYCLES'}
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preset_operator = "script.execute_preset"
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@staticmethod
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def post_cb(context, _filepath):
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# Modify an arbitrary built-in scene property to force a depsgraph
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# update, because add-on properties don't. (see #62325)
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render = context.scene.render
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render.filter_size = render.filter_size
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class CYCLES_PT_sampling_presets(CyclesPresetPanel):
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bl_label = "Sampling Presets"
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preset_subdir = "cycles/sampling"
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preset_add_operator = "render.cycles_sampling_preset_add"
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class CYCLES_PT_viewport_sampling_presets(CyclesPresetPanel):
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bl_label = "Viewport Sampling Presets"
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preset_subdir = "cycles/viewport_sampling"
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preset_add_operator = "render.cycles_viewport_sampling_preset_add"
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class CYCLES_PT_integrator_presets(CyclesPresetPanel):
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bl_label = "Integrator Presets"
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preset_subdir = "cycles/integrator"
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preset_add_operator = "render.cycles_integrator_preset_add"
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class CYCLES_PT_performance_presets(CyclesPresetPanel):
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bl_label = "Performance Presets"
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preset_subdir = "cycles/performance"
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preset_add_operator = "render.cycles_performance_preset_add"
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class CyclesButtonsPanel:
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bl_space_type = "PROPERTIES"
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bl_region_type = "WINDOW"
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bl_context = "render"
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COMPAT_ENGINES = {'CYCLES'}
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@classmethod
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def poll(cls, context):
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return context.engine in cls.COMPAT_ENGINES
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class CyclesDebugButtonsPanel(CyclesButtonsPanel):
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@classmethod
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def poll(cls, context):
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prefs = bpy.context.preferences
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return (
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CyclesButtonsPanel.poll(context) and
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prefs.experimental.use_cycles_debug and
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prefs.view.show_developer_ui
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)
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# Adapt properties editor panel to display in node editor. We have to
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# copy the class rather than inherit due to the way bpy registration works.
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def node_panel(cls):
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node_cls = type('NODE_' + cls.__name__, cls.__bases__, dict(cls.__dict__))
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node_cls.bl_space_type = 'NODE_EDITOR'
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node_cls.bl_region_type = 'UI'
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node_cls.bl_category = "Options"
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if hasattr(node_cls, 'bl_parent_id'):
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node_cls.bl_parent_id = 'NODE_' + node_cls.bl_parent_id
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return node_cls
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def get_device_type(context):
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return context.preferences.addons[__package__].preferences.compute_device_type
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def backend_has_active_gpu(context):
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return context.preferences.addons[__package__].preferences.has_active_device()
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def use_cpu(context):
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cscene = context.scene.cycles
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return (get_device_type(context) == 'NONE' or cscene.device == 'CPU' or not backend_has_active_gpu(context))
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def use_gpu(context):
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cscene = context.scene.cycles
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return (get_device_type(context) != 'NONE' and cscene.device == 'GPU' and backend_has_active_gpu(context))
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def use_metal(context):
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return (get_device_type(context) == 'METAL' and use_gpu(context))
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def use_cuda(context):
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return (get_device_type(context) == 'CUDA' and use_gpu(context))
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def use_hip(context):
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return (get_device_type(context) == 'HIP' and use_gpu(context))
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def use_optix(context):
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return (get_device_type(context) == 'OPTIX' and use_gpu(context))
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def use_oneapi(context):
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return (get_device_type(context) == 'ONEAPI' and use_gpu(context))
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def use_multi_device(context):
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if use_gpu(context):
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return context.preferences.addons[__package__].preferences.has_multi_device()
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return False
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def show_device_active(context):
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cscene = context.scene.cycles
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if cscene.device == 'CPU':
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return True
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return use_gpu(context)
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def show_preview_denoise_active(context):
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cscene = context.scene.cycles
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if not cscene.use_preview_denoising:
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return False
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if cscene.preview_denoiser == 'OPTIX':
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return has_optixdenoiser_gpu_devices(context)
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# OIDN is always available, thanks to CPU support
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return True
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def show_denoise_active(context):
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cscene = context.scene.cycles
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if not cscene.use_denoising:
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return False
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if cscene.denoiser == 'OPTIX':
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return has_optixdenoiser_gpu_devices(context)
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# OIDN is always available, thanks to CPU support
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return True
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def get_effective_preview_denoiser(context, has_oidn_gpu):
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scene = context.scene
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cscene = scene.cycles
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if cscene.preview_denoiser != "AUTO":
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return cscene.preview_denoiser
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if has_oidn_gpu:
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return 'OPENIMAGEDENOISE'
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if has_optixdenoiser_gpu_devices(context):
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return 'OPTIX'
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return 'OPENIMAGEDENOISE'
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def has_oidn_gpu_devices(context):
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return context.preferences.addons[__package__].preferences.has_oidn_gpu_devices()
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def has_optixdenoiser_gpu_devices(context):
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return context.preferences.addons[__package__].preferences.has_optixdenoiser_gpu_devices()
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def use_mnee(context):
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# The MNEE kernel doesn't compile on macOS < 13.
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if use_metal(context):
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import platform
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version, _, _ = platform.mac_ver()
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major_version = version.split(".")[0]
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if int(major_version) < 13:
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return False
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return True
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class CYCLES_RENDER_PT_sampling(CyclesButtonsPanel, Panel):
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bl_label = "Sampling"
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def draw(self, context):
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pass
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class CYCLES_RENDER_PT_sampling_viewport(CyclesButtonsPanel, Panel):
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bl_label = "Viewport"
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bl_parent_id = "CYCLES_RENDER_PT_sampling"
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def draw_header_preset(self, context):
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CYCLES_PT_viewport_sampling_presets.draw_panel_header(self.layout)
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def draw(self, context):
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layout = self.layout
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scene = context.scene
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cscene = scene.cycles
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layout.use_property_split = True
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layout.use_property_decorate = False
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heading = layout.column(align=True, heading="Noise Threshold")
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row = heading.row(align=True)
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row.prop(cscene, "use_preview_adaptive_sampling", text="")
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sub = row.row()
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sub.active = cscene.use_preview_adaptive_sampling
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sub.prop(cscene, "preview_adaptive_threshold", text="")
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if cscene.use_preview_adaptive_sampling:
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col = layout.column(align=True)
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col.prop(cscene, "preview_samples", text="Max Samples")
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col.prop(cscene, "preview_adaptive_min_samples", text="Min Samples")
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else:
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layout.prop(cscene, "preview_samples", text="Samples")
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class CYCLES_RENDER_PT_sampling_viewport_denoise(CyclesButtonsPanel, Panel):
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bl_label = "Denoise"
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bl_parent_id = 'CYCLES_RENDER_PT_sampling_viewport'
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bl_options = {'DEFAULT_CLOSED'}
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def draw_header(self, context):
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scene = context.scene
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cscene = scene.cycles
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self.layout.prop(context.scene.cycles, "use_preview_denoising", text="")
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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layout.use_property_decorate = False
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scene = context.scene
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cscene = scene.cycles
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col = layout.column()
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col.active = cscene.use_preview_denoising
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sub = col.column()
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sub.active = show_preview_denoise_active(context)
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sub.prop(cscene, "preview_denoiser", text="Denoiser")
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col.prop(cscene, "preview_denoising_input_passes", text="Passes")
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has_oidn_gpu = has_oidn_gpu_devices(context)
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effective_preview_denoiser = get_effective_preview_denoiser(context, has_oidn_gpu)
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if effective_preview_denoiser == 'OPENIMAGEDENOISE':
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col.prop(cscene, "preview_denoising_prefilter", text="Prefilter")
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col.prop(cscene, "preview_denoising_quality", text="Quality")
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col.prop(cscene, "preview_denoising_start_sample", text="Start Sample")
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if effective_preview_denoiser == 'OPENIMAGEDENOISE':
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row = col.row()
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row.active = has_oidn_gpu_devices(context)
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row.prop(cscene, "preview_denoising_use_gpu", text="Use GPU")
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class CYCLES_RENDER_PT_sampling_render(CyclesButtonsPanel, Panel):
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bl_label = "Render"
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bl_parent_id = "CYCLES_RENDER_PT_sampling"
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def draw_header_preset(self, context):
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CYCLES_PT_sampling_presets.draw_panel_header(self.layout)
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def draw(self, context):
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layout = self.layout
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scene = context.scene
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cscene = scene.cycles
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layout.use_property_split = True
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layout.use_property_decorate = False
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heading = layout.column(align=True, heading="Noise Threshold")
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row = heading.row(align=True)
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row.prop(cscene, "use_adaptive_sampling", text="")
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sub = row.row()
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sub.active = cscene.use_adaptive_sampling
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sub.prop(cscene, "adaptive_threshold", text="")
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col = layout.column(align=True)
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if cscene.use_adaptive_sampling:
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col.prop(cscene, "samples", text="Max Samples")
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col.prop(cscene, "adaptive_min_samples", text="Min Samples")
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else:
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col.prop(cscene, "samples", text="Samples")
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col.prop(cscene, "time_limit")
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class CYCLES_RENDER_PT_sampling_render_denoise(CyclesButtonsPanel, Panel):
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bl_label = "Denoise"
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bl_parent_id = 'CYCLES_RENDER_PT_sampling_render'
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bl_options = {'DEFAULT_CLOSED'}
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def draw_header(self, context):
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scene = context.scene
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cscene = scene.cycles
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self.layout.prop(context.scene.cycles, "use_denoising", text="")
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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layout.use_property_decorate = False
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scene = context.scene
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cscene = scene.cycles
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col = layout.column()
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col.active = cscene.use_denoising
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sub = col.column()
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sub.active = show_denoise_active(context)
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sub.prop(cscene, "denoiser", text="Denoiser")
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col.prop(cscene, "denoising_input_passes", text="Passes")
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if cscene.denoiser == 'OPENIMAGEDENOISE':
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col.prop(cscene, "denoising_prefilter", text="Prefilter")
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col.prop(cscene, "denoising_quality", text="Quality")
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if cscene.denoiser == 'OPENIMAGEDENOISE':
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row = col.row()
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row.active = has_oidn_gpu_devices(context)
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row.prop(cscene, "denoising_use_gpu", text="Use GPU")
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class CYCLES_RENDER_PT_sampling_path_guiding(CyclesButtonsPanel, Panel):
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bl_label = "Path Guiding"
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bl_parent_id = "CYCLES_RENDER_PT_sampling"
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bl_options = {'DEFAULT_CLOSED'}
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@classmethod
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def poll(cls, context):
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from . import engine
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return use_cpu(context) and engine.with_path_guiding()
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def draw_header(self, context):
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scene = context.scene
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cscene = scene.cycles
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self.layout.prop(cscene, "use_guiding", text="")
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def draw(self, context):
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scene = context.scene
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cscene = scene.cycles
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layout = self.layout
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layout.use_property_split = True
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layout.use_property_decorate = False
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layout.active = cscene.use_guiding
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layout.prop(cscene, "guiding_training_samples")
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col = layout.column(align=True)
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col.prop(cscene, "use_surface_guiding", text="Surface")
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col.prop(cscene, "use_volume_guiding", text="Volume", text_ctxt=i18n_contexts.id_id)
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if cscene.use_guiding:
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# Calculation matches TileManager::compute_render_tile_size and
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# Session::get_effective_tile_size
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if cscene.tile_size < 128:
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tile_size = cscene.tile_size
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else:
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tile_size = (cscene.tile_size + 128 - 1) & ~(128 - 1)
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tile_size = min(tile_size, 8192)
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tile_area = tile_size ** 2
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render_scale = scene.render.resolution_percentage / 100.0
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render_size_x = int(scene.render.resolution_x * render_scale)
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render_size_y = int(scene.render.resolution_y * render_scale)
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render_area = render_size_x * render_size_y
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if render_area > tile_area and render_size_x <= 8192 and render_size_y <= 8192:
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layout.label(text="May work poorly with render tiling", icon='INFO')
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class CYCLES_RENDER_PT_sampling_path_guiding_debug(CyclesDebugButtonsPanel, Panel):
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bl_label = "Debug"
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bl_parent_id = "CYCLES_RENDER_PT_sampling_path_guiding"
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bl_options = {'DEFAULT_CLOSED'}
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def draw(self, context):
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scene = context.scene
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cscene = scene.cycles
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layout = self.layout
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layout.use_property_split = True
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layout.use_property_decorate = False
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layout.active = cscene.use_guiding
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layout.prop(cscene, "guiding_distribution_type", text="Distribution Type")
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layout.prop(cscene, "guiding_roughness_threshold")
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layout.prop(cscene, "guiding_directional_sampling_type", text="Directional Sampling Type")
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col = layout.column(align=True)
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col.prop(cscene, "surface_guiding_probability")
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col.prop(cscene, "volume_guiding_probability")
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col = layout.column(align=True)
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col.prop(cscene, "use_deterministic_guiding")
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col.prop(cscene, "use_guiding_direct_light")
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col.prop(cscene, "use_guiding_mis_weights")
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class CYCLES_RENDER_PT_sampling_advanced(CyclesButtonsPanel, Panel):
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bl_label = "Advanced"
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bl_parent_id = "CYCLES_RENDER_PT_sampling"
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bl_options = {'DEFAULT_CLOSED'}
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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layout.use_property_decorate = False
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scene = context.scene
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cscene = scene.cycles
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row = layout.row(align=True)
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row.prop(cscene, "sampling_pattern", text="Pattern")
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row = layout.row(align=True)
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row.prop(cscene, "seed")
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row.prop(cscene, "use_animated_seed", text="", icon='TIME')
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layout.separator()
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heading = layout.column(align=True, heading="Scrambling Distance")
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# Tabulated Sobol is used when the debug UI is turned off.
