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4655426ec7d643d8a67cf7bad6e446c9620d9b7d
test2
/
source
/
gameengine
/
Physics
/
Bullet
History
Diego Borghetti
f0d58a8b99
Update scons files in source/gameengine/Physics/Bullet.
...
Please Nathan double check this, but all compile fine here :)
2008-08-21 21:14:08 +00:00
..
CcdPhysicsController.cpp
BGE bug
#17411
fixed: the always sensor is called before the the scale of the object is applied. The scale is now applied to the shape before the creation of the rigid body.
2008-08-21 21:04:42 +00:00
CcdPhysicsController.h
BGE bug
#17491
fixed: BGE, Dupli instance with different scale, massive slowdown.
2008-08-21 15:19:54 +00:00
CcdPhysicsEnvironment.cpp
BGE bug
#17491
fixed: BGE, Dupli instance with different scale, massive slowdown.
2008-08-21 15:19:54 +00:00
CcdPhysicsEnvironment.h
BGE fix bug
#17430
: BGE Collide/Touch Sensor interfearing with other unrelated sensor states. The bug was introduced in the recent logic optimization patch. It only affects collision and touch sensors. The bug is fixed by keeping track of registration count.
2008-08-05 16:23:33 +00:00
CMakeLists.txt
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
Makefile
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
SConscript
Update scons files in source/gameengine/Physics/Bullet.
2008-08-21 21:14:08 +00:00