Files
test2/source/blender/gpu/intern
Clément Foucault decf99106a GPU: Add shader and pass name inside debug groups
This allows to know which shader specialization and
compilation are affecting performance.
2025-05-20 14:44:23 +02:00
..
2025-02-18 15:36:50 +01:00
2025-05-13 17:08:32 +02:00