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heading.active = cscene.sampling_pattern == 'TABULATED_SOBOL'
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heading.prop(cscene, "auto_scrambling_distance", text="Automatic")
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heading.prop(cscene, "preview_scrambling_distance", text="Viewport")
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heading.prop(cscene, "scrambling_distance", text="Multiplier")
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layout.separator()
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col = layout.column(align=True)
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col.prop(cscene, "min_light_bounces")
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col.prop(cscene, "min_transparent_bounces")
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for view_layer in scene.view_layers:
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if view_layer.samples > 0:
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layout.separator()
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layout.row().prop(cscene, "use_layer_samples")
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break
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class CYCLES_RENDER_PT_sampling_advanced_sample_subset(CyclesButtonsPanel, Panel):
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bl_label = "Sample Subset"
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bl_parent_id = 'CYCLES_RENDER_PT_sampling_advanced'
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bl_options = {'DEFAULT_CLOSED'}
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def draw_header(self, context):
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scene = context.scene
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cscene = scene.cycles
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self.layout.prop(cscene, "use_sample_subset", text="")
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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layout.use_property_decorate = False
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scene = context.scene
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cscene = scene.cycles
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col = layout.column(align=True)
|
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col.active = cscene.use_sample_subset
|
|
col.prop(cscene, "sample_offset", text="Offset")
|
|
col.prop(cscene, "sample_subset_length", text="Length")
|
|
|
|
|
|
class CYCLES_RENDER_PT_sampling_lights(CyclesButtonsPanel, Panel):
|
|
bl_label = "Lights"
|
|
bl_parent_id = "CYCLES_RENDER_PT_sampling"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
scene = context.scene
|
|
cscene = scene.cycles
|
|
|
|
col = layout.column(align=True)
|
|
col.prop(cscene, "use_light_tree")
|
|
sub = col.row()
|
|
sub.prop(cscene, "light_sampling_threshold", text="Light Threshold")
|
|
sub.active = not cscene.use_light_tree
|
|
|
|
|
|
class CYCLES_RENDER_PT_subdivision(CyclesButtonsPanel, Panel):
|
|
bl_label = "Subdivision"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return (context.scene.render.engine == 'CYCLES') and (context.scene.cycles.feature_set == 'EXPERIMENTAL')
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
scene = context.scene
|
|
cscene = scene.cycles
|
|
|
|
col = layout.column()
|
|
sub = col.column(align=True)
|
|
sub.prop(cscene, "dicing_rate", text="Dicing Rate Render")
|
|
sub.prop(cscene, "preview_dicing_rate", text="Viewport")
|
|
|
|
col.separator()
|
|
|
|
col.prop(cscene, "offscreen_dicing_scale", text="Offscreen Scale")
|
|
col.prop(cscene, "max_subdivisions")
|
|
|
|
col.prop(cscene, "dicing_camera")
|
|
|
|
|
|
class CYCLES_RENDER_PT_curves(CyclesButtonsPanel, Panel):
|
|
bl_label = "Curves"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
scene = context.scene
|
|
ccscene = scene.cycles_curves
|
|
|
|
col = layout.column()
|
|
col.prop(ccscene, "shape", text="Shape")
|
|
if ccscene.shape == 'RIBBONS':
|
|
col.prop(ccscene, "subdivisions", text="Curve Subdivisions")
|
|
|
|
|
|
class CYCLES_RENDER_PT_curves_viewport_display(CyclesButtonsPanel, Panel):
|
|
bl_label = "Viewport Display"
|
|
bl_parent_id = "CYCLES_RENDER_PT_curves"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
def draw(self, context):
|
|
draw_curves_settings(self, context)
|
|
|
|
|
|
class CYCLES_RENDER_PT_volumes(CyclesButtonsPanel, Panel):
|
|
bl_label = "Volumes"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
scene = context.scene
|
|
cscene = scene.cycles
|
|
|
|
col = layout.column()
|
|
col.prop(cscene, "volume_unbiased", text="Unbiased")
|
|
|
|
|
|
class CYCLES_RENDER_PT_light_paths(CyclesButtonsPanel, Panel):
|
|
bl_label = "Light Paths"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
def draw_header_preset(self, context):
|
|
CYCLES_PT_integrator_presets.draw_panel_header(self.layout)
|
|
|
|
def draw(self, context):
|
|
pass
|
|
|
|
|
|
class CYCLES_RENDER_PT_light_paths_max_bounces(CyclesButtonsPanel, Panel):
|
|
bl_label = "Max Bounces"
|
|
bl_parent_id = "CYCLES_RENDER_PT_light_paths"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
scene = context.scene
|
|
cscene = scene.cycles
|
|
|
|
col = layout.column(align=True)
|
|
col.prop(cscene, "max_bounces", text="Total")
|
|
|
|
col = layout.column(align=True)
|
|
col.prop(cscene, "diffuse_bounces", text="Diffuse")
|
|
col.prop(cscene, "glossy_bounces", text="Glossy")
|
|
col.prop(cscene, "transmission_bounces", text="Transmission")
|
|
col.prop(cscene, "volume_bounces", text="Volume", text_ctxt=i18n_contexts.id_id)
|
|
|
|
col = layout.column(align=True)
|
|
col.prop(cscene, "transparent_max_bounces", text="Transparent")
|
|
|
|
|
|
class CYCLES_RENDER_PT_light_paths_clamping(CyclesButtonsPanel, Panel):
|
|
bl_label = "Clamping"
|
|
bl_parent_id = "CYCLES_RENDER_PT_light_paths"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
scene = context.scene
|
|
cscene = scene.cycles
|
|
|
|
col = layout.column(align=True)
|
|
col.prop(cscene, "sample_clamp_direct", text="Direct Light")
|
|
col.prop(cscene, "sample_clamp_indirect", text="Indirect Light")
|
|
|
|
|
|
class CYCLES_RENDER_PT_light_paths_caustics(CyclesButtonsPanel, Panel):
|
|
bl_label = "Caustics"
|
|
bl_parent_id = "CYCLES_RENDER_PT_light_paths"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
scene = context.scene
|
|
cscene = scene.cycles
|
|
|
|
col = layout.column()
|
|
col.prop(cscene, "blur_glossy")
|
|
col = layout.column(heading="Caustics", align=True)
|
|
col.prop(cscene, "caustics_reflective", text="Reflective")
|
|
col.prop(cscene, "caustics_refractive", text="Refractive")
|
|
|
|
|
|
class CYCLES_RENDER_PT_light_paths_fast_gi(CyclesButtonsPanel, Panel):
|
|
bl_label = "Fast GI Approximation"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
bl_parent_id = "CYCLES_RENDER_PT_light_paths"
|
|
|
|
def draw_header(self, context):
|
|
scene = context.scene
|
|
cscene = scene.cycles
|
|
|
|
self.layout.prop(cscene, "use_fast_gi", text="")
|
|
|
|
def draw(self, context):
|
|
scene = context.scene
|
|
cscene = scene.cycles
|
|
world = scene.world
|
|
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
layout.active = cscene.use_fast_gi
|
|
|
|
col = layout.column(align=True)
|
|
col.prop(cscene, "fast_gi_method", text="Method")
|
|
|
|
if world:
|
|
light = world.light_settings
|
|
col = layout.column(align=True)
|
|
col.prop(light, "ao_factor", text="AO Factor")
|
|
col.prop(light, "distance", text="AO Distance")
|
|
|
|
if cscene.fast_gi_method == 'REPLACE':
|
|
col = layout.column(align=True)
|
|
col.prop(cscene, "ao_bounces", text="Viewport Bounces")
|
|
col.prop(cscene, "ao_bounces_render", text="Render Bounces")
|
|
|
|
|
|
class CYCLES_RENDER_PT_motion_blur(CyclesButtonsPanel, Panel):
|
|
bl_label = "Motion Blur"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
def draw_header(self, context):
|
|
rd = context.scene.render
|
|
|
|
self.layout.prop(rd, "use_motion_blur", text="")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
scene = context.scene
|
|
cscene = scene.cycles
|
|
rd = scene.render
|
|
layout.active = rd.use_motion_blur
|
|
|
|
