For anything fancier than regular Theme colors (shading, alpha, etc.) do this: unsigned char color[4] UI_GetThemeColor[Fancy]4ubv(... color) BLF_color4ubv(fontid, color) That way the BLF color API stays simple.
For anything fancier than regular Theme colors (shading, alpha, etc.) do this: unsigned char color[4] UI_GetThemeColor[Fancy]4ubv(... color) BLF_color4ubv(fontid, color) That way the BLF color API stays simple.