The only remaining code in source/blender that must be compiled as C is now datatoc generated code and the DNA defaults that use designated initializers. Pull Request: https://projects.blender.org/blender/blender/pulls/134469
118 lines
3.9 KiB
C++
118 lines
3.9 KiB
C++
/* SPDX-FileCopyrightText: 2004-2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup freestyle
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*/
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#include "BPy_CalligraphicShader.h"
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#include "../../stroke/AdvancedStrokeShaders.h"
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#include "../BPy_Convert.h"
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using namespace Freestyle;
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///////////////////////////////////////////////////////////////////////////////////////////
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//------------------------INSTANCE METHODS ----------------------------------
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PyDoc_STRVAR(
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/* Wrap. */
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CalligraphicShader___doc__,
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"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`CalligraphicShader`\n"
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"\n"
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"[Thickness Shader]\n"
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"\n"
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".. method:: __init__(thickness_min, thickness_max, orientation, clamp)\n"
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"\n"
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" Builds a CalligraphicShader object.\n"
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"\n"
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" :arg thickness_min: The minimum thickness in the direction\n"
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" perpendicular to the main direction.\n"
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" :type thickness_min: float\n"
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" :arg thickness_max: The maximum thickness in the main direction.\n"
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" :type thickness_max: float\n"
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" :arg orientation: The 2D vector giving the main direction.\n"
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" :type orientation: :class:`mathutils.Vector`\n"
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" :arg clamp: If true, the strokes are drawn in black when the stroke\n"
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" direction is between -90 and 90 degrees with respect to the main\n"
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" direction and drawn in white otherwise. If false, the strokes\n"
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" are always drawn in black.\n"
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" :type clamp: bool\n"
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"\n"
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".. method:: shade(stroke)\n"
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"\n"
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" Assigns thicknesses to the stroke vertices so that the stroke looks\n"
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" like made with a calligraphic tool, i.e. the stroke will be the\n"
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" thickest in a main direction, and the thinnest in the direction\n"
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" perpendicular to this one, and an interpolation in between.\n"
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"\n"
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" :arg stroke: A Stroke object.\n"
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" :type stroke: :class:`freestyle.types.Stroke`\n");
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static int CalligraphicShader___init__(BPy_CalligraphicShader *self,
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PyObject *args,
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PyObject *kwds)
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{
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static const char *kwlist[] = {
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"thickness_min", "thickness_max", "orientation", "clamp", nullptr};
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double d1, d2;
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float f3[2];
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PyObject *obj4 = nullptr;
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if (!PyArg_ParseTupleAndKeywords(
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args, kwds, "ddO&O!", (char **)kwlist, &d1, &d2, convert_v2, f3, &PyBool_Type, &obj4))
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{
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return -1;
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}
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Vec2f v(f3[0], f3[1]);
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self->py_ss.ss = new CalligraphicShader(d1, d2, v, bool_from_PyBool(obj4));
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return 0;
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}
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/*-----------------------BPy_CalligraphicShader type definition ------------------------------*/
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PyTypeObject CalligraphicShader_Type = {
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/*ob_base*/ PyVarObject_HEAD_INIT(nullptr, 0)
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/*tp_name*/ "CalligraphicShader",
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/*tp_basicsize*/ sizeof(BPy_CalligraphicShader),
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/*tp_itemsize*/ 0,
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/*tp_dealloc*/ nullptr,
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/*tp_vectorcall_offset*/ 0,
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/*tp_getattr*/ nullptr,
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/*tp_setattr*/ nullptr,
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/*tp_as_async*/ nullptr,
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/*tp_repr*/ nullptr,
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/*tp_as_number*/ nullptr,
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/*tp_as_sequence*/ nullptr,
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/*tp_as_mapping*/ nullptr,
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/*tp_hash*/ nullptr,
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/*tp_call*/ nullptr,
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/*tp_str*/ nullptr,
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/*tp_getattro*/ nullptr,
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/*tp_setattro*/ nullptr,
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/*tp_as_buffer*/ nullptr,
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/*tp_flags*/ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
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/*tp_doc*/ CalligraphicShader___doc__,
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/*tp_traverse*/ nullptr,
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/*tp_clear*/ nullptr,
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/*tp_richcompare*/ nullptr,
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/*tp_weaklistoffset*/ 0,
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/*tp_iter*/ nullptr,
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/*tp_iternext*/ nullptr,
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/*tp_methods*/ nullptr,
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/*tp_members*/ nullptr,
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/*tp_getset*/ nullptr,
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/*tp_base*/ &StrokeShader_Type,
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/*tp_dict*/ nullptr,
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/*tp_descr_get*/ nullptr,
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/*tp_descr_set*/ nullptr,
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/*tp_dictoffset*/ 0,
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/*tp_init*/ (initproc)CalligraphicShader___init__,
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/*tp_alloc*/ nullptr,
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/*tp_new*/ nullptr,
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};
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///////////////////////////////////////////////////////////////////////////////////////////
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