col = layout.column()
|
|
col.prop(rd, "motion_blur_position", text="Position")
|
|
col.prop(rd, "motion_blur_shutter")
|
|
col.separator()
|
|
col.prop(cscene, "rolling_shutter_type", text="Rolling Shutter")
|
|
sub = col.column()
|
|
sub.active = cscene.rolling_shutter_type != 'NONE'
|
|
sub.prop(cscene, "rolling_shutter_duration")
|
|
|
|
|
|
class CYCLES_RENDER_PT_motion_blur_curve(CyclesButtonsPanel, Panel):
|
|
bl_label = "Shutter Curve"
|
|
bl_parent_id = "CYCLES_RENDER_PT_motion_blur"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
scene = context.scene
|
|
rd = scene.render
|
|
layout.active = rd.use_motion_blur
|
|
|
|
col = layout.column()
|
|
|
|
col.template_curve_mapping(rd, "motion_blur_shutter_curve")
|
|
|
|
col = layout.column(align=True)
|
|
row = col.row(align=True)
|
|
row.operator("render.shutter_curve_preset", icon='SMOOTHCURVE', text="").shape = 'SMOOTH'
|
|
row.operator("render.shutter_curve_preset", icon='SPHERECURVE', text="").shape = 'ROUND'
|
|
row.operator("render.shutter_curve_preset", icon='ROOTCURVE', text="").shape = 'ROOT'
|
|
row.operator("render.shutter_curve_preset", icon='SHARPCURVE', text="").shape = 'SHARP'
|
|
row.operator("render.shutter_curve_preset", icon='LINCURVE', text="").shape = 'LINE'
|
|
row.operator("render.shutter_curve_preset", icon='NOCURVE', text="").shape = 'MAX'
|
|
|
|
|
|
class CYCLES_RENDER_PT_film(CyclesButtonsPanel, Panel):
|
|
bl_label = "Film"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
scene = context.scene
|
|
cscene = scene.cycles
|
|
|
|
col = layout.column()
|
|
col.prop(cscene, "film_exposure")
|
|
|
|
|
|
class CYCLES_RENDER_PT_film_transparency(CyclesButtonsPanel, Panel):
|
|
bl_label = "Transparent"
|
|
bl_parent_id = "CYCLES_RENDER_PT_film"
|
|
|
|
def draw_header(self, context):
|
|
layout = self.layout
|
|
|
|
scene = context.scene
|
|
rd = scene.render
|
|
|
|
layout.prop(rd, "film_transparent", text="")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
scene = context.scene
|
|
rd = scene.render
|
|
cscene = scene.cycles
|
|
|
|
layout.active = rd.film_transparent
|
|
|
|
col = layout.column()
|
|
col.prop(cscene, "film_transparent_glass", text="Transparent Glass")
|
|
|
|
sub = col.column()
|
|
sub.active = rd.film_transparent and cscene.film_transparent_glass
|
|
sub.prop(cscene, "film_transparent_roughness", text="Roughness Threshold")
|
|
|
|
|
|
class CYCLES_RENDER_PT_film_pixel_filter(CyclesButtonsPanel, Panel):
|
|
bl_label = "Pixel Filter"
|
|
bl_parent_id = "CYCLES_RENDER_PT_film"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
scene = context.scene
|
|
cscene = scene.cycles
|
|
|
|
col = layout.column()
|
|
col.prop(cscene, "pixel_filter_type", text="Type")
|
|
if cscene.pixel_filter_type != 'BOX':
|
|
col.prop(cscene, "filter_width", text="Width")
|
|
|
|
|
|
class CYCLES_RENDER_PT_performance(CyclesButtonsPanel, Panel):
|
|
bl_label = "Performance"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
def draw_header_preset(self, context):
|
|
CYCLES_PT_performance_presets.draw_panel_header(self.layout)
|
|
|
|
def draw(self, context):
|
|
pass
|
|
|
|
|
|
class CYCLES_RENDER_PT_performance_compositor(CyclesButtonsPanel, CompositorPerformanceButtonsPanel, Panel):
|
|
bl_parent_id = "CYCLES_RENDER_PT_performance"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
|
|
class CYCLES_RENDER_PT_performance_compositor_denoise_settings(
|
|
CyclesButtonsPanel, CompositorDenoisePerformanceButtonsPanel, Panel):
|
|
bl_parent_id = "CYCLES_RENDER_PT_performance_compositor"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
|
|
class CYCLES_RENDER_PT_performance_threads(CyclesButtonsPanel, Panel):
|
|
bl_label = "Threads"
|
|
bl_parent_id = "CYCLES_RENDER_PT_performance"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
scene = context.scene
|
|
rd = scene.render
|
|
|
|
col = layout.column()
|
|
|
|
col.prop(rd, "threads_mode")
|
|
sub = col.column(align=True)
|
|
sub.enabled = rd.threads_mode == 'FIXED'
|
|
sub.prop(rd, "threads")
|
|
|
|
|
|
class CYCLES_RENDER_PT_performance_memory(CyclesButtonsPanel, Panel):
|
|
bl_label = "Memory"
|
|
bl_parent_id = "CYCLES_RENDER_PT_performance"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
scene = context.scene
|
|
cscene = scene.cycles
|
|
|
|
layout.prop(cscene, "tile_size")
|
|
|
|
|
|
class CYCLES_RENDER_PT_performance_acceleration_structure(CyclesButtonsPanel, Panel):
|
|
bl_label = "Acceleration Structure"
|
|
bl_parent_id = "CYCLES_RENDER_PT_performance"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return not use_optix(context) or use_multi_device(context)
|
|
|
|
def draw(self, context):
|
|
import _cycles
|
|
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
scene = context.scene
|
|
cscene = scene.cycles
|
|
|
|
col = layout.column()
|
|
|
|
use_embree = _cycles.with_embree
|
|
|
|
if use_cpu(context):
|
|
col.prop(cscene, "debug_use_spatial_splits")
|
|
if use_embree:
|
|
col.prop(cscene, "debug_use_compact_bvh")
|
|
else:
|
|
sub = col.column()
|
|
sub.active = not cscene.debug_use_spatial_splits
|
|
sub.prop(cscene, "debug_bvh_time_steps")
|
|
|
|
col.prop(cscene, "debug_use_hair_bvh")
|
|
|
|
sub = col.column(align=True)
|
|
sub.label(text="Cycles built without Embree support")
|
|
sub.label(text="CPU raytracing performance will be poor")
|
|
else:
|
|
col.prop(cscene, "debug_use_spatial_splits")
|
|
sub = col.column()
|
|
sub.active = not cscene.debug_use_spatial_splits
|
|
sub.prop(cscene, "debug_bvh_time_steps")
|
|
|
|
col.prop(cscene, "debug_use_hair_bvh")
|
|
|
|
# CPU is used in addition to a GPU
|
|
if use_multi_device(context) and use_embree:
|
|
col.prop(cscene, "debug_use_compact_bvh")
|
|
|
|
|
|
class CYCLES_RENDER_PT_performance_final_render(CyclesButtonsPanel, Panel):
|
|
bl_label = "Final Render"
|
|
bl_parent_id = "CYCLES_RENDER_PT_performance"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
scene = context.scene
|
|
rd = scene.render
|
|
|
|
col = layout.column()
|
|
|
|
col.prop(rd, "use_persistent_data", text="Persistent Data")
|
|
|
|
|
|
class CYCLES_RENDER_PT_performance_viewport(CyclesButtonsPanel, Panel):
|
|
bl_label = "Viewport"
|
|
bl_parent_id = "CYCLES_RENDER_PT_performance"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
scene = context.scene
|
|
rd = scene.render
|
|
cscene = scene.cycles
|
|
|
|
col = layout.column()
|
|
col.prop(rd, "preview_pixel_size", text="Pixel Size")
|
|
|
|
|
|
class CYCLES_RENDER_PT_filter(CyclesButtonsPanel, Panel):
|
|
bl_label = "Filter"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
bl_context = "view_layer"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
scene = context.scene
|
|
rd = scene.render
|
|
view_layer = context.view_layer
|
|
|
|
col = layout.column(heading="Include")
|
|
col.prop(view_layer, "use_sky", text="Environment")
|
|
col.prop(view_layer, "use_solid", text="Surfaces")
|
|
col.prop(view_layer, "use_strand", text="Curves")
|
|
col.prop(view_layer, "use_volumes", text="Volumes")
|
|
col.prop(view_layer, "use_grease_pencil", text="Grease Pencil")
|
|
|
|
col = layout.column(heading="Use")
|
|
sub = col.row()
|
|
sub.prop(view_layer, "use_motion_blur", text="Motion Blur")
|
|
sub.active = rd.use_motion_blur
|
|
sub = col.row()
|
|
sub.prop(view_layer.cycles, "use_denoising", text="Denoising")
|
|
sub.active = scene.cycles.use_denoising
|
|
|
|
|
|
class CYCLES_RENDER_PT_passes(CyclesButtonsPanel, Panel):
|
|
bl_label = "Passes"
|
|
bl_context = "view_layer"
|
|
|
|
def draw(self, context):
|
|
pass
|
|
|
|
|
|
class CYCLES_RENDER_PT_passes_data(CyclesButtonsPanel, Panel):
|
|
bl_label = "Data"
|
|
bl_context = "view_layer"
|
|
bl_parent_id = "CYCLES_RENDER_PT_passes"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
scene = context.scene
|
|
rd = scene.render
|
|
view_layer = context.view_layer
|
|
cycles_view_layer = view_layer.cycles
|
|
|
|
col = layout.column(heading="Include", align=True)
|
|
col.prop(view_layer, "use_pass_combined")
|
|
col.prop(view_layer, "use_pass_z")
|
|
col.prop(view_layer, "use_pass_mist")
|
|
col.prop(view_layer, "use_pass_position")
|
|
col.prop(view_layer, "use_pass_normal")
|
|
sub = col.column()
|
|
sub.active = not rd.use_motion_blur
|
|
