Logo
Explore Help
Register Sign In
griefith/test2
1
0
Fork 0
You've already forked test2
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
489eaaa46d35d60feec16166cd6ba52674e945dd
test2/source/gameengine/Physics/Bullet
History
Joseph Eagar c98148a963 =bmesh= merge from trunk at r36153
2011-04-15 01:19:13 +00:00
..
CcdGraphicController.cpp
doxygen: gameengine/Physics tagged.
2011-02-25 13:37:23 +00:00
CcdGraphicController.h
doxygen: BGE Network, Physics, Rasterizer
2011-02-22 12:42:55 +00:00
CcdPhysicsController.cpp
merge with/from trunk at r35190
2011-02-27 06:19:40 +00:00
CcdPhysicsController.h
BGE PhysicsConstraints.exportBulletFile improvement: also export the object names to .bullet files.
2011-03-16 21:20:24 +00:00
CcdPhysicsEnvironment.cpp
apply patch for body suspend/resume
2011-03-29 15:46:02 +00:00
CcdPhysicsEnvironment.h
fixes in Bullet stuff, roll influence for raycast vehicles was broken,
2011-03-29 18:44:18 +00:00
CMakeLists.txt
add option WITH_BUILTIN_GLEW, so linux packagers can disable to use their own glew library.
2011-04-05 23:31:01 +00:00
SConscript
scons fix
2011-03-17 23:30:29 +00:00
Powered by Gitea Version: 1.24.6 Page: 54ms Template: 1ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API