Files
test2/source/blender/draw/intern
Jeroen Bakker 34051fcc12 EEVEE: Fix volumetric resolve in large scenes.
On NVIDIA volumetric resolve failed for large production scenes.
The result would remove most color from the final render. The cause
seems to be a faulty driver.

This change ported the fragment shader to a compute shader which
would select a different compiler branch and didn't show the error.
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