sub.prop(view_layer, "use_pass_vector")
|
|
col.prop(view_layer, "use_pass_uv")
|
|
col.prop(view_layer, "use_pass_grease_pencil", text="Grease Pencil")
|
|
|
|
col.prop(cycles_view_layer, "denoising_store_passes", text="Denoising Data")
|
|
|
|
col = layout.column(heading="Indexes", align=True)
|
|
col.prop(view_layer, "use_pass_object_index")
|
|
col.prop(view_layer, "use_pass_material_index")
|
|
|
|
col = layout.column(heading="Debug", align=True)
|
|
col.prop(cycles_view_layer, "pass_debug_sample_count", text="Sample Count")
|
|
|
|
layout.prop(view_layer, "pass_alpha_threshold")
|
|
|
|
|
|
class CYCLES_RENDER_PT_passes_light(CyclesButtonsPanel, Panel):
|
|
bl_label = "Light"
|
|
bl_context = "view_layer"
|
|
bl_parent_id = "CYCLES_RENDER_PT_passes"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
view_layer = context.view_layer
|
|
cycles_view_layer = view_layer.cycles
|
|
|
|
col = layout.column(heading="Diffuse", align=True)
|
|
col.prop(view_layer, "use_pass_diffuse_direct", text="Direct")
|
|
col.prop(view_layer, "use_pass_diffuse_indirect", text="Indirect")
|
|
col.prop(view_layer, "use_pass_diffuse_color", text="Color")
|
|
|
|
col = layout.column(heading="Glossy", align=True)
|
|
col.prop(view_layer, "use_pass_glossy_direct", text="Direct")
|
|
col.prop(view_layer, "use_pass_glossy_indirect", text="Indirect")
|
|
col.prop(view_layer, "use_pass_glossy_color", text="Color")
|
|
|
|
col = layout.column(heading="Transmission", align=True)
|
|
col.prop(view_layer, "use_pass_transmission_direct", text="Direct")
|
|
col.prop(view_layer, "use_pass_transmission_indirect", text="Indirect")
|
|
col.prop(view_layer, "use_pass_transmission_color", text="Color")
|
|
|
|
col = layout.column(heading="Volume", heading_ctxt=i18n_contexts.id_id, align=True)
|
|
col.prop(cycles_view_layer, "use_pass_volume_direct", text="Direct")
|
|
col.prop(cycles_view_layer, "use_pass_volume_indirect", text="Indirect")
|
|
|
|
prefs = context.preferences
|
|
use_debug = prefs.experimental.use_cycles_debug and prefs.view.show_developer_ui
|
|
if use_debug:
|
|
col.prop(cycles_view_layer, "use_pass_volume_scatter", text="Scatter")
|
|
col.prop(cycles_view_layer, "use_pass_volume_transmit", text="Transmit")
|
|
col.prop(cycles_view_layer, "use_pass_volume_majorant", text="Majorant")
|
|
|
|
col = layout.column(heading="Other", align=True)
|
|
col.prop(view_layer, "use_pass_emit", text="Emission")
|
|
col.prop(view_layer, "use_pass_environment")
|
|
col.prop(view_layer, "use_pass_ambient_occlusion", text="Ambient Occlusion")
|
|
col.prop(cycles_view_layer, "use_pass_shadow_catcher")
|
|
|
|
|
|
class CYCLES_RENDER_PT_passes_crypto(CyclesButtonsPanel, ViewLayerCryptomattePanelHelper, Panel):
|
|
bl_label = "Cryptomatte"
|
|
bl_context = "view_layer"
|
|
bl_parent_id = "CYCLES_RENDER_PT_passes"
|
|
|
|
|
|
class CYCLES_RENDER_PT_passes_aov(CyclesButtonsPanel, ViewLayerAOVPanelHelper, Panel):
|
|
bl_label = "Shader AOV"
|
|
bl_context = "view_layer"
|
|
bl_parent_id = "CYCLES_RENDER_PT_passes"
|
|
|
|
|
|
class CYCLES_RENDER_PT_passes_lightgroups(CyclesButtonsPanel, ViewLayerLightgroupsPanelHelper, Panel):
|
|
bl_label = "Light Groups"
|
|
bl_context = "view_layer"
|
|
bl_parent_id = "CYCLES_RENDER_PT_passes"
|
|
|
|
|
|
class CYCLES_PT_post_processing(CyclesButtonsPanel, Panel):
|
|
bl_label = "Post Processing"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
bl_context = "output"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
rd = context.scene.render
|
|
|
|
col = layout.column(align=True, heading="Pipeline")
|
|
col.prop(rd, "use_compositing")
|
|
col.prop(rd, "use_sequencer")
|
|
|
|
layout.prop(rd, "dither_intensity", text="Dither", slider=True)
|
|
|
|
|
|
class CYCLES_CAMERA_PT_dof(CyclesButtonsPanel, Panel):
|
|
bl_label = "Depth of Field"
|
|
bl_context = "data"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return context.camera and CyclesButtonsPanel.poll(context)
|
|
|
|
def draw_header(self, context):
|
|
cam = context.camera
|
|
dof = cam.dof
|
|
self.layout.prop(dof, "use_dof", text="")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
|
|
cam = context.camera
|
|
dof = cam.dof
|
|
layout.active = dof.use_dof
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.prop(dof, "focus_object", text="Focus on Object")
|
|
if dof.focus_object and dof.focus_object.type == 'ARMATURE':
|
|
col.prop_search(dof, "focus_subtarget", dof.focus_object.data, "bones", text="Focus Bone")
|
|
|
|
sub = col.row()
|
|
sub.active = dof.focus_object is None
|
|
sub.prop(dof, "focus_distance", text="Focus Distance")
|
|
sub.operator(
|
|
"ui.eyedropper_depth",
|
|
icon='EYEDROPPER',
|
|
text="").prop_data_path = "scene.camera.data.dof.focus_distance"
|
|
|
|
|
|
class CYCLES_CAMERA_PT_dof_aperture(CyclesButtonsPanel, Panel):
|
|
bl_label = "Aperture"
|
|
bl_parent_id = "CYCLES_CAMERA_PT_dof"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return context.camera and CyclesButtonsPanel.poll(context)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
|
|
cam = context.camera
|
|
dof = cam.dof
|
|
layout.active = dof.use_dof
|
|
flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
|
|
|
|
col = flow.column()
|
|
col.prop(dof, "aperture_fstop")
|
|
col.prop(dof, "aperture_blades")
|
|
col.prop(dof, "aperture_rotation")
|
|
col.prop(dof, "aperture_ratio")
|
|
|
|
|
|
class CYCLES_CAMERA_PT_lens_custom_parameters(CyclesButtonsPanel, Panel):
|
|
bl_label = "Parameters"
|
|
bl_parent_id = "DATA_PT_lens"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
cam = context.camera
|
|
return (super().poll(context) and
|
|
cam and
|
|
cam.type == 'CUSTOM' and
|
|
len(cam.cycles_custom.keys()) > 0)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
|
|
cam = context.camera
|
|
ccam = cam.cycles_custom
|
|
|
|
col = layout.column()
|
|
for key in ccam.keys():
|
|
col.prop(ccam, f'["{key}"]')
|
|
|
|
|
|
class CYCLES_PT_context_material(CyclesButtonsPanel, Panel):
|
|
bl_label = ""
|
|
bl_context = "material"
|
|
bl_options = {'HIDE_HEADER'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
if context.active_object and context.active_object.type == 'GREASEPENCIL':
|
|
return False
|
|
else:
|
|
return (context.material or context.object) and CyclesButtonsPanel.poll(context)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
mat = context.material
|
|
ob = context.object
|
|
slot = context.material_slot
|
|
space = context.space_data
|
|
|
|
if ob:
|
|
is_sortable = len(ob.material_slots) > 1
|
|
rows = 3
|
|
if (is_sortable):
|
|
rows = 4
|
|
|
|
row = layout.row()
|
|
|
|
row.template_list("MATERIAL_UL_matslots", "", ob, "material_slots", ob, "active_material_index", rows=rows)
|
|
|
|
col = row.column(align=True)
|
|
col.operator("object.material_slot_add", icon='ADD', text="")
|
|
col.operator("object.material_slot_remove", icon='REMOVE', text="")
|
|
col.separator()
|
|
col.menu("MATERIAL_MT_context_menu", icon='DOWNARROW_HLT', text="")
|
|
|
|
if is_sortable:
|
|
col.separator()
|
|
|
|
col.operator("object.material_slot_move", icon='TRIA_UP', text="").direction = 'UP'
|
|
col.operator("object.material_slot_move", icon='TRIA_DOWN', text="").direction = 'DOWN'
|
|
|
|
if ob.mode == 'EDIT':
|
|
row = layout.row(align=True)
|
|
row.operator("object.material_slot_assign", text="Assign")
|
|
row.operator("object.material_slot_select", text="Select")
|
|
row.operator("object.material_slot_deselect", text="Deselect")
|
|
|
|
row = layout.row()
|
|
|
|
if ob:
|
|
row.template_ID(ob, "active_material", new="material.new")
|
|
|
|
if slot:
|
|
icon_link = 'MESH_DATA' if slot.link == 'DATA' else 'OBJECT_DATA'
|
|
row.prop(slot, "link", text="", icon=icon_link, icon_only=True)
|
|
|
|
elif mat:
|
|
layout.template_ID(space, "pin_id")
|
|
layout.separator()
|
|
|
|
|
|
class CYCLES_OBJECT_PT_motion_blur(CyclesButtonsPanel, Panel):
|
|
bl_label = "Motion Blur"
|
|
bl_context = "object"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
ob = context.object
|
|
if CyclesButtonsPanel.poll(context) and ob:
|
|
if ob.type in {'MESH', 'CURVE', 'CURVE', 'SURFACE', 'FONT',
|
|
'META', 'CAMERA', 'CURVES', 'POINTCLOUD', 'VOLUME'}:
|
|
return True
|
|
if ob.instance_type == 'COLLECTION' and ob.instance_collection:
