Files
test2/release/scripts/startup/bl_ui
Jason Hays b967d8695f Heard that multi-bone selection would be better used for painting multiple bones; took out select lock.
Added a basic multiple bone group paint feature "Multi-Paint" and its corresponding checkbox next to "Auto Normalize," but I need to access the ToolSettings for it in armature to make bone selection function/draw correctly

When you multi-paint, it paints on selected bones while keeping the weight ratios on a vertex of the selected groups the same.  You can't currently multi-paint on a vertex with a locked deform group.
2011-06-08 19:05:17 +00:00
..
2011-05-17 09:13:14 +00:00
2011-05-20 17:08:09 +00:00
2011-05-01 21:39:13 +00:00
2011-05-16 17:14:47 +00:00