Files
test2/source/blender/freestyle/intern/python/BPy_Nature.h
Brecht Van Lommel 4786fbe774 Refactor: Remove extern "C" from most headers
The only remaining code in source/blender that must be compiled as C
is now datatoc generated code and the DNA defaults that use designated
initializers.

Pull Request: https://projects.blender.org/blender/blender/pulls/134469
2025-02-13 18:58:08 +01:00

33 lines
780 B
C

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup freestyle
*/
#pragma once
extern "C" {
#include <Python.h>
}
#include "../winged_edge/Nature.h"
///////////////////////////////////////////////////////////////////////////////////////////
extern PyTypeObject Nature_Type;
#define BPy_Nature_Check(v) (PyObject_IsInstance((PyObject *)v, (PyObject *)&Nature_Type))
/*---------------------------Python BPy_Nature structure definition----------*/
typedef struct {
PyLongObject i;
} BPy_Nature;
/*---------------------------Python BPy_Nature visible prototypes-----------*/
int Nature_Init(PyObject *module);
///////////////////////////////////////////////////////////////////////////////////////////