|
|
return True
|
|
# TODO(sergey): More duplicator types here?
|
|
return False
|
|
|
|
def draw_header(self, context):
|
|
layout = self.layout
|
|
|
|
rd = context.scene.render
|
|
# scene = context.scene
|
|
|
|
layout.active = rd.use_motion_blur
|
|
|
|
ob = context.object
|
|
cob = ob.cycles
|
|
|
|
layout.prop(cob, "use_motion_blur", text="")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
|
|
rd = context.scene.render
|
|
# scene = context.scene
|
|
|
|
ob = context.object
|
|
cob = ob.cycles
|
|
|
|
layout.active = (rd.use_motion_blur and cob.use_motion_blur)
|
|
|
|
col = layout.column()
|
|
col.prop(cob, "motion_steps", text="Steps")
|
|
if ob.type != 'CAMERA':
|
|
col.prop(cob, "use_deform_motion", text="Deformation")
|
|
|
|
|
|
class CYCLES_OBJECT_PT_shading_gi_approximation(CyclesButtonsPanel, Panel):
|
|
bl_label = "Fast GI Approximation"
|
|
bl_parent_id = "OBJECT_PT_shading"
|
|
bl_context = "object"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return CyclesButtonsPanel.poll(context) and context.object.type != 'LIGHT'
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
|
|
scene = context.scene
|
|
ob = context.object
|
|
|
|
cob = ob.cycles
|
|
cscene = scene.cycles
|
|
|
|
col = layout.column()
|
|
col.active = cscene.use_fast_gi
|
|
col.prop(cob, "ao_distance")
|
|
|
|
|
|
class CYCLES_OBJECT_PT_shading_caustics(CyclesButtonsPanel, Panel):
|
|
bl_label = "Caustics"
|
|
bl_parent_id = "OBJECT_PT_shading"
|
|
bl_context = "object"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return CyclesButtonsPanel.poll(context) and use_mnee(context) and context.object.type != 'LIGHT'
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
col = layout.column()
|
|
|
|
ob = context.object
|
|
cob = ob.cycles
|
|
col.prop(cob, "is_caustics_caster")
|
|
col.prop(cob, "is_caustics_receiver")
|
|
|
|
|
|
class CYCLES_OBJECT_PT_lightgroup(CyclesButtonsPanel, Panel):
|
|
bl_label = "Light Group"
|
|
bl_parent_id = "OBJECT_PT_shading"
|
|
bl_context = "object"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
|
|
ob = context.object
|
|
|
|
view_layer = context.view_layer
|
|
|
|
row = layout.row(align=True)
|
|
row.use_property_decorate = False
|
|
|
|
sub = row.column(align=True)
|
|
sub.prop_search(ob, "lightgroup", view_layer, "lightgroups", text="Light Group", results_are_suggestions=True)
|
|
|
|
sub = row.column(align=True)
|
|
sub.enabled = bool(ob.lightgroup) and not any(lg.name == ob.lightgroup for lg in view_layer.lightgroups)
|
|
sub.operator("scene.view_layer_add_lightgroup", icon='ADD', text="").name = ob.lightgroup
|
|
|
|
|
|
class CYCLES_OBJECT_PT_visibility(CyclesButtonsPanel, Panel):
|
|
bl_label = "Visibility"
|
|
bl_context = "object"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return CyclesButtonsPanel.poll(context) and (context.object)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
|
|
ob = context.object
|
|
|
|
layout.prop(ob, "hide_select", text="Selectable", invert_checkbox=True, toggle=False)
|
|
|
|
col = layout.column(heading="Show In")
|
|
col.prop(ob, "hide_viewport", text="Viewports", invert_checkbox=True, toggle=False)
|
|
col.prop(ob, "hide_render", text="Renders", invert_checkbox=True, toggle=False)
|
|
|
|
if has_geometry_visibility(ob):
|
|
col = layout.column(heading="Mask")
|
|
col.prop(ob, "is_shadow_catcher")
|
|
col.prop(ob, "is_holdout")
|
|
|
|
|
|
class CYCLES_OBJECT_PT_visibility_ray_visibility(CyclesButtonsPanel, Panel):
|
|
bl_label = "Ray Visibility"
|
|
bl_parent_id = "CYCLES_OBJECT_PT_visibility"
|
|
bl_context = "object"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
ob = context.object
|
|
return CyclesButtonsPanel.poll(context) and has_geometry_visibility(ob)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
scene = context.scene
|
|
ob = context.object
|
|
|
|
col = layout.column()
|
|
col.prop(ob, "visible_camera", text="Camera")
|
|
col.prop(ob, "visible_diffuse", text="Diffuse")
|
|
col.prop(ob, "visible_glossy", text="Glossy")
|
|
col.prop(ob, "visible_transmission", text="Transmission")
|
|
col.prop(ob, "visible_volume_scatter", text="Volume Scatter")
|
|
|
|
if ob.type != 'LIGHT':
|
|
sub = col.column()
|
|
sub.prop(ob, "visible_shadow", text="Shadow")
|
|
|
|
|
|
class CYCLES_OBJECT_PT_visibility_culling(CyclesButtonsPanel, Panel):
|
|
bl_label = "Culling"
|
|
bl_parent_id = "CYCLES_OBJECT_PT_visibility"
|
|
bl_context = "object"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
ob = context.object
|
|
return CyclesButtonsPanel.poll(context) and has_geometry_visibility(ob)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
scene = context.scene
|
|
cscene = scene.cycles
|
|
ob = context.object
|
|
cob = ob.cycles
|
|
|
|
row = layout.row()
|
|
row.active = scene.render.use_simplify and cscene.use_camera_cull
|
|
row.prop(cob, "use_camera_cull")
|
|
|
|
row = layout.row()
|
|
row.active = scene.render.use_simplify and cscene.use_distance_cull
|
|
row.prop(cob, "use_distance_cull")
|
|
|
|
|
|
def panel_node_draw(layout, id_data, output_type, input_name):
|
|
from bpy_extras.node_utils import find_node_input
|
|
|
|
if output_type != 'OUTPUT_WORLD' and not id_data.use_nodes:
|
|
layout.operator("cycles.use_shading_nodes", icon='NODETREE')
|
|
return False
|
|
|
|
ntree = id_data.node_tree
|
|
|
|
node = ntree.get_output_node('CYCLES')
|
|
if node:
|
|
input = find_node_input(node, input_name)
|
|
if input:
|
|
layout.template_node_view(ntree, node, input)
|
|
else:
|
|
layout.label(text="Incompatible output node")
|
|
else:
|
|
layout.label(text="No output node")
|
|
|
|
return True
|
|
|
|
|
|
class CYCLES_LIGHT_PT_preview(CyclesButtonsPanel, Panel):
|
|
bl_label = "Preview"
|
|
bl_context = "data"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return (
|
|
context.light and
|
|
not (
|
|
context.light.type == 'AREA' and
|
|
context.light.cycles.is_portal
|
|
) and
|
|
CyclesButtonsPanel.poll(context)
|
|
)
|
|
|
|
def draw(self, context):
|
|
self.layout.template_preview(context.light)
|
|
|
|
|
|
class CYCLES_LIGHT_PT_light(CyclesButtonsPanel, Panel):
|
|
bl_label = "Light"
|
|
bl_context = "data"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return context.light and CyclesButtonsPanel.poll(context)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
light = context.light
|
|
|
|
if self.bl_space_type == 'PROPERTIES':
|
|
layout.row().prop(light, "type", expand=True)
|
|
layout.use_property_split = True
|
|
else:
|
|
layout.use_property_split = True
|
|
layout.row().prop(light, "type")
|
|
|
|
col = layout.column()
|
|
heading = col.column(align=True, heading="Temperature")
|
|
row = heading.column(align=True).row(align=True)
|
|
row.use_property_decorate = False
|
|
row.prop(light, "use_temperature", text="")
|
|
# Don't show color preview for now, it is grayed out so the color
|
|
# is not accurate. Would not a change in the UI code to allow
|
|
# non-editable colors to be displayed as is.
|
|
if False: # light.use_temperature:
|
|
sub = row.split(factor=0.7, align=True)
|
|
sub.active = light.use_temperature
|
|
sub.prop(light, "temperature", text="")
|
|
sub.prop(light, "temperature_color", text="")
|
|
else:
|
|
sub = row.row()
|
|
sub.active = light.use_temperature
|
|
sub.prop(light, "temperature", text="")
|
|
row.prop_decorator(light, "temperature")
|
|
|
|
if light.use_temperature:
|
|
col.prop(light, "color", text="Tint")
|
|
else:
|
|
col.prop(light, "color", text="Color")
|
|
|
|
layout.separator()
|
|
|
|
col = layout.column()
|
|
col.prop(light, "energy")
|
|
col.prop(light, "exposure")
|
|
col.prop(light, "normalize")
|
|
|
|
layout.separator()
|
|
|
|
col = layout.column()
|
|
if light.type in {'POINT', 'SPOT'}:
|
|
col.prop(light, "shadow_soft_size", text="Radius")
|
|
col.prop(light, "use_soft_falloff")
|
|
elif light.type == 'SUN':
|
|
col.prop(light, "angle")
|
|
elif light.type == 'AREA':
|
|
col.prop(light, "shape", text="Shape")
|
|
sub = col.column(align=True)
|
|
|
|
if light.shape in {'SQUARE', 'DISK'}:
|
|
sub.prop(light, "size")
|
|
elif light.shape in {'RECTANGLE', 'ELLIPSE'}:
|
|
sub.prop(light, "size", text="Size X")
|
|
sub.prop(light, "size_y", text="Y")
|
|
|
|
|
|
class CYCLES_LIGHT_PT_settings(CyclesButtonsPanel, Panel):
|
|
bl_label = "Settings"
|
|
bl_context = "data"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return context.light and CyclesButtonsPanel.poll(context)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
|
|
light = context.light
|
|
clamp = light.cycles
|
|
|
|
col = layout.column()
|
|
|
|
if not (light.type == 'AREA' and clamp.is_portal):
|
|
col.separator()
|
|
sub = col.column()
|
|
sub.prop(clamp, "max_bounces")
|
|
|
|
sub = col.column(align=True)
|
|
sub.active = not (light.type == 'AREA' and clamp.is_portal)
|
|
sub.prop(light, "use_shadow", text="Cast Shadow")
|
|
sub.prop(clamp, "use_multiple_importance_sampling", text="Multiple Importance")
|
|
if use_mnee(context):
|
|
sub.prop(clamp, "is_caustics_light", text="Shadow Caustics")
|
|
|
|
if light.type == 'AREA':
|
|
col.prop(clamp, "is_portal", text="Portal")
|
|
|
|
|
|
class CYCLES_LIGHT_PT_nodes(CyclesButtonsPanel, Panel):
|
|
bl_label = "Nodes"
|
|
bl_context = "data"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return context.light and not (context.light.type == 'AREA' and
|
|
context.light.cycles.is_portal) and \
|
|
CyclesButtonsPanel.poll(context)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.use_property_split = True
|
|
|
|
light = context.light
|
|
panel_node_draw(layout, light, 'OUTPUT_LIGHT', 'Surface')
|
|
|
|
|
|
class CYCLES_LIGHT_PT_beam_shape(CyclesButtonsPanel, Panel):
|
|
bl_label = "Beam Shape"
|
|
bl_parent_id = "CYCLES_LIGHT_PT_light"
|
|
bl_context = "data"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
if context.light.type in {'SPOT', 'AREA'}:
|
|
return context.light and CyclesButtonsPanel.poll(context)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
light = context.light
|
|
layout.use_property_split = True
|
|
|
|
col = layout.column()
|
|
if light.type == 'SPOT':
|
|
col.prop(light, "spot_size", text="Angle")
|
|
col.prop(light, "spot_blend", text="Blend", slider=True)
|
|
col.prop(light, "show_cone")
|
|
