Files
test2/source/blender/blenkernel/intern/anim_visualization.cc
Brecht Van Lommel 15b9ae5436 Refactor: Use typed functions for blend file data reading
This makes the read and write API functions match more closely, and adds
asserts to check that the data size is as expected.

There are still a few places remaining that use BLO_read_data_address
and similar generic functions, these should eventually be replaced as well.

Pull Request: https://projects.blender.org/blender/blender/pulls/120994
2024-04-24 17:01:22 +02:00

242 lines
6.0 KiB
C++

/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bke
*/
#include "MEM_guardedalloc.h"
#include "DNA_action_types.h"
#include "DNA_object_types.h"
#include "BLT_translation.hh"
#include "BKE_anim_visualization.h"
#include "BKE_report.hh"
#include "GPU_batch.hh"
#include "BLO_read_write.hh"
/* ******************************************************************** */
/* Animation Visualization */
void animviz_settings_init(bAnimVizSettings *avs)
{
/* sanity check */
if (avs == nullptr) {
return;
}
/* path settings */
avs->path_bc = avs->path_ac = 10;
avs->path_sf = 1; /* XXX: Take from scene instead? */
avs->path_ef = 250; /* XXX: Take from scene instead? */
avs->path_viewflag = (MOTIONPATH_VIEW_KFRAS | MOTIONPATH_VIEW_KFNOS);
avs->path_step = 1;
avs->path_bakeflag |= MOTIONPATH_BAKE_HEADS;
}
/* ------------------- */
void animviz_free_motionpath_cache(bMotionPath *mpath)
{
/* sanity check */
if (mpath == nullptr) {
return;
}
/* free the path if necessary */
if (mpath->points) {
MEM_freeN(mpath->points);
}
GPU_VERTBUF_DISCARD_SAFE(mpath->points_vbo);
GPU_BATCH_DISCARD_SAFE(mpath->batch_line);
GPU_BATCH_DISCARD_SAFE(mpath->batch_points);
/* reset the relevant parameters */
mpath->points = nullptr;
mpath->length = 0;
}
void animviz_free_motionpath(bMotionPath *mpath)
{
/* sanity check */
if (mpath == nullptr) {
return;
}
/* free the cache first */
animviz_free_motionpath_cache(mpath);
/* now the instance itself */
MEM_freeN(mpath);
}
/* ------------------- */
bMotionPath *animviz_copy_motionpath(const bMotionPath *mpath_src)
{
bMotionPath *mpath_dst;
if (mpath_src == nullptr) {
return nullptr;
}
mpath_dst = static_cast<bMotionPath *>(MEM_dupallocN(mpath_src));
mpath_dst->points = static_cast<bMotionPathVert *>(MEM_dupallocN(mpath_src->points));
/* should get recreated on draw... */
mpath_dst->points_vbo = nullptr;
mpath_dst->batch_line = nullptr;
mpath_dst->batch_points = nullptr;
return mpath_dst;
}
/* ------------------- */
bMotionPath *animviz_verify_motionpaths(ReportList *reports,
Scene *scene,
Object *ob,
bPoseChannel *pchan)
{
bAnimVizSettings *avs;
bMotionPath *mpath, **dst;
/* sanity checks */
if (ELEM(nullptr, scene, ob)) {
return nullptr;
}
/* get destination data */
if (pchan) {
/* paths for posechannel - assume that posechannel belongs to the object */
avs = &ob->pose->avs;
dst = &pchan->mpath;
}
else {
/* paths for object */
avs = &ob->avs;
dst = &ob->mpath;
}
/* Avoid 0 size allocations. */
if (avs->path_sf >= avs->path_ef) {
BKE_reportf(reports,
RPT_ERROR,
"Motion path frame extents invalid for %s (%d to %d)%s",
(pchan) ? pchan->name : ob->id.name,
avs->path_sf,
avs->path_ef,
(avs->path_sf == avs->path_ef) ? RPT_(", cannot have single-frame paths") : "");
return nullptr;
}
/* Adding 1 because the avs range is inclusive on both ends. */
const int expected_length = (avs->path_ef - avs->path_sf) + 1;
BLI_assert(expected_length > 1); /* Because the `if` above. */
/* If there is already a motionpath, just return that, provided its settings
* are ok (saves extra free+alloc). */
if (*dst != nullptr) {
mpath = *dst;
if (avs->path_bakeflag & MOTIONPATH_BAKE_CAMERA_SPACE) {
mpath->flag |= MOTIONPATH_FLAG_BAKE_CAMERA;
}
else {
mpath->flag &= ~MOTIONPATH_FLAG_BAKE_CAMERA;
}
/* Only reuse a path if it was already a valid path, and of the expected length. */
if (mpath->start_frame != mpath->end_frame && mpath->length == expected_length) {
mpath->start_frame = avs->path_sf;
mpath->end_frame = avs->path_ef + 1;
return mpath;
}
/* Clear the existing cache, to allocate a new one below. */
animviz_free_motionpath_cache(mpath);
}
else {
mpath = static_cast<bMotionPath *>(MEM_callocN(sizeof(bMotionPath), "bMotionPath"));
*dst = mpath;
}
/* Copy mpath settings from the viz settings. */
mpath->start_frame = avs->path_sf;
mpath->end_frame = avs->path_ef + 1;
mpath->length = expected_length;
if (avs->path_bakeflag & MOTIONPATH_BAKE_HEADS) {
mpath->flag |= MOTIONPATH_FLAG_BHEAD;
}
else {
mpath->flag &= ~MOTIONPATH_FLAG_BHEAD;
}
if (avs->path_bakeflag & MOTIONPATH_BAKE_CAMERA_SPACE) {
mpath->flag |= MOTIONPATH_FLAG_BAKE_CAMERA;
}
else {
mpath->flag &= ~MOTIONPATH_FLAG_BAKE_CAMERA;
}
/* Set default custom values (RGB). */
mpath->color[0] = 1.0;
mpath->color[1] = 0.0;
mpath->color[2] = 0.0;
mpath->color_post[0] = 0.1;
mpath->color_post[1] = 1.0;
mpath->color_post[2] = 0.1;
mpath->line_thickness = 2;
mpath->flag |= MOTIONPATH_FLAG_LINES;
/* Allocate a cache. */
mpath->points = static_cast<bMotionPathVert *>(
MEM_callocN(sizeof(bMotionPathVert) * mpath->length, "bMotionPathVerts"));
/* Tag viz settings as currently having some path(s) which use it. */
avs->path_bakeflag |= MOTIONPATH_BAKE_HAS_PATHS;
return mpath;
}
void animviz_motionpath_blend_write(BlendWriter *writer, bMotionPath *mpath)
{
/* sanity checks */
if (mpath == nullptr) {
return;
}
/* firstly, just write the motionpath struct */
BLO_write_struct(writer, bMotionPath, mpath);
/* now write the array of data */
BLO_write_struct_array(writer, bMotionPathVert, mpath->length, mpath->points);
}
void animviz_motionpath_blend_read_data(BlendDataReader *reader, bMotionPath *mpath)
{
/* sanity check */
if (mpath == nullptr) {
return;
}
/* relink points cache */
BLO_read_struct_array(reader, bMotionPathVert, mpath->length, &mpath->points);
mpath->points_vbo = nullptr;
mpath->batch_line = nullptr;
mpath->batch_points = nullptr;
}