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451cb25e4e87f1b7e8a505cd93b0fb1c6dac59df
test2/source/gameengine/Physics/Bullet
History
Erwin Coumans 4941107f92 - enabled compound collision objects, requires 'clear parent inverse'
- fixed some issues with kinematic objects, introduced during Bullet 2.x upgrade
2006-12-01 01:04:27 +00:00
..
CcdPhysicsController.cpp
- enabled compound collision objects, requires 'clear parent inverse'
2006-12-01 01:04:27 +00:00
CcdPhysicsController.h
Removed old Blender/extern/bullet, and upgraded game engine to use Bullet 2.x
2006-11-21 00:53:40 +00:00
CcdPhysicsEnvironment.cpp
- enabled compound collision objects, requires 'clear parent inverse'
2006-12-01 01:04:27 +00:00
CcdPhysicsEnvironment.h
more Bullet 2.x upgrading. fair amount of functionality is now restored, not all yet.
2006-11-21 12:26:05 +00:00
CMakeLists.txt
updated CMake files for game engine for Bullet 2.x upgrade
2006-11-21 06:37:01 +00:00
Makefile
Makefile support for bullet2 ... please test
2006-11-22 19:05:35 +00:00
SConscript
==SCons==
2006-02-07 21:24:36 +00:00
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