elif light.type == 'AREA':
|
|
col.prop(light, "spread", text="Spread")
|
|
|
|
|
|
class CYCLES_WORLD_PT_preview(CyclesButtonsPanel, Panel):
|
|
bl_label = "Preview"
|
|
bl_context = "world"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return context.world and CyclesButtonsPanel.poll(context)
|
|
|
|
def draw(self, context):
|
|
self.layout.template_preview(context.world)
|
|
|
|
|
|
class CYCLES_WORLD_PT_surface(CyclesButtonsPanel, Panel):
|
|
bl_label = "Surface"
|
|
bl_context = "world"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return context.world and CyclesButtonsPanel.poll(context)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.use_property_split = True
|
|
|
|
world = context.world
|
|
|
|
if not panel_node_draw(layout, world, 'OUTPUT_WORLD', 'Surface'):
|
|
layout.prop(world, "color")
|
|
|
|
|
|
class CYCLES_WORLD_PT_volume(CyclesButtonsPanel, Panel):
|
|
bl_label = "Volume"
|
|
bl_translation_context = i18n_contexts.id_id
|
|
bl_context = "world"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
world = context.world
|
|
return world and world.node_tree and CyclesButtonsPanel.poll(context)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.use_property_split = True
|
|
|
|
world = context.world
|
|
panel_node_draw(layout, world, 'OUTPUT_WORLD', 'Volume')
|
|
|
|
|
|
class CYCLES_WORLD_PT_mist(CyclesButtonsPanel, Panel):
|
|
bl_label = "Mist Pass"
|
|
bl_context = "world"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
if CyclesButtonsPanel.poll(context):
|
|
if context.world:
|
|
for view_layer in context.scene.view_layers:
|
|
if view_layer.use_pass_mist:
|
|
return True
|
|
|
|
return False
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
|
|
world = context.world
|
|
|
|
col = layout.column(align=True)
|
|
col.prop(world.mist_settings, "start")
|
|
col.prop(world.mist_settings, "depth")
|
|
|
|
col = layout.column()
|
|
col.prop(world.mist_settings, "falloff")
|
|
|
|
|
|
class CYCLES_WORLD_PT_ray_visibility(CyclesButtonsPanel, Panel):
|
|
bl_label = "Ray Visibility"
|
|
bl_context = "world"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return CyclesButtonsPanel.poll(context) and context.world
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
world = context.world
|
|
visibility = world.cycles_visibility
|
|
|
|
col = layout.column()
|
|
col.prop(visibility, "camera")
|
|
col.prop(visibility, "diffuse")
|
|
col.prop(visibility, "glossy")
|
|
col.prop(visibility, "transmission")
|
|
col.prop(visibility, "scatter")
|
|
|
|
|
|
class CYCLES_WORLD_PT_settings(CyclesButtonsPanel, Panel):
|
|
bl_label = "Settings"
|
|
bl_context = "world"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return context.world and CyclesButtonsPanel.poll(context)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
layout.column()
|
|
|
|
|
|
class CYCLES_WORLD_PT_settings_surface(CyclesButtonsPanel, Panel):
|
|
bl_label = "Surface"
|
|
bl_parent_id = "CYCLES_WORLD_PT_settings"
|
|
bl_context = "world"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return context.world and CyclesButtonsPanel.poll(context)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
world = context.world
|
|
cworld = world.cycles
|
|
|
|
col = layout.column()
|
|
col.prop(cworld, "sampling_method", text="Sampling")
|
|
|
|
sub = col.column()
|
|
sub.active = cworld.sampling_method != 'NONE'
|
|
subsub = sub.row(align=True)
|
|
subsub.active = cworld.sampling_method == 'MANUAL'
|
|
subsub.prop(cworld, "sample_map_resolution")
|
|
sub.prop(cworld, "max_bounces")
|
|
sub.prop(cworld, "is_caustics_light", text="Shadow Caustics")
|
|
|
|
|
|
class CYCLES_WORLD_PT_settings_volume(CyclesButtonsPanel, Panel):
|
|
bl_label = "Volume"
|
|
bl_translation_context = i18n_contexts.id_id
|
|
bl_parent_id = "CYCLES_WORLD_PT_settings"
|
|
bl_context = "world"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return context.world and CyclesButtonsPanel.poll(context)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
world = context.world
|
|
cworld = world.cycles
|
|
|
|
col = layout.column()
|
|
|
|
sub = col.column()
|
|
col.prop(cworld, "volume_sampling", text="Sampling")
|
|
col.prop(cworld, "volume_interpolation", text="Interpolation")
|
|
|
|
|
|
class CYCLES_WORLD_PT_settings_light_group(CyclesButtonsPanel, Panel):
|
|
bl_label = "Light Group"
|
|
bl_parent_id = "CYCLES_WORLD_PT_settings"
|
|
bl_context = "world"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return context.world and CyclesButtonsPanel.poll(context)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
world = context.world
|
|
view_layer = context.view_layer
|
|
|
|
row = layout.row(align=True)
|
|
|
|
sub = row.column(align=True)
|
|
sub.prop_search(
|
|
world,
|
|
"lightgroup",
|
|
view_layer,
|
|
"lightgroups",
|
|
text="Light Group",
|
|
results_are_suggestions=True,
|
|
)
|
|
|
|
sub = row.column(align=True)
|
|
sub.enabled = bool(world.lightgroup) and not any(lg.name == world.lightgroup for lg in view_layer.lightgroups)
|
|
sub.operator("scene.view_layer_add_lightgroup", icon='ADD', text="").name = world.lightgroup
|
|
|
|
|
|
class CYCLES_MATERIAL_PT_preview(CyclesButtonsPanel, Panel):
|
|
bl_label = "Preview"
|
|
bl_context = "material"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
mat = context.material
|
|
return mat and (not mat.grease_pencil) and CyclesButtonsPanel.poll(context)
|
|
|
|
def draw(self, context):
|
|
self.layout.template_preview(context.material)
|
|
|
|
|
|
class CYCLES_MATERIAL_PT_surface(CyclesButtonsPanel, Panel):
|
|
bl_label = "Surface"
|
|
bl_context = "material"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
mat = context.material
|
|
return mat and (not mat.grease_pencil) and CyclesButtonsPanel.poll(context)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.use_property_split = True
|
|
|
|
mat = context.material
|
|
if not panel_node_draw(layout, mat, 'OUTPUT_MATERIAL', 'Surface'):
|
|
layout.prop(mat, "diffuse_color")
|
|
|
|
|
|
class CYCLES_MATERIAL_PT_volume(CyclesButtonsPanel, Panel):
|
|
bl_label = "Volume"
|
|
bl_translation_context = i18n_contexts.id_id
|
|
bl_context = "material"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
mat = context.material
|
|
return mat and (not mat.grease_pencil) and mat.node_tree and CyclesButtonsPanel.poll(context)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.use_property_split = True
|
|
|
|
mat = context.material
|
|
# cmat = mat.cycles
|
|
|
|
panel_node_draw(layout, mat, 'OUTPUT_MATERIAL', 'Volume')
|
|
|
|
|
|
class CYCLES_MATERIAL_PT_displacement(CyclesButtonsPanel, Panel):
|
|
bl_label = "Displacement"
|
|
bl_context = "material"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
mat = context.material
|
|
return mat and (not mat.grease_pencil) and mat.node_tree and CyclesButtonsPanel.poll(context)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.use_property_split = True
|
|
|
|
mat = context.material
|
|
panel_node_draw(layout, mat, 'OUTPUT_MATERIAL', 'Displacement')
|
|
|
|
|
|
class CYCLES_MATERIAL_PT_settings(CyclesButtonsPanel, Panel):
|
|
bl_label = "Settings"
|
|
bl_context = "material"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
mat = context.material
|
|
return mat and (not mat.grease_pencil) and CyclesButtonsPanel.poll(context)
|
|
|
|
@staticmethod
|
|
def draw_shared(self, mat):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
layout.prop(mat, "pass_index")
|
|
|
|
def draw(self, context):
|
|
self.draw_shared(self, context.material)
|
|
|
|
|
|
class CYCLES_MATERIAL_PT_settings_surface(CyclesButtonsPanel, Panel):
|
|
bl_label = "Surface"
|
|
bl_parent_id = "CYCLES_MATERIAL_PT_settings"
|
|
bl_context = "material"
|
|
|
|
@staticmethod
|
|
def draw_shared(self, mat):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
cmat = mat.cycles
|
|
|
|
col = layout.column()
|
|
col.prop(mat, "displacement_method", text="Displacement")
|
|
col.prop(cmat, "emission_sampling")
|
|
col.prop(mat, "use_transparent_shadow")
|
|
col.prop(cmat, "use_bump_map_correction")
|
|
|
|
def draw(self, context):
|
|
self.draw_shared(self, context.material)
|
|
|
|
|
|
class CYCLES_MATERIAL_PT_settings_volume(CyclesButtonsPanel, Panel):
|
|
bl_label = "Volume"
|
|
bl_translation_context = i18n_contexts.id_id
|
|
bl_parent_id = "CYCLES_MATERIAL_PT_settings"
|
|
bl_context = "material"
|
|
|
|
@staticmethod
|
|
def draw_shared(self, context, mat):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
cmat = mat.cycles
|
|
|
|
col = layout.column()
|
|
sub = col.column()
|
|
col.prop(cmat, "volume_sampling", text="Sampling")
|
|
col.prop(cmat, "volume_interpolation", text="Interpolation")
|
|
|
|
def draw(self, context):
|
|
self.draw_shared(self, context, context.material)
|
|
|
|
|
|
class CYCLES_RENDER_PT_bake(CyclesButtonsPanel, Panel):
|
|
bl_label = "Bake"
|
|
bl_context = "render"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
COMPAT_ENGINES = {'CYCLES'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False # No animation.
|
|
|
|
scene = context.scene
|
|
cscene = scene.cycles
|
|
cbk = scene.render.bake
|
|
|
|
if cbk.use_multires:
|
|
layout.operator("object.bake_image", icon='RENDER_STILL')
|
|
layout.prop(cbk, "use_multires")
|
|
layout.prop(cbk, "type")
|
|
|
|
else:
|
|
layout.operator("object.bake", icon='RENDER_STILL').type = cscene.bake_type
|
|
layout.prop(cbk, "use_multires")
|
|
layout.prop(cscene, "bake_type")
|
|
|
|
if not scene.render.bake.use_multires and cscene.bake_type not in {
|
|
"AO", "POSITION", "NORMAL", "UV", "ROUGHNESS", "ENVIRONMENT"}:
|
|
row = layout.row()
|
|
row.prop(cbk, "view_from")
|
|
row.active = scene.camera is not None
|
|
|
|
|
|
class CYCLES_RENDER_PT_bake_influence(CyclesButtonsPanel, Panel):
|
|
bl_label = "Influence"
|
|
bl_context = "render"
|
|
bl_parent_id = "CYCLES_RENDER_PT_bake"
|
|
COMPAT_ENGINES = {'CYCLES'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
scene = context.scene
|
|
cscene = scene.cycles
|
|
rd = scene.render
|
|
if scene.render.bake.use_multires == False and cscene.bake_type in {
|
|
'NORMAL', 'COMBINED', 'DIFFUSE', 'GLOSSY', 'TRANSMISSION'}:
|
|
return True
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False # No animation.
