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test2/source/blender/gpu
Clément Foucault 1e0aa2612c EEVEE-Next: Motion Blur new implementation
The new implementation leverage compute shaders to reduce the
number of passes and complexity.

The max blur amount is now detected automatically, replacing the property
in the render panel by a simple checkbox.

The dilation algorithm has also been rewritten from scratch into a 1 pass
algorithm that does the dilation more efficiently and more precisely.

Some differences with the old implementation can be observed in areas with
complex motion.
2022-07-28 17:01:05 +02:00
..
2022-07-21 17:45:36 +10:00
2022-06-20 10:14:17 -05:00
2022-05-11 11:02:01 +10:00