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test2/source
Ton Roosendaal 42057481fb Part 2 of 64 bits fixing; the files.
The good news; previously written 64 bits are still valid! All fixes
appeared to be possible in code, no versioning patches needed. :)
That also removes the I AM STUPID 64 bits ban from the code.

The bad news:
I couldn't get a 64 bits Blender running here (ghost-mac issues... it
has to be recoded using Quartz to be able to run 64 bits). So what I
have tested was:

32 bits binary:
  - Appending/linking data from 64 bits file.
  - Reading 64 bits chained library-linked files (file -> file -> etc)
  - Linking 32 bits files with 64 bits files

This has to be tested for 64 bits too. Will drop in IRC now to help.

Note: part 3 is fixing memory issues for addressing > 4 GB data. A first
start has been made for a blenlib API function.
2007-04-28 16:15:00 +00:00
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2006-03-10 22:50:27 +00:00
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