|
|
|
|
scene = context.scene
|
|
cscene = scene.cycles
|
|
cbk = scene.render.bake
|
|
rd = scene.render
|
|
|
|
col = layout.column()
|
|
|
|
if cscene.bake_type == 'NORMAL':
|
|
col.prop(cbk, "normal_space", text="Space")
|
|
|
|
sub = col.column(align=True)
|
|
sub.prop(cbk, "normal_r", text="Swizzle R")
|
|
sub.prop(cbk, "normal_g", text="G", text_ctxt=i18n_contexts.color)
|
|
sub.prop(cbk, "normal_b", text="B", text_ctxt=i18n_contexts.color)
|
|
|
|
elif cscene.bake_type == 'COMBINED':
|
|
|
|
col = layout.column(heading="Lighting", align=True)
|
|
col.prop(cbk, "use_pass_direct")
|
|
col.prop(cbk, "use_pass_indirect")
|
|
|
|
col = layout.column(heading="Contributions", align=True)
|
|
col.active = cbk.use_pass_direct or cbk.use_pass_indirect
|
|
col.prop(cbk, "use_pass_diffuse")
|
|
col.prop(cbk, "use_pass_glossy")
|
|
col.prop(cbk, "use_pass_transmission")
|
|
col.prop(cbk, "use_pass_emit")
|
|
|
|
elif cscene.bake_type in {'DIFFUSE', 'GLOSSY', 'TRANSMISSION'}:
|
|
col = layout.column(heading="Contributions", align=True)
|
|
col.prop(cbk, "use_pass_direct")
|
|
col.prop(cbk, "use_pass_indirect")
|
|
col.prop(cbk, "use_pass_color")
|
|
|
|
|
|
class CYCLES_RENDER_PT_bake_selected_to_active(CyclesButtonsPanel, Panel):
|
|
bl_label = "Selected to Active"
|
|
bl_context = "render"
|
|
bl_parent_id = "CYCLES_RENDER_PT_bake"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
COMPAT_ENGINES = {'CYCLES'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
scene = context.scene
|
|
rd = scene.render
|
|
return rd.bake.use_multires == False
|
|
|
|
def draw_header(self, context):
|
|
scene = context.scene
|
|
cbk = scene.render.bake
|
|
self.layout.prop(cbk, "use_selected_to_active", text="")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False # No animation.
|
|
|
|
scene = context.scene
|
|
cscene = scene.cycles
|
|
cbk = scene.render.bake
|
|
rd = scene.render
|
|
|
|
layout.active = cbk.use_selected_to_active
|
|
col = layout.column()
|
|
|
|
col.prop(cbk, "use_cage", text="Cage")
|
|
if cbk.use_cage:
|
|
col.prop(cbk, "cage_object")
|
|
col = layout.column()
|
|
col.prop(cbk, "cage_extrusion")
|
|
col.active = cbk.cage_object is None
|
|
else:
|
|
col.prop(cbk, "cage_extrusion", text="Extrusion")
|
|
|
|
col = layout.column()
|
|
col.prop(cbk, "max_ray_distance")
|
|
|
|
|
|
class CYCLES_RENDER_PT_bake_output(CyclesButtonsPanel, Panel):
|
|
bl_label = "Output"
|
|
bl_context = "render"
|
|
bl_parent_id = "CYCLES_RENDER_PT_bake"
|
|
COMPAT_ENGINES = {'CYCLES'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False # No animation.
|
|
|
|
scene = context.scene
|
|
cbk = scene.render.bake
|
|
|
|
if cbk.use_multires:
|
|
layout.prop(cbk, "use_clear", text="Clear Image")
|
|
if cbk.type in {'DISPLACEMENT', 'VECTOR_DISPLACEMENT'}:
|
|
layout.prop(cbk, "use_lores_mesh")
|
|
if cbk.type == 'VECTOR_DISPLACEMENT':
|
|
layout.prop(cbk, "displacement_space", text="Space")
|
|
else:
|
|
layout.prop(cbk, "target")
|
|
if cbk.target == 'IMAGE_TEXTURES':
|
|
layout.prop(cbk, "use_clear", text="Clear Image")
|
|
|
|
|
|
class CYCLES_RENDER_PT_bake_output_margin(CyclesButtonsPanel, Panel):
|
|
bl_label = "Margin"
|
|
bl_context = "render"
|
|
bl_parent_id = "CYCLES_RENDER_PT_bake_output"
|
|
COMPAT_ENGINES = {'CYCLES'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
scene = context.scene
|
|
cbk = scene.render.bake
|
|
return cbk.target == 'IMAGE_TEXTURES'
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False # No animation.
|
|
|
|
scene = context.scene
|
|
cscene = scene.cycles
|
|
cbk = scene.render.bake
|
|
|
|
if (cscene.bake_type == 'NORMAL' and cbk.normal_space == 'TANGENT') or cscene.bake_type == 'UV':
|
|
if cbk.use_multires or cbk.target == 'IMAGE_TEXTURES':
|
|
layout.prop(cbk, "margin", text="Size")
|
|
else:
|
|
if cbk.use_multires or cbk.target == 'IMAGE_TEXTURES':
|
|
layout.prop(cbk, "margin_type", text="Type")
|
|
layout.prop(cbk, "margin", text="Size")
|
|
|
|
|
|
class CYCLES_RENDER_PT_debug(CyclesDebugButtonsPanel, Panel):
|
|
bl_label = "Debug"
|
|
bl_context = "render"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
COMPAT_ENGINES = {'CYCLES'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False # No animation.
|
|
|
|
scene = context.scene
|
|
cscene = scene.cycles
|
|
|
|
col = layout.column(heading="CPU")
|
|
|
|
row = col.row(align=True)
|
|
row.prop(cscene, "debug_use_cpu_sse42", toggle=True)
|
|
row.prop(cscene, "debug_use_cpu_avx2", toggle=True)
|
|
col.prop(cscene, "debug_bvh_layout", text="BVH")
|
|
|
|
import platform
|
|
is_macos = platform.system() == 'Darwin'
|
|
col.separator()
|
|
|
|
if is_macos:
|
|
col = layout.column(heading="Metal")
|
|
col.prop(cscene, "debug_use_metal_adaptive_compile")
|
|
else:
|
|
col = layout.column(heading="CUDA")
|
|
col.prop(cscene, "debug_use_cuda_adaptive_compile")
|
|
col = layout.column(heading="OptiX")
|
|
col.prop(cscene, "debug_use_optix_debug", text="Module Debug")
|
|
|
|
col.separator()
|
|
|
|
col = layout.column(heading="HIP")
|
|
col.prop(cscene, "debug_use_hip_adaptive_compile")
|
|
|
|
col.separator()
|
|
|
|
col.prop(cscene, "debug_bvh_type", text="Viewport BVH")
|
|
|
|
col.separator()
|
|
|
|
import _cycles
|
|
if _cycles.with_debug:
|
|
col.prop(cscene, "direct_light_sampling_type")
|
|
|
|
|
|
class CYCLES_RENDER_PT_simplify(CyclesButtonsPanel, Panel):
|
|
bl_label = "Simplify"
|
|
bl_context = "render"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
COMPAT_ENGINES = {'CYCLES'}
|
|
|
|
def draw_header(self, context):
|
|
rd = context.scene.render
|
|
self.layout.prop(rd, "use_simplify", text="")
|
|
|
|
def draw(self, context):
|
|
pass
|
|
|
|
|
|
class CYCLES_RENDER_PT_simplify_viewport(CyclesButtonsPanel, Panel):
|
|
bl_label = "Viewport"
|
|
bl_context = "render"
|
|
bl_parent_id = "CYCLES_RENDER_PT_simplify"
|
|
COMPAT_ENGINES = {'CYCLES'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
scene = context.scene
|
|
rd = scene.render
|
|
cscene = scene.cycles
|
|
|
|
layout.active = rd.use_simplify
|
|
|
|
col = layout.column()
|
|
col.prop(rd, "simplify_subdivision", text="Max Subdivision")
|
|
col.prop(rd, "simplify_child_particles", text="Child Particles")
|
|
col.prop(cscene, "texture_limit", text="Texture Limit")
|
|
col.prop(rd, "simplify_volumes", text="Volume Resolution")
|
|
col.prop(rd, "use_simplify_normals", text="Normals")
|
|
|
|
|
|
class CYCLES_RENDER_PT_simplify_render(CyclesButtonsPanel, Panel):
|
|
bl_label = "Render"
|
|
bl_context = "render"
|
|
bl_parent_id = "CYCLES_RENDER_PT_simplify"
|
|
COMPAT_ENGINES = {'CYCLES'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
scene = context.scene
|
|
rd = scene.render
|
|
cscene = scene.cycles
|
|
|
|
layout.active = rd.use_simplify
|
|
|
|
col = layout.column()
|
|
|
|
col.prop(rd, "simplify_subdivision_render", text="Max Subdivision")
|
|
col.prop(rd, "simplify_child_particles_render", text="Child Particles")
|
|
col.prop(cscene, "texture_limit_render", text="Texture Limit")
|
|
|
|
|
|
class CYCLES_RENDER_PT_simplify_culling(CyclesButtonsPanel, Panel):
|
|
bl_label = "Culling"
|
|
bl_context = "render"
|
|
bl_parent_id = "CYCLES_RENDER_PT_simplify"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
COMPAT_ENGINES = {'CYCLES'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
scene = context.scene
|
|
rd = scene.render
|
|
cscene = scene.cycles
|
|
|
|
layout.active = rd.use_simplify
|
|
|
|
row = layout.row(heading="Camera Culling")
|
|
row.prop(cscene, "use_camera_cull", text="")
|
|
sub = row.column()
|
|
sub.active = cscene.use_camera_cull
|
|
sub.prop(cscene, "camera_cull_margin", text="")
|
|
|
|
row = layout.row(heading="Distance Culling")
|
|
row.prop(cscene, "use_distance_cull", text="")
|
|
sub = row.column()
|
|
sub.active = cscene.use_distance_cull
|
|
sub.prop(cscene, "distance_cull_margin", text="")
|
|
|
|
|
|
class CyclesShadingButtonsPanel(CyclesButtonsPanel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'HEADER'
|
|
bl_parent_id = 'VIEW3D_PT_shading'
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return (
|
|
CyclesButtonsPanel.poll(context) and
|
|
context.space_data.shading.type == 'RENDERED'
|
|
)
|
|
|
|
|
|
class CYCLES_VIEW3D_PT_shading_render_pass(CyclesShadingButtonsPanel, Panel):
|
|
bl_label = "Render Pass"
|
|
|
|
def draw(self, context):
|
|
shading = context.space_data.shading
|
|
|
|
layout = self.layout
|
|
layout.prop(shading.cycles, "render_pass", text="")
|
|
|
|
|
|
class CYCLES_VIEW3D_PT_shading_debug(CyclesDebugButtonsPanel,
|
|
CyclesShadingButtonsPanel,
|
|
Panel):
|
|
bl_label = "Debug"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return (
|
|
CyclesDebugButtonsPanel.poll(context) and
|
|
CyclesShadingButtonsPanel.poll(context)
|
|
)
|
|
|
|
def draw(self, context):
|
|
shading = context.space_data.shading
|
|
|
|
layout = self.layout
|
|
layout.active = context.scene.cycles.use_preview_adaptive_sampling
|
|
layout.prop(shading.cycles, "show_active_pixels")
|
|
|
|
|
|
class CYCLES_VIEW3D_PT_shading_lighting(Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'HEADER'
|
|
bl_label = "Lighting"
|
|
bl_parent_id = 'VIEW3D_PT_shading'
|
|
COMPAT_ENGINES = {'CYCLES'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return (
|
|
context.engine in cls.COMPAT_ENGINES and
|
|
context.space_data.shading.type == 'RENDERED'
|
|
)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
col = layout.column()
|
|
split = col.split(factor=0.9)
|
|
|
|
shading = context.space_data.shading
|
|
col.prop(shading, "use_scene_lights_render")
|
|
col.prop(shading, "use_scene_world_render")
|
|
|
|
if not shading.use_scene_world_render:
|
|
col = layout.column()
|
|
split = col.split(factor=0.9)
|
|
|
|
col = split.column()
|
|
sub = col.row()
|
|
sub.scale_y = 0.6
|
|
sub.template_icon_view(shading, "studio_light", scale_popup=3)
|
|
|
|
col = split.column()
|
|
col.operator("screen.userpref_show", emboss=False, text="", icon='PREFERENCES').section = 'LIGHTS'
|
|
|
|
split = layout.split(factor=0.9)
|
|
col = split.column()
|
|
col.prop(shading, "studiolight_rotate_z", text="Rotation")
|
|
col.prop(shading, "studiolight_intensity")
|
|
col.prop(shading, "studiolight_background_alpha")
|
|
|
|
|
|
class CYCLES_VIEW3D_PT_simplify_greasepencil(CyclesButtonsPanel, Panel, GreasePencilSimplifyPanel):
|
|
bl_label = "Grease Pencil"
|
|
bl_parent_id = "CYCLES_RENDER_PT_simplify"
|
|
COMPAT_ENGINES = {'CYCLES'}
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
|
|
def draw_device(self, context):
|
|
scene = context.scene
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
if context.engine == 'CYCLES':
|
|
from . import engine
|
|
cscene = scene.cycles
|
|
|
|
col = layout.column()
|
|
col.prop(cscene, "feature_set")
|
|
|
|
col = layout.column()
|
|
col.active = show_device_active(context)
|
|
col.prop(cscene, "device")
|
|
|
|
from . import engine
|
|
if engine.with_osl() and (
|
|
use_cpu(context) or (
|
|
use_optix(context) and (
|
|
engine.osl_version()[1] >= 13 or engine.osl_version()[0] > 1))):
|
|
osl_col = layout.column()
|
|
osl_col.prop(cscene, "shading_system")
|
|
|
|
|
|
def draw_pause(self, context):
|
|
layout = self.layout
|
|
scene = context.scene
|
|
|
|
if context.engine == "CYCLES":
|
|
view = context.space_data
|
|
|
|
if view.shading.type == 'RENDERED':
|
|
cscene = scene.cycles
|
|
layout.prop(cscene, "preview_pause", icon='PLAY' if cscene.preview_pause else 'PAUSE', text="")
|
|
|
|
|
|
def get_panels():
|
|
exclude_panels = {
|
|
'DATA_PT_camera_dof',
|
|
'DATA_PT_falloff_curve',
|
|
'DATA_PT_light',
|
|
'DATA_PT_preview',
|
|
'DATA_PT_spot',
|
|
'MATERIAL_PT_context_material',
|
|
'MATERIAL_PT_preview',
|
|
'NODE_DATA_PT_light',
|
|
'NODE_DATA_PT_spot',
|
|
'OBJECT_PT_visibility',
|
|
'VIEWLAYER_PT_filter',
|
|
'VIEWLAYER_PT_layer_passes',
|
|
'RENDER_PT_post_processing',
|
|
'RENDER_PT_simplify',
|
|
}
|
|
|
|
panels = []
|
|
for panel in bpy.types.Panel.__subclasses__():
|
|
if hasattr(panel, 'COMPAT_ENGINES') and 'BLENDER_RENDER' in panel.COMPAT_ENGINES:
|
|
if panel.__name__ not in exclude_panels:
|
|
panels.append(panel)
|
|
|
|
return panels
|
|
|
|
|
|
classes = (
|
|
CYCLES_PT_sampling_presets,
|
|
CYCLES_PT_viewport_sampling_presets,
|
|
CYCLES_PT_integrator_presets,
|
|
CYCLES_PT_performance_presets,
|
|
CYCLES_RENDER_PT_sampling,
|
|
CYCLES_RENDER_PT_sampling_viewport,
|
|
CYCLES_RENDER_PT_sampling_viewport_denoise,
|
|
CYCLES_RENDER_PT_sampling_render,
|
|
CYCLES_RENDER_PT_sampling_render_denoise,
|
|
CYCLES_RENDER_PT_sampling_path_guiding,
|
|
CYCLES_RENDER_PT_sampling_path_guiding_debug,
|
|
CYCLES_RENDER_PT_sampling_lights,
|
|
CYCLES_RENDER_PT_sampling_advanced,
|
|
CYCLES_RENDER_PT_sampling_advanced_sample_subset,
|
|
CYCLES_RENDER_PT_light_paths,
|
|
CYCLES_RENDER_PT_light_paths_max_bounces,
|
|
CYCLES_RENDER_PT_light_paths_clamping,
|
|
CYCLES_RENDER_PT_light_paths_caustics,
|
|
CYCLES_RENDER_PT_light_paths_fast_gi,
|
|
CYCLES_RENDER_PT_volumes,
|
|
CYCLES_RENDER_PT_subdivision,
|
|
CYCLES_RENDER_PT_curves,
|
|
CYCLES_RENDER_PT_curves_viewport_display,
|
|
CYCLES_RENDER_PT_simplify,
|
|
CYCLES_RENDER_PT_simplify_viewport,
|
|
CYCLES_RENDER_PT_simplify_render,
|
|
CYCLES_RENDER_PT_simplify_culling,
|
|
CYCLES_VIEW3D_PT_simplify_greasepencil,
|
|
CYCLES_VIEW3D_PT_shading_lighting,
|
|
CYCLES_VIEW3D_PT_shading_render_pass,
|
|
CYCLES_VIEW3D_PT_shading_debug,
|
|
CYCLES_RENDER_PT_motion_blur,
|
|
CYCLES_RENDER_PT_motion_blur_curve,
|
|
CYCLES_RENDER_PT_film,
|
|
CYCLES_RENDER_PT_film_pixel_filter,
|
|
CYCLES_RENDER_PT_film_transparency,
|
|
CYCLES_RENDER_PT_performance,
|
|
CYCLES_RENDER_PT_performance_compositor,
|
|
CYCLES_RENDER_PT_performance_compositor_denoise_settings,
|
|
CYCLES_RENDER_PT_performance_threads,
|
|
CYCLES_RENDER_PT_performance_memory,
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|
CYCLES_RENDER_PT_performance_acceleration_structure,
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|
CYCLES_RENDER_PT_performance_final_render,
|
|
CYCLES_RENDER_PT_performance_viewport,
|
|
CYCLES_RENDER_PT_passes,
|
|
CYCLES_RENDER_PT_passes_data,
|
|
CYCLES_RENDER_PT_passes_light,
|
|
CYCLES_RENDER_PT_passes_crypto,
|
|
CYCLES_RENDER_PT_passes_aov,
|
|
CYCLES_RENDER_PT_passes_lightgroups,
|
|
CYCLES_RENDER_PT_filter,
|
|
CYCLES_PT_post_processing,
|
|
CYCLES_CAMERA_PT_dof,
|
|
CYCLES_CAMERA_PT_dof_aperture,
|
|
CYCLES_CAMERA_PT_lens_custom_parameters,
|
|
CYCLES_PT_context_material,
|
|
CYCLES_OBJECT_PT_motion_blur,
|
|
CYCLES_OBJECT_PT_shading_gi_approximation,
|
|
CYCLES_OBJECT_PT_shading_caustics,
|
|
CYCLES_OBJECT_PT_lightgroup,
|
|
CYCLES_OBJECT_PT_visibility,
|
|
CYCLES_OBJECT_PT_visibility_ray_visibility,
|
|
CYCLES_OBJECT_PT_visibility_culling,
|
|
CYCLES_LIGHT_PT_preview,
|
|
CYCLES_LIGHT_PT_light,
|
|
CYCLES_LIGHT_PT_settings,
|
|
CYCLES_LIGHT_PT_nodes,
|
|
CYCLES_LIGHT_PT_beam_shape,
|
|
CYCLES_WORLD_PT_preview,
|
|
CYCLES_WORLD_PT_surface,
|
|
CYCLES_WORLD_PT_volume,
|
|
CYCLES_WORLD_PT_mist,
|
|
CYCLES_WORLD_PT_ray_visibility,
|
|
CYCLES_WORLD_PT_settings,
|
|
CYCLES_WORLD_PT_settings_surface,
|
|
CYCLES_WORLD_PT_settings_volume,
|
|
CYCLES_WORLD_PT_settings_light_group,
|
|
CYCLES_MATERIAL_PT_preview,
|
|
CYCLES_MATERIAL_PT_surface,
|
|
CYCLES_MATERIAL_PT_volume,
|
|
CYCLES_MATERIAL_PT_displacement,
|
|
CYCLES_MATERIAL_PT_settings,
|
|
CYCLES_MATERIAL_PT_settings_surface,
|
|
CYCLES_MATERIAL_PT_settings_volume,
|
|
CYCLES_RENDER_PT_bake,
|
|
CYCLES_RENDER_PT_bake_influence,
|
|
CYCLES_RENDER_PT_bake_selected_to_active,
|
|
CYCLES_RENDER_PT_bake_output,
|
|
CYCLES_RENDER_PT_bake_output_margin,
|
|
CYCLES_RENDER_PT_debug,
|
|
node_panel(CYCLES_MATERIAL_PT_settings),
|
|
node_panel(CYCLES_MATERIAL_PT_settings_surface),
|
|
node_panel(CYCLES_MATERIAL_PT_settings_volume),
|
|
node_panel(CYCLES_WORLD_PT_ray_visibility),
|
|
node_panel(CYCLES_WORLD_PT_settings),
|
|
node_panel(CYCLES_WORLD_PT_settings_surface),
|
|
node_panel(CYCLES_WORLD_PT_settings_volume),
|
|
node_panel(CYCLES_LIGHT_PT_light),
|
|
node_panel(CYCLES_LIGHT_PT_settings),
|
|
node_panel(CYCLES_LIGHT_PT_beam_shape)
|
|
)
|
|
|
|
|
|
def register():
|
|
from bpy.utils import register_class
|
|
|
|
bpy.types.RENDER_PT_context.append(draw_device)
|
|
bpy.types.VIEW3D_HT_header.append(draw_pause)
|
|
|
|
for panel in get_panels():
|
|
panel.COMPAT_ENGINES.add('CYCLES')
|
|
|
|
for cls in classes:
|
|
register_class(cls)
|
|
|
|
|
|
def unregister():
|
|
from bpy.utils import unregister_class
|
|
|
|
bpy.types.RENDER_PT_context.remove(draw_device)
|
|
bpy.types.VIEW3D_HT_header.remove(draw_pause)
|
|
|
|
for panel in get_panels():
|
|
if 'CYCLES' in panel.COMPAT_ENGINES:
|
|
panel.COMPAT_ENGINES.remove('CYCLES')
|
|
|
|
for cls in classes:
|
|
unregister_class(cls)
|